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author | Joey Yakimowich-Payne <jyapayne@gmail.com> | 2018-07-15 11:23:22 +0900 |
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committer | Joey Yakimowich-Payne <jyapayne@gmail.com> | 2018-07-15 11:23:22 +0900 |
commit | d3c2fb22dbe2831d2b85aa92fd5c86f0eb961c54 (patch) | |
tree | 1feb8ae2f717863e2224d0f04bb2468421e2372b | |
parent | ab840f445e01fc7e9e01f4b29d390f1227513e22 (diff) | |
download | Nim-d3c2fb22dbe2831d2b85aa92fd5c86f0eb961c54.tar.gz |
Remove env vars from docs
-rw-r--r-- | doc/nimc.rst | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/doc/nimc.rst b/doc/nimc.rst index a3adcc143..0939f67e8 100644 --- a/doc/nimc.rst +++ b/doc/nimc.rst @@ -232,12 +232,12 @@ Cross compilation for Nintendo Switch ===================================== Simply add --os:nintendoswitch -to your usual ``nim c`` or ``nim cpp`` command and set the ``SWITCH_LIBS`` -and ``SWITCH_INCLUDES`` environment variables to something like: +to your usual ``nim c`` or ``nim cpp`` command and set the ``passC`` +and ``passL`` command line switches to something like: .. code-block:: console - export SWITCH_INCLUDES="-I$DEVKITPRO/libnx/include" - export SWITCH_LIBS="-specs=$DEVKITPRO/libnx/switch.specs -L$DEVKITPRO/libnx/lib -lnx" + nim c ... --passC="-I$DEVKITPRO/libnx/include" ... + --passL="-specs=$DEVKITPRO/libnx/switch.specs -L$DEVKITPRO/libnx/lib -lnx" or setup a nim.cfg file like so: @@ -259,10 +259,6 @@ an nro file with the ``elf2nro`` tool in the DevkitPro release. Examples can be `the nim-libnx github repo <https://github.com/jyapayne/nim-libnx.git>`_ or you can use `the switch builder tool <https://github.com/jyapayne/switch-builder.git>`_. -Environment variables are: - - ``SWITCH_LIBS`` for any extra libraries required by your application (``-lLIBNAME`` or ``-LLIBPATH``) - - ``SWITCH_INCLUDES`` for any extra include files (``-IINCLUDE_PATH``) - There are a few things that don't work because the DevkitPro libraries don't support them. They are: |