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CHAWAN LAYOUT ENGINE DESIGN DOCUMENT

Laying out boxes turns out to be pretty damn expensive. This is the outline of
a simple (YMMV) yet effective layout engine that can take advantage of previous
layout passes. It doesn't include CSS cascading, which is, by the way, pretty
damn expensive as well but is done by a different module.

Most algorithms required by this engine are recursive, which is a bit of a
problem because nim has no guarantees of your program not running out of stack
randomly.

In most cases this shouldn't be a problem but avoiding DOS attacks will be a
bit difficult. Currently we don't support CSS that can be much deeper than the
DOM anyway (does that even exist?) so it shouldn't be that much of a problem if
we can limit the DOM depth. (I've read Safari had like a 250 depth limit at
some point, which sounds reasonable.)

BUILDER GENERATION:
-> *Box (BlockBox etc.) -> BlockBoxBuilder, InlineBoxBuilder, later also
   Table/Ruby builders
--> this means that it's not a direct representation of the DOM. and it follows
    that we can't preserve builders (?), so they have to be VERY cheap to
    create. (maybe we can, but I kind of doubt it's worth the trouble. might
    have to investigate the performance implications here.)
--> Builder attributes: children; css; direction; generated
--> generated should have 1:1 correspondence to builders. this helps figure
    out what to keep at a tree rebuild: those with matching builders are kept,
    those without are re-generated.
---> the re-generator algorithm sounds complicated... TODO figure something out
     here

BUILDING PROCESS:
-> *Context -> BlockContext, InlineContext
--> Context attributes: children; direction (for non-flow-roots, flow root
    comes later); sizes: content box; padding box; border box; margin box
--> meaning exact positions are NOT calculated until rendering, but sizes are.
    this allows us to avoid rebuilding sibling contexts when a block context
    changes.
--> BlockContext children: children (BlockContext) OR flow root (InlineContext)
--> BlockContext can either contain block children only or be a flow root.
    those trying to be both are broken up in builder generation.
--> flow root is whenever the outer display is block and the inner flow. in
    practice it should be the same as flow-root. TODO: investigate non-flow
    inline display.
--> InlineContext is built from InlineBoxBuilder (TODO decide if these are
    contexts or boxes... context should be better I think...)
    it contains a sequence of line boxes, laid out top to bottom (ideally they
    could be left-to-right, etc...)
    line boxes contain inline atoms, which need to have exact positions, I
    think. an inline atom is either an inline block or a word. inline atoms
    are separated by inline spaces which are basically spaces you can click.
--> apropos clicking, EVERY inline word has a reference to the html element it
    belongs to.
--> if ANY inline context is rebuilt, EVERY inline context in the same flow
    root must be rebuilt as well. keeping track of line boxes that haven't
    changed sounds like a pain in the ass with minimal benefits so we don't.

RENDERING PROCESS
-> calculating positions must be done here.
--> so arrangeInlines/arrangeBlocks must be done here
---> and we need to somehow manage margins as well.
--> since we should now have box sizes we can easily draw backgrounds as well.
-> the old layout engine renders the entire document, which kind of makes
   rendering take way too long. so one thing we could try is to render the
   pages the user is looking at, the one before that and the one after that.
   not sure if this will actually help though, since it would mean we have to
   re-render the entire page every time the user scrolls up/down...