Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Remove commented block | Andinus | 2021-11-24 | 1 | -8/+0 |
| | |||||
* | Add marker cells, Fix handling of rectangular maze, Print metadata | Andinus | 2021-11-24 | 1 | -42/+63 |
| | |||||
* | Add maze 07, BFS-50 solution | Andinus | 2021-11-24 | 2 | -0/+448 |
| | |||||
* | raku/DFS: Detect starting point, Tweak colors for GenerateFrame | Andinus | 2021-11-24 | 2 | -5/+10 |
| | |||||
* | java/BFS: Print according to fornax format | vamsee | 2021-11-19 | 1 | -11/+20 |
| | |||||
* | Merge branch 'main' of https://github.com/andinus/fornax | vamsee | 2021-11-19 | 8 | -190/+435 |
|\ | |||||
| * | Set default crf to 24 | Andinus | 2021-11-18 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | From https://trac.ffmpeg.org/wiki/Encode/H.265: The default is 28, and it should visually correspond to libx264 video at CRF 23, but result in about half the file size. This will result in larger videos. Maybe the default should be libx265. I did try it, results in smaller videos but I wasn't able to play the video on Firefox. | ||||
| * | Set stop duration to 2 seconds | Andinus | 2021-11-18 | 1 | -1/+1 |
| | | |||||
| * | Add basic test for Fornax::GenerateFrame | Andinus | 2021-11-18 | 1 | -1/+2 |
| | | |||||
| * | Add GenerateFrame to META6.json, update version | Andinus | 2021-11-18 | 1 | -2/+3 |
| | | |||||
| * | Move frame generation to a module, update progress reporting | Andinus | 2021-11-18 | 2 | -100/+123 |
| | | |||||
| * | Update README structure, Add bugs | Andinus | 2021-11-18 | 2 | -64/+78 |
| | | |||||
| * | Copy neighbors subroutine | Andinus | 2021-11-18 | 1 | -2/+57 |
| | | |||||
| * | Add usage instructions | Andinus | 2021-11-17 | 2 | -20/+43 |
| | | |||||
| * | raku/DFS: Add DFS implementation in raku, Add input 06 | Andinus | 2021-11-17 | 2 | -0/+87 |
| | | |||||
| * | Alias frame-rate to fps | Andinus | 2021-11-17 | 1 | -2/+2 |
| | | | | | | | | Preserves backwards compatibility. | ||||
| * | Remove output option, rename frame-rate option to fps | Andinus | 2021-11-17 | 1 | -6/+6 |
| | | |||||
| * | Remove output option, Define maze input format in README | Andinus | 2021-11-17 | 2 | -77/+118 |
| | | |||||
* | | java/BFS: Find final path for solution | vamsee | 2021-11-19 | 1 | -24/+70 |
|/ | |||||
* | Add DFS-60 demo | Andinus | 2021-11-16 | 2 | -6/+14 |
| | |||||
* | Add v0.1.1 release notes v0.1.1 | Andinus | 2021-11-16 | 2 | -1/+25 |
| | |||||
* | Add note about incorrect visualization | Andinus | 2021-11-16 | 1 | -0/+5 |
| | |||||
* | Add solution/DFS-60 | Andinus | 2021-11-16 | 1 | -0/+438 |
| | |||||
* | Update to latest fornax format | Andinus | 2021-11-16 | 1 | -21/+33 |
| | |||||
* | java/DFS: Update to latest fornax format, fix DFS | Andinus | 2021-11-16 | 1 | -18/+48 |
| | | | | | | | | | | | | | | | | | | | | | | | | | Now it prints the starting point and all visited path according to the format. Earlier we marked paths as unvisited right after we backtrack out of it. This is not really necessary for us to get the solution because if we're not able to find a path through that block then we won't find it with another way of reaching that block either. Explanation: AB X. If we can't find a path to destination from AX... then we won't find it form ABX... either. Earlier we were trying ABX... too. I had this idea in mind because before this I wrote a word search program that walked in DFS manner, in that case this was required because ABX... could form a word that AX... couldn't. The solution was easy, just had to keep it marked as visited and not revert it. To keep track of current path we created `path'. This is marked false right after traversal because it keeps track of current path. | ||||
* | Update fornax format to include start and current path | Andinus | 2021-11-16 | 2 | -6/+12 |
| | |||||
* | java/BFS: Prettify code | Andinus | 2021-11-16 | 2 | -91/+95 |
| | |||||
* | Add new demo links, link to latest writing | Andinus | 2021-11-09 | 2 | -7/+17 |
| | |||||
* | Add more solutions, add note about DFS-51 | Andinus | 2021-11-09 | 4 | -0/+1352 |
| | |||||
* | BFS code for maze traversal | Vam-c | 2021-11-05 | 1 | -0/+91 |
| | | | errors (null) for start object. | ||||
* | Wait 4s on last frame, use await | Andinus | 2021-11-04 | 1 | -1/+2 |
| | |||||
* | Wait for jobs to finish before creating the slideshow | Andinus | 2021-11-04 | 1 | -0/+2 |
| | |||||
* | Process iterations in parallel | Andinus | 2021-11-04 | 1 | -52/+62 |
| | |||||
* | Add option to skip generating slideshow, use random directory | Andinus | 2021-11-04 | 1 | -7/+18 |
| | |||||
* | Fix cgit link | Andinus | 2021-11-03 | 2 | -2/+2 |
| | |||||
* | Release v0.1.0 v0.1.0 | Andinus | 2021-11-03 | 2 | -4/+6 |
| | |||||
* | Update install instruction | Andinus | 2021-11-03 | 3 | -2/+3 |
| | |||||
* | Add Hex2RGB module in META6.json | Andinus | 2021-11-03 | 1 | -1/+2 |
| | |||||
* | Add tests | Andinus | 2021-11-03 | 2 | -0/+14 |
| | |||||
* | Document options | Andinus | 2021-11-03 | 2 | -0/+15 |
| | |||||
* | Add installation notes to README | Andinus | 2021-11-03 | 2 | -10/+115 |
| | |||||
* | Add News section in README | Andinus | 2021-11-03 | 2 | -29/+48 |
| | |||||
* | Add Demo Video | Andinus | 2021-11-03 | 2 | -7/+50 |
| | |||||
* | java/DFS: Don't walk on visited, Add DFS solutions, change colors | Andinus | 2021-11-03 | 4 | -9/+57 |
| | | | | | It didn't walk on visited grid but printed that as an iteration so it seemed like it did. | ||||
* | Fix log-level usage in ffmpeg, update maze | Andinus | 2021-11-03 | 2 | -8/+8 |
| | |||||
* | More DFS solutions | Andinus | 2021-11-03 | 2 | -0/+55 |
| | |||||
* | Set ffmpeg verbosity | Andinus | 2021-11-03 | 2 | -10/+12 |
| | |||||
* | Rename sample solutions | Andinus | 2021-11-03 | 7 | -0/+0 |
| | | | | When we add more algorithms, this'll make it easier to browse. | ||||
* | More DFS solution | Andinus | 2021-11-03 | 1 | -0/+1995 |
| | |||||
* | Fix excess space calculation | Andinus | 2021-11-03 | 1 | -2/+2 |
| | | | | Earlier we assumed that rows == columns. |