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2021-11-16: Prior to commit `7858dba48b41417f951031d36e7fbf66da8d14e2'
            DFS visualization is not perfect. Solutions generated
            after the mentioned commit should be correct. Everything
            before DFS-51 was generated prior to this commit.

DFS-51: 4875913 lines, 732M, 14M (compressed `xz -9')

        This file is not added to the repo.
.highlight .go { color: #888888 } /* Generic.Output */ .highlight .gp { color: #555555 } /* Generic.Prompt */ .highlight .gs { font-weight: bold } /* Generic.Strong */ .highlight .gu { color: #666666 } /* Generic.Subheading */ .highlight .gt { color: #aa0000 } /* Generic.Traceback */ .highlight .kc { color: #008800; font-weight: bold } /* Keyword.Constant */ .highlight .kd { color: #008800; font-weight: bold } /* Keyword.Declaration */ .highlight .kn { color: #008800; font-weight: bold } /* Keyword.Namespace */ .highlight .kp { color: #008800 } /* Keyword.Pseudo */ .highlight .kr { color: #008800; font-weight: bold } /* Keyword.Reserved */ .highlight .kt { color: #888888; font-weight: bold } /* Keyword.Type */ .highlight .m { color: #0000DD; font-weight: bold } /* Literal.Number */ .highlight .s { color: #dd2200; background-color: #fff0f0 } /* Literal.String */ .highlight .na { color: #336699 } /* Name.Attribute */ .highlight .nb { color: #003388 } /* Name.Builtin */ .highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */ .highlight .no { color: #003366; font-weight: bold } /* Name.Constant */ .highlight .nd { color: #555555 } /* Name.Decorator */ .highlight .ne { color: #bb0066; font-weight: bold } /* Name.Exception */ .highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */ .highlight .nl { color: #336699; font-style: italic } /* Name.Label */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
local utf8 = require 'utf8'
require 'keychord'
require 'file'
require 'button'
local Text = require 'text'
local Drawing = require 'drawing'
local geom = require 'geom'
require 'help'
require 'icons'

-- a line is either text or a drawing
-- a text is a table with:
--    mode = 'text'
--    string data
--    screen_line_starting_pos: optional array of grapheme indices if it wraps over more than one screen line
-- a drawing is a table with:
--    mode = 'drawing'
--    a (y) coord in pixels (updated while painting screen),
--    a (h)eight,
--    an array of points, and
--    an array of shapes
-- a shape is a table containing:
--    a mode
--    an array points for mode 'freehand' (raw x,y coords; freehand drawings don't pollute the points array of a drawing)
--    an array vertices for mode 'polygon', 'rectangle', 'square'
--    p1, p2 for mode 'line'
--    p1, p2, arrow-mode for mode 'arrow-line'
--    center, radius for mode 'circle'
--    center, radius, start_angle, end_angle for mode 'arc'
-- Unless otherwise specified, coord fields are normalized; a drawing is always 256 units wide
-- The field names are carefully chosen so that switching modes in midstream
-- remembers previously entered points where that makes sense.
--
-- Open question: how to maintain Sketchpad-style constraints? Answer for now:
-- we don't. Constraints operate only for the duration of a drawing operation.
-- We'll continue to persist them just to keep the option open to continue
-- solving for them. But for now, this is a program to create static drawings
-- once, and read them passively thereafter.
Lines = {{mode='text', data=''}}
Cursor_line = 1
Cursor_pos = 15  -- in Unicode codepoints, from 1 to utf8.len(line) + 1

Screen_width, Screen_height, Screen_flags = 0, 0, nil

Cursor_x, Cursor_y = 0, 0  -- in pixels

-- scrolling support
Screen_top_line = 1
Screen_bottom_line = 1
Top_screen_line_starting_pos = 6  -- when top of screen starts in between a wrapped line
Bottom_screen_line_starting_pos = 1  -- when bottom of screen starts in between a wrapped line

Current_drawing_mode = 'line'
Previous_drawing_mode = nil

Line_width = nil  -- maximum width available to either text or drawings, in pixels

Zoom = 1.5

Filename = love.filesystem.getUserDirectory()..'/lines.txt'

function love.load(arg)
  -- maximize window
--?   love.window.setMode(0, 0)  -- maximize
--?   Screen_width, Screen_height, Screen_flags = love.window.getMode()
--?   -- shrink slightly to account for window decoration
--?   Screen_width = Screen_width-100
--?   Screen_height = Screen_height-100
  Screen_width = 120
  Screen_height = 200
  love.window.setMode(Screen_width, Screen_height)
  love.window.setTitle('Text with Lines')
  Line_width = 100
--?   Line_width = math.floor(Screen_width/2/40)*40
  love.keyboard.setTextInput(true)  -- bring up keyboard on touch screen
  love.keyboard.setKeyRepeat(true)
  if #arg > 0 then
    Filename = arg[1]
  end
  Lines = load_from_disk(Filename)
  for i,line in ipairs(Lines) do
    if line.mode == 'text' then
      Cursor_line = i
      break
    end
  end
  love.window.setTitle('Text with Lines - '..Filename)
end

function love.filedropped(file)
  Filename = file:getFilename()
  file:open('r')
  Lines = load_from_file(file)
  file:close()
  for i,line in ipairs(Lines) do
    if line.mode == 'text' then
      Cursor_line = i
      break
    end
  end
  love.window.setTitle('Text with Lines - '..Filename)
end

function love.draw()
  Button_handlers = {}
  love.graphics.setColor(1, 1, 1)
  love.graphics.rectangle('fill', 0, 0, Screen_width-1, Screen_height-1)
  love.graphics.setColor(0, 0, 0)
  for line_index,line in ipairs(Lines) do
    line.y = nil
  end
  local y = 15
  for line_index,line in ipairs(Lines) do
    if y > Screen_height then break end
    if line_index >= Screen_top_line then
      Screen_bottom_line = line_index
      if line.mode == 'text' and line.data == '' then
        line.y = y
        button('draw', {x=4,y=y+4, w=12,h=12, color={1,1,0},
          icon = icon.insert_drawing,
          onpress1 = function()
                       table.insert(Lines, line_index, {mode='drawing', y=y, h=256/2, points={}, shapes={}, pending={}})
                       if Cursor_line >= line_index then
                         Cursor_line = Cursor_line+1
                       end
                     end})
          if line_index == Cursor_line then
            Text.draw_cursor(25, y)
          end
        y = y + math.floor(15*Zoom)  -- text height
      elseif line.mode == 'drawing' then
        y = y+10 -- padding
        line.y = y
        Drawing.draw(line)
        y = y + Drawing.pixels(line.h) + 10 -- padding
      else
        line.y = y
        y = Text.draw(line, Line_width, line_index)
        y = y + math.floor(15*Zoom)  -- text height
      end
    end
  end
--?   os.exit(1)
end

function love.update(dt)
  Drawing.update(dt)
end

function love.mousepressed(x,y, mouse_button)
  propagate_to_button_handlers(x,y, mouse_button)

  for line_index,line in ipairs(Lines) do
    if line.mode == 'text' then
      if Text.in_line(line, x,y) then
        Text.move_cursor(line_index, line, x, y)
      end
    elseif line.mode == 'drawing' then
      if Drawing.in_drawing(line, x, y) then
        Drawing.mouse_pressed(line, x,y, button)
      end
    end
  end
end

function love.mousereleased(x,y, button)
  Drawing.mouse_released(x,y, button)
end

function keychord_pressed(chord)
  if love.mouse.isDown('1') or chord:sub(1,2) == 'C-' then
    Drawing.keychord_pressed(chord)
  elseif chord == 'escape' and love.mouse.isDown('1') then
    local drawing = Drawing.current_drawing()
    if drawing then
      drawing.pending = {}
    end
  elseif chord == 'pagedown' then
    Screen_top_line = Screen_bottom_line
    Cursor_line = Screen_top_line
    Cursor_pos = 1
    Text.move_cursor_down_to_next_text_line_while_scrolling_again_if_necessary()
  elseif chord == 'pageup' then
    -- duplicate some logic from love.draw
    local y = Screen_height
    while y >= 0 do
      if Screen_top_line == 1 then break end
      y = y - math.floor(15*Zoom)
      if Lines[Screen_top_line].mode == 'drawing' then
        y = y - Drawing.pixels(Lines[Screen_top_line].h)
      end
      Screen_top_line = Screen_top_line - 1
    end
    if Cursor_line ~= Screen_top_line then
      Cursor_pos = 1
    end
    Cursor_line = Screen_top_line
    Text.move_cursor_down_to_next_text_line_while_scrolling_again_if_necessary()
  else
    Text.keychord_pressed(chord)
  end
end

function love.keyreleased(key, scancode)
end