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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html><head><title>Python: module ranger.gui.curses_shortcuts</title>
</head><body bgcolor="#f0f0f8">

<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="heading">
<tr bgcolor="#7799ee">
<td valign=bottom>&nbsp;<br>
<font color="#ffffff" face="helvetica, arial">&nbsp;<br><big><big><strong><a href="ranger.html"><font color="#ffffff">ranger</font></a>.<a href="ranger.gui.html"><font color="#ffffff">gui</font></a>.curses_shortcuts</strong></big></big></font></td
><td align=right valign=bottom
><font color="#ffffff" face="helvetica, arial"><a href=".">index</a><br><a href="file:/home/hut/ranger/ranger/gui/curses_shortcuts.py">/home/hut/ranger/ranger/gui/curses_shortcuts.py</a></font></td></tr></table>
    <p><tt>#&nbsp;Copyright&nbsp;(C)&nbsp;2009,&nbsp;2010&nbsp;&nbsp;Roman&nbsp;Zimbelmann&nbsp;&lt;romanz@lavabit.com&gt;<br>
#<br>
#&nbsp;This&nbsp;program&nbsp;is&nbsp;free&nbsp;software:&nbsp;you&nbsp;can&nbsp;redistribute&nbsp;it&nbsp;and/or&nbsp;modify<br>
#&nbsp;it&nbsp;under&nbsp;the&nbsp;terms&nbsp;of&nbsp;the&nbsp;GNU&nbsp;General&nbsp;Public&nbsp;License&nbsp;as&nbsp;published&nbsp;by<br>
#&nbsp;the&nbsp;Free&nbsp;Software&nbsp;Foundation,&nbsp;either&nbsp;version&nbsp;3&nbsp;of&nbsp;the&nbsp;License,&nbsp;or<br>
#&nbsp;(at&nbsp;your&nbsp;option)&nbsp;any&nbsp;later&nbsp;version.<br>
#<br>
#&nbsp;This&nbsp;program&nbsp;is&nbsp;distributed&nbsp;in&nbsp;the&nbsp;hope&nbsp;that&nbsp;it&nbsp;will&nbsp;be&nbsp;useful,<br>
#&nbsp;but&nbsp;WITHOUT&nbsp;ANY&nbsp;WARRANTY;&nbsp;without&nbsp;even&nbsp;the&nbsp;implied&nbsp;warranty&nbsp;of<br>
#&nbsp;MERCHANTABILITY&nbsp;or&nbsp;FITNESS&nbsp;FOR&nbsp;A&nbsp;PARTICULAR&nbsp;PURPOSE.&nbsp;&nbsp;See&nbsp;the<br>
#&nbsp;GNU&nbsp;General&nbsp;Public&nbsp;License&nbsp;for&nbsp;more&nbsp;details.<br>
#<br>
#&nbsp;You&nbsp;should&nbsp;have&nbsp;received&nbsp;a&nbsp;copy&nbsp;of&nbsp;the&nbsp;GNU&nbsp;General&nbsp;Public&nbsp;License<br>
#&nbsp;along&nbsp;with&nbsp;this&nbsp;program.&nbsp;&nbsp;If&nbsp;not,&nbsp;see&nbsp;&lt;<a href="http://www.gnu.org/licenses/">http://www.gnu.org/licenses/</a>&gt;.</tt></p>
<p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#aa55cc">
<td colspan=3 valign=bottom>&nbsp;<br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Modules</strong></big></font></td></tr>
    
<tr><td bgcolor="#aa55cc"><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</tt></td><td>&nbsp;</td>
<td width="100%"><table width="100%" summary="list"><tr><td width="25%" valign=top><a href="_curses.html">_curses</a><br>
</td><td width="25%" valign=top></td><td width="25%" valign=top></td><td width="25%" valign=top></td></tr></table></td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ee77aa">
<td colspan=3 valign=bottom>&nbsp;<br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Classes</strong></big></font></td></tr>
    
<tr><td bgcolor="#ee77aa"><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</tt></td><td>&nbsp;</td>
<td width="100%"><dl>
<dt><font face="helvetica, arial"><a href="ranger.shared.settings.html#SettingsAware">ranger.shared.settings.SettingsAware</a>(<a href="__builtin__.html#object">__builtin__.object</a>)
</font></dt><dd>
<dl>
<dt><font face="helvetica, arial"><a href="ranger.gui.curses_shortcuts.html#CursesShortcuts">CursesShortcuts</a>
</font></dt></dl>
</dd>
</dl>
 <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom>&nbsp;<br>
<font color="#000000" face="helvetica, arial"><a name="CursesShortcuts">class <strong>CursesShortcuts</strong></a>(<a href="ranger.shared.settings.html#SettingsAware">ranger.shared.settings.SettingsAware</a>)</font></td></tr>
    
<tr bgcolor="#ffc8d8"><td rowspan=2><tt>&nbsp;&nbsp;&nbsp;</tt></td>
<td colspan=2><tt>This&nbsp;class&nbsp;defines&nbsp;shortcuts&nbsp;to&nbsp;faciliate&nbsp;operations&nbsp;with&nbsp;curses.<br>
<a href="#CursesShortcuts-color">color</a>(*keys)&nbsp;--&nbsp;sets&nbsp;the&nbsp;color&nbsp;associated&nbsp;with&nbsp;the&nbsp;keys&nbsp;from<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the&nbsp;current&nbsp;colorscheme.<br>
<a href="#CursesShortcuts-color_at">color_at</a>(y,&nbsp;x,&nbsp;wid,&nbsp;*keys)&nbsp;--&nbsp;sets&nbsp;the&nbsp;color&nbsp;at&nbsp;the&nbsp;given&nbsp;position<br>
<a href="#CursesShortcuts-color_reset">color_reset</a>()&nbsp;--&nbsp;resets&nbsp;the&nbsp;color&nbsp;to&nbsp;the&nbsp;default<br>
<a href="#CursesShortcuts-addstr">addstr</a>(*args)&nbsp;--&nbsp;failsafe&nbsp;version&nbsp;of&nbsp;self.<strong>win</strong>.<a href="#CursesShortcuts-addstr">addstr</a>(*args)<br>&nbsp;</tt></td></tr>
<tr><td>&nbsp;</td>
<td width="100%"><dl><dt>Method resolution order:</dt>
<dd><a href="ranger.gui.curses_shortcuts.html#CursesShortcuts">CursesShortcuts</a></dd>
<dd><a href="ranger.shared.settings.html#SettingsAware">ranger.shared.settings.SettingsAware</a></dd>
<dd><a href="__builtin__.html#object">__builtin__.object</a></dd>
</dl>
<hr>
Methods defined here:<br>
<dl><dt><a name="CursesShortcuts-addnstr"><strong>addnstr</strong></a>(self, *args)</dt></dl>

<dl><dt><a name="CursesShortcuts-addstr"><strong>addstr</strong></a>(self, *args)</dt></dl>

<dl><dt><a name="CursesShortcuts-color"><strong>color</strong></a>(self, *keys)</dt><dd><tt>Change&nbsp;the&nbsp;colors&nbsp;from&nbsp;now&nbsp;on.</tt></dd></dl>

<dl><dt><a name="CursesShortcuts-color_at"><strong>color_at</strong></a>(self, y, x, wid, *keys)</dt><dd><tt>Change&nbsp;the&nbsp;colors&nbsp;at&nbsp;the&nbsp;specified&nbsp;position</tt></dd></dl>

<dl><dt><a name="CursesShortcuts-color_reset"><strong>color_reset</strong></a>(self)</dt><dd><tt>Change&nbsp;the&nbsp;colors&nbsp;to&nbsp;the&nbsp;default&nbsp;colors</tt></dd></dl>

<hr>
Data descriptors inherited from <a href="ranger.shared.settings.html#SettingsAware">ranger.shared.settings.SettingsAware</a>:<br>
<dl><dt><strong>__dict__</strong></dt>
<dd><tt>dictionary&nbsp;for&nbsp;instance&nbsp;variables&nbsp;(if&nbsp;defined)</tt></dd>
</dl>
<dl><dt><strong>__weakref__</strong></dt>
<dd><tt>list&nbsp;of&nbsp;weak&nbsp;references&nbsp;to&nbsp;the&nbsp;object&nbsp;(if&nbsp;defined)</tt></dd>
</dl>
<hr>
Data and other attributes inherited from <a href="ranger.shared.settings.html#SettingsAware">ranger.shared.settings.SettingsAware</a>:<br>
<dl><dt><strong>settings</strong> = {}</dl>

</td></tr></table></td></tr></table>
</body></html>
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//: Clean syntax to manipulate and check the screen in scenarios.
//: Instructions 'assume-screen' and 'screen-should-contain' implicitly create
//: a variable called 'screen' that is accessible inside other 'run'
//: instructions in the scenario. 'screen-should-contain' can check unicode
//: characters in the fake screen

:(scenarios run_mu_scenario)
:(scenario screen_in_scenario)
scenario screen-in-scenario [
#?   $start-tracing #? 2
  assume-screen 5:literal/width, 3:literal/height
  run [
    screen:address <- print-character screen:address, 97:literal  # 'a'
  ]
  screen-should-contain [
  #  01234
    .a    .
    .     .
    .     .
  ]
#?   $exit #? 1
]

:(scenario screen_in_scenario_unicode)
scenario screen-in-scenario-unicode-color [
  assume-screen 5:literal/width, 3:literal/height
  run [
    screen:address <- print-character screen:address, 955:literal/greek-small-lambda, 1:literal/red
    screen:address <- print-character screen:address, 97:literal/a
  ]
  screen-should-contain [
  #  01234
    .λa   .
    .     .
    .     .
  ]
#?   $exit
]

:(scenario screen_in_scenario_color)
# screen-should-contain can check unicode characters in the fake screen
scenario screen-in-scenario-color [
  assume-screen 5:literal/width, 3:literal/height
  run [
    screen:address <- print-character screen:address, 955:literal/greek-small-lambda, 1:literal/red
    screen:address <- print-character screen:address, 97:literal/a, 7:literal/white
  ]
  # screen-should-contain shows everything
  screen-should-contain [
  #  01234
    .λa   .
    .     .
    .     .
  ]
  # screen-should-contain-in-color filters out everything except the given
  # color, all you see is the 'a' in white.
  screen-should-contain-in-color 7:literal/white, [
  #  01234
    . a   .
    .     .
    .     .
  ]
  # ..and the λ in red.
  screen-should-contain-in-color 1:literal/red, [
  #  01234
    .λ    .
    .     .
    .     .
  ]
#?   $exit
]

:(scenario screen_in_scenario_error)
% Hide_warnings = true;
scenario screen-in-scenario-error [
  assume-screen 5:literal/width, 3:literal/height
  run [
    screen:address <- print-character screen:address, 97:literal  # 'a'
  ]
  screen-should-contain [
  #  01234
    .b    .
    .     .
    .     .
  ]
]
+warn: expected screen location (0, 0) to contain 98 ('b') instead of 97 ('a')

:(scenario screen_in_scenario_color_error)
% Hide_warnings = true;
# screen-should-contain can check unicode characters in the fake screen
scenario screen-in-scenario-color [
  assume-screen 5:literal/width, 3:literal/height
  run [
    screen:address <- print-character screen:address, 97:literal/a, 1:literal/red
  ]
  screen-should-contain-in-color 2:literal/green, [
  #  01234
    .a    .
    .     .
    .     .
  ]
]
+warn: expected screen location (0, 0) to be in color 2 instead of 1

//: allow naming just for 'screen'
:(before "End is_special_name Cases")
if (s == "screen") return true;

:(before "End Globals")
// Scenarios may not define default-space, so they should fit within the
// initial area of memory reserved for tests. We'll put the predefined
// variables available to them at the end of that region.
const long long int Max_variables_in_scenarios = Reserved_for_tests-100;
long long int Next_predefined_global_for_scenarios = Max_variables_in_scenarios;
:(before "End Setup")
assert(Next_predefined_global_for_scenarios < Reserved_for_tests);
:(after "transform_all()" following "case RUN:")
// There's a restriction on the number of variables 'run' can use, so that
// it can avoid colliding with the dynamic allocator in case it doesn't
// initialize a default-space.
assert(Name[tmp_recipe.at(0)][""] < Max_variables_in_scenarios);

:(before "End Globals")
// Scenario Globals.
const long long int SCREEN = Next_predefined_global_for_scenarios++;
// End Scenario Globals.
:(before "End Predefined Scenario Locals In Run")
Name[tmp_recipe.at(0)]["screen"] = SCREEN;

:(before "End Rewrite Instruction(curr)")
// rewrite `assume-screen width, height` to
// `screen:address <- new-fake-screen width, height`
//? cout << "before: " << curr.to_string() << '\n'; //? 1
if (curr.name == "assume-screen") {
  curr.operation = Recipe_number["new-fake-screen"];
  curr.name = "new-fake-screen";
  assert(curr.operation);
  assert(curr.products.empty());
  curr.products.push_back(reagent("screen:address"));
  curr.products.at(0).set_value(SCREEN);
//? cout << "after: " << curr.to_string() << '\n'; //? 1
//? cout << "AAA " << Recipe_number["new-fake-screen"] << '\n'; //? 1
}

//: screen-should-contain is a regular instruction
:(before "End Primitive Recipe Declarations")
SCREEN_SHOULD_CONTAIN,
:(before "End Primitive Recipe Numbers")
Recipe_number["screen-should-contain"] = SCREEN_SHOULD_CONTAIN;
:(before "End Primitive Recipe Implementations")
case SCREEN_SHOULD_CONTAIN: {
  if (!Passed) break;
  check_screen(current_instruction().ingredients.at(0).name, -1);
  break;
}

:(before "End Primitive Recipe Declarations")
SCREEN_SHOULD_CONTAIN_IN_COLOR,
:(before "End Primitive Recipe Numbers")
Recipe_number["screen-should-contain-in-color"] = SCREEN_SHOULD_CONTAIN_IN_COLOR;
:(before "End Primitive Recipe Implementations")
case SCREEN_SHOULD_CONTAIN_IN_COLOR: {
  if (!Passed) break;
  assert(scalar(ingredients.at(0)));
  check_screen(current_instruction().ingredients.at(1).name, ingredients.at(0).at(0));
  break;
}

:(before "End Types")
// scan an array of characters in a unicode-aware, bounds-checked manner
struct raw_string_stream {
  long long int index;
  const long long int max;
  const char* buf;

  raw_string_stream(const string&);
  uint32_t get();  // unicode codepoint
  uint32_t peek();  // unicode codepoint
  bool at_end() const;
  void skip_whitespace_and_comments();
};

:(code)
void check_screen(const string& expected_contents, const int color) {
//?   cerr << "Checking screen for color " << color << "\n"; //? 2
  assert(!Current_routine->calls.front().default_space);  // not supported
  long long int screen_location = Memory[SCREEN];
  int data_offset = find_element_name(Type_number["screen"], "data");
  assert(data_offset >= 0);
  long long int screen_data_location = screen_location+data_offset;  // type: address:array:character
  long long int screen_data_start = Memory[screen_data_location];  // type: array:character
  int width_offset = find_element_name(Type_number["screen"], "num-columns");
  long long int screen_width = Memory[screen_location+width_offset];
  int height_offset = find_element_name(Type_number["screen"], "num-rows");
  long long int screen_height = Memory[screen_location+height_offset];
  raw_string_stream cursor(expected_contents);
  // todo: too-long expected_contents should fail
  long long int addr = screen_data_start+1;  // skip length
  for (long long int row = 0; row < screen_height; ++row) {
    cursor.skip_whitespace_and_comments();
    if (cursor.at_end()) break;
    assert(cursor.get() == '.');
    for (long long int column = 0;  column < screen_width;  ++column, addr+= /*size of screen-cell*/2) {
      const int cell_color_offset = 1;
      uint32_t curr = cursor.get();
      if (Memory[addr] == 0 && isspace(curr)) continue;
//?       cerr << color << " vs " << Memory[addr+1] << '\n'; //? 1
      if (curr == ' ' && color != -1 && color != Memory[addr+cell_color_offset]) {
        // filter out other colors
        continue;
      }
      if (Memory[addr] != 0 && Memory[addr] == curr) {
        if (color == -1 || color == Memory[addr+cell_color_offset]) continue;
        // contents match but color is off
        if (Current_scenario && !Hide_warnings) {
          // genuine test in a mu file
          raise << "\nF - " << Current_scenario->name << ": expected screen location (" << row << ", " << column << ", address " << addr << ", value " << Memory[addr] << ") to be in color " << color << " instead of " << Memory[addr+cell_color_offset] << "\n";
        }
        else {
          // just testing check_screen
          raise << "expected screen location (" << row << ", " << column << ") to be in color " << color << " instead of " << Memory[addr+cell_color_offset] << '\n';
        }
        if (!Hide_warnings) {
          Passed = false;
          ++Num_failures;
        }
        return;
      }

      // really a mismatch
      // can't print multi-byte unicode characters in warnings just yet. not very useful for debugging anyway.
      char expected_pretty[10] = {0};
      if (curr < 256 && !iscntrl(curr)) {
        // " ('<curr>')"
        expected_pretty[0] = ' ', expected_pretty[1] = '(', expected_pretty[2] = '\'', expected_pretty[3] = static_cast<unsigned char>(curr), expected_pretty[4] = '\'', expected_pretty[5] = ')', expected_pretty[6] = '\0';
      }
      char actual_pretty[10] = {0};
      if (Memory[addr] < 256 && !iscntrl(Memory[addr])) {
        // " ('<curr>')"
        actual_pretty[0] = ' ', actual_pretty[1] = '(', actual_pretty[2] = '\'', actual_pretty[3] = static_cast<unsigned char>(Memory[addr]), actual_pretty[4] = '\'', actual_pretty[5] = ')', actual_pretty[6] = '\0';
      }

      if (Current_scenario && !Hide_warnings) {
        // genuine test in a mu file
        raise << "\nF - " << Current_scenario->name << ": expected screen location (" << row << ", " << column << ") to contain " << curr << expected_pretty << " instead of " << Memory[addr] << actual_pretty << '\n';
        dump_screen();
      }
      else {
        // just testing check_screen
        raise << "expected screen location (" << row << ", " << column << ") to contain " << curr << expected_pretty << " instead of " << Memory[addr] << actual_pretty << '\n';
      }
      if (!Hide_warnings) {
        Passed = false;
        ++Num_failures;
      }
      return;
    }
    assert(cursor.get() == '.');
  }
  cursor.skip_whitespace_and_comments();
  assert(cursor.at_end());
}

raw_string_stream::raw_string_stream(const string& backing) :index(0), max(backing.size()), buf(backing.c_str()) {}

bool raw_string_stream::at_end() const {
  if (index >= max) return true;
  if (tb_utf8_char_length(buf[index]) > max-index) {
    raise << "unicode string seems corrupted at index "<< index << " character " << static_cast<int>(buf[index]) << '\n';
    return true;
  }
  return false;
}

uint32_t raw_string_stream::get() {
  assert(index < max);  // caller must check bounds before calling 'get'
  uint32_t result = 0;
  int length = tb_utf8_char_to_unicode(&result, &buf[index]);
  assert(length != TB_EOF);
  index += length;
  return result;
}

uint32_t raw_string_stream::peek() {
  assert(index < max);  // caller must check bounds before calling 'get'
  uint32_t result = 0;
  int length = tb_utf8_char_to_unicode(&result, &buf[index]);
  assert(length != TB_EOF);
  return result;
}

void raw_string_stream::skip_whitespace_and_comments() {
  while (!at_end()) {
    if (isspace(peek())) get();
    else if (peek() == '#') {
      // skip comment
      get();
      while (peek() != '\n') get();  // implicitly also handles CRLF
    }
    else break;
  }
}

:(before "End Primitive Recipe Declarations")
_DUMP_SCREEN,
:(before "End Primitive Recipe Numbers")
Recipe_number["$dump-screen"] = _DUMP_SCREEN;
:(before "End Primitive Recipe Implementations")
case _DUMP_SCREEN: {
  dump_screen();
  break;
}

:(code)
void dump_screen() {
  assert(!Current_routine->calls.front().default_space);  // not supported
  long long int screen_location = Memory[SCREEN];
  int width_offset = find_element_name(Type_number["screen"], "num-columns");
  long long int screen_width = Memory[screen_location+width_offset];
  int height_offset = find_element_name(Type_number["screen"], "num-rows");
  long long int screen_height = Memory[screen_location+height_offset];
  int data_offset = find_element_name(Type_number["screen"], "data");
  assert(data_offset >= 0);
  long long int screen_data_location = screen_location+data_offset;  // type: address:array:character
  long long int screen_data_start = Memory[screen_data_location];  // type: array:character
//?   cerr << "data start: " << screen_data_start << '\n'; //? 1
  assert(Memory[screen_data_start] == screen_width*screen_height);
  long long int curr = screen_data_start+1;  // skip length
  for (long long int row = 0; row < screen_height; ++row) {
//?     cerr << curr << ":\n"; //? 2
    cerr << '.';
    for (long long int col = 0; col < screen_width; ++col) {
      if (Memory[curr])
        cerr << to_unicode(Memory[curr]);
      else
        cerr << ' ';
      curr += /*size of screen-cell*/2;
    }
    cerr << ".\n";
  }
}