Commit message (Collapse) | Author | Age | Files | Lines | |
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* | More work on something. Including a background to the volume bars, fixing ↵ | Charadon | 2022-06-11 | 3 | -65/+117 |
| | | | | some indentation, and beginning work on a screen to show all scores | ||||
* | Switching to software mouse rather than use system mouse because it's a pain ↵ | Charadon | 2022-06-11 | 2 | -19/+64 |
| | | | | in the ass | ||||
* | Fixed some tabbing, and a memory leak | Charadon | 2022-06-11 | 2 | -38/+46 |
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* | Fixed 2 bugs: | Charadon | 2022-06-11 | 2 | -12/+13 |
| | | | | | 1. Incorrectly set NextTicks on ball for versus mode. 2. Forgot a -i on array in leaderboard drawing. | ||||
* | Draw Leaderboard | Charadon | 2022-06-11 | 1 | -4/+31 |
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* | Holy shit I finally figured out malloc, holy balls | Charadon | 2022-06-10 | 1 | -31/+35 |
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* | Begun work on organizing leaderboard | Charadon | 2022-06-09 | 2 | -31/+92 |
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* | Work on leaderboard | Charadon | 2022-06-09 | 4 | -9/+59 |
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* | There was a make clean the entire time?! | Charadon | 2022-06-09 | 1 | -1/+0 |
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* | Fixed a timing issue | Charadon | 2022-06-09 | 2 | -2/+2 |
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* | Done seperating game logic from framerate | Charadon | 2022-06-09 | 4 | -73/+98 |
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* | Cleaning up clangd's bullshit | Charadon | 2022-06-08 | 5 | -10/+4 |
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* | Begun work on seperating movement logic from framerate of game. | Charadon | 2022-06-08 | 5 | -29/+46 |
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* | Fixed fullescreen mode | Charadon | 2022-06-08 | 1 | -1/+12 |
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* | Finished implementing settings. | Charadon | 2022-06-08 | 3 | -3/+110 |
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* | Fixed audio initializing wait not working | Charadon | 2022-06-08 | 3 | -14/+72 |
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* | Changed how title music was played to make it respect settings | Charadon | 2022-06-08 | 5 | -12/+33 |
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* | Settings file added | Charadon | 2022-06-08 | 3 | -0/+47 |
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* | Some flatpak fixes | Charadon | 2022-06-08 | 3 | -3/+4 |
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* | Fixed some more portability stuff. | Charadon | 2022-06-08 | 2 | -2/+1 |
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* | More efforts | Charadon | 2022-06-08 | 3 | -1684/+0 |
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* | Moved to SDL threads | Charadon | 2022-06-07 | 5 | -35/+33 |
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* | From what I can tell, i'm finished migrating the sound code to SDL | Charadon | 2022-06-07 | 4 | -22/+24 |
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* | Beginning migration to SDL for sound | Charadon | 2022-06-07 | 3 | -21/+32 |
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* | Did some stuff with flatpak | Charadon | 2022-06-07 | 1 | -4/+0 |
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* | Openbsd fixes | charadon | 2022-06-06 | 2 | -0/+1410 |
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* | Premake5 support | Charadon | 2022-06-05 | 2 | -1/+0 |
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* | After a lot of bullshit, windows support | Charadon | 2022-06-03 | 1 | -0/+274 |
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* | Fixed some bugs and a segfault v0.2 | Charadon | 2022-06-02 | 3 | -5/+12 |
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* | QOL stuff and upped to version 0.2 | Charadon | 2022-06-02 | 5 | -8/+31 |
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* | Changed bounce sound effect and changed background color | Charadon | 2022-06-02 | 2 | -2/+3 |
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* | Added music and almost done marathon mode. | Charadon | 2022-06-02 | 7 | -19/+148 |
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* | Seperated versus mode from main.c | Charadon | 2022-06-02 | 4 | -129/+138 |
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* | Flatpak support | Charadon | 2022-06-01 | 5 | -9/+29 |
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* | Migrate to meson | Charadon | 2022-06-01 | 3 | -4/+9 |
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* | Fixed issue where window segfaulted when resized. | Charadon | 2022-05-31 | 2 | -2/+2 |
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* | Fix potential undefined behavior | Charadon | 2022-05-30 | 1 | -3/+1 |
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* | Finished on making flatpak work, and fixed a bug where the paddle could ↵ | Charadon | 2022-05-30 | 2 | -1/+7 |
| | | | | randomly not spawn. | ||||
* | Initial Commit | Charadon | 2022-05-30 | 6 | -0/+454 |