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author | Charadon <dev@iotib.net> | 2022-06-02 18:39:29 -0400 |
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committer | Charadon <dev@iotib.net> | 2022-06-02 18:39:29 -0400 |
commit | d1d13216310c7ebb23f99459e21905393d02b839 (patch) | |
tree | f70eee8aa27cf25e90e08aec1c930413df87c5c8 /src/main.c | |
parent | 2dd8b8b6e66aa7e47da42912b0ca07ed8d7f0c23 (diff) | |
download | Pong-C-d1d13216310c7ebb23f99459e21905393d02b839.tar.gz |
Fixed some bugs and a segfault v0.2
Diffstat (limited to 'src/main.c')
-rw-r--r-- | src/main.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/main.c b/src/main.c index a638248..56fda9d 100644 --- a/src/main.c +++ b/src/main.c @@ -5,7 +5,7 @@ int Difficulty = 1; atomic_int Ticks = 0; bool GameGoing = true; -char *VersionString; +char VersionString[256]; mtx_t AudioQueueBeingModified; @@ -105,7 +105,7 @@ int main() { SetWindowMinSize(1280, 720); //Init Variables - strcpy(VersionString, "Version 0.2 - AEOLUS"); + strncpy(VersionString, "Version 0.2 - AEOLUS", sizeof(VersionString)); //Populate Audio Queue for(unsigned int i = 0; i < 20; i++) { @@ -137,6 +137,7 @@ int main() { GameGoing = false; // Make sure the game is going to end. thrd_join(AudioThread, NULL); + thrd_join(InternalClock, NULL); CloseWindow(); return(0); } |