import unicode
import options
import layout/box
import types/enums
import html/dom
import css/values
import utils/twtstr
import io/term
func cells_in(l: CSSLength, state: LayoutState, d: int, p: Option[int], o: bool): int =
return cells(l, d, state.term.width, state.term.height, p, o)
func cells_w(l: CSSLength, state: LayoutState, p: int): int =
return l.cells_in(state, state.term.ppc, p.some, true)
func cells_h(l: CSSLength, state: LayoutState, p: Option[int]): int =
return l.cells_in(state, state.term.ppl, p, false)
func cells_h(l: CSSLength, state: LayoutState, p: int): int =
return l.cells_in(state, state.term.ppl, p.some, false)
func newInlineContext*(box: CSSBox): InlineContext =
new(result)
result.whitespace = true
result.ws_initial = true
func newBlockContext(): BlockContext =
new(result)
proc flushLines(box: CSSBox) =
if box.icontext.conty:
inc box.icontext.fromy
inc box.bcontext.fromy
inc box.height
box.icontext.conty = false
box.icontext.fromy += box.bcontext.margin_todo
box.bcontext.margin_done += box.bcontext.margin_todo
box.bcontext.margin_todo = 0
func newBlockBox(state: var LayoutState, parent: CSSBox, vals: CSSComputedValues): CSSBlockBox =
new(result)
result.x = parent.x
result.x += vals[PROPERTY_MARGIN_LEFT].length.cells_w(state, parent.bcontext.width)
result.bcontext = newBlockContext()
parent.flushLines()
let mtop = vals[PROPERTY_MARGIN_TOP].length.cells_h(state, parent.bcontext.width)
if mtop > parent.bcontext.margin_done or mtop < 0:
let diff = mtop - parent.bcontext.margin_done
parent.icontext.fromy += diff
parent.bcontext.margin_done += diff
result.y = parent.icontext.fromy
result.bcontext.margin_done = parent.bcontext.margin_done
let pwidth = vals[PROPERTY_WIDTH].length
if pwidth.auto:
result.bcontext.width = parent.bcontext.width
else:
result.bcontext.width = pwidth.cells_w(state, parent.bcontext.width)
let pheight = vals[PROPERTY_HEIGHT].length
if not pheight.auto:
if pheight.unit != UNIT_PERC or parent.bcontext.height.issome:
result.bcontext.height = pheight.cells_h(state, parent.bcontext.height).some
result.icontext = newInlineContext(parent)
result.icontext.fromy = result.y
result.icontext.fromx = result.x
result.cssvalues = vals
func newInlineBox*(state: LayoutState, parent: CSSBox, vals: CSSComputedValues): CSSInlineBox =
assert parent != nil
new(result)
result.x = parent.x
result.y = parent.icontext.fromy
result.icontext = parent.icontext
result.bcontext = parent.bcontext
result.cssvalues = vals
result.icontext.fromx += vals[PROPERTY_MARGIN_LEFT].length.cells_w(state, parent.bcontext.width)
type InlineState = object
ibox: CSSInlineBox
rowi: int
rowbox: CSSRowBox
word: seq[Rune]
ww: int
skip: bool
nodes: seq[Node]
func fromx(state: InlineState): int = state.ibox.icontext.fromx
func fromy(state: InlineState): int = state.ibox.icontext.fromy
func width(state: InlineState): int = state.rowbox.width
proc newRowBox(state: var InlineState) =
state.rowbox = CSSRowBox()
state.rowbox.x = state.fromx
state.rowbox.y = state.fromy + state.rowi
let cssvalues = state.ibox.cssvalues
state.rowbox.color = cssvalues[PROPERTY_COLOR].color
state.rowbox.fontstyle = cssvalues[PROPERTY_FONT_STYLE].fontstyle
state.rowbox.fontweight = cssvalues[PROPERTY_FONT_WEIGHT].integer
state.rowbox.textdecoration = cssvalues[PROPERTY_TEXT_DECORATION].textdecoration
state.rowbox.nodes = state.nodes
proc inlineWrap(state: var InlineState) =
state.ibox.content.add(state.rowbox)
inc state.rowi
state.ibox.icontext.fromx = state.ibox.x
if state.word.len == 0:
state.ibox.icontext.whitespace = true
state.ibox.icontext.ws_initial = true
state.ibox.icontext.conty = false
else:
if state.word[^1] == Rune(' '):
state.ibox.icontext.whitespace = true
state.ibox.icontext.ws_initial = false
state.ibox.icontext.conty = true
#eprint "wrap", state.rowbox.y, state.rowbox.str
state.newRowBox()
proc addWord(state: var InlineState) =
state.rowbox.str &= $state.word
state.rowbox.width += state.ww
state.word.setLen(0)
state.ww = 0
proc wrapNormal(state: var InlineState, r: Rune) =
if state.fromx + state.width + state.ww == state.ibox.bcontext.width and r == Rune(' '):
state.addWord()
if state.word.len == 0:
if r == Rune(' '):
state.skip = true
elif state.word[0] == Rune(' '):
state.word = state.word.substr(1)
dec state.ww
state.inlineWrap()
if not state.skip and r == Rune(' '):
state.ibox.icontext.whitespace = true
state.ibox.icontext.ws_initial = false
proc checkWrap(state: var InlineState, r: Rune) =
if state.ibox.cssvalues[PROPERTY_WHITESPACE].whitespace in {WHITESPACE_NOWRAP, WHITESPACE_PRE}:
return
case state.ibox.cssvalues[PROPERTY_WORD_BREAK].wordbreak
of WORD_BREAK_NORMAL:
if state.fromx + state.width > state.ibox.x and
state.fromx + state.width + state.ww + r.width() > state.ibox.bcontext.width:
state.wrapNormal(r)
of WORD_BREAK_BREAK_ALL:
if state.fromx + state.width + state.ww + r.width() > state.ibox.bcontext.width:
var pl: seq[Rune]
var i = 0
var w = 0
while i < state.word.len and
state.ibox.icontext.fromx + state.rowbox.width + w <
state.ibox.bcontext.width:
pl &= state.word[i]
w += state.word[i].width()
inc i
if pl.len > 0:
state.rowbox.str &= $pl
state.rowbox.width += w
state.word = state.word.substr(pl.len)
state.ww = state.word.width()
if r == Rune(' '):
state.skip = true
state.inlineWrap()
of WORD_BREAK_KEEP_ALL:
if state.fromx + state.width > state.ibox.x and
state.fromx + state.width + state.ww + r.width() > state.ibox.bcontext.width:
state.wrapNormal(r)
proc preWrap(state: var InlineState) =
state.inlineWrap()
state.ibox.icontext.whitespace = false
state.ibox.icontext.ws_initial = true
state.skip = true
proc processInlineBox(lstate: var LayoutState, parent: CSSBox, str: string): CSSBox =
if str.len > 0:
parent.icontext.fromy += parent.bcontext.margin_todo
parent.bcontext.margin_done += parent.bcontext.margin_todo
parent.bcontext.margin_todo = 0
var state: InlineState
state.nodes = lstate.nodes
var use_parent = false
if parent of CSSInlineBox:
state.ibox = CSSInlineBox(parent)
use_parent = true
else:
# TODO TODO TODO I highly doubt this is correct but it's the only way it
# makes sense...
state.ibox = lstate.newInlineBox(parent, parent.cssvalues.inheritProperties())
if str.len == 0:
return
var i = 0
state.newRowBox()
var r: Rune
while i < str.len:
var rw = 0
case str[i]
of ' ', '\n', '\t':
rw = 1
r = Rune(str[i])
inc i
state.addWord()
case state.ibox.cssvalues[PROPERTY_WHITESPACE].whitespace
of WHITESPACE_NORMAL, WHITESPACE_NOWRAP:
if state.ibox.icontext.whitespace:
if state.ibox.icontext.ws_initial:
state.ibox.icontext.ws_initial = false
state.skip = true
else:
state.skip = true
state.ibox.icontext.whitespace = true
of WHITESPACE_PRE_LINE:
if state.ibox.icontext.whitespace:
state.skip = true
state.ibox.icontext.ws_initial = false
if r == Rune('\n'):
state.preWrap()
of WHITESPACE_PRE, WHITESPACE_PRE_WRAP:
state.ibox.icontext.ws_initial = false
if r == Rune('\n'):
state.preWrap()
r = Rune(' ')
else:
state.ibox.icontext.whitespace = false
fastRuneAt(str, i, r)
rw = r.width()
# TODO a better line wrapping algorithm would be nice... especially because
# this one doesn't even work
if rw > 1 or state.ibox.cssvalues[PROPERTY_WORD_BREAK].wordbreak == WORD_BREAK_BREAK_ALL:
state.addWord()
state.checkWrap(r)
if state.skip:
state.skip = false
continue
state.word &= r
state.ww += rw
state.addWord()
#eprint "write", state.rowbox.y, state.rowbox.str
if state.rowbox.str.len > 0:
state.ibox.content.add(state.rowbox)
state.ibox.icontext.fromx += state.rowbox.width
state.ibox.icontext.conty = true
state.ibox.height += state.rowi
if state.rowi > 0 or state.rowbox.width > 0:
state.ibox.bcontext.margin_todo = 0
state.ibox.bcontext.margin_done = 0
state.ibox.icontext.fromy += state.rowi
if use_parent:
return nil
return state.ibox
proc add(state: var LayoutState, parent: CSSBox, box: CSSBox) =
if box == nil:
return
if box of CSSBlockBox:
parent.icontext.fromx = parent.x
parent.icontext.whitespace = true
parent.icontext.ws_initial = true
box.flushLines()
let mbot = box.cssvalues[PROPERTY_MARGIN_BOTTOM].length.cells_h(state, parent.bcontext.width)
parent.bcontext.margin_todo += mbot
parent.bcontext.margin_done = box.bcontext.margin_done
parent.bcontext.margin_todo = max(parent.bcontext.margin_todo - box.bcontext.margin_done, 0)
if box.bcontext.height.isnone:
parent.icontext.fromy = box.icontext.fromy
else:
parent.icontext.fromy += box.bcontext.height.get
#eprint "END", CSSBlockBox(box).tag, box.icontext.fromy
elif box of CSSInlineBox:
parent.icontext.fromx += box.cssvalues[PROPERTY_MARGIN_RIGHT].length.cells_w(state, parent.bcontext.width)
parent.icontext.fromy = box.icontext.fromy
parent.height += box.height
parent.children.add(box)
func isBlock(node: Node): bool =
if node.nodeType != ELEMENT_NODE:
return false
let elem = Element(node)
return elem.cssvalues[PROPERTY_DISPLAY].display == DISPLAY_BLOCK or
elem.cssvalues[PROPERTY_DISPLAY].display == DISPLAY_LIST_ITEM
proc processComputedValueBox(state: var LayoutState, parent: CSSBox, values: CSSComputedValues): CSSBox =
case values[PROPERTY_DISPLAY].display
of DISPLAY_BLOCK:
#eprint "START", elem.tagType, parent.icontext.fromy
result = state.newBlockBox(parent, values)
#CSSBlockBox(result).tag = $elem.tagType
of DISPLAY_INLINE:
result = state.newInlineBox(parent, values)
of DISPLAY_LIST_ITEM:
result = state.newBlockBox(parent, values)
of DISPLAY_NONE:
return nil
else:
return nil
proc processBr(state: var LayoutState, parent: CSSBox, vals: CSSComputedValues) =
if vals[PROPERTY_DISPLAY].display == DISPLAY_INLINE:
if parent.icontext.conty:
inc parent.height
inc parent.icontext.fromy
parent.icontext.conty = false
else:
inc parent.icontext.fromy
parent.icontext.whitespace = true
parent.icontext.ws_initial = true
parent.icontext.fromx = parent.x
proc processElemBox(state: var LayoutState, parent: CSSBox, elem: Element): CSSBox =
if elem.tagType == TAG_BR:
state.processBr(parent, elem.cssvalues)
result = state.processComputedValueBox(parent, elem.cssvalues)
if result != nil:
result.node = elem
proc processNodes(state: var LayoutState, parent: CSSBox, node: Node)
proc processNode(state: var LayoutState, parent: CSSBox, node: Node): CSSBox =
case node.nodeType
of ELEMENT_NODE:
result = state.processElemBox(parent, Element(node))
if result == nil:
return
state.processNodes(result, node)
of TEXT_NODE:
let text = Text(node)
result = state.processInlineBox(parent, text.data)
if result != nil:
result.node = node
else: discard
# ugh this is ugly, but it works...
# basically this
# * checks if there's a ::before pseudo element
# * checks if we need to wrap things in anonymous block boxes
# * in case we do, it adds the text to the anonymous box
# * in case we don't, it tries to add the text to a new parent box
# * but only if a new parent box is needed.
proc processBeforePseudoElem(state: var LayoutState, parent: CSSBox, node: Node) =
if node.nodeType == ELEMENT_NODE:
let elem = Element(node)
if elem.cssvalues_before != nil:
var box: CSSBox
box = state.processComputedValueBox(parent, elem.cssvalues_before)
if box != nil:
box.node = node
let text = elem.cssvalues_before[PROPERTY_CONTENT].content
var inline = state.processInlineBox(box, $text)
if inline != nil:
inline.node = node
state.add(box, inline)
state.add(parent, box)
# same as before except it's after
proc processAfterPseudoElem(state: var LayoutState, parent: CSSBox, node: Node) =
if node.nodeType == ELEMENT_NODE:
let elem = Element(node)
if elem.cssvalues_after != nil:
let box = state.processComputedValueBox(parent, elem.cssvalues_after)
if box != nil:
box.node = node
let text = elem.cssvalues_after[PROPERTY_CONTENT].content
var inline = state.processInlineBox(box, $text)
if inline != nil:
inline.node = node
state.add(box, inline)
state.add(parent, box)
proc processMarker(state: var LayoutState, parent: CSSBox, node: Node) =
if node.nodeType == ELEMENT_NODE:
let elem = Element(node)
if elem.cssvalues[PROPERTY_DISPLAY].display == DISPLAY_LIST_ITEM:
var ordinalvalue = 1
if elem.tagType == TAG_LI:
ordinalvalue = HTMLLIElement(elem).ordinalvalue
let text = elem.cssvalues[PROPERTY_LIST_STYLE_TYPE].liststyletype.listMarker(ordinalvalue)
let tlen = text.width()
parent.icontext.fromx -= tlen
let marker = state.processInlineBox(parent, text)
state.add(parent, marker)
proc processNodes(state: var LayoutState, parent: CSSBox, node: Node) =
state.nodes.add(node)
state.processBeforePseudoElem(parent, node)
state.processMarker(parent, node)
for c in node.childNodes:
let box = state.processNode(parent, c)
state.add(parent, box)
state.processAfterPseudoElem(parent, node)
discard state.nodes.pop()
proc alignBoxes*(document: Document, term: TermAttributes): CSSBox =
var state: LayoutState
state.term = term
var rootbox = CSSBlockBox(x: 0, y: 0)
rootbox.cssvalues = rootProperties()
rootbox.icontext = newInlineContext(rootbox)
rootbox.bcontext = newBlockContext()
rootbox.bcontext.width = term.width
state.nodes.add(document.root)
state.processNodes(rootbox, document.root)
return rootbox