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author | Charadon <dev@iotib.net> | 2022-06-02 18:29:57 -0400 |
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committer | Charadon <dev@iotib.net> | 2022-06-02 18:29:57 -0400 |
commit | 2dd8b8b6e66aa7e47da42912b0ca07ed8d7f0c23 (patch) | |
tree | 61c0defcc1f8f54f47759f04f41883e7343a096d /src/main.c | |
parent | 6a98c8dd4c10195e7b71602b15554bdc82ac0153 (diff) | |
download | Pong-C-2dd8b8b6e66aa7e47da42912b0ca07ed8d7f0c23.tar.gz |
QOL stuff and upped to version 0.2
Diffstat (limited to 'src/main.c')
-rw-r--r-- | src/main.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/main.c b/src/main.c index 5f733f5..a638248 100644 --- a/src/main.c +++ b/src/main.c @@ -1,13 +1,11 @@ #include "pong.h" #include "sounds.h" -#include <raylib.h> -#include <setjmp.h> -#include <threads.h> int Difficulty = 1; atomic_int Ticks = 0; bool GameGoing = true; +char *VersionString; mtx_t AudioQueueBeingModified; @@ -99,12 +97,15 @@ int main() { //Raylib Init InitWindow(1280, 720, "Pong"); SetTargetFPS(60); - SetExitKey(KEY_Q); + SetExitKey(KEY_NULL); Image Icon = LoadImage("resources/ball.png"); SetWindowIcon(Icon); SetWindowState(FLAG_VSYNC_HINT); SetWindowState(FLAG_WINDOW_RESIZABLE); SetWindowMinSize(1280, 720); + + //Init Variables + strcpy(VersionString, "Version 0.2 - AEOLUS"); //Populate Audio Queue for(unsigned int i = 0; i < 20; i++) { |