if __name__ == '__main__': from __init__ import init; init()
import unittest
import curses
from random import randint
from ranger.gui.displayable import Displayable, DisplayableContainer
from test import Fake, OK, raise_ok
class TestDisplayable(unittest.TestCase):
def setUp(self):
self.win = Fake()
self.fm = Fake()
self.env = Fake()
self.settings = Fake()
self.disp = Displayable( win=self.win,
env=self.env, fm=self.fm, settings=self.settings)
hei, wid = 100, 100
self.env.termsize = (hei, wid)
def tearDown(self):
self.disp.destroy()
def test_colorscheme(self):
# Using a color method implies change of window attributes
disp = self.disp
disp.win.chgat = raise_ok
disp.win.attrset = raise_ok
self.assertRaises(OK, disp.color, 'a', 'b')
self.assertRaises(OK, disp.color_at, 0, 0, 0, 'a', 'b')
self.assertRaises(OK, disp.color_reset)
def test_boundaries(self):
disp = self.disp
hei, wid = self.env.termsize
self.assertRaises(ValueError, disp.resize, 0, 0, hei + 1, wid)
self.assertRaises(ValueError, disp.resize, 0, 0, hei, wid + 1)
self.assertRaises(ValueError, disp.resize, -1, 0, hei, wid)
self.assertRaises(ValueError, disp.resize, 0, -1, hei, wid)
box = (randint(10, 20), randint(30, 40), \
randint(30, 40), randint(10, 20))
def in_box(y, x):
return (x >= box[1] and x < box[1] + box[3]) and \
(y >= box[0] and y < box[0] + box[2])
disp.resize(*box)
for y, x in zip(range(10), range(10)):
is_in_box = in_box(y, x)
point1 = (y, x)
self.assertEqual(is_in_box, point1 in disp)
point2 = Fake()
point2.x = x
point2.y = y
self.assertEqual(is_in_box, point2 in disp)
class TestDisplayableContainer(unittest.TestCase):
def setUp(self):
self.win = Fake()
self.fm = Fake()
self.env = Fake()
self.settings = Fake()
self.initdict = {'win': self.win, 'settings': self.settings,
'fm': self.fm, 'env': self.env}
self.disp = Displayable(**self.initdict)
self.disc = DisplayableContainer(**self.initdict)
self.disc.add_child(self.disp)
hei, wid = (100, 100)
self.env.termsize = (hei, wid)
def tearDown(self):
self.disc.destroy()
def test_container(self):
self.assertTrue(self.disp in self.disc.container)
def test_click(self):
self.disp.click = raise_ok
self.disc.resize(0, 0, 50, 50)
self.disp.resize(0, 0, 20, 20)
fakepos = Fake()
fakepos.x = 10
fakepos.y = 10
self.assertRaises(OK, self.disc.click, fakepos)
fakepos.x = 30
fakepos.y = 10
self.disc.click(fakepos)
def test_focused_object(self):
d1 = Displayable(**self.initdict)
d2 = DisplayableContainer(**self.initdict)
for obj in (Displayable(**self.initdict) for x in range(5)):
d2.add_child(obj)
d3 = DisplayableContainer(**self.initdict)
for obj in (Displayable(**self.initdict) for x in range(5)):
d3.add_child(obj)
for obj in (d1, d2, d3):
self.disc.add_child(obj)
d3.container[3].focused = True
self.assertEqual(self.disc._get_focused_obj(), d3.container[3])
d3.container[3].focused = False
d2.container[0].focused = True
self.assertEqual(self.disc._get_focused_obj(), d2.container[0])
if __name__ == '__main__':
unittest.main()