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.TH DWM 1 dwm\-VERSION
.SH NAME
dwm \- dynamic window manager
.SH SYNOPSIS
.B dwm
.RB [ \-v ]
.SH DESCRIPTION
dwm is a dynamic window manager for X. It manages windows in tiled, monocle
and floating layouts. Either layout can be applied dynamically, optimising the
environment for the application in use and the task performed.
.P
In tiled layouts windows are managed in a master and stacking area. The master
area contains the window which currently needs most attention, whereas the
stacking area contains all other windows. In monocle layout all windows are
maximised to the screen size. In floating layout windows can be resized and
moved freely. Dialog windows are always managed floating, regardless of the
layout applied.
.P
Windows are grouped by tags. Each window can be tagged with one or multiple
tags. Selecting certain tags displays all windows with these tags.
.P
dwm contains a small status bar which displays all available tags, the layout,
the title of the focused window, and the text read from standard input. A
floating window is indicated with an empty square and a maximised
floating window is indicated with a filled square before the windows
title.  The selected tags are indicated with a different color. The tags of
the focused window are indicated with a filled square in the top left
corner.  The tags which are applied to one or more windows are indicated
with an empty square in the top left corner.
.P
dwm draws a small border around windows to indicate the focus state.
.SH OPTIONS
.TP
.B \-v
prints version information to standard output, then exits.
.SH USAGE
.SS Status bar
.TP
.B Standard input
is read and displayed in the status text area.
.TP
.B Button1
click on a tag label to display all windows with that tag, click on the layout
label toggles between tiled and floating layout.
.TP
.B Button3
click on a tag label adds/removes all windows with that tag to/from the view.
.TP
.B Mod1\-Button1
click on a tag label applies that tag to the focused window.
.TP
.B Mod1\-Button3
click on a tag label adds/removes that tag to/from the focused window.
.SS Keyboard commands
.TP
.B Mod1\-Shift\-Return
Start
.BR xterm.
.TP
.B Mod1\-b
Toggles bar on and off.
.TP
.B Mod1\-t
Sets tiled layout.
.TP
.B Mod1\-f
Sets floating layout.
.TP
.B Mod1\-m
Sets monocle layout.
.TP
.B Mod1\-space
Toggles between current and previous layout.
.TP
.B Mod1\-j
Focus next window.
.TP
.B Mod1\-k
Focus previous window.
.TP
.B Mod1\-h
Decrease master area size.
.TP
.B Mod1\-l
Increase master area size.
.TP
.B Mod1\-Return
Zooms/cycles focused window to/from master area (tiled layouts only).
.TP
.B Mod1\-Shift\-c
Close focused window.
.TP
.B Mod1\-Shift\-space
Toggle focused window between tiled and floating state.
.TP
.B Mod1\-Tab
Toggles to the previously selected tags.
.TP
.B Mod1\-Shift\-[1..n]
Apply
.RB nth
tag to focused window.
.TP
.B Mod1\-Shift\-0
Apply all tags to focused window.
.TP
.B Mod1\-Control\-Shift\-[1..n]
Add/remove
.B nth
tag to/from focused window.
.TP
.B Mod1\-[1..n]
View all windows with
.BR nth
tag.
.TP
.B Mod1\-0
View all windows with any tag.
.TP
.B Mod1\-Control\-[1..n]
Add/remove all windows with
.BR nth
tag to/from the view.
.TP
.B Mod1\-Shift\-q
Quit dwm.
.SS Mouse commands
.TP
.B Mod1\-Button1
Move focused window while dragging. Tiled windows will be toggled to the floating state.
.TP
.B Mod1\-Button2
Toggles focused window between floating and tiled state.
.TP
.B Mod1\-Button3
Resize focused window while dragging. Tiled windows will be toggled to the floating state.
.SH CUSTOMIZATION
dwm is customized by creating a custom config.h and (re)compiling the source
code. This keeps it fast, secure and simple.
.SH SEE ALSO
.BR dmenu (1)
.SH BUGS
The status bar may display
.BR "EOF"
when dwm has been started by an X session manager like
.BR xdm (1),
because those close standard output before executing dwm.
.P
Java applications which use the XToolkit/XAWT backend may draw grey windows
only. The XToolkit/XAWT backend breaks ICCCM-compliance in recent JDK 1.5 and early
JDK 1.6 versions, because it assumes a reparenting window manager. As a workaround
you can use JDK 1.4 (which doesn't contain the XToolkit/XAWT backend) or you
can set the following environment variable (to use the older Motif
backend instead):
.BR AWT_TOOLKIT=MToolkit .
.P
GTK 2.10.9+ versions contain a broken
.BR Save\-As
file dialog implementation,
which requests to reconfigure its window size in an endless loop. However, its
window is still respondable during this state, so you can simply ignore the flicker
until a new GTK version appears, which will fix this bug, approximately
GTK 2.10.12+ versions.
ef='#n8'>8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
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[The SubX documentation](subx.md) describes SubX notation with some details
hidden behind _syntax sugar_ -- local rewrite rules that make programming in
SubX less error-prone. However, much low-level SubX (before the syntax sugar
is implemented) is written without syntax sugar. This document describes some
details of the syntax sugar: how the reg/mem operand is translated into
arguments.

## How x86 instructions compute operands

The [Intel processor manual](http://www.intel.com/content/dam/www/public/us/en/documents/manuals/64-ia-32-architectures-software-developer-instruction-set-reference-manual-325383.pdf)
is the final source of truth on the x86 instruction set, but it can be
forbidding to make sense of, so here's a quick orientation. You will need
familiarity with binary numbers, and maybe a few other things. Email [me](mailto:mu@akkartik.com)
any time if something isn't clear. I love explaining this stuff for as long as
it takes. The bad news is that it takes some getting used to. The good news is
that internalizing the next 500 words will give you a significantly deeper
understanding of your computer.

The reg/mem operand can be specified by 1-7 arguments, each ranging in size
from 2 bits to 4 bytes. The key argument that's always present for reg/mem
operands is `/mod`, the _addressing mode_. This is a 2-bit argument that can
take 4 possible values, and it determines what other arguments are required,
and how to interpret them.

- If `/mod` is `3`: the operand is in the register described by the 3-bit
  `/rm32` argument.

- If `/mod` is `0`: the operand is in the address provided in the register
  described by `/rm32`. That's `*rm32` in C syntax.

- If `/mod` is `1`: the operand is in the address provided by adding the
  register in `/rm32` with the (1-byte) displacement. That's `*(rm32 + /disp8)`
  in C syntax.

- If `/mod` is `2`: the operand is in the address provided by adding the
  register in `/rm32` with the (4-byte) displacement. That's `*(/rm32 +
  /disp32)` in C syntax.

In the last three cases, one exception occurs when the `/rm32` argument
contains `4`. Rather than encoding register `esp`, it means the address is
provided by three _whole new_ arguments (`/base`, `/index` and `/scale`) in a
_totally_ different way (where `<<` is the left-shift operator):

```
reg/mem = *(base + (index << scale))
```

(There are a couple more exceptions ☹; see [Table 2-2](modrm.pdf) and [Table 2-3](sib.pdf)
of the Intel manual for the complete story.)

Phew, that was a lot to take in. Some examples to work through as you reread
and digest it:

1. To read directly from the `eax` register, `/mod` must be `3` (direct mode),
   and `/rm32` must be `0`. There must be no `/base`, `/index` or `/scale`
   arguments.

2. To read from `*eax` (in C syntax), `/mod` must be `0` (indirect mode), and
   the `/rm32` argument must be `0`. There must be no `/base`, `/index` or
   `/scale` arguments (Intel calls the trio the 'SIB byte'.).

3. To read from `*(eax+4)`, `/mod` must be `1` (indirect + disp8 mode),
   `/rm32` must be `0`, there must be no SIB byte, and there must be a single
   displacement byte containing `4`.

4. To read from `*(eax+ecx+4)`, one approach would be to set `/mod` to `1` as
   above, `/rm32` to `4` (SIB byte next), `/base` to `0`, `/index` to `1`
   (`ecx`) and a single displacement byte to `4`. (What should the `scale` bits
   be? Can you think of another approach?)

5. To read from `*(eax+ecx+1000)`, one approach would be:
   - `/mod`: `2` (indirect + disp32)
   - `/rm32`: `4` (`/base`, `/index` and `/scale` arguments required)
   - `/base`: `0` (eax)
   - `/index`: `1` (ecx)
   - `/disp32`: 4 bytes containing `1000`

## Putting it all together

Here's an example showing these arguments at work:

<img alt='apps/ex3.subx' src='html/ex3.png'>

This program sums the first 10 natural numbers. By convention I use horizontal
tabstops to help read instructions, dots to help follow the long lines,
comments before groups of instructions to describe their high-level purpose,
and comments at the end of complex instructions to state the low-level
operation they perform. Numbers are always in hexadecimal (base 16) and must
start with a digit ('0'..'9'); use the '0x' prefix when a number starts with a
letter ('a'..'f'). I tend to also include it as a reminder when numbers look
like decimal numbers.

---

I recommend you order arguments consistently in your programs. SubX allows
arguments in any order, but only because that's simplest to explain/implement.
Switching order from instruction to instruction is likely to add to the
reader's burden. Here's the order I've been using after opcodes:

```
        |<--------- reg/mem --------->|        |<- reg/mem? ->|
/subop  /mod /rm32  /base /index /scale  /r32   /displacement   /immediate
```

---

Try running this example now:

```sh
$ cd linux
$ bootstrap/bootstrap translate 000init.subx ex3.subx -o ex3
$ bootstrap/bootstrap run ex3
$ echo $?
55
```

If you're on Linux you can also run it natively:

```sh
$ chmod +x ex3
$ ./ex3
$ echo $?
55
```

These details should now be enough information for reading and modifying
low-level SubX programs.

## Translating SubX programs

This repo includes two translators for bare SubX. The first is [the bootstrap
translator](bootstrap/bootstrap.md) implemented in C++. In addition, you can
use SubX to translate itself. For example, running natively on Linux:

```sh
# generate translator phases using the C++ translator
$ cd linux
$ bootstrap/bootstrap translate [01]*.subx subx-params.subx hex.subx      -o hex
$ bootstrap/bootstrap translate [01]*.subx subx-params.subx survey_elf.subx -o survey_elf
$ bootstrap/bootstrap translate [01]*.subx subx-params.subx pack.subx     -o pack
$ bootstrap/bootstrap translate [01]*.subx subx-params.subx assort.subx   -o assort
$ bootstrap/bootstrap translate [01]*.subx subx-params.subx dquotes.subx  -o dquotes
$ bootstrap/bootstrap translate [01]*.subx subx-params.subx tests.subx    -o tests
$ chmod +x hex survey_elf pack assort dquotes tests

# use the generated translator phases to translate SubX programs
$ cat 000init.subx ex1.subx |./tests |./dquotes |./assort |./pack |./survey_elf |./hex > a.elf
$ chmod +x a.elf
$ ./a.elf
$ echo $?
42

# or, automating the above steps
$ ./translate_subx init.linux apps/ex1.subx
$ ./a.elf
$ echo $?
42
```

Or, running in a VM on other platforms (much slower):

```sh
$ ./translate_subx_emulated init.linux apps/ex1.subx  # generates identical a.elf to above
$ bootstrap/bootstrap run a.elf
$ echo $?
42
```

## Resources

- [Single-page cheatsheet for the x86 ISA](https://net.cs.uni-bonn.de/fileadmin/user_upload/plohmann/x86_opcode_structure_and_instruction_overview.pdf)
  (pdf; [cached local copy](https://github.com/akkartik/mu/blob/master/cheatsheet.pdf))
- [Concise reference for the x86 ISA](https://c9x.me/x86)
- [Concise reference for the x86 ISA #2](http://ref.x86asm.net/coder32.html)
- [Intel processor manual](http://www.intel.com/content/dam/www/public/us/en/documents/manuals/64-ia-32-architectures-software-developer-instruction-set-reference-manual-325383.pdf) (pdf)