diff options
Diffstat (limited to 'meson.build')
-rw-r--r-- | meson.build | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/meson.build b/meson.build deleted file mode 100644 index 611408f..0000000 --- a/meson.build +++ /dev/null @@ -1,78 +0,0 @@ -project('Pong', 'c', license : 'GPL-3.0-only', version : '0.2', default_options : ['warning_level=3', 'werror=false', 'optimization=g', 'c_std=c11', 'prefix=/opt']) -fs = import('fs') - -# Checks if on UNIX/POSIX System -if host_machine.system() != 'windows' - if host_machine.system() != 'darwin' - set_variable('posix', true) - endif -else - set_variable('posix', false) -endif - -if get_variable('posix') == true - message('Cleaning raylib...') - # First clean up - run_command('make', '-C', 'raylib/src', 'clean', capture : true, check : true) - message('Building raylib...') - # Then Build - run_command('make', '-C', 'raylib/src', 'PLATFORM=PLATFORM_DESKTOP', 'RAYLIB_BUILD_MODE=RELEASE', capture : true, check : true) -else - message('Cleaning raylib...') - # Have to put OS_PLATFORM=linux or makefile will complain about del command not being found. - run_command('mingw32-make', '-C', 'raylib/src', 'PLATFORM_OS=linux', 'clean', capture : true, check : true) - message('Building raylib...') - run_command('mingw32-make', '-C', 'raylib/src', 'PLATFORM=PLATFORM_DESKTOP', 'RAYLIB_BUILD_MODE=RELEASE', capture : true, check : true) -endif - -# Find the static library -if fs.exists('raylib/libraylib.a') == true - add_project_link_arguments('../raylib/libraylib.a', language : 'c') -elif fs.exists('raylib/src/libraylib.a') == true - add_project_link_arguments('../raylib/src/libraylib.a', language : 'c') -else - error('raylib failed to compile. Check meson-logs to see what went wrong.') -endif - -message('raylib successfully compiled.') - -Include_Directories = include_directories('raylib/src') - -# Install launcher if flatpak -if get_option('build_flatpak') == true - install_data('src/launch.sh', install_dir : 'bin') -endif - -# Checks if on UNIX/POSIX System -if host_machine.system() != 'windows' - if host_machine.system() != 'darwin' - set_variable('posix', true) - endif -else - set_variable('posix', false) -endif - -if get_variable('posix') == true - X11_Dep = dependency('x11') -endif - -GL_Dep = dependency('gl') -Threads_Dep = dependency('threads') - -Sources = ['src/main.c', 'src/enemy.c', 'src/ball.c', 'src/title.c', 'src/versus.c', 'src/marathon.c'] - -if get_variable('posix') == true - Dependencies = [GL_Dep, Threads_Dep, X11_Dep] - add_project_link_arguments('-lGL', '-lm', '-lpthread', '-ldl', '-lrt', '-lX11', language : 'c') -else - Dependencies = [GL_Dep, Threads_Dep] - add_project_link_arguments('-lopengl32', '-lgdi32', '-lwinmm', '-lpthread', '-lm', language : 'c') -endif - -# If on windows, we need the c11 threads emulation layer. -if get_variable('posix') == false - Include_Directories = include_directories(['raylib/src', 'src/windows']) -endif - -executable('pong', Sources, dependencies : Dependencies, install : true, install_dir : 'Pong', include_directories : Include_Directories) -install_subdir('resources', install_dir : 'Pong') |