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path: root/doc/examples/plugin_new_sorting_method.py
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# Compatible with ranger 1.6.*
#
# This plugin adds the sorting algorithm called 'random'.  To enable it, type
# ":set sort=random" or create a key binding with ":map oz set sort=random"

from ranger.container.directory import Directory
from random import random
Directory.sort_dict['random'] = lambda path: random()
>**state); void contains_two_elements(void **state); void first_and_second_elements_correct(void **state); void contains_three_elements(void **state); void first_three_elements_correct(void **state); void add_twice_at_beginning_adds_once(void **state); void add_twice_in_middle_adds_once(void **state); void add_twice_at_end_adds_once(void **state); void find_first_exists(void **state); void find_second_exists(void **state); void find_third_exists(void **state); void find_returns_null(void **state); void find_on_empty_returns_null(void **state); void find_twice_returns_second_when_two_match(void **state); void find_five_times_finds_fifth(void **state); void find_twice_returns_first_when_two_match_and_reset(void **state); void add_contact_with_no_group(void **state); void add_contact_with_group(void **state); void add_contact_with_two_groups(void **state); void add_contact_with_three_groups(void **state); void add_contact_with_three_groups_update_adding_two(void **state); void add_contact_with_three_groups_update_removing_one(void **state); void add_contact_with_three_groups_update_removing_two(void **state); void add_contact_with_three_groups_update_removing_three(void **state); void add_contact_with_three_groups_update_two_new(void **state); void add_remove_contact_groups(void **state); void add_contacts_with_different_groups(void **state); void add_contacts_with_same_groups(void **state); void add_contacts_with_overlapping_groups(void **state); void remove_contact_with_remaining_in_group(void **state);