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* Fixed a timing issueCharadon2022-06-091-1/+1
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* Done seperating game logic from framerateCharadon2022-06-091-27/+40
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* Cleaning up clangd's bullshitCharadon2022-06-081-1/+0
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* Begun work on seperating movement logic from framerate of game.Charadon2022-06-081-12/+13
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* Moved to SDL threadsCharadon2022-06-071-2/+1
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* Flatpak supportCharadon2022-06-011-1/+1
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* Initial CommitCharadon2022-05-301-0/+37