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.highlig<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html><head><title>Python: module ranger.container.commandlist</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<td valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"> <br><big><big><strong><a href="ranger.html"><font color="#ffffff">ranger</font></a>.<a href="ranger.container.html"><font color="#ffffff">container</font></a>.commandlist</strong></big></big></font></td
><td align=right valign=bottom
><font color="#ffffff" face="helvetica, arial"><a href=".">index</a><br><a href="file:/home/hut/work/ranger/ranger/container/commandlist.py">/home/hut/work/ranger/ranger/container/commandlist.py</a></font></td></tr></table>
<p></p>
<p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
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<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Classes</strong></big></font></td></tr>
<tr><td bgcolor="#ee77aa"><tt> </tt></td><td> </td>
<td width="100%"><dl>
<dt><font face="helvetica, arial"><a href="builtins.html#object">builtins.object</a>
</font></dt><dd>
<dl>
<dt><font face="helvetica, arial"><a href="ranger.container.commandlist.html#Command">Command</a>
</font></dt><dt><font face="helvetica, arial"><a href="ranger.container.commandlist.html#CommandList">CommandList</a>
</font></dt><dt><font face="helvetica, arial"><a href="ranger.container.commandlist.html#Hint">Hint</a>
</font></dt></dl>
</dd>
</dl>
<p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="Command">class <strong>Command</strong></a>(<a href="builtins.html#object">builtins.object</a>)</font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt><a href="#Command">Command</a> objects store information about a command<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="Command-__init__"><strong>__init__</strong></a>(self, fnc, keys)</dt></dl>
<dl><dt><a name="Command-execute"><strong>execute</strong></a>(self, *args)</dt><dd><tt>Execute the command</tt></dd></dl>
<hr>
Data descriptors defined here:<br>
<dl><dt><strong>__dict__</strong></dt>
<dd><tt>dictionary for instance variables (if defined)</tt></dd>
</dl>
<dl><dt><strong>__weakref__</strong></dt>
<dd><tt>list of weak references to the object (if defined)</tt></dd>
</dl>
<hr>
Data and other attributes defined here:<br>
<dl><dt><strong>keys</strong> = []</dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="CommandList">class <strong>CommandList</strong></a>(<a href="builtins.html#object">builtins.object</a>)</font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>CommandLists are dictionary-like objects which give you a command<br>
for a given key combination. CommandLists must be filled before use.<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="CommandList-__getitem__"><strong>__getitem__</strong></a>(self, key)</dt><dd><tt>Returns the command with the given key combination</tt></dd></dl>
<dl><dt><a name="CommandList-__init__"><strong>__init__</strong></a>(self)</dt></dl>
<dl><dt><a name="CommandList-bind"><strong>bind</strong></a>(self, fnc, *keys)</dt><dd><tt>create a <a href="#Command">Command</a> <a href="builtins.html#object">object</a> and assign it to the given key combinations.</tt></dd></dl>
<dl><dt><a name="CommandList-hint"><strong>hint</strong></a>(self, text, *keys)</dt><dd><tt>create a <a href="#Hint">Hint</a> <a href="builtins.html#object">object</a> and assign it to the given key combinations.</tt></dd></dl>
<dl><dt><a name="CommandList-rebuild_paths"><strong>rebuild_paths</strong></a>(self)</dt><dd><tt>Fill the path dictionary with dummie objects.<br>
We need to know when to clear the keybuffer (when a wrong key is pressed)<br>
and when to wait for the rest of the key combination. For "gg" we<br>
will assign "g" to a dummy which tells the program to do the latter<br>
and wait.</tt></dd></dl>
<dl><dt><a name="CommandList-remove_dummies"><strong>remove_dummies</strong></a>(self)</dt><dd><tt>Remove dummie objects in case you have to rebuild a path dictionary<br>
which already contains dummie objects.</tt></dd></dl>
<hr>
Data descriptors defined here:<br>
<dl><dt><strong>__dict__</strong></dt>
<dd><tt>dictionary for instance variables (if defined)</tt></dd>
</dl>
<dl><dt><strong>__weakref__</strong></dt>
<dd><tt>list of weak references to the object (if defined)</tt></dd>
</dl>
<hr>
Data and other attributes defined here:<br>
<dl><dt><strong>commandlist</strong> = []</dl>
<dl><dt><strong>dummies_in_paths</strong> = False</dl>
<dl><dt><strong>dummy_object</strong> = None</dl>
<dl><dt><strong>paths</strong> = {}</dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="Hint">class <strong>Hint</strong></a>(<a href="builtins.html#object">builtins.object</a>)</font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>Hints display text without clearing the keybuffer<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="Hint-__init__"><strong>__init__</strong></a>(self, text, keys)</dt></dl>
<hr>
Data descriptors defined here:<br>
<dl><dt><strong>__dict__</strong></dt>
<dd><tt>dictionary for instance variables (if defined)</tt></dd>
</dl>
<dl><dt><strong>__weakref__</strong></dt>
<dd><tt>list of weak references to the object (if defined)</tt></dd>
</dl>
<hr>
Data and other attributes defined here:<br>
<dl><dt><strong>keys</strong> = []</dl>
<dl><dt><strong>text</strong> = ''</dl>
</td></tr></table></td></tr></table>
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