diff options
Diffstat (limited to 'src/versus.c')
-rw-r--r-- | src/versus.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/versus.c b/src/versus.c index 45a796d..34914bc 100644 --- a/src/versus.c +++ b/src/versus.c @@ -42,8 +42,8 @@ void versus_main() { MainCamera.offset = (Vector2){0, 0}; MainCamera.rotation = 0; bool VersusGoing = true; - Ball.NextTick = 0; - Enemy.NextTick = 0; + Ball.NextTick = SDL_AtomicGet(&Ticks); + Enemy.NextTick = SDL_AtomicGet(&Ticks); while(VersusGoing == true && GameGoing == true) { if (WindowShouldClose()) { //Quit Game if the window is closed. |