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# Copyright (C) 2010 David Barnett <davidbarnett2@gmail.com>
# Copyright (C) 2010, 2011  Roman Zimbelmann <romanz@lavabit.com>
# This software is distributed under the terms of the GNU GPL version 3.

"""
A library to help to convert ANSI codes to curses instructions.
"""

from ranger.gui import color
import re

ansi_re = re.compile('(\x1b' + r'\[\d*(?:;\d+)*?[a-zA-Z])')
codesplit_re = re.compile('38;5;(\d+);|48;5;(\d+);|(\d*);')
reset = '\x1b[0m'

def split_ansi_from_text(ansi_text):
	return ansi_re.split(ansi_text)

# For information on the ANSI codes see
# githttp://en.wikipedia.org/wiki/ANSI_escape_code
def text_with_fg_bg_attr(ansi_text):
	fg, bg, attr = -1, -1, 0
	for chunk in split_ansi_from_text(ansi_text):
		if chunk and chunk[0] == '\x1b':
			if chunk[-1] != 'm':
				continue
			match = re.match(r'^.\[(.*).$', chunk)
			if not match:
				# XXX I have no test case to determine what should happen here
				continue
			attr_args = match.group(1)

			# Convert arguments to attributes/colors
			for x256fg, x256bg, arg in codesplit_re.findall(attr_args + ';'):
				# first handle xterm256 codes
				try:
					if len(x256fg) > 0:           # xterm256 foreground
						fg = int(x256fg)
						continue
					elif len(x256bg) > 0:         # xterm256 background
						bg = int(x256bg)
						continue
					elif len(arg) > 0:            # usual ansi code
						n = int(arg)
					else:                         # empty code means reset
						n = 0
				except:
					continue

				if n == 0:                        # reset colors and attributes
					fg, bg, attr = -1, -1, 0

				elif n == 1:                      # enable attribute
					attr |= color.bold
				elif n == 4:
					attr |= color.underline
				elif n == 5:
					attr |= color.blink
				elif n == 7:
					attr |= color.reverse
				elif n == 8:
					attr |= color.invisible

				elif n == 22:                     # disable attribute
					attr &= not color.bold
				elif n == 24:
					attr &= not color.underline
				elif n == 25:
					attr &= not color.blink
				elif n == 27:
					attr &= not color.reverse
				elif n == 28:
					attr &= not color.invisible

				elif n >= 30 and n <= 37:         # 8 ansi foreground and background colors
					fg = n - 30
				elif n == 39:
					fg = -1
				elif n >= 40 and n <= 47:
					bg = n - 40
				elif n == 49:
					bg = -1

				elif n >= 90 and n <= 97:         # 8 aixterm high intensity colors (light but not bold)
					fg = n - 90 + 8
				elif n == 99:
					fg = -1
				elif n >= 100 and n <= 107:
					bg = n - 100 + 8
				elif n == 109:
					bg = -1

			yield (fg, bg, attr)

		else:
			yield chunk

def char_len(ansi_text):
	"""
	Count the number of visible characters.

	>>> char_len("\x1b[0;30;40mX\x1b[0m")
	1
	>>> char_len("\x1b[0;30;40mXY\x1b[0m")
	2
	>>> char_len("\x1b[0;30;40mX\x1b[0mY")
	2
	>>> char_len("hello")
	5
	>>> char_len("")
	0
	"""
	return len(ansi_re.sub('', ansi_text))

def char_slice(ansi_text, start, length):
	"""
	Slices a string with respect to ansi code sequences

	Acts as if the ansi codes aren't there, slices the text from the
	given start point to the given length and adds the codes back in.

	>>> test_string = "abcde\x1b[30mfoo\x1b[31mbar\x1b[0mnormal"
	>>> split_ansi_from_text(test_string)
	['abcde', '\\x1b[30m', 'foo', '\\x1b[31m', 'bar', '\\x1b[0m', 'normal']
	>>> char_slice(test_string, 1, 3)
	'bcd'
	>>> char_slice(test_string, 5, 6)
	'\\x1b[30mfoo\\x1b[31mbar'
	>>> char_slice(test_string, 0, 8)
	'abcde\\x1b[30mfoo'
	>>> char_slice(test_string, 4, 4)
	'e\\x1b[30mfoo'
	>>> char_slice(test_string, 11, 100)
	'\\x1b[0mnormal'
	>>> char_slice(test_string, 9, 100)
	'\\x1b[31mar\\x1b[0mnormal'
	>>> char_slice(test_string, 9, 4)
	'\\x1b[31mar\\x1b[0mno'
	"""
	chunks = []
	last_color = ""
	pos = old_pos = 0
	for i, chunk in enumerate(split_ansi_from_text(ansi_text)):
		if i % 2 == 1:
			last_color = chunk
			continue

		old_pos = pos
		pos += len(chunk)
		if pos <= start:
			pass # seek
		elif old_pos < start and pos >= start:
			chunks.append(last_color)
			chunks.append(chunk[start-old_pos:start-old_pos+length])
		elif pos > length + start:
			chunks.append(last_color)
			chunks.append(chunk[:start-old_pos+length])
		else:
			chunks.append(last_color)
			chunks.append(chunk)
		if pos - start >= length:
			break
	return ''.join(chunks)

if __name__ == '__main__':
	import doctest
	doctest.testmod()