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import css/cssvalues
import css/stylednode
import img/bitmap
import layout/layoutunit
type
DimensionType* = enum
dtHorizontal, dtVertical
Offset* = array[DimensionType, LayoutUnit]
Size* = array[DimensionType, LayoutUnit]
InlineAtomType* = enum
iatSpacing, iatWord, iatInlineBlock, iatImage
InlineAtom* = ref object
offset*: Offset
size*: Size
case t*: InlineAtomType
of iatSpacing:
discard
of iatWord:
str*: string
of iatInlineBlock:
innerbox*: BlockBox
of iatImage:
bmp*: Bitmap
RootInlineFragment* = ref object
# offset relative to parent
offset*: Offset
# root fragment
fragment*: InlineFragment
# baseline of the first line box
firstBaseline*: LayoutUnit
# baseline of the last line box
baseline*: LayoutUnit
# minimum content width
xminwidth*: LayoutUnit
size*: Size
SplitType* = enum
stSplitStart, stSplitEnd
Area* = object
offset*: Offset
size*: Size
InlineFragmentState* = object
startOffset*: Offset # offset of the first word, for position: absolute
areas*: seq[Area] # background that should be painted by fragment
atoms*: seq[InlineAtom]
InlineFragment* = ref object
children*: seq[InlineFragment]
computed*: CSSComputedValues
node*: StyledNode
splitType*: set[SplitType]
state*: InlineFragmentState
text*: seq[string]
newline*: bool #TODO enumify
bmp*: Bitmap
box*: BlockBox
RelativeRect* = object
top*: LayoutUnit
bottom*: LayoutUnit
left*: LayoutUnit
right*: LayoutUnit
BlockBoxLayoutState* = object
offset*: Offset
size*: Size # padding size
margin*: RelativeRect #TODO get rid of this?
positioned*: RelativeRect #TODO ditto
# very bad name. basically the minimum content width after the contents
# have been positioned (usually the width of the shortest word.) used
# in table cells.
xminwidth*: LayoutUnit
# baseline of the first line box of all descendants
firstBaseline*: LayoutUnit
# baseline of the last line box of all descendants
baseline*: LayoutUnit
BlockBox* = ref object
computed*: CSSComputedValues
node*: StyledNode
inline*: RootInlineFragment
nested*: seq[BlockBox]
state*: BlockBoxLayoutState
func offset*(x, y: LayoutUnit): Offset =
return [dtHorizontal: x, dtVertical: y]
func x*(offset: Offset): LayoutUnit {.inline.} =
return offset[dtHorizontal]
func x*(offset: var Offset): var LayoutUnit {.inline.} =
return offset[dtHorizontal]
func `x=`*(offset: var Offset; x: LayoutUnit) {.inline.} =
offset[dtHorizontal] = x
func y*(offset: Offset): LayoutUnit {.inline.} =
return offset[dtVertical]
func y*(offset: var Offset): var LayoutUnit {.inline.} =
return offset[dtVertical]
func `y=`*(offset: var Offset; y: LayoutUnit) {.inline.} =
offset[dtVertical] = y
func size*(w, h: LayoutUnit): Size =
return [dtHorizontal: w, dtVertical: h]
func w*(size: Size): LayoutUnit {.inline.} =
return size[dtHorizontal]
func w*(size: var Size): var LayoutUnit {.inline.} =
return size[dtHorizontal]
func `w=`*(size: var Size; w: LayoutUnit) {.inline.} =
size[dtHorizontal] = w
func h*(size: Size): LayoutUnit {.inline.} =
return size[dtVertical]
func h*(size: var Size): var LayoutUnit {.inline.} =
return size[dtVertical]
func `h=`*(size: var Size; h: LayoutUnit) {.inline.} =
size[dtVertical] = h
func `+`*(a, b: Offset): Offset =
return offset(x = a.x + b.x, y = a.y + b.y)
func `-`*(a, b: Offset): Offset =
return offset(x = a.x - b.x, y = a.y - b.y)
proc `+=`*(a: var Offset; b: Offset) =
a.x += b.x
a.y += b.y
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