summary refs log tree commit diff stats
path: root/HACKING
blob: dd384758a10e624a7f2703e91e0479f1c42ffdcb (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
Guidelines on Code Modification
===============================

Coding Style
------------

* Use syntax compatible to both python 2.6 and 3.1.
* Use docstrings with pydoc in mind
* Follow the style guide for python code:
    http://www.python.org/dev/peps/pep-0008/
* Although this guide suggests otherwise, tabs are used for indentation
    of code and docstrings.  In other documents (readme, etc), use spaces.
* Test the code with unit tests where it makes sense


Patches
-------

Send patches, created with "git format-patch", to the email adress

    romanz@lavabit.com

If you plan to do major changes, or many changes over time, I encourage
you to create a fork on GitHub, Gitorious or any other site.


Starting Points
---------------

Good places to read about ranger internals are:
ranger/core/actions.py
ranger/core/environment.py
ranger/fsobject/fsobject.py

About the UI:
ranger/gui/widgets/browsercolumn.py
ranger/gui/widgets/browserview.py
ranger/gui/defaultui.py


Common Changes
--------------

* Change which files are previewed in the auto preview:
In ranger/gui/widget/browsercolumn.py
the constant PREVIEW_BLACKLIST

* Adding options:
In ranger/defaults/options.py
add the default value, like: my_option = True
In ranger/shared/settings.py
add the name of your option to the constant ALLOWED_SETTINGS

The setting is now accessible at self.settings.my_option,
assuming <self> is a "SettingsAware" object.

* Changing commands, adding aliases:
ranger/defaults/commands.py
or ~/.config/ranger/commands.py

* Adding colorschemes:
Copy ranger/colorschemes/default.py to ranger/colorschemes/myscheme.py
and modify it according to your needs.  Alternatively, mimic the jungle
colorscheme.  It subclasses the default scheme and just modifies a few things.
In ranger/defaults/options.py (or ~/.config/ranger/options.py), change
    colorscheme = 'default'
to: colorscheme = 'myscheme'

* Change which files are considered to be "hidden":
In ranger/defaults/options.py
change the hidden_filter regular expression.

* Change the key map:
Modify ranger/defaults/keys.py.  This should be self-explanatory.
Check out ranger/core/actions.py for the most common actions, of course
you can also use your own functions.

* Change the file type => application associations:
In ranger/defaults/apps.py
modify the method app_default.
The variable "f" is a filesystem-object with attributes like mimetype,
extension, etc.  For a full list, check ranger/fsobject/fsobject.py

* Change the file extension => mime type associations:
Modify ranger/data/mime.types


Version Numbering
-----------------

X.Y.Z, where:

* X: Major version, milestone
* Y: Minor version, even number => stable version
* Z: Revision, may be omitted if zero
title='author Kartik Agaram <vc@akkartik.com> 2019-02-05 23:30:12 -0800 committer Kartik Agaram <vc@akkartik.com> 2019-02-05 23:30:12 -0800 4953' href='/akkartik/mu/commit/html/subx/055stream.subx.html?h=main&id=6e181e7fd998a0d542cb531c929c905a243ea2f6'>6e181e7f ^
ce2c1efc ^
6e181e7f ^















762107fd ^
6e181e7f ^



2104d1a7 ^

9a777801 ^
6e181e7f ^

9a777801 ^
6e181e7f ^
3350c34a ^


































































6e181e7f ^



1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
                                                                                          

      
                                                                   
                                  

                                                
                                   
                                                                                                      
                                                 
                       
    

                                                                                           

                                     
                                                              
                                
                                  
                                  
           
                             
                                                             
                                                                           


        
                               











                                                                                 
                                                  















                                                                              
                                                                                                                             



                                                                                                                                              

                                                                                                                    
                                                                                                                           

                                                                                                                   
                                                                                                                                
                                                                                                                  


































































                                                                                                                                                                                                                                                                                                                                                                                                 



                                     
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=UTF-8">
<title>Mu - 106stream.subx</title>
<meta name="Generator" content="Vim/8.1">
<meta name="plugin-version" content="vim8.1_v1">
<meta name="syntax" content="none">
<meta name="settings" content="number_lines,use_css,no_foldcolumn,expand_tabs,line_ids,prevent_copy=">
<meta name="colorscheme" content="minimal-light">
<style type="text/css">
<!--
pre { font-family: monospace; color: #000000; background-color: #ffffd7; }
body { font-size:12pt; font-family: monospace; color: #000000; background-color: #ffffd7; }
a { color:inherit; }
* { font-size:12pt; font-size: 1em; }
.subxH1Comment { color: #005faf; text-decoration: underline; }
.subxComment { color: #005faf; }
.subxS1Comment { color: #0000af; }
.subxS2Comment { color: #8a8a8a; }
.LineNr { }
.Constant { color: #008787; }
.subxFunction { color: #af5f00; text-decoration: underline; }
.Normal { color: #000000; background-color: #ffffd7; padding-bottom: 1px; }
-->
</style>

<script type='text/javascript'>
<!--

/* function to open any folds containing a jumped-to line before jumping to it */
function JumpToLine()
{
  var lineNum;
  lineNum = window.location.hash;
  lineNum = lineNum.substr(1); /* strip off '#' */

  if (lineNum.indexOf('L') == -1) {
    lineNum = 'L'+lineNum;
  }
  var lineElem = document.getElementById(lineNum);
  /* Always jump to new location even if the line was hidden inside a fold, or
   * we corrected the raw number to a line ID.
   */
  if (lineElem) {
    lineElem.scrollIntoView(true);
  }
  return true;
}
if ('onhashchange' in window) {
  window.onhashchange = JumpToLine;
}

-->
</script>
</head>
<body onload='JumpToLine();'>
<a href='https://github.com/akkartik/mu/blob/main/106stream.subx'>https://github.com/akkartik/mu/blob/main/106stream.subx</a>
<pre id='vimCodeElement'>
<span id="L1" class="LineNr"> 1 </span><span class="subxComment"># streams: data structure for operating on arrays in a stateful manner</span>
<span id="L2" class="LineNr"> 2 </span><span class="subxComment">#</span>
<span id="L3" class="LineNr"> 3 </span><span class="subxComment"># A stream looks like this:</span>
<span id="L4" class="LineNr"> 4 </span><span class="subxComment">#   write: int  # index at which writes go</span>
<span id="L5" class="LineNr"> 5 </span><span class="subxComment">#   read: int  # index that we've read until</span>
<span id="L6" class="LineNr"> 6 </span><span class="subxComment">#   data: (array byte)  # prefixed by size as usual</span>
<span id="L7" class="LineNr"> 7 </span><span class="subxComment">#</span>
<span id="L8" class="LineNr"> 8 </span><span class="subxComment"># some primitives for operating on streams:</span>
<span id="L9" class="LineNr"> 9 </span><span class="subxComment">#   - clear-stream (clears everything but the data size)</span>
<span id="L10" class="LineNr">10 </span><span class="subxComment">#   - rewind-stream (resets read pointer)</span>
<span id="L11" class="LineNr">11 </span><span class="subxComment">#</span>
<span id="L12" class="LineNr">12 </span><span class="subxComment"># We need to do this in machine code because streams need to be opaque types,</span>
<span id="L13" class="LineNr">13 </span><span class="subxComment"># and we don't yet support opaque types in Mu.</span>
<span id="L14" class="LineNr">14 </span>
<span id="L15" class="LineNr">15 </span>== code
<span id="L16" class="LineNr">16 </span><span class="subxComment">#   instruction                     effective address                                                   register    displacement    immediate</span>
<span id="L17" class="LineNr">17 </span><span class="subxS1Comment"># . op          subop               mod             rm32          base        index         scale       r32</span>
<span id="L18" class="LineNr">18 </span><span class="subxS1Comment"># . 1-3 bytes   3 bits              2 bits          3 bits        3 bits      3 bits        2 bits      2 bits      0/1/2/4 bytes   0/1/2/4 bytes</span>
<span id="L19" class="LineNr">19 </span>
<span id="L20" class="LineNr">20 </span><span class="subxFunction">clear-stream</span>:  <span class="subxComment"># f: (addr stream byte)</span>
<span id="L21" class="LineNr">21 </span>    <span class="subxS1Comment"># . prologue</span>
<span id="L22" class="LineNr">22 </span>    55/push-ebp
<span id="L23" class="LineNr">23 </span>    89/copy                         3/mod/direct    5/rm32/ebp   <span class="Normal"> . </span>         <span class="Normal"> . </span>           <span class="Normal"> . </span>          4/r32/esp  <span class="Normal"> . </span>             <span class="Normal"> . </span>                <span class="subxComment"># copy esp to ebp</span>
<span id="L24" class="LineNr">24 </span>    <span class="subxS1Comment"># . save registers</span>
<span id="L25" class="LineNr">25 </span>    50/push-eax
<span id="L26" class="LineNr">26 </span>    51/push-ecx
<span id="L27" class="LineNr">27 </span>    <span class="subxComment"># eax = f</span>
<span id="L28" class="LineNr">28 </span>    8b/copy                         1/mod/*+disp8   5/rm32/ebp   <span class="Normal"> . </span>         <span class="Normal"> . </span>                        0/r32/eax   8/disp8        <span class="Normal"> . </span>                <span class="subxComment"># copy *(ebp+8) to eax</span>
<span id="L29" class="LineNr">29 </span>    <span class="subxComment"># var count/ecx: int = f-&gt;size</span>
<span id="L30" class="LineNr">30 </span>    8b/copy                         1/mod/*+disp8   0/rm32/eax   <span class="Normal"> . </span>         <span class="Normal"> . </span>           <span class="Normal"> . </span>          1/r32/ecx   8/disp8        <span class="Normal"> . </span>                <span class="subxComment"># copy *(eax+8) to ecx</span>
<span id="L31" class="LineNr">31 </span>    <span class="subxComment"># var max/ecx: (addr byte) = &amp;f-&gt;data[f-&gt;size]</span>
<span id="L32" class="LineNr">32 </span>    8d/copy-address                 1/mod/*+disp8   4/rm32/sib    0/base/eax  1/index/ecx  <span class="Normal"> . </span>          1/r32/ecx   0xc/disp8      <span class="Normal"> . </span>                <span class="subxComment"># copy eax+ecx+12 to ecx</span>
<span id="L33" class="LineNr">33 </span>    <span class="subxComment"># f-&gt;write = 0</span>
<span id="L34" class="LineNr">34 </span>    c7          0/subop/copy        0/mod/direct    0/rm32/eax   <span class="Normal"> . </span>         <span class="Normal"> . </span>           <span class="Normal"> . </span>         <span class="Normal"> . </span>         <span class="Normal"> . </span>              0/imm32           <span class="subxComment"># copy to *eax</span>
<span id="L35" class="LineNr">35 </span>    <span class="subxComment"># f-&gt;read = 0</span>
<span id="L36" class="LineNr">36 </span>    c7          0/subop/copy        1/mod/*+disp8   0/rm32/eax   <span class="Normal"> . </span>         <span class="Normal"> . </span>           <span class="Normal"> . </span>         <span class="Normal"> . </span>          4/disp8         0/imm32           <span class="subxComment"># copy to *(eax+4)</span>
<span id="L37" class="LineNr">37 </span>    <span class="subxH1Comment"># - clear all stream data</span>
<span id="L38" class="LineNr">38 </span>    <span class="subxH1Comment"># - this isn't strictly necessary, and it can slow things down *a lot*, but better safe than sorry.</span>
<span id="L39" class="LineNr">39 </span>    <span class="subxComment"># var curr/eax: (addr byte) = f-&gt;data</span>
<span id="L40" class="LineNr">40 </span>    81          0/subop/add         3/mod/direct    0/rm32/eax   <span class="Normal"> . </span>         <span class="Normal"> . </span>           <span class="Normal"> . </span>         <span class="Normal"> . </span>         <span class="Normal"> . </span>              0xc/imm32         <span class="subxComment"># add to eax</span>
<span id="L41" class="LineNr">41 </span><span class="Constant">$clear-stream:loop</span>:
<span id="L42" class="LineNr">42 </span>    <span class="subxComment"># if (curr &gt;= max) break</span>
<span id="L43" class="LineNr">43 </span>    39/compare                      3/mod/direct    0/rm32/eax   <span class="Normal"> . </span>         <span class="Normal"> . </span>           <span class="Normal"> . </span>          1/r32/ecx  <span class="Normal"> . </span>             <span class="Normal"> . </span>                <span class="subxComment"># compare eax with ecx</span>
<span id="L44" class="LineNr">44 </span>    73/jump-if-addr&gt;=  $clear-stream:end/disp8
<span id="L45" class="LineNr">45 </span>    <span class="subxComment"># *curr = 0</span>
<span id="L46" class="LineNr">46 </span>    c6          0/subop/copy-byte   0/mod/direct    0/rm32/eax   <span class="Normal"> . </span>         <span class="Normal"> . </span>           <span class="Normal"> . </span>         <span class="Normal"> . </span>         <span class="Normal"> . </span>              0/imm8            <span class="subxComment"># copy byte to *eax</span>
<span id="L47" class="LineNr">47 </span>    <span class="subxComment"># ++curr</span>
<span id="L48" class="LineNr">48 </span>    40/increment-eax
<span id="L49" class="LineNr">49 </span>    eb/jump  $clear-stream:<span class="Constant">loop</span>/disp8
<span id="L50" class="LineNr">50 </span><span class="Constant">$clear-stream:end</span>:
<span id="L51" class="LineNr">51 </span>    <span class="subxS1Comment"># . restore registers</span>
<span id="L52" class="LineNr">52 </span>    59/pop-to-ecx
<span id="L53" class="LineNr">53 </span>    58/pop-to-eax
<span id="L54" class="LineNr">54 </span>    <span class="subxS1Comment"># . epilogue</span>
<span id="L55" class="LineNr">55 </span>    89/copy                         3/mod/direct    4/rm32/esp   <span class="Normal"> . </span>         <span class="Normal"> . </span>           <span class="Normal"> . </span>          5/r32/ebp  <span class="Normal"> . </span>             <span class="Normal"> . </span>                <span class="subxComment"># copy ebp to esp</span>
<span id="L56" class="LineNr">56 </span>    5d/pop-to-ebp
<span id="L57" class="LineNr">57 </span>    c3/return
<span id="L58" class="LineNr">58 </span>
<span id="L59" class="LineNr">59 </span><span class="subxFunction">rewind-stream</span>:  <span class="subxComment"># f: (addr stream byte)</span>
<span id="L60" class="LineNr">60 </span>    <span class="subxS1Comment"># . prologue</span>
<span id="L61" class="LineNr">61 </span>    55/push-ebp
<span id="L62" class="LineNr">62 </span>    89/copy                         3/mod/direct    5/rm32/ebp   <span class="Normal"> . </span>         <span class="Normal"> . </span>           <span class="Normal"> . </span>          4/r32/esp  <span class="Normal"> . </span>             <span class="Normal"> . </span>                <span class="subxComment"># copy esp to ebp</span>
<span id="L63" class="LineNr">63 </span>    <span class="subxS1Comment"># . save registers</span>
<span id="L64" class="LineNr">64 </span>    50/push-eax
<span id="L65" class="LineNr">65 </span>    <span class="subxComment"># eax = f</span>
<span id="L66" class="LineNr">66 </span>    8b/copy                         1/mod/*+disp8   5/rm32/ebp   <span class="Normal"> . </span>         <span class="Normal"> . </span>                        0/r32/eax   8/disp8        <span class="Normal"> . </span>                <span class="subxComment"># copy *(ebp+8) to eax</span>
<span id="L67" class="LineNr">67 </span>    <span class="subxComment"># f-&gt;read = 0</span>
<span id="L68" class="LineNr">68 </span>    c7          0/subop/copy        1/mod/*+disp8   0/rm32/eax   <span class="Normal"> . </span>         <span class="Normal"> . </span>           <span class="Normal"> . </span>         <span class="Normal"> . </span>          4/disp8         0/imm32           <span class="subxComment"># copy to *(eax+4)</span>
<span id="L69" class="LineNr">69 </span><span class="Constant">$rewind-stream:end</span>:
<span id="L70" class="LineNr">70 </span>    <span class="subxS1Comment"># . restore registers</span>
<span id="L71" class="LineNr">71 </span>    58/pop-to-eax
<span id="L72" class="LineNr">72 </span>    <span class="subxS1Comment"># . epilogue</span>
<span id="L73" class="LineNr">73 </span>    89/copy                         3/mod/direct    4/rm32/esp   <span class="Normal"> . </span>         <span class="Normal"> . </span>           <span class="Normal"> . </span>          5/r32/ebp  <span class="Normal"> . </span>             <span class="Normal"> . </span>                <span class="subxComment"># copy ebp to esp</span>
<span id="L74" class="LineNr">74 </span>    5d/pop-to-ebp
<span id="L75" class="LineNr">75 </span>    c3/return
<span id="L76" class="LineNr">76 </span>
<span id="L77" class="LineNr">77 </span><span class="subxS2Comment"># . . vim&#0058;nowrap:textwidth=0</span>
</pre>
</body>
</html>
<!-- vim: set foldmethod=manual : -->