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authorAbdó Roig-Maranges <abdo.roig@gmail.com>2012-11-27 23:03:33 +0100
committerAbdó Roig-Maranges <abdo.roig@gmail.com>2012-12-01 18:59:58 +0100
commit6f7e47d6a91627fab3e08f42df5114db3c22841a (patch)
tree2a14defdb8f883bd28beea3c4250223a166b32e9
parent721488ce49f1b6520f7c367cb5799c2dc85af935 (diff)
downloadranger-6f7e47d6a91627fab3e08f42df5114db3c22841a.tar.gz
fixed ansi color parsing
  * implemented 22, 24, 26, 27, 28, to disable attributes, and don't reset fg,
    bg attr on every escape block so that, for example, fg color persists
    through different escape blocks until it is changed.

  * Support for xterm256 colors

  * Support aixterm escapes for high intensity colors (8 light but not bold
    colors)
-rw-r--r--ranger/gui/ansi.py55
1 files changed, 45 insertions, 10 deletions
diff --git a/ranger/gui/ansi.py b/ranger/gui/ansi.py
index f328d9df..1b693c7c 100644
--- a/ranger/gui/ansi.py
+++ b/ranger/gui/ansi.py
@@ -10,12 +10,16 @@ from ranger.gui import color
 import re
 
 ansi_re = re.compile('(\x1b' + r'\[\d*(?:;\d+)*?[a-zA-Z])')
+codesplit_re = re.compile('38;5;(\d+);|48;5;(\d+);|(\d*);')
 reset = '\x1b[0m'
 
 def split_ansi_from_text(ansi_text):
 	return ansi_re.split(ansi_text)
 
+# For information on the ANSI codes see
+# githttp://en.wikipedia.org/wiki/ANSI_escape_code
 def text_with_fg_bg_attr(ansi_text):
+	fg, bg, attr = -1, -1, 0
 	for chunk in split_ansi_from_text(ansi_text):
 		if chunk and chunk[0] == '\x1b':
 			if chunk[-1] != 'm':
@@ -25,20 +29,28 @@ def text_with_fg_bg_attr(ansi_text):
 				# XXX I have no test case to determine what should happen here
 				continue
 			attr_args = match.group(1)
-			fg, bg, attr = -1, -1, 0
 
 			# Convert arguments to attributes/colors
-			for arg in attr_args.split(';'):
+			for x256fg, x256bg, arg in codesplit_re.findall(attr_args + ';'):
+				# first handle xterm256 codes
 				try:
-					n = int(arg)
-				except:
-					if arg == '':
-						n = 0
-					else:
+					if len(x256fg) > 0:           # xterm256 foreground
+						fg = int(x256fg)
 						continue
-				if n == 0:
+					elif len(x256bg) > 0:         # xterm256 background
+						bg = int(x256bg)
+						continue
+					elif len(arg) > 0:            # usual ansi code
+						n = int(arg)
+					else:                         # empty code means reset
+						n = 0
+				except:
+					continue
+
+				if n == 0:                        # reset colors and attributes
 					fg, bg, attr = -1, -1, 0
-				elif n == 1:
+
+				elif n == 1:                      # enable attribute
 					attr |= color.bold
 				elif n == 4:
 					attr |= color.underline
@@ -48,7 +60,19 @@ def text_with_fg_bg_attr(ansi_text):
 					attr |= color.reverse
 				elif n == 8:
 					attr |= color.invisible
-				elif n >= 30 and n <= 37:
+
+				elif n == 22:                     # disable attribute
+					attr &= not color.bold
+				elif n == 24:
+					attr &= not color.underline
+				elif n == 25:
+					attr &= not color.blink
+				elif n == 27:
+					attr &= not color.reverse
+				elif n == 28:
+					attr &= not color.invisible
+
+				elif n >= 30 and n <= 37:         # 8 ansi foreground and background colors
 					fg = n - 30
 				elif n == 39:
 					fg = -1
@@ -56,7 +80,18 @@ def text_with_fg_bg_attr(ansi_text):
 					bg = n - 40
 				elif n == 49:
 					bg = -1
+
+				elif n >= 90 and n <= 97:         # 8 aixterm high intensity colors (light but not bold)
+					fg = n - 90 + 8
+				elif n == 99:
+					fg = -1
+				elif n >= 100 and n <= 107:
+					bg = n - 100 + 8
+				elif n == 109:
+					bg = -1
+
 			yield (fg, bg, attr)
+
 		else:
 			yield chunk