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# Copyright (C) 2009, 2010  Roman Zimbelmann <romanz@lavabit.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

if __name__ == '__main__': from __init__ import init; init()

import unittest
import curses

from ranger.gui import ui

from test import Fake, OK, raise_ok

ui.curses = Fake()

class Test(unittest.TestCase):
	def setUp(self):

		self.fm = Fake()
		self.ui = ui.UI(env=Fake(), fm=self.fm)

		def fakesetup():
			self.ui.widget = Fake()
			self.ui.add_child(self.ui.widget)
		self.ui.setup = fakesetup

		self.ui.initialize()

	def tearDown(self):
		self.ui.destroy()
	
	def test_passing(self):
		# Test whether certain method calls are passed to widgets
		widget = self.ui.widget

		widget.draw = raise_ok
		self.assertRaises(OK, self.ui.draw)
		widget.__clear__()

		widget.finalize = raise_ok
		self.assertRaises(OK, self.ui.finalize)
		widget.__clear__()

		widget.press = raise_ok
		random_key = 123
		self.assertRaises(OK, self.ui.handle_key, random_key)
		widget.__clear__()

		widget.destroy = raise_ok
		self.assertRaises(OK, self.ui.destroy)
		widget.__clear__()

if __name__ == '__main__':
	unittest.main()
class="bp">self.queue: self.queue.remove(obj) self.queue.appendleft(obj) def move(self, _from, to): try: item = self.queue[_from] except IndexError: return del self.queue[_from] if to == 0: self.queue.appendleft(item) elif to == -1: self.queue.append(item) else: raise NotImplementedError def remove(self, item=None, index=None): if item is not None and index is None: for i, test in enumerate(self.queue): if test == item: index = i break else: return if index is not None: if item is None: item = self.queue[index] if hasattr(item, 'unload'): item.unload() del self.queue[index] def work(self): """ Load items from the queue if there are any. Stop after approximately self.seconds_of_work_time. """ while True: # get the first item with a proper load_generator try: item = self.queue[0] if item.load_generator is None: self.queue.popleft() else: break except IndexError: return self.rotate() if item != self.old_item: self.old_item = item end_time = time() + self.seconds_of_work_time try: while time() < end_time: next(item.load_generator) except StopIteration: item.load_generator = None self.queue.remove(item) except Exception as err: self.fm.notify(err) def has_work(self): """Is there anything to load?""" return bool(self.queue)