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-rw-r--r--resources/bounce.wavbin127778 -> 22126 bytes
-rw-r--r--src/marathon.c1
-rw-r--r--src/versus.c4
3 files changed, 3 insertions, 2 deletions
diff --git a/resources/bounce.wav b/resources/bounce.wav
index 6fa7be2..7308c5b 100644
--- a/resources/bounce.wav
+++ b/resources/bounce.wav
Binary files differdiff --git a/src/marathon.c b/src/marathon.c
index b12b64a..0ec4f71 100644
--- a/src/marathon.c
+++ b/src/marathon.c
@@ -78,6 +78,7 @@ void marathon_main() {
         BeginDrawing();
 			ClearBackground(BLACK);
 			BeginMode2D(MainCamera);
+                DrawRectangle(0, 0, 1280, 720, (Color){20, 20, 20, 255});
 				DrawTexture(PaddleSprite, 0, Player.Y, WHITE);
 				DrawTexture(BallSprite, Ball.X, Ball.Y, WHITE);
 				DrawText(PlayerScore, 0, 0, 32, BLUE);
diff --git a/src/versus.c b/src/versus.c
index ed933e5..6d964de 100644
--- a/src/versus.c
+++ b/src/versus.c
@@ -115,11 +115,11 @@ void versus_main() {
 		BeginDrawing();
 			ClearBackground(BLACK);
 			BeginMode2D(MainCamera);
+				DrawRectangle(0, 0, 1280, 720, (Color){20, 20, 20, 255});
 				DrawTexture(PaddleSprite, 0, Player.Y, WHITE);
 				DrawTexture(PaddleSprite, 1200, Enemy.Y, WHITE);
 				DrawTexture(BallSprite, Ball.X, Ball.Y, WHITE);
-				//DrawRectangleRec(Enemy.BallDetector, RED);
-				DrawText(PlayerScore, 0, 0, 32, GREEN);
+				DrawText(PlayerScore, 0, 0, 32, BLUE);
 				DrawText(EnemyScore, 1130, 688, 32, RED);
 			EndMode2D();
 		EndDrawing();
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