diff options
author | Crystal <crystal@wizard.tower> | 2024-02-15 00:09:19 +0100 |
---|---|---|
committer | Crystal <crystal@wizard.tower> | 2024-02-15 00:09:19 +0100 |
commit | 191585eb38518d0b35e8f60bcdee49a4962ca257 (patch) | |
tree | 4afeec358bf1886b61e9b5d1c3e518cdb22649e1 /blog/c/game.html | |
parent | 0191c68db777447883bf2c78014448a139a19e81 (diff) | |
download | www-191585eb38518d0b35e8f60bcdee49a4962ca257.tar.gz |
Add stuff
Diffstat (limited to 'blog/c/game.html')
-rw-r--r-- | blog/c/game.html | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/blog/c/game.html b/blog/c/game.html index ac14ee3..6543e5a 100644 --- a/blog/c/game.html +++ b/blog/c/game.html @@ -3,7 +3,7 @@ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <head> -<!-- 2024-02-15 Thu 00:02 --> +<!-- 2024-02-15 Thu 00:09 --> <meta http-equiv="Content-Type" content="text/html;charset=utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1" /> <title>The loneliness Game</title> @@ -23,17 +23,17 @@ <p> Hello !!, I hope you are doing great you amazing person whoever you are, and I really appreciate you reading my little C programming adventure. Soo basically I wanted to blog about a little game I made when bored, and figured out it would be a great way to optimize it, and learn new stuff too by documenting the process! </p> -<div id="outline-container-org09f9ff1" class="outline-2"> -<h2 id="org09f9ff1">The concept :</h2> -<div class="outline-text-2" id="text-org09f9ff1"> +<div id="outline-container-orgbfcec8f" class="outline-2"> +<h2 id="orgbfcec8f">The concept :</h2> +<div class="outline-text-2" id="text-orgbfcec8f"> <p> Basically the player is faced with a NxM field made up with the sign <b>“-”</b> and the player is denoted by the symbol <b>“+”</b>, there are also Bonuses <b>“B”</b> which add 1 to your score, Traps <b>“T”</b>, that remove one from your score, and Dead <b>“D”</b> which resets the score to 0. I will go into more of the specifics later but for now this is how it works, and the controls are Basic WASD bindings, though i may go for a HJKL style later. </p> </div> </div> -<div id="outline-container-org82bcd1e" class="outline-2"> -<h2 id="org82bcd1e">The code :</h2> -<div class="outline-text-2" id="text-org82bcd1e"> +<div id="outline-container-org7a1e154" class="outline-2"> +<h2 id="org7a1e154">The code :</h2> +<div class="outline-text-2" id="text-org7a1e154"> <div class="org-src-container"> <pre class="src src-c"><span class="linenr"> 1: </span><span style="color: #f9e2af;">#include</span> <span style="color: #f38ba8;"><</span><span style="color: #a6e3a1;">stdio.h</span><span style="color: #f38ba8;">></span> <span class="linenr"> 2: </span><span style="color: #f9e2af;">#include</span> <span style="color: #f38ba8;"><</span><span style="color: #a6e3a1;">stdlib.h</span><span style="color: #f38ba8;">></span> @@ -234,7 +234,6 @@ We show the score and the moves too, which at the start of the game are set to 0 <p> After that we have some logic which should also be changed to account for the n and m changes yet again </p> - <div class="org-src-container"> <pre class="src src-c"><span class="linenr">37: </span> <span style="color: #cba6f7;">if</span> <span style="color: #f38ba8;">(</span>input == <span style="color: #a6e3a1;">'w'</span><span style="color: #f38ba8;">)</span> <span style="color: #f38ba8;">{</span> <span class="linenr">38: </span> printf<span style="color: #fab387;">(</span><span style="color: #a6e3a1;">"Moving up\n"</span><span style="color: #fab387;">)</span>; @@ -289,7 +288,7 @@ What this achieves is the “teleportation effect” whenever you are at </div> <div id="postamble" class="status"> <p class="author">Author: Crystal</p> -<p class="date">Created: 2024-02-15 Thu 00:02</p> +<p class="date">Created: 2024-02-15 Thu 00:09</p> </div> </body> </html> |