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authorbptato <nincsnevem662@gmail.com>2024-12-19 20:02:36 +0100
committerbptato <nincsnevem662@gmail.com>2024-12-19 20:08:00 +0100
commita5be67edc10e30ec9d15f44e07ed8515cb36256a (patch)
tree10e8174504560af4a5c3ac0b9e8a8a8d1411fa9b
parent238a9a7f13eb51dca8ca66e9ec6e3b43a3950642 (diff)
downloadchawan-a5be67edc10e30ec9d15f44e07ed8515cb36256a.tar.gz
img: add nanosvg
Only for SVG in image tags for now.  Plus it comes with NanoSVG's
limitations, i.e. no text.  Still, better than nothing.

I've gone through open tickets and PRs at upstream to check for known
security issues.  As a recurring theme I found that parseTransform
fails to check the result of parseTransformArgs, so I fixed and
refactored that part.  (Probably not a security issue, but still UB.)

Also, I've added a fix for an OOB read in parseColorRGB.

Future directions:

* replace nanosvgrast with our own rasterizer in canvas (will have to be
  extended somewhat...)
* add text rendering (with unifont, which canvas already includes)
-rw-r--r--Makefile5
-rw-r--r--README.md11
-rw-r--r--adapter/img/nanosvg.c5
-rw-r--r--adapter/img/nanosvg.h3111
-rw-r--r--adapter/img/nanosvg.nim65
-rw-r--r--adapter/img/nanosvgrast.h1460
-rw-r--r--doc/image.md1
-rw-r--r--res/license.md26
-rw-r--r--res/mime.types1
-rw-r--r--res/urimethodmap1
10 files changed, 4679 insertions, 7 deletions
diff --git a/Makefile b/Makefile
index a6c8106f..29df1f15 100644
--- a/Makefile
+++ b/Makefile
@@ -61,7 +61,7 @@ all: $(OUTDIR_BIN)/cha $(OUTDIR_BIN)/mancha $(OUTDIR_CGI_BIN)/http \
 	$(OUTDIR_LIBEXEC)/dirlist2html \
 	$(OUTDIR_CGI_BIN)/man $(OUTDIR_CGI_BIN)/spartan \
 	$(OUTDIR_CGI_BIN)/stbi $(OUTDIR_CGI_BIN)/jebp $(OUTDIR_CGI_BIN)/canvas \
-	$(OUTDIR_CGI_BIN)/sixel $(OUTDIR_CGI_BIN)/resize \
+	$(OUTDIR_CGI_BIN)/nanosvg $(OUTDIR_CGI_BIN)/sixel $(OUTDIR_CGI_BIN)/resize \
 	$(OUTDIR_CGI_BIN)/chabookmark \
 	$(OUTDIR_LIBEXEC)/urldec $(OUTDIR_LIBEXEC)/urlenc $(OUTDIR_LIBEXEC)/nc \
 	$(OUTDIR_LIBEXEC)/md2html $(OUTDIR_LIBEXEC)/ansi2html
@@ -124,6 +124,7 @@ $(OUTDIR_CGI_BIN)/canvas: src/types/canvastypes.nim src/types/path.nim \
 	src/io/bufreader.nim src/types/color.nim $(sandbox) $(dynstream) $(twtstr)
 $(OUTDIR_CGI_BIN)/resize: adapter/img/stb_image_resize.h adapter/img/stb_image_resize.c \
 	$(sandbox) $(dynstream) $(twtstr)
+$(OUTDIR_CGI_BIN)/nanosvg: adapter/img/nanosvg.nim adapter/img/nanosvg.c adapter/img/nanosvg.h
 $(OUTDIR_LIBEXEC)/urlenc: $(twtstr)
 $(OUTDIR_LIBEXEC)/nc: $(lcgi)
 $(OUTDIR_LIBEXEC)/gopher2html: $(twtstr)
@@ -186,7 +187,7 @@ manpages = $(manpages1) $(manpages5)
 manpage: $(manpages:%=doc/%)
 
 protocols = http about file ftp sftp gopher gemini finger man spartan stbi \
-	jebp sixel canvas resize chabookmark
+	jebp sixel canvas resize chabookmark nanosvg
 converters = gopher2html md2html ansi2html gmi2html dirlist2html
 tools = urlenc nc
 
diff --git a/README.md b/README.md
index 7f691488..592daab7 100644
--- a/README.md
+++ b/README.md
@@ -116,11 +116,12 @@ Here's some:
   through dedicated loader processes.
 * termcap for basic terminal capability querying, and terminal queries where
   possible.
-* The default image decoder (PNG, JPEG, GIF, BMP) uses the
-  [stb_image](https://github.com/nothings/stb) library, and WebP images are
-  decoded using the [JebP](https://github.com/matanui159/jebp) library. Image
-  codecs are handled as protocols, so users can add their own codecs (with
-  urimethodmap).
+* The default image decoder (PNG, JPEG, GIF, BMP) uses
+  [stb_image](https://github.com/nothings/stb), WebP images are
+  decoded using [JebP](https://github.com/matanui159/jebp), and SVG is
+  decoded using [NanoSVG](https://github.com/memononen/nanosvg).  Image
+  codecs are handled as protocols, so users can add their own codecs
+  (with urimethodmap).
 
 For further details, please refer to the [architecture](doc/architecture.md)
 document.
diff --git a/adapter/img/nanosvg.c b/adapter/img/nanosvg.c
new file mode 100644
index 00000000..9eab45c6
--- /dev/null
+++ b/adapter/img/nanosvg.c
@@ -0,0 +1,5 @@
+#define NANOSVG_IMPLEMENTATION
+#define NANOSVG_ALL_COLOR_KEYWORDS
+#include "nanosvg.h"
+#define NANOSVGRAST_IMPLEMENTATION
+#include "nanosvgrast.h"
diff --git a/adapter/img/nanosvg.h b/adapter/img/nanosvg.h
new file mode 100644
index 00000000..818266f5
--- /dev/null
+++ b/adapter/img/nanosvg.h
@@ -0,0 +1,3111 @@
+/*
+ * Copyright (c) 2013-14 Mikko Mononen memon@inside.org
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ *
+ * The SVG parser is based on Anti-Grain Geometry 2.4 SVG example
+ * Copyright (C) 2002-2004 Maxim Shemanarev (McSeem) (http://www.antigrain.com/)
+ *
+ * Arc calculation code based on canvg (https://code.google.com/p/canvg/)
+ *
+ * Bounding box calculation based on http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html
+ *
+ *
+ * This file has been modified for use in the Chawan project.
+ *
+ */
+
+#ifndef NANOSVG_H
+#define NANOSVG_H
+
+#ifndef NANOSVG_CPLUSPLUS
+#ifdef __cplusplus
+extern "C" {
+#endif
+#endif
+
+// NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of cubic bezier shapes.
+//
+// The library suits well for anything from rendering scalable icons in your editor application to prototyping a game.
+//
+// NanoSVG supports a wide range of SVG features, but something may be missing, feel free to create a pull request!
+//
+// The shapes in the SVG images are transformed by the viewBox and converted to specified units.
+// That is, you should get the same looking data as your designed in your favorite app.
+//
+// NanoSVG can return the paths in few different units. For example if you want to render an image, you may choose
+// to get the paths in pixels, or if you are feeding the data into a CNC-cutter, you may want to use millimeters.
+//
+// The units passed to NanoSVG should be one of: 'px', 'pt', 'pc' 'mm', 'cm', or 'in'.
+// DPI (dots-per-inch) controls how the unit conversion is done.
+//
+// If you don't know or care about the units stuff, "px" and 96 should get you going.
+
+
+/* Example Usage:
+	// Load SVG
+	NSVGimage* image;
+	image = nsvgParseFromFile("test.svg", "px", 96);
+	printf("size: %f x %f\n", image->width, image->height);
+	// Use...
+	for (NSVGshape *shape = image->shapes; shape != NULL; shape = shape->next) {
+		for (NSVGpath *path = shape->paths; path != NULL; path = path->next) {
+			for (int i = 0; i < path->npts-1; i += 3) {
+				float* p = &path->pts[i*2];
+				drawCubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7]);
+			}
+		}
+	}
+	// Delete
+	nsvgDelete(image);
+*/
+
+enum NSVGpaintType {
+	NSVG_PAINT_UNDEF = -1,
+	NSVG_PAINT_NONE = 0,
+	NSVG_PAINT_COLOR = 1,
+	NSVG_PAINT_LINEAR_GRADIENT = 2,
+	NSVG_PAINT_RADIAL_GRADIENT = 3
+};
+
+enum NSVGspreadType {
+	NSVG_SPREAD_PAD = 0,
+	NSVG_SPREAD_REFLECT = 1,
+	NSVG_SPREAD_REPEAT = 2
+};
+
+enum NSVGlineJoin {
+	NSVG_JOIN_MITER = 0,
+	NSVG_JOIN_ROUND = 1,
+	NSVG_JOIN_BEVEL = 2
+};
+
+enum NSVGlineCap {
+	NSVG_CAP_BUTT = 0,
+	NSVG_CAP_ROUND = 1,
+	NSVG_CAP_SQUARE = 2
+};
+
+enum NSVGfillRule {
+	NSVG_FILLRULE_NONZERO = 0,
+	NSVG_FILLRULE_EVENODD = 1
+};
+
+enum NSVGflags {
+	NSVG_FLAGS_VISIBLE = 0x01
+};
+
+typedef struct NSVGgradientStop {
+	unsigned int color;
+	float offset;
+} NSVGgradientStop;
+
+typedef struct NSVGgradient {
+	float xform[6];
+	char spread;
+	float fx, fy;
+	int nstops;
+	NSVGgradientStop stops[1];
+} NSVGgradient;
+
+typedef struct NSVGpaint {
+	signed char type;
+	union {
+		unsigned int color;
+		NSVGgradient* gradient;
+	};
+} NSVGpaint;
+
+typedef struct NSVGpath
+{
+	float* pts;					// Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], ...
+	int npts;					// Total number of bezier points.
+	char closed;				// Flag indicating if shapes should be treated as closed.
+	float bounds[4];			// Tight bounding box of the shape [minx,miny,maxx,maxy].
+	struct NSVGpath* next;		// Pointer to next path, or NULL if last element.
+} NSVGpath;
+
+typedef struct NSVGshape
+{
+	char id[64];				// Optional 'id' attr of the shape or its group
+	NSVGpaint fill;				// Fill paint
+	NSVGpaint stroke;			// Stroke paint
+	float opacity;				// Opacity of the shape.
+	float strokeWidth;			// Stroke width (scaled).
+	float strokeDashOffset;		// Stroke dash offset (scaled).
+	float strokeDashArray[8];	// Stroke dash array (scaled).
+	char strokeDashCount;		// Number of dash values in dash array.
+	char strokeLineJoin;		// Stroke join type.
+	char strokeLineCap;			// Stroke cap type.
+	float miterLimit;			// Miter limit
+	char fillRule;				// Fill rule, see NSVGfillRule.
+	unsigned char flags;		// Logical or of NSVG_FLAGS_* flags
+	float bounds[4];			// Tight bounding box of the shape [minx,miny,maxx,maxy].
+	char fillGradient[64];		// Optional 'id' of fill gradient
+	char strokeGradient[64];	// Optional 'id' of stroke gradient
+	float xform[6];				// Root transformation for fill/stroke gradient
+	NSVGpath* paths;			// Linked list of paths in the image.
+	struct NSVGshape* next;		// Pointer to next shape, or NULL if last element.
+} NSVGshape;
+
+typedef struct NSVGimage
+{
+	float width;				// Width of the image.
+	float height;				// Height of the image.
+	NSVGshape* shapes;			// Linked list of shapes in the image.
+} NSVGimage;
+
+// Parses SVG file from a file, returns SVG image as paths.
+NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi);
+
+// Parses SVG file from a null terminated string, returns SVG image as paths.
+// Important note: changes the string.
+NSVGimage* nsvgParse(char* input, const char* units, float dpi);
+
+// Duplicates a path.
+NSVGpath* nsvgDuplicatePath(NSVGpath* p);
+
+// Deletes an image.
+void nsvgDelete(NSVGimage* image);
+
+#ifndef NANOSVG_CPLUSPLUS
+#ifdef __cplusplus
+}
+#endif
+#endif
+
+#ifdef NANOSVG_IMPLEMENTATION
+
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <math.h>
+
+#define NSVG_PI (3.14159265358979323846264338327f)
+#define NSVG_KAPPA90 (0.5522847493f)	// Length proportional to radius of a cubic bezier handle for 90deg arcs.
+
+#define NSVG_ALIGN_MIN 0
+#define NSVG_ALIGN_MID 1
+#define NSVG_ALIGN_MAX 2
+#define NSVG_ALIGN_NONE 0
+#define NSVG_ALIGN_MEET 1
+#define NSVG_ALIGN_SLICE 2
+
+#define NSVG_NOTUSED(v) do { (void)(1 ? (void)0 : ( (void)(v) ) ); } while(0)
+#define NSVG_RGB(r, g, b) (((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16))
+
+#ifdef _MSC_VER
+	#pragma warning (disable: 4996) // Switch off security warnings
+	#pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings
+	#ifdef __cplusplus
+	#define NSVG_INLINE inline
+	#else
+	#define NSVG_INLINE
+	#endif
+#else
+	#define NSVG_INLINE inline
+#endif
+
+
+static int nsvg__isspace(char c)
+{
+	return strchr(" \t\n\v\f\r", c) != 0;
+}
+
+static int nsvg__isdigit(char c)
+{
+	return c >= '0' && c <= '9';
+}
+
+static NSVG_INLINE float nsvg__minf(float a, float b) { return a < b ? a : b; }
+static NSVG_INLINE float nsvg__maxf(float a, float b) { return a > b ? a : b; }
+
+
+// Simple XML parser
+
+#define NSVG_XML_TAG 1
+#define NSVG_XML_CONTENT 2
+#define NSVG_XML_MAX_ATTRIBS 256
+
+static void nsvg__parseContent(char* s,
+							   void (*contentCb)(void* ud, const char* s),
+							   void* ud)
+{
+	// Trim start white spaces
+	while (*s && nsvg__isspace(*s)) s++;
+	if (!*s) return;
+
+	if (contentCb)
+		(*contentCb)(ud, s);
+}
+
+static void nsvg__parseElement(char* s,
+							   void (*startelCb)(void* ud, const char* el, const char** attr),
+							   void (*endelCb)(void* ud, const char* el),
+							   void* ud)
+{
+	const char* attr[NSVG_XML_MAX_ATTRIBS];
+	int nattr = 0;
+	char* name;
+	int start = 0;
+	int end = 0;
+	char quote;
+
+	// Skip white space after the '<'
+	while (*s && nsvg__isspace(*s)) s++;
+
+	// Check if the tag is end tag
+	if (*s == '/') {
+		s++;
+		end = 1;
+	} else {
+		start = 1;
+	}
+
+	// Skip comments, data and preprocessor stuff.
+	if (!*s || *s == '?' || *s == '!')
+		return;
+
+	// Get tag name
+	name = s;
+	while (*s && !nsvg__isspace(*s)) s++;
+	if (*s) { *s++ = '\0'; }
+
+	// Get attribs
+	while (!end && *s && nattr < NSVG_XML_MAX_ATTRIBS-3) {
+		char* name = NULL;
+		char* value = NULL;
+
+		// Skip white space before the attrib name
+		while (*s && nsvg__isspace(*s)) s++;
+		if (!*s) break;
+		if (*s == '/') {
+			end = 1;
+			break;
+		}
+		name = s;
+		// Find end of the attrib name.
+		while (*s && !nsvg__isspace(*s) && *s != '=') s++;
+		if (*s) { *s++ = '\0'; }
+		// Skip until the beginning of the value.
+		while (*s && *s != '\"' && *s != '\'') s++;
+		if (!*s) break;
+		quote = *s;
+		s++;
+		// Store value and find the end of it.
+		value = s;
+		while (*s && *s != quote) s++;
+		if (*s) { *s++ = '\0'; }
+
+		// Store only well formed attributes
+		if (name && value) {
+			attr[nattr++] = name;
+			attr[nattr++] = value;
+		}
+	}
+
+	// List terminator
+	attr[nattr++] = 0;
+	attr[nattr++] = 0;
+
+	// Call callbacks.
+	if (start && startelCb)
+		(*startelCb)(ud, name, attr);
+	if (end && endelCb)
+		(*endelCb)(ud, name);
+}
+
+int nsvg__parseXML(char* input,
+				   void (*startelCb)(void* ud, const char* el, const char** attr),
+				   void (*endelCb)(void* ud, const char* el),
+				   void (*contentCb)(void* ud, const char* s),
+				   void* ud)
+{
+	char* s = input;
+	char* mark = s;
+	int state = NSVG_XML_CONTENT;
+	while (*s) {
+		if (*s == '<' && state == NSVG_XML_CONTENT) {
+			// Start of a tag
+			*s++ = '\0';
+			nsvg__parseContent(mark, contentCb, ud);
+			mark = s;
+			state = NSVG_XML_TAG;
+		} else if (*s == '>' && state == NSVG_XML_TAG) {
+			// Start of a content or new tag.
+			*s++ = '\0';
+			nsvg__parseElement(mark, startelCb, endelCb, ud);
+			mark = s;
+			state = NSVG_XML_CONTENT;
+		} else {
+			s++;
+		}
+	}
+
+	return 1;
+}
+
+
+/* Simple SVG parser. */
+
+#define NSVG_MAX_ATTR 128
+
+enum NSVGgradientUnits {
+	NSVG_USER_SPACE = 0,
+	NSVG_OBJECT_SPACE = 1
+};
+
+#define NSVG_MAX_DASHES 8
+
+enum NSVGunits {
+	NSVG_UNITS_USER,
+	NSVG_UNITS_PX,
+	NSVG_UNITS_PT,
+	NSVG_UNITS_PC,
+	NSVG_UNITS_MM,
+	NSVG_UNITS_CM,
+	NSVG_UNITS_IN,
+	NSVG_UNITS_PERCENT,
+	NSVG_UNITS_EM,
+	NSVG_UNITS_EX
+};
+
+typedef struct NSVGcoordinate {
+	float value;
+	int units;
+} NSVGcoordinate;
+
+typedef struct NSVGlinearData {
+	NSVGcoordinate x1, y1, x2, y2;
+} NSVGlinearData;
+
+typedef struct NSVGradialData {
+	NSVGcoordinate cx, cy, r, fx, fy;
+} NSVGradialData;
+
+typedef struct NSVGgradientData
+{
+	char id[64];
+	char ref[64];
+	signed char type;
+	union {
+		NSVGlinearData linear;
+		NSVGradialData radial;
+	};
+	char spread;
+	char units;
+	float xform[6];
+	int nstops;
+	NSVGgradientStop* stops;
+	struct NSVGgradientData* next;
+} NSVGgradientData;
+
+typedef struct NSVGattrib
+{
+	char id[64];
+	float xform[6];
+	unsigned int fillColor;
+	unsigned int strokeColor;
+	float opacity;
+	float fillOpacity;
+	float strokeOpacity;
+	char fillGradient[64];
+	char strokeGradient[64];
+	float strokeWidth;
+	float strokeDashOffset;
+	float strokeDashArray[NSVG_MAX_DASHES];
+	int strokeDashCount;
+	char strokeLineJoin;
+	char strokeLineCap;
+	float miterLimit;
+	char fillRule;
+	float fontSize;
+	unsigned int stopColor;
+	float stopOpacity;
+	float stopOffset;
+	char hasFill;
+	char hasStroke;
+	char visible;
+} NSVGattrib;
+
+typedef struct NSVGparser
+{
+	NSVGattrib attr[NSVG_MAX_ATTR];
+	int attrHead;
+	float* pts;
+	int npts;
+	int cpts;
+	NSVGpath* plist;
+	NSVGimage* image;
+	NSVGgradientData* gradients;
+	NSVGshape* shapesTail;
+	float viewMinx, viewMiny, viewWidth, viewHeight;
+	int alignX, alignY, alignType;
+	float dpi;
+	char pathFlag;
+	char defsFlag;
+} NSVGparser;
+
+static void nsvg__xformIdentity(float* t)
+{
+	t[0] = 1.0f; t[1] = 0.0f;
+	t[2] = 0.0f; t[3] = 1.0f;
+	t[4] = 0.0f; t[5] = 0.0f;
+}
+
+static void nsvg__xformSetTranslation(float* t, float tx, float ty)
+{
+	t[0] = 1.0f; t[1] = 0.0f;
+	t[2] = 0.0f; t[3] = 1.0f;
+	t[4] = tx; t[5] = ty;
+}
+
+static void nsvg__xformSetScale(float* t, float sx, float sy)
+{
+	t[0] = sx; t[1] = 0.0f;
+	t[2] = 0.0f; t[3] = sy;
+	t[4] = 0.0f; t[5] = 0.0f;
+}
+
+static void nsvg__xformSetSkewX(float* t, float a)
+{
+	t[0] = 1.0f; t[1] = 0.0f;
+	t[2] = tanf(a); t[3] = 1.0f;
+	t[4] = 0.0f; t[5] = 0.0f;
+}
+
+static void nsvg__xformSetSkewY(float* t, float a)
+{
+	t[0] = 1.0f; t[1] = tanf(a);
+	t[2] = 0.0f; t[3] = 1.0f;
+	t[4] = 0.0f; t[5] = 0.0f;
+}
+
+static void nsvg__xformSetRotation(float* t, float a)
+{
+	float cs = cosf(a), sn = sinf(a);
+	t[0] = cs; t[1] = sn;
+	t[2] = -sn; t[3] = cs;
+	t[4] = 0.0f; t[5] = 0.0f;
+}
+
+static void nsvg__xformMultiply(float* t, float* s)
+{
+	float t0 = t[0] * s[0] + t[1] * s[2];
+	float t2 = t[2] * s[0] + t[3] * s[2];
+	float t4 = t[4] * s[0] + t[5] * s[2] + s[4];
+	t[1] = t[0] * s[1] + t[1] * s[3];
+	t[3] = t[2] * s[1] + t[3] * s[3];
+	t[5] = t[4] * s[1] + t[5] * s[3] + s[5];
+	t[0] = t0;
+	t[2] = t2;
+	t[4] = t4;
+}
+
+static void nsvg__xformInverse(float* inv, float* t)
+{
+	double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1];
+	if (det > -1e-6 && det < 1e-6) {
+		nsvg__xformIdentity(t);
+		return;
+	}
+	invdet = 1.0 / det;
+	inv[0] = (float)(t[3] * invdet);
+	inv[2] = (float)(-t[2] * invdet);
+	inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet);
+	inv[1] = (float)(-t[1] * invdet);
+	inv[3] = (float)(t[0] * invdet);
+	inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet);
+}
+
+static void nsvg__xformPremultiply(float* t, float* s)
+{
+	float s2[6];
+	memcpy(s2, s, sizeof(float)*6);
+	nsvg__xformMultiply(s2, t);
+	memcpy(t, s2, sizeof(float)*6);
+}
+
+static void nsvg__xformPoint(float* dx, float* dy, float x, float y, float* t)
+{
+	*dx = x*t[0] + y*t[2] + t[4];
+	*dy = x*t[1] + y*t[3] + t[5];
+}
+
+static void nsvg__xformVec(float* dx, float* dy, float x, float y, float* t)
+{
+	*dx = x*t[0] + y*t[2];
+	*dy = x*t[1] + y*t[3];
+}
+
+#define NSVG_EPSILON (1e-12)
+
+static int nsvg__ptInBounds(float* pt, float* bounds)
+{
+	return pt[0] >= bounds[0] && pt[0] <= bounds[2] && pt[1] >= bounds[1] && pt[1] <= bounds[3];
+}
+
+
+static double nsvg__evalBezier(double t, double p0, double p1, double p2, double p3)
+{
+	double it = 1.0-t;
+	return it*it*it*p0 + 3.0*it*it*t*p1 + 3.0*it*t*t*p2 + t*t*t*p3;
+}
+
+static void nsvg__curveBounds(float* bounds, float* curve)
+{
+	int i, j, count;
+	double roots[2], a, b, c, b2ac, t, v;
+	float* v0 = &curve[0];
+	float* v1 = &curve[2];
+	float* v2 = &curve[4];
+	float* v3 = &curve[6];
+
+	// Start the bounding box by end points
+	bounds[0] = nsvg__minf(v0[0], v3[0]);
+	bounds[1] = nsvg__minf(v0[1], v3[1]);
+	bounds[2] = nsvg__maxf(v0[0], v3[0]);
+	bounds[3] = nsvg__maxf(v0[1], v3[1]);
+
+	// Bezier curve fits inside the convex hull of it's control points.
+	// If control points are inside the bounds, we're done.
+	if (nsvg__ptInBounds(v1, bounds) && nsvg__ptInBounds(v2, bounds))
+		return;
+
+	// Add bezier curve inflection points in X and Y.
+	for (i = 0; i < 2; i++) {
+		a = -3.0 * v0[i] + 9.0 * v1[i] - 9.0 * v2[i] + 3.0 * v3[i];
+		b = 6.0 * v0[i] - 12.0 * v1[i] + 6.0 * v2[i];
+		c = 3.0 * v1[i] - 3.0 * v0[i];
+		count = 0;
+		if (fabs(a) < NSVG_EPSILON) {
+			if (fabs(b) > NSVG_EPSILON) {
+				t = -c / b;
+				if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
+					roots[count++] = t;
+			}
+		} else {
+			b2ac = b*b - 4.0*c*a;
+			if (b2ac > NSVG_EPSILON) {
+				t = (-b + sqrt(b2ac)) / (2.0 * a);
+				if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
+					roots[count++] = t;
+				t = (-b - sqrt(b2ac)) / (2.0 * a);
+				if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
+					roots[count++] = t;
+			}
+		}
+		for (j = 0; j < count; j++) {
+			v = nsvg__evalBezier(roots[j], v0[i], v1[i], v2[i], v3[i]);
+			bounds[0+i] = nsvg__minf(bounds[0+i], (float)v);
+			bounds[2+i] = nsvg__maxf(bounds[2+i], (float)v);
+		}
+	}
+}
+
+static NSVGparser* nsvg__createParser(void)
+{
+	NSVGparser* p;
+	p = (NSVGparser*)malloc(sizeof(NSVGparser));
+	if (p == NULL) goto error;
+	memset(p, 0, sizeof(NSVGparser));
+
+	p->image = (NSVGimage*)malloc(sizeof(NSVGimage));
+	if (p->image == NULL) goto error;
+	memset(p->image, 0, sizeof(NSVGimage));
+
+	// Init style
+	nsvg__xformIdentity(p->attr[0].xform);
+	memset(p->attr[0].id, 0, sizeof p->attr[0].id);
+	p->attr[0].fillColor = NSVG_RGB(0,0,0);
+	p->attr[0].strokeColor = NSVG_RGB(0,0,0);
+	p->attr[0].opacity = 1;
+	p->attr[0].fillOpacity = 1;
+	p->attr[0].strokeOpacity = 1;
+	p->attr[0].stopOpacity = 1;
+	p->attr[0].strokeWidth = 1;
+	p->attr[0].strokeLineJoin = NSVG_JOIN_MITER;
+	p->attr[0].strokeLineCap = NSVG_CAP_BUTT;
+	p->attr[0].miterLimit = 4;
+	p->attr[0].fillRule = NSVG_FILLRULE_NONZERO;
+	p->attr[0].hasFill = 1;
+	p->attr[0].visible = 1;
+
+	return p;
+
+error:
+	if (p) {
+		if (p->image) free(p->image);
+		free(p);
+	}
+	return NULL;
+}
+
+static void nsvg__deletePaths(NSVGpath* path)
+{
+	while (path) {
+		NSVGpath *next = path->next;
+		if (path->pts != NULL)
+			free(path->pts);
+		free(path);
+		path = next;
+	}
+}
+
+static void nsvg__deletePaint(NSVGpaint* paint)
+{
+	if (paint->type == NSVG_PAINT_LINEAR_GRADIENT || paint->type == NSVG_PAINT_RADIAL_GRADIENT)
+		free(paint->gradient);
+}
+
+static void nsvg__deleteGradientData(NSVGgradientData* grad)
+{
+	NSVGgradientData* next;
+	while (grad != NULL) {
+		next = grad->next;
+		free(grad->stops);
+		free(grad);
+		grad = next;
+	}
+}
+
+static void nsvg__deleteParser(NSVGparser* p)
+{
+	if (p != NULL) {
+		nsvg__deletePaths(p->plist);
+		nsvg__deleteGradientData(p->gradients);
+		nsvgDelete(p->image);
+		free(p->pts);
+		free(p);
+	}
+}
+
+static void nsvg__resetPath(NSVGparser* p)
+{
+	p->npts = 0;
+}
+
+static void nsvg__addPoint(NSVGparser* p, float x, float y)
+{
+	if (p->npts+1 > p->cpts) {
+		p->cpts = p->cpts ? p->cpts*2 : 8;
+		p->pts = (float*)realloc(p->pts, p->cpts*2*sizeof(float));
+		if (!p->pts) return;
+	}
+	p->pts[p->npts*2+0] = x;
+	p->pts[p->npts*2+1] = y;
+	p->npts++;
+}
+
+static void nsvg__moveTo(NSVGparser* p, float x, float y)
+{
+	if (p->npts > 0) {
+		p->pts[(p->npts-1)*2+0] = x;
+		p->pts[(p->npts-1)*2+1] = y;
+	} else {
+		nsvg__addPoint(p, x, y);
+	}
+}
+
+static void nsvg__lineTo(NSVGparser* p, float x, float y)
+{
+	float px,py, dx,dy;
+	if (p->npts > 0) {
+		px = p->pts[(p->npts-1)*2+0];
+		py = p->pts[(p->npts-1)*2+1];
+		dx = x - px;
+		dy = y - py;
+		nsvg__addPoint(p, px + dx/3.0f, py + dy/3.0f);
+		nsvg__addPoint(p, x - dx/3.0f, y - dy/3.0f);
+		nsvg__addPoint(p, x, y);
+	}
+}
+
+static void nsvg__cubicBezTo(NSVGparser* p, float cpx1, float cpy1, float cpx2, float cpy2, float x, float y)
+{
+	if (p->npts > 0) {
+		nsvg__addPoint(p, cpx1, cpy1);
+		nsvg__addPoint(p, cpx2, cpy2);
+		nsvg__addPoint(p, x, y);
+	}
+}
+
+static NSVGattrib* nsvg__getAttr(NSVGparser* p)
+{
+	return &p->attr[p->attrHead];
+}
+
+static void nsvg__pushAttr(NSVGparser* p)
+{
+	if (p->attrHead < NSVG_MAX_ATTR-1) {
+		p->attrHead++;
+		memcpy(&p->attr[p->attrHead], &p->attr[p->attrHead-1], sizeof(NSVGattrib));
+	}
+}
+
+static void nsvg__popAttr(NSVGparser* p)
+{
+	if (p->attrHead > 0)
+		p->attrHead--;
+}
+
+static float nsvg__actualOrigX(NSVGparser* p)
+{
+	return p->viewMinx;
+}
+
+static float nsvg__actualOrigY(NSVGparser* p)
+{
+	return p->viewMiny;
+}
+
+static float nsvg__actualWidth(NSVGparser* p)
+{
+	return p->viewWidth;
+}
+
+static float nsvg__actualHeight(NSVGparser* p)
+{
+	return p->viewHeight;
+}
+
+static float nsvg__actualLength(NSVGparser* p)
+{
+	float w = nsvg__actualWidth(p), h = nsvg__actualHeight(p);
+	return sqrtf(w*w + h*h) / sqrtf(2.0f);
+}
+
+static float nsvg__convertToPixels(NSVGparser* p, NSVGcoordinate c, float orig, float length)
+{
+	NSVGattrib* attr = nsvg__getAttr(p);
+	switch (c.units) {
+		case NSVG_UNITS_USER:		return c.value;
+		case NSVG_UNITS_PX:			return c.value;
+		case NSVG_UNITS_PT:			return c.value / 72.0f * p->dpi;
+		case NSVG_UNITS_PC:			return c.value / 6.0f * p->dpi;
+		case NSVG_UNITS_MM:			return c.value / 25.4f * p->dpi;
+		case NSVG_UNITS_CM:			return c.value / 2.54f * p->dpi;
+		case NSVG_UNITS_IN:			return c.value * p->dpi;
+		case NSVG_UNITS_EM:			return c.value * attr->fontSize;
+		case NSVG_UNITS_EX:			return c.value * attr->fontSize * 0.52f; // x-height of Helvetica.
+		case NSVG_UNITS_PERCENT:	return orig + c.value / 100.0f * length;
+		default:					return c.value;
+	}
+	return c.value;
+}
+
+static NSVGgradientData* nsvg__findGradientData(NSVGparser* p, const char* id)
+{
+	NSVGgradientData* grad = p->gradients;
+	if (id == NULL || *id == '\0')
+		return NULL;
+	while (grad != NULL) {
+		if (strcmp(grad->id, id) == 0)
+			return grad;
+		grad = grad->next;
+	}
+	return NULL;
+}
+
+static NSVGgradient* nsvg__createGradient(NSVGparser* p, const char* id, const float* localBounds, float *xform, signed char* paintType)
+{
+	NSVGgradientData* data = NULL;
+	NSVGgradientData* ref = NULL;
+	NSVGgradientStop* stops = NULL;
+	NSVGgradient* grad;
+	float ox, oy, sw, sh, sl;
+	int nstops = 0;
+	int refIter;
+
+	data = nsvg__findGradientData(p, id);
+	if (data == NULL) return NULL;
+
+	// TODO: use ref to fill in all unset values too.
+	ref = data;
+	refIter = 0;
+	while (ref != NULL) {
+		NSVGgradientData* nextRef = NULL;
+		if (stops == NULL && ref->stops != NULL) {
+			stops = ref->stops;
+			nstops = ref->nstops;
+			break;
+		}
+		nextRef = nsvg__findGradientData(p, ref->ref);
+		if (nextRef == ref) break; // prevent infite loops on malformed data
+		ref = nextRef;
+		refIter++;
+		if (refIter > 32) break; // prevent infite loops on malformed data
+	}
+	if (stops == NULL) return NULL;
+
+	grad = (NSVGgradient*)malloc(sizeof(NSVGgradient) + sizeof(NSVGgradientStop)*(nstops-1));
+	if (grad == NULL) return NULL;
+
+	// The shape width and height.
+	if (data->units == NSVG_OBJECT_SPACE) {
+		ox = localBounds[0];
+		oy = localBounds[1];
+		sw = localBounds[2] - localBounds[0];
+		sh = localBounds[3] - localBounds[1];
+	} else {
+		ox = nsvg__actualOrigX(p);
+		oy = nsvg__actualOrigY(p);
+		sw = nsvg__actualWidth(p);
+		sh = nsvg__actualHeight(p);
+	}
+	sl = sqrtf(sw*sw + sh*sh) / sqrtf(2.0f);
+
+	if (data->type == NSVG_PAINT_LINEAR_GRADIENT) {
+		float x1, y1, x2, y2, dx, dy;
+		x1 = nsvg__convertToPixels(p, data->linear.x1, ox, sw);
+		y1 = nsvg__convertToPixels(p, data->linear.y1, oy, sh);
+		x2 = nsvg__convertToPixels(p, data->linear.x2, ox, sw);
+		y2 = nsvg__convertToPixels(p, data->linear.y2, oy, sh);
+		// Calculate transform aligned to the line
+		dx = x2 - x1;
+		dy = y2 - y1;
+		grad->xform[0] = dy; grad->xform[1] = -dx;
+		grad->xform[2] = dx; grad->xform[3] = dy;
+		grad->xform[4] = x1; grad->xform[5] = y1;
+	} else {
+		float cx, cy, fx, fy, r;
+		cx = nsvg__convertToPixels(p, data->radial.cx, ox, sw);
+		cy = nsvg__convertToPixels(p, data->radial.cy, oy, sh);
+		fx = nsvg__convertToPixels(p, data->radial.fx, ox, sw);
+		fy = nsvg__convertToPixels(p, data->radial.fy, oy, sh);
+		r = nsvg__convertToPixels(p, data->radial.r, 0, sl);
+		// Calculate transform aligned to the circle
+		grad->xform[0] = r; grad->xform[1] = 0;
+		grad->xform[2] = 0; grad->xform[3] = r;
+		grad->xform[4] = cx; grad->xform[5] = cy;
+		grad->fx = fx / r;
+		grad->fy = fy / r;
+	}
+
+	nsvg__xformMultiply(grad->xform, data->xform);
+	nsvg__xformMultiply(grad->xform, xform);
+
+	grad->spread = data->spread;
+	memcpy(grad->stops, stops, nstops*sizeof(NSVGgradientStop));
+	grad->nstops = nstops;
+
+	*paintType = data->type;
+
+	return grad;
+}
+
+static float nsvg__getAverageScale(float* t)
+{
+	float sx = sqrtf(t[0]*t[0] + t[2]*t[2]);
+	float sy = sqrtf(t[1]*t[1] + t[3]*t[3]);
+	return (sx + sy) * 0.5f;
+}
+
+static void nsvg__getLocalBounds(float* bounds, NSVGshape *shape, float* xform)
+{
+	NSVGpath* path;
+	float curve[4*2], curveBounds[4];
+	int i, first = 1;
+	for (path = shape->paths; path != NULL; path = path->next) {
+		nsvg__xformPoint(&curve[0], &curve[1], path->pts[0], path->pts[1], xform);
+		for (i = 0; i < path->npts-1; i += 3) {
+			nsvg__xformPoint(&curve[2], &curve[3], path->pts[(i+1)*2], path->pts[(i+1)*2+1], xform);
+			nsvg__xformPoint(&curve[4], &curve[5], path->pts[(i+2)*2], path->pts[(i+2)*2+1], xform);
+			nsvg__xformPoint(&curve[6], &curve[7], path->pts[(i+3)*2], path->pts[(i+3)*2+1], xform);
+			nsvg__curveBounds(curveBounds, curve);
+			if (first) {
+				bounds[0] = curveBounds[0];
+				bounds[1] = curveBounds[1];
+				bounds[2] = curveBounds[2];
+				bounds[3] = curveBounds[3];
+				first = 0;
+			} else {
+				bounds[0] = nsvg__minf(bounds[0], curveBounds[0]);
+				bounds[1] = nsvg__minf(bounds[1], curveBounds[1]);
+				bounds[2] = nsvg__maxf(bounds[2], curveBounds[2]);
+				bounds[3] = nsvg__maxf(bounds[3], curveBounds[3]);
+			}
+			curve[0] = curve[6];
+			curve[1] = curve[7];
+		}
+	}
+}
+
+static void nsvg__addShape(NSVGparser* p)
+{
+	NSVGattrib* attr = nsvg__getAttr(p);
+	float scale = 1.0f;
+	NSVGshape* shape;
+	NSVGpath* path;
+	int i;
+
+	if (p->plist == NULL)
+		return;
+
+	shape = (NSVGshape*)malloc(sizeof(NSVGshape));
+	if (shape == NULL) goto error;
+	memset(shape, 0, sizeof(NSVGshape));
+
+	memcpy(shape->id, attr->id, sizeof shape->id);
+	memcpy(shape->fillGradient, attr->fillGradient, sizeof shape->fillGradient);
+	memcpy(shape->strokeGradient, attr->strokeGradient, sizeof shape->strokeGradient);
+	memcpy(shape->xform, attr->xform, sizeof shape->xform);
+	scale = nsvg__getAverageScale(attr->xform);
+	shape->strokeWidth = attr->strokeWidth * scale;
+	shape->strokeDashOffset = attr->strokeDashOffset * scale;
+	shape->strokeDashCount = (char)attr->strokeDashCount;
+	for (i = 0; i < attr->strokeDashCount; i++)
+		shape->strokeDashArray[i] = attr->strokeDashArray[i] * scale;
+	shape->strokeLineJoin = attr->strokeLineJoin;
+	shape->strokeLineCap = attr->strokeLineCap;
+	shape->miterLimit = attr->miterLimit;
+	shape->fillRule = attr->fillRule;
+	shape->opacity = attr->opacity;
+
+	shape->paths = p->plist;
+	p->plist = NULL;
+
+	// Calculate shape bounds
+	shape->bounds[0] = shape->paths->bounds[0];
+	shape->bounds[1] = shape->paths->bounds[1];
+	shape->bounds[2] = shape->paths->bounds[2];
+	shape->bounds[3] = shape->paths->bounds[3];
+	for (path = shape->paths->next; path != NULL; path = path->next) {
+		shape->bounds[0] = nsvg__minf(shape->bounds[0], path->bounds[0]);
+		shape->bounds[1] = nsvg__minf(shape->bounds[1], path->bounds[1]);
+		shape->bounds[2] = nsvg__maxf(shape->bounds[2], path->bounds[2]);
+		shape->bounds[3] = nsvg__maxf(shape->bounds[3], path->bounds[3]);
+	}
+
+	// Set fill
+	if (attr->hasFill == 0) {
+		shape->fill.type = NSVG_PAINT_NONE;
+	} else if (attr->hasFill == 1) {
+		shape->fill.type = NSVG_PAINT_COLOR;
+		shape->fill.color = attr->fillColor;
+		shape->fill.color |= (unsigned int)(attr->fillOpacity*255) << 24;
+	} else if (attr->hasFill == 2) {
+		shape->fill.type = NSVG_PAINT_UNDEF;
+	}
+
+	// Set stroke
+	if (attr->hasStroke == 0) {
+		shape->stroke.type = NSVG_PAINT_NONE;
+	} else if (attr->hasStroke == 1) {
+		shape->stroke.type = NSVG_PAINT_COLOR;
+		shape->stroke.color = attr->strokeColor;
+		shape->stroke.color |= (unsigned int)(attr->strokeOpacity*255) << 24;
+	} else if (attr->hasStroke == 2) {
+		shape->stroke.type = NSVG_PAINT_UNDEF;
+	}
+
+	// Set flags
+	shape->flags = (attr->visible ? NSVG_FLAGS_VISIBLE : 0x00);
+
+	// Add to tail
+	if (p->image->shapes == NULL)
+		p->image->shapes = shape;
+	else
+		p->shapesTail->next = shape;
+	p->shapesTail = shape;
+
+	return;
+
+error:
+	if (shape) free(shape);
+}
+
+static void nsvg__addPath(NSVGparser* p, char closed)
+{
+	NSVGattrib* attr = nsvg__getAttr(p);
+	NSVGpath* path = NULL;
+	float bounds[4];
+	float* curve;
+	int i;
+
+	if (p->npts < 4)
+		return;
+
+	if (closed)
+		nsvg__lineTo(p, p->pts[0], p->pts[1]);
+
+	// Expect 1 + N*3 points (N = number of cubic bezier segments).
+	if ((p->npts % 3) != 1)
+		return;
+
+	path = (NSVGpath*)malloc(sizeof(NSVGpath));
+	if (path == NULL) goto error;
+	memset(path, 0, sizeof(NSVGpath));
+
+	path->pts = (float*)malloc(p->npts*2*sizeof(float));
+	if (path->pts == NULL) goto error;
+	path->closed = closed;
+	path->npts = p->npts;
+
+	// Transform path.
+	for (i = 0; i < p->npts; ++i)
+		nsvg__xformPoint(&path->pts[i*2], &path->pts[i*2+1], p->pts[i*2], p->pts[i*2+1], attr->xform);
+
+	// Find bounds
+	for (i = 0; i < path->npts-1; i += 3) {
+		curve = &path->pts[i*2];
+		nsvg__curveBounds(bounds, curve);
+		if (i == 0) {
+			path->bounds[0] = bounds[0];
+			path->bounds[1] = bounds[1];
+			path->bounds[2] = bounds[2];
+			path->bounds[3] = bounds[3];
+		} else {
+			path->bounds[0] = nsvg__minf(path->bounds[0], bounds[0]);
+			path->bounds[1] = nsvg__minf(path->bounds[1], bounds[1]);
+			path->bounds[2] = nsvg__maxf(path->bounds[2], bounds[2]);
+			path->bounds[3] = nsvg__maxf(path->bounds[3], bounds[3]);
+		}
+	}
+
+	path->next = p->plist;
+	p->plist = path;
+
+	return;
+
+error:
+	if (path != NULL) {
+		if (path->pts != NULL) free(path->pts);
+		free(path);
+	}
+}
+
+// We roll our own string to float because the std library one uses locale and messes things up.
+static double nsvg__atof(const char* s)
+{
+	char* cur = (char*)s;
+	char* end = NULL;
+	double res = 0.0, sign = 1.0;
+	long long intPart = 0, fracPart = 0;
+	char hasIntPart = 0, hasFracPart = 0;
+
+	// Parse optional sign
+	if (*cur == '+') {
+		cur++;
+	} else if (*cur == '-') {
+		sign = -1;
+		cur++;
+	}
+
+	// Parse integer part
+	if (nsvg__isdigit(*cur)) {
+		// Parse digit sequence
+		intPart = strtoll(cur, &end, 10);
+		if (cur != end) {
+			res = (double)intPart;
+			hasIntPart = 1;
+			cur = end;
+		}
+	}
+
+	// Parse fractional part.
+	if (*cur == '.') {
+		cur++; // Skip '.'
+		if (nsvg__isdigit(*cur)) {
+			// Parse digit sequence
+			fracPart = strtoll(cur, &end, 10);
+			if (cur != end) {
+				res += (double)fracPart / pow(10.0, (double)(end - cur));
+				hasFracPart = 1;
+				cur = end;
+			}
+		}
+	}
+
+	// A valid number should have integer or fractional part.
+	if (!hasIntPart && !hasFracPart)
+		return 0.0;
+
+	// Parse optional exponent
+	if (*cur == 'e' || *cur == 'E') {
+		long expPart = 0;
+		cur++; // skip 'E'
+		expPart = strtol(cur, &end, 10); // Parse digit sequence with sign
+		if (cur != end) {
+			res *= pow(10.0, (double)expPart);
+		}
+	}
+
+	return res * sign;
+}
+
+
+static const char* nsvg__parseNumber(const char* s, char* it, const int size)
+{
+	const int last = size-1;
+	int i = 0;
+
+	// sign
+	if (*s == '-' || *s == '+') {
+		if (i < last) it[i++] = *s;
+		s++;
+	}
+	// integer part
+	while (*s && nsvg__isdigit(*s)) {
+		if (i < last) it[i++] = *s;
+		s++;
+	}
+	if (*s == '.') {
+		// decimal point
+		if (i < last) it[i++] = *s;
+		s++;
+		// fraction part
+		while (*s && nsvg__isdigit(*s)) {
+			if (i < last) it[i++] = *s;
+			s++;
+		}
+	}
+	// exponent
+	if ((*s == 'e' || *s == 'E') && (s[1] != 'm' && s[1] != 'x')) {
+		if (i < last) it[i++] = *s;
+		s++;
+		if (*s == '-' || *s == '+') {
+			if (i < last) it[i++] = *s;
+			s++;
+		}
+		while (*s && nsvg__isdigit(*s)) {
+			if (i < last) it[i++] = *s;
+			s++;
+		}
+	}
+	it[i] = '\0';
+
+	return s;
+}
+
+static const char* nsvg__getNextPathItemWhenArcFlag(const char* s, char* it)
+{
+	it[0] = '\0';
+	while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
+	if (!*s) return s;
+	if (*s == '0' || *s == '1') {
+		it[0] = *s++;
+		it[1] = '\0';
+		return s;
+	}
+	return s;
+}
+
+static const char* nsvg__getNextPathItem(const char* s, char* it)
+{
+	it[0] = '\0';
+	// Skip white spaces and commas
+	while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
+	if (!*s) return s;
+	if (*s == '-' || *s == '+' || *s == '.' || nsvg__isdigit(*s)) {
+		s = nsvg__parseNumber(s, it, 64);
+	} else {
+		// Parse command
+		it[0] = *s++;
+		it[1] = '\0';
+		return s;
+	}
+
+	return s;
+}
+
+static unsigned int nsvg__parseColorHex(const char* str)
+{
+	unsigned int r=0, g=0, b=0;
+	if (sscanf(str, "#%2x%2x%2x", &r, &g, &b) == 3 )		// 2 digit hex
+		return NSVG_RGB(r, g, b);
+	if (sscanf(str, "#%1x%1x%1x", &r, &g, &b) == 3 )		// 1 digit hex, e.g. #abc -> 0xccbbaa
+		return NSVG_RGB(r*17, g*17, b*17);			// same effect as (r<<4|r), (g<<4|g), ..
+	return NSVG_RGB(128, 128, 128);
+}
+
+// Parse rgb color. The pointer 'str' must point at "rgb(" (4+ characters).
+// This function returns gray (rgb(128, 128, 128) == '#808080') on parse errors
+// for backwards compatibility. Note: other image viewers return black instead.
+
+static unsigned int nsvg__parseColorRGB(const char* str)
+{
+	int i;
+	unsigned int rgbi[3];
+	float rgbf[3];
+	// try decimal integers first
+	if (sscanf(str, "rgb(%u, %u, %u)", &rgbi[0], &rgbi[1], &rgbi[2]) != 3) {
+		// integers failed, try percent values (float, locale independent)
+		const char delimiter[3] = {',', ',', ')'};
+		str += 4; // skip "rgb("
+		for (i = 0; i < 3; i++) {
+			while (*str && (nsvg__isspace(*str))) str++; 	// skip leading spaces
+			if (*str == '+') str++;				// skip '+' (don't allow '-')
+			if (!*str) break;
+			rgbf[i] = nsvg__atof(str);
+
+			// Note 1: it would be great if nsvg__atof() returned how many
+			// bytes it consumed but it doesn't. We need to skip the number,
+			// the '%' character, spaces, and the delimiter ',' or ')'.
+
+			// Note 2: The following code does not allow values like "33.%",
+			// i.e. a decimal point w/o fractional part, but this is consistent
+			// with other image viewers, e.g. firefox, chrome, eog, gimp.
+
+			while (*str && nsvg__isdigit(*str)) str++;		// skip integer part
+			if (*str == '.') {
+				str++;
+				if (!nsvg__isdigit(*str)) break;		// error: no digit after '.'
+				while (*str && nsvg__isdigit(*str)) str++;	// skip fractional part
+			}
+			if (*str == '%') str++; else break;
+			while (*str && nsvg__isspace(*str)) str++;
+			if (*str == delimiter[i]) str++;
+			else break;
+		}
+		if (i == 3) {
+			rgbi[0] = roundf(rgbf[0] * 2.55f);
+			rgbi[1] = roundf(rgbf[1] * 2.55f);
+			rgbi[2] = roundf(rgbf[2] * 2.55f);
+		} else {
+			rgbi[0] = rgbi[1] = rgbi[2] = 128;
+		}
+	}
+	// clip values as the CSS spec requires
+	for (i = 0; i < 3; i++) {
+		if (rgbi[i] > 255) rgbi[i] = 255;
+	}
+	return NSVG_RGB(rgbi[0], rgbi[1], rgbi[2]);
+}
+
+typedef struct NSVGNamedColor {
+	const char* name;
+	unsigned int color;
+} NSVGNamedColor;
+
+NSVGNamedColor nsvg__colors[] = {
+
+	{ "red", NSVG_RGB(255, 0, 0) },
+	{ "green", NSVG_RGB( 0, 128, 0) },
+	{ "blue", NSVG_RGB( 0, 0, 255) },
+	{ "yellow", NSVG_RGB(255, 255, 0) },
+	{ "cyan", NSVG_RGB( 0, 255, 255) },
+	{ "magenta", NSVG_RGB(255, 0, 255) },
+	{ "black", NSVG_RGB( 0, 0, 0) },
+	{ "grey", NSVG_RGB(128, 128, 128) },
+	{ "gray", NSVG_RGB(128, 128, 128) },
+	{ "white", NSVG_RGB(255, 255, 255) },
+
+#ifdef NANOSVG_ALL_COLOR_KEYWORDS
+	{ "aliceblue", NSVG_RGB(240, 248, 255) },
+	{ "antiquewhite", NSVG_RGB(250, 235, 215) },
+	{ "aqua", NSVG_RGB( 0, 255, 255) },
+	{ "aquamarine", NSVG_RGB(127, 255, 212) },
+	{ "azure", NSVG_RGB(240, 255, 255) },
+	{ "beige", NSVG_RGB(245, 245, 220) },
+	{ "bisque", NSVG_RGB(255, 228, 196) },
+	{ "blanchedalmond", NSVG_RGB(255, 235, 205) },
+	{ "blueviolet", NSVG_RGB(138, 43, 226) },
+	{ "brown", NSVG_RGB(165, 42, 42) },
+	{ "burlywood", NSVG_RGB(222, 184, 135) },
+	{ "cadetblue", NSVG_RGB( 95, 158, 160) },
+	{ "chartreuse", NSVG_RGB(127, 255, 0) },
+	{ "chocolate", NSVG_RGB(210, 105, 30) },
+	{ "coral", NSVG_RGB(255, 127, 80) },
+	{ "cornflowerblue", NSVG_RGB(100, 149, 237) },
+	{ "cornsilk", NSVG_RGB(255, 248, 220) },
+	{ "crimson", NSVG_RGB(220, 20, 60) },
+	{ "darkblue", NSVG_RGB( 0, 0, 139) },
+	{ "darkcyan", NSVG_RGB( 0, 139, 139) },
+	{ "darkgoldenrod", NSVG_RGB(184, 134, 11) },
+	{ "darkgray", NSVG_RGB(169, 169, 169) },
+	{ "darkgreen", NSVG_RGB( 0, 100, 0) },
+	{ "darkgrey", NSVG_RGB(169, 169, 169) },
+	{ "darkkhaki", NSVG_RGB(189, 183, 107) },
+	{ "darkmagenta", NSVG_RGB(139, 0, 139) },
+	{ "darkolivegreen", NSVG_RGB( 85, 107, 47) },
+	{ "darkorange", NSVG_RGB(255, 140, 0) },
+	{ "darkorchid", NSVG_RGB(153, 50, 204) },
+	{ "darkred", NSVG_RGB(139, 0, 0) },
+	{ "darksalmon", NSVG_RGB(233, 150, 122) },
+	{ "darkseagreen", NSVG_RGB(143, 188, 143) },
+	{ "darkslateblue", NSVG_RGB( 72, 61, 139) },
+	{ "darkslategray", NSVG_RGB( 47, 79, 79) },
+	{ "darkslategrey", NSVG_RGB( 47, 79, 79) },
+	{ "darkturquoise", NSVG_RGB( 0, 206, 209) },
+	{ "darkviolet", NSVG_RGB(148, 0, 211) },
+	{ "deeppink", NSVG_RGB(255, 20, 147) },
+	{ "deepskyblue", NSVG_RGB( 0, 191, 255) },
+	{ "dimgray", NSVG_RGB(105, 105, 105) },
+	{ "dimgrey", NSVG_RGB(105, 105, 105) },
+	{ "dodgerblue", NSVG_RGB( 30, 144, 255) },
+	{ "firebrick", NSVG_RGB(178, 34, 34) },
+	{ "floralwhite", NSVG_RGB(255, 250, 240) },
+	{ "forestgreen", NSVG_RGB( 34, 139, 34) },
+	{ "fuchsia", NSVG_RGB(255, 0, 255) },
+	{ "gainsboro", NSVG_RGB(220, 220, 220) },
+	{ "ghostwhite", NSVG_RGB(248, 248, 255) },
+	{ "gold", NSVG_RGB(255, 215, 0) },
+	{ "goldenrod", NSVG_RGB(218, 165, 32) },
+	{ "greenyellow", NSVG_RGB(173, 255, 47) },
+	{ "honeydew", NSVG_RGB(240, 255, 240) },
+	{ "hotpink", NSVG_RGB(255, 105, 180) },
+	{ "indianred", NSVG_RGB(205, 92, 92) },
+	{ "indigo", NSVG_RGB( 75, 0, 130) },
+	{ "ivory", NSVG_RGB(255, 255, 240) },
+	{ "khaki", NSVG_RGB(240, 230, 140) },
+	{ "lavender", NSVG_RGB(230, 230, 250) },
+	{ "lavenderblush", NSVG_RGB(255, 240, 245) },
+	{ "lawngreen", NSVG_RGB(124, 252, 0) },
+	{ "lemonchiffon", NSVG_RGB(255, 250, 205) },
+	{ "lightblue", NSVG_RGB(173, 216, 230) },
+	{ "lightcoral", NSVG_RGB(240, 128, 128) },
+	{ "lightcyan", NSVG_RGB(224, 255, 255) },
+	{ "lightgoldenrodyellow", NSVG_RGB(250, 250, 210) },
+	{ "lightgray", NSVG_RGB(211, 211, 211) },
+	{ "lightgreen", NSVG_RGB(144, 238, 144) },
+	{ "lightgrey", NSVG_RGB(211, 211, 211) },
+	{ "lightpink", NSVG_RGB(255, 182, 193) },
+	{ "lightsalmon", NSVG_RGB(255, 160, 122) },
+	{ "lightseagreen", NSVG_RGB( 32, 178, 170) },
+	{ "lightskyblue", NSVG_RGB(135, 206, 250) },
+	{ "lightslategray", NSVG_RGB(119, 136, 153) },
+	{ "lightslategrey", NSVG_RGB(119, 136, 153) },
+	{ "lightsteelblue", NSVG_RGB(176, 196, 222) },
+	{ "lightyellow", NSVG_RGB(255, 255, 224) },
+	{ "lime", NSVG_RGB( 0, 255, 0) },
+	{ "limegreen", NSVG_RGB( 50, 205, 50) },
+	{ "linen", NSVG_RGB(250, 240, 230) },
+	{ "maroon", NSVG_RGB(128, 0, 0) },
+	{ "mediumaquamarine", NSVG_RGB(102, 205, 170) },
+	{ "mediumblue", NSVG_RGB( 0, 0, 205) },
+	{ "mediumorchid", NSVG_RGB(186, 85, 211) },
+	{ "mediumpurple", NSVG_RGB(147, 112, 219) },
+	{ "mediumseagreen", NSVG_RGB( 60, 179, 113) },
+	{ "mediumslateblue", NSVG_RGB(123, 104, 238) },
+	{ "mediumspringgreen", NSVG_RGB( 0, 250, 154) },
+	{ "mediumturquoise", NSVG_RGB( 72, 209, 204) },
+	{ "mediumvioletred", NSVG_RGB(199, 21, 133) },
+	{ "midnightblue", NSVG_RGB( 25, 25, 112) },
+	{ "mintcream", NSVG_RGB(245, 255, 250) },
+	{ "mistyrose", NSVG_RGB(255, 228, 225) },
+	{ "moccasin", NSVG_RGB(255, 228, 181) },
+	{ "navajowhite", NSVG_RGB(255, 222, 173) },
+	{ "navy", NSVG_RGB( 0, 0, 128) },
+	{ "oldlace", NSVG_RGB(253, 245, 230) },
+	{ "olive", NSVG_RGB(128, 128, 0) },
+	{ "olivedrab", NSVG_RGB(107, 142, 35) },
+	{ "orange", NSVG_RGB(255, 165, 0) },
+	{ "orangered", NSVG_RGB(255, 69, 0) },
+	{ "orchid", NSVG_RGB(218, 112, 214) },
+	{ "palegoldenrod", NSVG_RGB(238, 232, 170) },
+	{ "palegreen", NSVG_RGB(152, 251, 152) },
+	{ "paleturquoise", NSVG_RGB(175, 238, 238) },
+	{ "palevioletred", NSVG_RGB(219, 112, 147) },
+	{ "papayawhip", NSVG_RGB(255, 239, 213) },
+	{ "peachpuff", NSVG_RGB(255, 218, 185) },
+	{ "peru", NSVG_RGB(205, 133, 63) },
+	{ "pink", NSVG_RGB(255, 192, 203) },
+	{ "plum", NSVG_RGB(221, 160, 221) },
+	{ "powderblue", NSVG_RGB(176, 224, 230) },
+	{ "purple", NSVG_RGB(128, 0, 128) },
+	{ "rosybrown", NSVG_RGB(188, 143, 143) },
+	{ "royalblue", NSVG_RGB( 65, 105, 225) },
+	{ "saddlebrown", NSVG_RGB(139, 69, 19) },
+	{ "salmon", NSVG_RGB(250, 128, 114) },
+	{ "sandybrown", NSVG_RGB(244, 164, 96) },
+	{ "seagreen", NSVG_RGB( 46, 139, 87) },
+	{ "seashell", NSVG_RGB(255, 245, 238) },
+	{ "sienna", NSVG_RGB(160, 82, 45) },
+	{ "silver", NSVG_RGB(192, 192, 192) },
+	{ "skyblue", NSVG_RGB(135, 206, 235) },
+	{ "slateblue", NSVG_RGB(106, 90, 205) },
+	{ "slategray", NSVG_RGB(112, 128, 144) },
+	{ "slategrey", NSVG_RGB(112, 128, 144) },
+	{ "snow", NSVG_RGB(255, 250, 250) },
+	{ "springgreen", NSVG_RGB( 0, 255, 127) },
+	{ "steelblue", NSVG_RGB( 70, 130, 180) },
+	{ "tan", NSVG_RGB(210, 180, 140) },
+	{ "teal", NSVG_RGB( 0, 128, 128) },
+	{ "thistle", NSVG_RGB(216, 191, 216) },
+	{ "tomato", NSVG_RGB(255, 99, 71) },
+	{ "turquoise", NSVG_RGB( 64, 224, 208) },
+	{ "violet", NSVG_RGB(238, 130, 238) },
+	{ "wheat", NSVG_RGB(245, 222, 179) },
+	{ "whitesmoke", NSVG_RGB(245, 245, 245) },
+	{ "yellowgreen", NSVG_RGB(154, 205, 50) },
+#endif
+};
+
+static unsigned int nsvg__parseColorName(const char* str)
+{
+	int i, ncolors = sizeof(nsvg__colors) / sizeof(NSVGNamedColor);
+
+	for (i = 0; i < ncolors; i++) {
+		if (strcmp(nsvg__colors[i].name, str) == 0) {
+			return nsvg__colors[i].color;
+		}
+	}
+
+	return NSVG_RGB(128, 128, 128);
+}
+
+static unsigned int nsvg__parseColor(const char* str)
+{
+	size_t len = 0;
+	while(*str == ' ') ++str;
+	len = strlen(str);
+	if (len >= 1 && *str == '#')
+		return nsvg__parseColorHex(str);
+	else if (len >= 4 && str[0] == 'r' && str[1] == 'g' && str[2] == 'b' && str[3] == '(')
+		return nsvg__parseColorRGB(str);
+	return nsvg__parseColorName(str);
+}
+
+static float nsvg__parseOpacity(const char* str)
+{
+	float val = nsvg__atof(str);
+	if (val < 0.0f) val = 0.0f;
+	if (val > 1.0f) val = 1.0f;
+	return val;
+}
+
+static float nsvg__parseMiterLimit(const char* str)
+{
+	float val = nsvg__atof(str);
+	if (val < 0.0f) val = 0.0f;
+	return val;
+}
+
+static int nsvg__parseUnits(const char* units)
+{
+	if (units[0] == 'p' && units[1] == 'x')
+		return NSVG_UNITS_PX;
+	else if (units[0] == 'p' && units[1] == 't')
+		return NSVG_UNITS_PT;
+	else if (units[0] == 'p' && units[1] == 'c')
+		return NSVG_UNITS_PC;
+	else if (units[0] == 'm' && units[1] == 'm')
+		return NSVG_UNITS_MM;
+	else if (units[0] == 'c' && units[1] == 'm')
+		return NSVG_UNITS_CM;
+	else if (units[0] == 'i' && units[1] == 'n')
+		return NSVG_UNITS_IN;
+	else if (units[0] == '%')
+		return NSVG_UNITS_PERCENT;
+	else if (units[0] == 'e' && units[1] == 'm')
+		return NSVG_UNITS_EM;
+	else if (units[0] == 'e' && units[1] == 'x')
+		return NSVG_UNITS_EX;
+	return NSVG_UNITS_USER;
+}
+
+static int nsvg__isCoordinate(const char* s)
+{
+	// optional sign
+	if (*s == '-' || *s == '+')
+		s++;
+	// must have at least one digit, or start by a dot
+	return (nsvg__isdigit(*s) || *s == '.');
+}
+
+static NSVGcoordinate nsvg__parseCoordinateRaw(const char* str)
+{
+	NSVGcoordinate coord = {0, NSVG_UNITS_USER};
+	char buf[64];
+	coord.units = nsvg__parseUnits(nsvg__parseNumber(str, buf, 64));
+	coord.value = nsvg__atof(buf);
+	return coord;
+}
+
+static NSVGcoordinate nsvg__coord(float v, int units)
+{
+	NSVGcoordinate coord = {v, units};
+	return coord;
+}
+
+static float nsvg__parseCoordinate(NSVGparser* p, const char* str, float orig, float length)
+{
+	NSVGcoordinate coord = nsvg__parseCoordinateRaw(str);
+	return nsvg__convertToPixels(p, coord, orig, length);
+}
+
+static int nsvg__parseTransformArgs(const char** str, float* args, int maxNa)
+{
+	const char* end;
+	const char* ptr = *str;
+	char it[64];
+	int na;
+
+	while (*ptr && *ptr != '(') ++ptr;
+	if (*ptr == 0) {
+		(*str)++;
+		return 0;
+	}
+	end = ptr;
+	while (*end && *end != ')') ++end;
+	if (*end == 0) {
+		(*str)++;
+		return 0;
+	}
+
+	na = 0;
+	while (ptr < end) {
+		if (*ptr == '-' || *ptr == '+' || *ptr == '.' || nsvg__isdigit(*ptr)) {
+			if (na >= maxNa) return 0;
+			ptr = nsvg__parseNumber(ptr, it, 64);
+			args[na++] = (float)nsvg__atof(it);
+		} else {
+			++ptr;
+		}
+	}
+	*str = end;
+	return na;
+}
+
+
+static int nsvg__parseMatrix(float* xform, const char** str)
+{
+	float t[6];
+	int na;
+
+	na = nsvg__parseTransformArgs(str, t, 6);
+	if (na != 6) return 0;
+	memcpy(xform, t, sizeof(float)*6);
+	return 1;
+}
+
+static int nsvg__parseTranslate(float* xform, const char** str)
+{
+	float args[2];
+	float t[6];
+	int na;
+
+	na = nsvg__parseTransformArgs(str, args, 2);
+	if (na == 0) return 0;
+	if (na == 1) args[1] = 0.0;
+	nsvg__xformSetTranslation(t, args[0], args[1]);
+	memcpy(xform, t, sizeof(float)*6);
+	return 1;
+}
+
+static int nsvg__parseScale(float* xform, const char** str)
+{
+	float args[2];
+	int na;
+	float t[6];
+
+	na = nsvg__parseTransformArgs(str, args, 2);
+	if (na == 0) return 0;
+	if (na == 1) args[1] = args[0];
+	nsvg__xformSetScale(t, args[0], args[1]);
+	memcpy(xform, t, sizeof(float)*6);
+	return 1;
+}
+
+static int nsvg__parseSkewX(float* xform, const char** str)
+{
+	float args[1];
+	int na;
+	float t[6];
+
+	na = nsvg__parseTransformArgs(str, args, 1);
+	if (na == 0) return 0;
+	nsvg__xformSetSkewX(t, args[0]/180.0f*NSVG_PI);
+	memcpy(xform, t, sizeof(float)*6);
+	return 1;
+}
+
+static int nsvg__parseSkewY(float* xform, const char** str)
+{
+	float args[1];
+	int na;
+	float t[6];
+
+	na = nsvg__parseTransformArgs(str, args, 1);
+	if (na == 0) return 0;
+	nsvg__xformSetSkewY(t, args[0]/180.0f*NSVG_PI);
+	memcpy(xform, t, sizeof(float)*6);
+	return 1;
+}
+
+static int nsvg__parseRotate(float* xform, const char** str)
+{
+	float args[3];
+	int na;
+	float m[6];
+	float t[6];
+
+	na = nsvg__parseTransformArgs(str, args, 3);
+	if (na == 0) return 0;
+	if (na == 1)
+		args[1] = args[2] = 0.0f;
+	nsvg__xformIdentity(m);
+
+	if (na > 1) {
+		nsvg__xformSetTranslation(t, -args[1], -args[2]);
+		nsvg__xformMultiply(m, t);
+	}
+
+	nsvg__xformSetRotation(t, args[0]/180.0f*NSVG_PI);
+	nsvg__xformMultiply(m, t);
+
+	if (na > 1) {
+		nsvg__xformSetTranslation(t, args[1], args[2]);
+		nsvg__xformMultiply(m, t);
+	}
+
+	memcpy(xform, m, sizeof(float)*6);
+
+	return 1;
+}
+
+static void nsvg__parseTransform(float* xform, const char* str)
+{
+	float t[6];
+	int found;
+	nsvg__xformIdentity(xform);
+	while (*str)
+	{
+		if (strncmp(str, "matrix", 6) == 0)
+			found = nsvg__parseMatrix(t, &str);
+		else if (strncmp(str, "translate", 9) == 0)
+			found = nsvg__parseTranslate(t, &str);
+		else if (strncmp(str, "scale", 5) == 0)
+			found = nsvg__parseScale(t, &str);
+		else if (strncmp(str, "rotate", 6) == 0)
+			found = nsvg__parseRotate(t, &str);
+		else if (strncmp(str, "skewX", 5) == 0)
+			found = nsvg__parseSkewX(t, &str);
+		else if (strncmp(str, "skewY", 5) == 0)
+			found = nsvg__parseSkewY(t, &str);
+		else {
+			++str;
+			continue;
+		}
+
+		if (found)
+			nsvg__xformPremultiply(xform, t);
+	}
+}
+
+static void nsvg__parseUrl(char* id, const char* str)
+{
+	int i = 0;
+	str += 4; // "url(";
+	if (*str && *str == '#')
+		str++;
+	while (i < 63 && *str && *str != ')') {
+		id[i] = *str++;
+		i++;
+	}
+	id[i] = '\0';
+}
+
+static char nsvg__parseLineCap(const char* str)
+{
+	if (strcmp(str, "butt") == 0)
+		return NSVG_CAP_BUTT;
+	else if (strcmp(str, "round") == 0)
+		return NSVG_CAP_ROUND;
+	else if (strcmp(str, "square") == 0)
+		return NSVG_CAP_SQUARE;
+	// TODO: handle inherit.
+	return NSVG_CAP_BUTT;
+}
+
+static char nsvg__parseLineJoin(const char* str)
+{
+	if (strcmp(str, "miter") == 0)
+		return NSVG_JOIN_MITER;
+	else if (strcmp(str, "round") == 0)
+		return NSVG_JOIN_ROUND;
+	else if (strcmp(str, "bevel") == 0)
+		return NSVG_JOIN_BEVEL;
+	// TODO: handle inherit.
+	return NSVG_JOIN_MITER;
+}
+
+static char nsvg__parseFillRule(const char* str)
+{
+	if (strcmp(str, "nonzero") == 0)
+		return NSVG_FILLRULE_NONZERO;
+	else if (strcmp(str, "evenodd") == 0)
+		return NSVG_FILLRULE_EVENODD;
+	// TODO: handle inherit.
+	return NSVG_FILLRULE_NONZERO;
+}
+
+static const char* nsvg__getNextDashItem(const char* s, char* it)
+{
+	int n = 0;
+	it[0] = '\0';
+	// Skip white spaces and commas
+	while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
+	// Advance until whitespace, comma or end.
+	while (*s && (!nsvg__isspace(*s) && *s != ',')) {
+		if (n < 63)
+			it[n++] = *s;
+		s++;
+	}
+	it[n++] = '\0';
+	return s;
+}
+
+static int nsvg__parseStrokeDashArray(NSVGparser* p, const char* str, float* strokeDashArray)
+{
+	char item[64];
+	int count = 0, i;
+	float sum = 0.0f;
+
+	// Handle "none"
+	if (str[0] == 'n')
+		return 0;
+
+	// Parse dashes
+	while (*str) {
+		str = nsvg__getNextDashItem(str, item);
+		if (!*item) break;
+		if (count < NSVG_MAX_DASHES)
+			strokeDashArray[count++] = fabsf(nsvg__parseCoordinate(p, item, 0.0f, nsvg__actualLength(p)));
+	}
+
+	for (i = 0; i < count; i++)
+		sum += strokeDashArray[i];
+	if (sum <= 1e-6f)
+		count = 0;
+
+	return count;
+}
+
+static void nsvg__parseStyle(NSVGparser* p, const char* str);
+
+static int nsvg__parseAttr(NSVGparser* p, const char* name, const char* value)
+{
+	float xform[6];
+	NSVGattrib* attr = nsvg__getAttr(p);
+	if (!attr) return 0;
+
+	if (strcmp(name, "style") == 0) {
+		nsvg__parseStyle(p, value);
+	} else if (strcmp(name, "display") == 0) {
+		if (strcmp(value, "none") == 0)
+			attr->visible = 0;
+		// Don't reset ->visible on display:inline, one display:none hides the whole subtree
+
+	} else if (strcmp(name, "fill") == 0) {
+		if (strcmp(value, "none") == 0) {
+			attr->hasFill = 0;
+		} else if (strncmp(value, "url(", 4) == 0) {
+			attr->hasFill = 2;
+			nsvg__parseUrl(attr->fillGradient, value);
+		} else {
+			attr->hasFill = 1;
+			attr->fillColor = nsvg__parseColor(value);
+		}
+	} else if (strcmp(name, "opacity") == 0) {
+		attr->opacity = nsvg__parseOpacity(value);
+	} else if (strcmp(name, "fill-opacity") == 0) {
+		attr->fillOpacity = nsvg__parseOpacity(value);
+	} else if (strcmp(name, "stroke") == 0) {
+		if (strcmp(value, "none") == 0) {
+			attr->hasStroke = 0;
+		} else if (strncmp(value, "url(", 4) == 0) {
+			attr->hasStroke = 2;
+			nsvg__parseUrl(attr->strokeGradient, value);
+		} else {
+			attr->hasStroke = 1;
+			attr->strokeColor = nsvg__parseColor(value);
+		}
+	} else if (strcmp(name, "stroke-width") == 0) {
+		attr->strokeWidth = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
+	} else if (strcmp(name, "stroke-dasharray") == 0) {
+		attr->strokeDashCount = nsvg__parseStrokeDashArray(p, value, attr->strokeDashArray);
+	} else if (strcmp(name, "stroke-dashoffset") == 0) {
+		attr->strokeDashOffset = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
+	} else if (strcmp(name, "stroke-opacity") == 0) {
+		attr->strokeOpacity = nsvg__parseOpacity(value);
+	} else if (strcmp(name, "stroke-linecap") == 0) {
+		attr->strokeLineCap = nsvg__parseLineCap(value);
+	} else if (strcmp(name, "stroke-linejoin") == 0) {
+		attr->strokeLineJoin = nsvg__parseLineJoin(value);
+	} else if (strcmp(name, "stroke-miterlimit") == 0) {
+		attr->miterLimit = nsvg__parseMiterLimit(value);
+	} else if (strcmp(name, "fill-rule") == 0) {
+		attr->fillRule = nsvg__parseFillRule(value);
+	} else if (strcmp(name, "font-size") == 0) {
+		attr->fontSize = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
+	} else if (strcmp(name, "transform") == 0) {
+		nsvg__parseTransform(xform, value);
+		nsvg__xformPremultiply(attr->xform, xform);
+	} else if (strcmp(name, "stop-color") == 0) {
+		attr->stopColor = nsvg__parseColor(value);
+	} else if (strcmp(name, "stop-opacity") == 0) {
+		attr->stopOpacity = nsvg__parseOpacity(value);
+	} else if (strcmp(name, "offset") == 0) {
+		attr->stopOffset = nsvg__parseCoordinate(p, value, 0.0f, 1.0f);
+	} else if (strcmp(name, "id") == 0) {
+		strncpy(attr->id, value, 63);
+		attr->id[63] = '\0';
+	} else {
+		return 0;
+	}
+	return 1;
+}
+
+static int nsvg__parseNameValue(NSVGparser* p, const char* start, const char* end)
+{
+	const char* str;
+	const char* val;
+	char name[512];
+	char value[512];
+	int n;
+
+	str = start;
+	while (str < end && *str != ':') ++str;
+
+	val = str;
+
+	// Right Trim
+	while (str > start &&  (*str == ':' || nsvg__isspace(*str))) --str;
+	++str;
+
+	n = (int)(str - start);
+	if (n > 511) n = 511;
+	if (n) memcpy(name, start, n);
+	name[n] = 0;
+
+	while (val < end && (*val == ':' || nsvg__isspace(*val))) ++val;
+
+	n = (int)(end - val);
+	if (n > 511) n = 511;
+	if (n) memcpy(value, val, n);
+	value[n] = 0;
+
+	return nsvg__parseAttr(p, name, value);
+}
+
+static void nsvg__parseStyle(NSVGparser* p, const char* str)
+{
+	const char* start;
+	const char* end;
+
+	while (*str) {
+		// Left Trim
+		while(*str && nsvg__isspace(*str)) ++str;
+		start = str;
+		while(*str && *str != ';') ++str;
+		end = str;
+
+		// Right Trim
+		while (end > start &&  (*end == ';' || nsvg__isspace(*end))) --end;
+		++end;
+
+		nsvg__parseNameValue(p, start, end);
+		if (*str) ++str;
+	}
+}
+
+static void nsvg__parseAttribs(NSVGparser* p, const char** attr)
+{
+	int i;
+	for (i = 0; attr[i]; i += 2)
+	{
+		if (strcmp(attr[i], "style") == 0)
+			nsvg__parseStyle(p, attr[i + 1]);
+		else
+			nsvg__parseAttr(p, attr[i], attr[i + 1]);
+	}
+}
+
+static int nsvg__getArgsPerElement(char cmd)
+{
+	switch (cmd) {
+		case 'v':
+		case 'V':
+		case 'h':
+		case 'H':
+			return 1;
+		case 'm':
+		case 'M':
+		case 'l':
+		case 'L':
+		case 't':
+		case 'T':
+			return 2;
+		case 'q':
+		case 'Q':
+		case 's':
+		case 'S':
+			return 4;
+		case 'c':
+		case 'C':
+			return 6;
+		case 'a':
+		case 'A':
+			return 7;
+		case 'z':
+		case 'Z':
+			return 0;
+	}
+	return -1;
+}
+
+static void nsvg__pathMoveTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
+{
+	if (rel) {
+		*cpx += args[0];
+		*cpy += args[1];
+	} else {
+		*cpx = args[0];
+		*cpy = args[1];
+	}
+	nsvg__moveTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
+{
+	if (rel) {
+		*cpx += args[0];
+		*cpy += args[1];
+	} else {
+		*cpx = args[0];
+		*cpy = args[1];
+	}
+	nsvg__lineTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathHLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
+{
+	if (rel)
+		*cpx += args[0];
+	else
+		*cpx = args[0];
+	nsvg__lineTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathVLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
+{
+	if (rel)
+		*cpy += args[0];
+	else
+		*cpy = args[0];
+	nsvg__lineTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathCubicBezTo(NSVGparser* p, float* cpx, float* cpy,
+								 float* cpx2, float* cpy2, float* args, int rel)
+{
+	float x2, y2, cx1, cy1, cx2, cy2;
+
+	if (rel) {
+		cx1 = *cpx + args[0];
+		cy1 = *cpy + args[1];
+		cx2 = *cpx + args[2];
+		cy2 = *cpy + args[3];
+		x2 = *cpx + args[4];
+		y2 = *cpy + args[5];
+	} else {
+		cx1 = args[0];
+		cy1 = args[1];
+		cx2 = args[2];
+		cy2 = args[3];
+		x2 = args[4];
+		y2 = args[5];
+	}
+
+	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
+
+	*cpx2 = cx2;
+	*cpy2 = cy2;
+	*cpx = x2;
+	*cpy = y2;
+}
+
+static void nsvg__pathCubicBezShortTo(NSVGparser* p, float* cpx, float* cpy,
+									  float* cpx2, float* cpy2, float* args, int rel)
+{
+	float x1, y1, x2, y2, cx1, cy1, cx2, cy2;
+
+	x1 = *cpx;
+	y1 = *cpy;
+	if (rel) {
+		cx2 = *cpx + args[0];
+		cy2 = *cpy + args[1];
+		x2 = *cpx + args[2];
+		y2 = *cpy + args[3];
+	} else {
+		cx2 = args[0];
+		cy2 = args[1];
+		x2 = args[2];
+		y2 = args[3];
+	}
+
+	cx1 = 2*x1 - *cpx2;
+	cy1 = 2*y1 - *cpy2;
+
+	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
+
+	*cpx2 = cx2;
+	*cpy2 = cy2;
+	*cpx = x2;
+	*cpy = y2;
+}
+
+static void nsvg__pathQuadBezTo(NSVGparser* p, float* cpx, float* cpy,
+								float* cpx2, float* cpy2, float* args, int rel)
+{
+	float x1, y1, x2, y2, cx, cy;
+	float cx1, cy1, cx2, cy2;
+
+	x1 = *cpx;
+	y1 = *cpy;
+	if (rel) {
+		cx = *cpx + args[0];
+		cy = *cpy + args[1];
+		x2 = *cpx + args[2];
+		y2 = *cpy + args[3];
+	} else {
+		cx = args[0];
+		cy = args[1];
+		x2 = args[2];
+		y2 = args[3];
+	}
+
+	// Convert to cubic bezier
+	cx1 = x1 + 2.0f/3.0f*(cx - x1);
+	cy1 = y1 + 2.0f/3.0f*(cy - y1);
+	cx2 = x2 + 2.0f/3.0f*(cx - x2);
+	cy2 = y2 + 2.0f/3.0f*(cy - y2);
+
+	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
+
+	*cpx2 = cx;
+	*cpy2 = cy;
+	*cpx = x2;
+	*cpy = y2;
+}
+
+static void nsvg__pathQuadBezShortTo(NSVGparser* p, float* cpx, float* cpy,
+									 float* cpx2, float* cpy2, float* args, int rel)
+{
+	float x1, y1, x2, y2, cx, cy;
+	float cx1, cy1, cx2, cy2;
+
+	x1 = *cpx;
+	y1 = *cpy;
+	if (rel) {
+		x2 = *cpx + args[0];
+		y2 = *cpy + args[1];
+	} else {
+		x2 = args[0];
+		y2 = args[1];
+	}
+
+	cx = 2*x1 - *cpx2;
+	cy = 2*y1 - *cpy2;
+
+	// Convert to cubix bezier
+	cx1 = x1 + 2.0f/3.0f*(cx - x1);
+	cy1 = y1 + 2.0f/3.0f*(cy - y1);
+	cx2 = x2 + 2.0f/3.0f*(cx - x2);
+	cy2 = y2 + 2.0f/3.0f*(cy - y2);
+
+	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
+
+	*cpx2 = cx;
+	*cpy2 = cy;
+	*cpx = x2;
+	*cpy = y2;
+}
+
+static float nsvg__sqr(float x) { return x*x; }
+static float nsvg__vmag(float x, float y) { return sqrtf(x*x + y*y); }
+
+static float nsvg__vecrat(float ux, float uy, float vx, float vy)
+{
+	return (ux*vx + uy*vy) / (nsvg__vmag(ux,uy) * nsvg__vmag(vx,vy));
+}
+
+static float nsvg__vecang(float ux, float uy, float vx, float vy)
+{
+	float r = nsvg__vecrat(ux,uy, vx,vy);
+	if (r < -1.0f) r = -1.0f;
+	if (r > 1.0f) r = 1.0f;
+	return ((ux*vy < uy*vx) ? -1.0f : 1.0f) * acosf(r);
+}
+
+static void nsvg__pathArcTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
+{
+	// Ported from canvg (https://code.google.com/p/canvg/)
+	float rx, ry, rotx;
+	float x1, y1, x2, y2, cx, cy, dx, dy, d;
+	float x1p, y1p, cxp, cyp, s, sa, sb;
+	float ux, uy, vx, vy, a1, da;
+	float x, y, tanx, tany, a, px = 0, py = 0, ptanx = 0, ptany = 0, t[6];
+	float sinrx, cosrx;
+	int fa, fs;
+	int i, ndivs;
+	float hda, kappa;
+
+	rx = fabsf(args[0]);				// y radius
+	ry = fabsf(args[1]);				// x radius
+	rotx = args[2] / 180.0f * NSVG_PI;		// x rotation angle
+	fa = fabsf(args[3]) > 1e-6 ? 1 : 0;	// Large arc
+	fs = fabsf(args[4]) > 1e-6 ? 1 : 0;	// Sweep direction
+	x1 = *cpx;							// start point
+	y1 = *cpy;
+	if (rel) {							// end point
+		x2 = *cpx + args[5];
+		y2 = *cpy + args[6];
+	} else {
+		x2 = args[5];
+		y2 = args[6];
+	}
+
+	dx = x1 - x2;
+	dy = y1 - y2;
+	d = sqrtf(dx*dx + dy*dy);
+	if (d < 1e-6f || rx < 1e-6f || ry < 1e-6f) {
+		// The arc degenerates to a line
+		nsvg__lineTo(p, x2, y2);
+		*cpx = x2;
+		*cpy = y2;
+		return;
+	}
+
+	sinrx = sinf(rotx);
+	cosrx = cosf(rotx);
+
+	// Convert to center point parameterization.
+	// http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
+	// 1) Compute x1', y1'
+	x1p = cosrx * dx / 2.0f + sinrx * dy / 2.0f;
+	y1p = -sinrx * dx / 2.0f + cosrx * dy / 2.0f;
+	d = nsvg__sqr(x1p)/nsvg__sqr(rx) + nsvg__sqr(y1p)/nsvg__sqr(ry);
+	if (d > 1) {
+		d = sqrtf(d);
+		rx *= d;
+		ry *= d;
+	}
+	// 2) Compute cx', cy'
+	s = 0.0f;
+	sa = nsvg__sqr(rx)*nsvg__sqr(ry) - nsvg__sqr(rx)*nsvg__sqr(y1p) - nsvg__sqr(ry)*nsvg__sqr(x1p);
+	sb = nsvg__sqr(rx)*nsvg__sqr(y1p) + nsvg__sqr(ry)*nsvg__sqr(x1p);
+	if (sa < 0.0f) sa = 0.0f;
+	if (sb > 0.0f)
+		s = sqrtf(sa / sb);
+	if (fa == fs)
+		s = -s;
+	cxp = s * rx * y1p / ry;
+	cyp = s * -ry * x1p / rx;
+
+	// 3) Compute cx,cy from cx',cy'
+	cx = (x1 + x2)/2.0f + cosrx*cxp - sinrx*cyp;
+	cy = (y1 + y2)/2.0f + sinrx*cxp + cosrx*cyp;
+
+	// 4) Calculate theta1, and delta theta.
+	ux = (x1p - cxp) / rx;
+	uy = (y1p - cyp) / ry;
+	vx = (-x1p - cxp) / rx;
+	vy = (-y1p - cyp) / ry;
+	a1 = nsvg__vecang(1.0f,0.0f, ux,uy);	// Initial angle
+	da = nsvg__vecang(ux,uy, vx,vy);		// Delta angle
+
+//	if (vecrat(ux,uy,vx,vy) <= -1.0f) da = NSVG_PI;
+//	if (vecrat(ux,uy,vx,vy) >= 1.0f) da = 0;
+
+	if (fs == 0 && da > 0)
+		da -= 2 * NSVG_PI;
+	else if (fs == 1 && da < 0)
+		da += 2 * NSVG_PI;
+
+	// Approximate the arc using cubic spline segments.
+	t[0] = cosrx; t[1] = sinrx;
+	t[2] = -sinrx; t[3] = cosrx;
+	t[4] = cx; t[5] = cy;
+
+	// Split arc into max 90 degree segments.
+	// The loop assumes an iteration per end point (including start and end), this +1.
+	ndivs = (int)(fabsf(da) / (NSVG_PI*0.5f) + 1.0f);
+	hda = (da / (float)ndivs) / 2.0f;
+	// Fix for ticket #179: division by 0: avoid cotangens around 0 (infinite)
+	if ((hda < 1e-3f) && (hda > -1e-3f))
+		hda *= 0.5f;
+	else
+		hda = (1.0f - cosf(hda)) / sinf(hda);
+	kappa = fabsf(4.0f / 3.0f * hda);
+	if (da < 0.0f)
+		kappa = -kappa;
+
+	for (i = 0; i <= ndivs; i++) {
+		a = a1 + da * ((float)i/(float)ndivs);
+		dx = cosf(a);
+		dy = sinf(a);
+		nsvg__xformPoint(&x, &y, dx*rx, dy*ry, t); // position
+		nsvg__xformVec(&tanx, &tany, -dy*rx * kappa, dx*ry * kappa, t); // tangent
+		if (i > 0)
+			nsvg__cubicBezTo(p, px+ptanx,py+ptany, x-tanx, y-tany, x, y);
+		px = x;
+		py = y;
+		ptanx = tanx;
+		ptany = tany;
+	}
+
+	*cpx = x2;
+	*cpy = y2;
+}
+
+static void nsvg__parsePath(NSVGparser* p, const char** attr)
+{
+	const char* s = NULL;
+	char cmd = '\0';
+	float args[10];
+	int nargs;
+	int rargs = 0;
+	char initPoint;
+	float cpx, cpy, cpx2, cpy2;
+	const char* tmp[4];
+	char closedFlag;
+	int i;
+	char item[64];
+
+	for (i = 0; attr[i]; i += 2) {
+		if (strcmp(attr[i], "d") == 0) {
+			s = attr[i + 1];
+		} else {
+			tmp[0] = attr[i];
+			tmp[1] = attr[i + 1];
+			tmp[2] = 0;
+			tmp[3] = 0;
+			nsvg__parseAttribs(p, tmp);
+		}
+	}
+
+	if (s) {
+		nsvg__resetPath(p);
+		cpx = 0; cpy = 0;
+		cpx2 = 0; cpy2 = 0;
+		initPoint = 0;
+		closedFlag = 0;
+		nargs = 0;
+
+		while (*s) {
+			item[0] = '\0';
+			if ((cmd == 'A' || cmd == 'a') && (nargs == 3 || nargs == 4))
+				s = nsvg__getNextPathItemWhenArcFlag(s, item);
+			if (!*item)
+				s = nsvg__getNextPathItem(s, item);
+			if (!*item) break;
+			if (cmd != '\0' && nsvg__isCoordinate(item)) {
+				if (nargs < 10)
+					args[nargs++] = (float)nsvg__atof(item);
+				if (nargs >= rargs) {
+					switch (cmd) {
+						case 'm':
+						case 'M':
+							nsvg__pathMoveTo(p, &cpx, &cpy, args, cmd == 'm' ? 1 : 0);
+							// Moveto can be followed by multiple coordinate pairs,
+							// which should be treated as linetos.
+							cmd = (cmd == 'm') ? 'l' : 'L';
+							rargs = nsvg__getArgsPerElement(cmd);
+							cpx2 = cpx; cpy2 = cpy;
+							initPoint = 1;
+							break;
+						case 'l':
+						case 'L':
+							nsvg__pathLineTo(p, &cpx, &cpy, args, cmd == 'l' ? 1 : 0);
+							cpx2 = cpx; cpy2 = cpy;
+							break;
+						case 'H':
+						case 'h':
+							nsvg__pathHLineTo(p, &cpx, &cpy, args, cmd == 'h' ? 1 : 0);
+							cpx2 = cpx; cpy2 = cpy;
+							break;
+						case 'V':
+						case 'v':
+							nsvg__pathVLineTo(p, &cpx, &cpy, args, cmd == 'v' ? 1 : 0);
+							cpx2 = cpx; cpy2 = cpy;
+							break;
+						case 'C':
+						case 'c':
+							nsvg__pathCubicBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'c' ? 1 : 0);
+							break;
+						case 'S':
+						case 's':
+							nsvg__pathCubicBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 's' ? 1 : 0);
+							break;
+						case 'Q':
+						case 'q':
+							nsvg__pathQuadBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'q' ? 1 : 0);
+							break;
+						case 'T':
+						case 't':
+							nsvg__pathQuadBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 't' ? 1 : 0);
+							break;
+						case 'A':
+						case 'a':
+							nsvg__pathArcTo(p, &cpx, &cpy, args, cmd == 'a' ? 1 : 0);
+							cpx2 = cpx; cpy2 = cpy;
+							break;
+						default:
+							if (nargs >= 2) {
+								cpx = args[nargs-2];
+								cpy = args[nargs-1];
+								cpx2 = cpx; cpy2 = cpy;
+							}
+							break;
+					}
+					nargs = 0;
+				}
+			} else {
+				cmd = item[0];
+				if (cmd == 'M' || cmd == 'm') {
+					// Commit path.
+					if (p->npts > 0)
+						nsvg__addPath(p, closedFlag);
+					// Start new subpath.
+					nsvg__resetPath(p);
+					closedFlag = 0;
+					nargs = 0;
+				} else if (initPoint == 0) {
+					// Do not allow other commands until initial point has been set (moveTo called once).
+					cmd = '\0';
+				}
+				if (cmd == 'Z' || cmd == 'z') {
+					closedFlag = 1;
+					// Commit path.
+					if (p->npts > 0) {
+						// Move current point to first point
+						cpx = p->pts[0];
+						cpy = p->pts[1];
+						cpx2 = cpx; cpy2 = cpy;
+						nsvg__addPath(p, closedFlag);
+					}
+					// Start new subpath.
+					nsvg__resetPath(p);
+					nsvg__moveTo(p, cpx, cpy);
+					closedFlag = 0;
+					nargs = 0;
+				}
+				rargs = nsvg__getArgsPerElement(cmd);
+				if (rargs == -1) {
+					// Command not recognized
+					cmd = '\0';
+					rargs = 0;
+				}
+			}
+		}
+		// Commit path.
+		if (p->npts)
+			nsvg__addPath(p, closedFlag);
+	}
+
+	nsvg__addShape(p);
+}
+
+static void nsvg__parseRect(NSVGparser* p, const char** attr)
+{
+	float x = 0.0f;
+	float y = 0.0f;
+	float w = 0.0f;
+	float h = 0.0f;
+	float rx = -1.0f; // marks not set
+	float ry = -1.0f;
+	int i;
+
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "x") == 0) x = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+			if (strcmp(attr[i], "y") == 0) y = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+			if (strcmp(attr[i], "width") == 0) w = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p));
+			if (strcmp(attr[i], "height") == 0) h = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p));
+			if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)));
+			if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)));
+		}
+	}
+
+	if (rx < 0.0f && ry > 0.0f) rx = ry;
+	if (ry < 0.0f && rx > 0.0f) ry = rx;
+	if (rx < 0.0f) rx = 0.0f;
+	if (ry < 0.0f) ry = 0.0f;
+	if (rx > w/2.0f) rx = w/2.0f;
+	if (ry > h/2.0f) ry = h/2.0f;
+
+	if (w != 0.0f && h != 0.0f) {
+		nsvg__resetPath(p);
+
+		if (rx < 0.00001f || ry < 0.0001f) {
+			nsvg__moveTo(p, x, y);
+			nsvg__lineTo(p, x+w, y);
+			nsvg__lineTo(p, x+w, y+h);
+			nsvg__lineTo(p, x, y+h);
+		} else {
+			// Rounded rectangle
+			nsvg__moveTo(p, x+rx, y);
+			nsvg__lineTo(p, x+w-rx, y);
+			nsvg__cubicBezTo(p, x+w-rx*(1-NSVG_KAPPA90), y, x+w, y+ry*(1-NSVG_KAPPA90), x+w, y+ry);
+			nsvg__lineTo(p, x+w, y+h-ry);
+			nsvg__cubicBezTo(p, x+w, y+h-ry*(1-NSVG_KAPPA90), x+w-rx*(1-NSVG_KAPPA90), y+h, x+w-rx, y+h);
+			nsvg__lineTo(p, x+rx, y+h);
+			nsvg__cubicBezTo(p, x+rx*(1-NSVG_KAPPA90), y+h, x, y+h-ry*(1-NSVG_KAPPA90), x, y+h-ry);
+			nsvg__lineTo(p, x, y+ry);
+			nsvg__cubicBezTo(p, x, y+ry*(1-NSVG_KAPPA90), x+rx*(1-NSVG_KAPPA90), y, x+rx, y);
+		}
+
+		nsvg__addPath(p, 1);
+
+		nsvg__addShape(p);
+	}
+}
+
+static void nsvg__parseCircle(NSVGparser* p, const char** attr)
+{
+	float cx = 0.0f;
+	float cy = 0.0f;
+	float r = 0.0f;
+	int i;
+
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+			if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+			if (strcmp(attr[i], "r") == 0) r = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualLength(p)));
+		}
+	}
+
+	if (r > 0.0f) {
+		nsvg__resetPath(p);
+
+		nsvg__moveTo(p, cx+r, cy);
+		nsvg__cubicBezTo(p, cx+r, cy+r*NSVG_KAPPA90, cx+r*NSVG_KAPPA90, cy+r, cx, cy+r);
+		nsvg__cubicBezTo(p, cx-r*NSVG_KAPPA90, cy+r, cx-r, cy+r*NSVG_KAPPA90, cx-r, cy);
+		nsvg__cubicBezTo(p, cx-r, cy-r*NSVG_KAPPA90, cx-r*NSVG_KAPPA90, cy-r, cx, cy-r);
+		nsvg__cubicBezTo(p, cx+r*NSVG_KAPPA90, cy-r, cx+r, cy-r*NSVG_KAPPA90, cx+r, cy);
+
+		nsvg__addPath(p, 1);
+
+		nsvg__addShape(p);
+	}
+}
+
+static void nsvg__parseEllipse(NSVGparser* p, const char** attr)
+{
+	float cx = 0.0f;
+	float cy = 0.0f;
+	float rx = 0.0f;
+	float ry = 0.0f;
+	int i;
+
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+			if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+			if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)));
+			if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)));
+		}
+	}
+
+	if (rx > 0.0f && ry > 0.0f) {
+
+		nsvg__resetPath(p);
+
+		nsvg__moveTo(p, cx+rx, cy);
+		nsvg__cubicBezTo(p, cx+rx, cy+ry*NSVG_KAPPA90, cx+rx*NSVG_KAPPA90, cy+ry, cx, cy+ry);
+		nsvg__cubicBezTo(p, cx-rx*NSVG_KAPPA90, cy+ry, cx-rx, cy+ry*NSVG_KAPPA90, cx-rx, cy);
+		nsvg__cubicBezTo(p, cx-rx, cy-ry*NSVG_KAPPA90, cx-rx*NSVG_KAPPA90, cy-ry, cx, cy-ry);
+		nsvg__cubicBezTo(p, cx+rx*NSVG_KAPPA90, cy-ry, cx+rx, cy-ry*NSVG_KAPPA90, cx+rx, cy);
+
+		nsvg__addPath(p, 1);
+
+		nsvg__addShape(p);
+	}
+}
+
+static void nsvg__parseLine(NSVGparser* p, const char** attr)
+{
+	float x1 = 0.0;
+	float y1 = 0.0;
+	float x2 = 0.0;
+	float y2 = 0.0;
+	int i;
+
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "x1") == 0) x1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+			if (strcmp(attr[i], "y1") == 0) y1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+			if (strcmp(attr[i], "x2") == 0) x2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+			if (strcmp(attr[i], "y2") == 0) y2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+		}
+	}
+
+	nsvg__resetPath(p);
+
+	nsvg__moveTo(p, x1, y1);
+	nsvg__lineTo(p, x2, y2);
+
+	nsvg__addPath(p, 0);
+
+	nsvg__addShape(p);
+}
+
+static void nsvg__parsePoly(NSVGparser* p, const char** attr, int closeFlag)
+{
+	int i;
+	const char* s;
+	float args[2];
+	int nargs, npts = 0;
+	char item[64];
+
+	nsvg__resetPath(p);
+
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "points") == 0) {
+				s = attr[i + 1];
+				nargs = 0;
+				while (*s) {
+					s = nsvg__getNextPathItem(s, item);
+					args[nargs++] = (float)nsvg__atof(item);
+					if (nargs >= 2) {
+						if (npts == 0)
+							nsvg__moveTo(p, args[0], args[1]);
+						else
+							nsvg__lineTo(p, args[0], args[1]);
+						nargs = 0;
+						npts++;
+					}
+				}
+			}
+		}
+	}
+
+	nsvg__addPath(p, (char)closeFlag);
+
+	nsvg__addShape(p);
+}
+
+static void nsvg__parseSVG(NSVGparser* p, const char** attr)
+{
+	int i;
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "width") == 0) {
+				p->image->width = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
+			} else if (strcmp(attr[i], "height") == 0) {
+				p->image->height = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
+			} else if (strcmp(attr[i], "viewBox") == 0) {
+				const char *s = attr[i + 1];
+				char buf[64];
+				s = nsvg__parseNumber(s, buf, 64);
+				p->viewMinx = nsvg__atof(buf);
+				while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
+				if (!*s) return;
+				s = nsvg__parseNumber(s, buf, 64);
+				p->viewMiny = nsvg__atof(buf);
+				while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
+				if (!*s) return;
+				s = nsvg__parseNumber(s, buf, 64);
+				p->viewWidth = nsvg__atof(buf);
+				while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
+				if (!*s) return;
+				s = nsvg__parseNumber(s, buf, 64);
+				p->viewHeight = nsvg__atof(buf);
+			} else if (strcmp(attr[i], "preserveAspectRatio") == 0) {
+				if (strstr(attr[i + 1], "none") != 0) {
+					// No uniform scaling
+					p->alignType = NSVG_ALIGN_NONE;
+				} else {
+					// Parse X align
+					if (strstr(attr[i + 1], "xMin") != 0)
+						p->alignX = NSVG_ALIGN_MIN;
+					else if (strstr(attr[i + 1], "xMid") != 0)
+						p->alignX = NSVG_ALIGN_MID;
+					else if (strstr(attr[i + 1], "xMax") != 0)
+						p->alignX = NSVG_ALIGN_MAX;
+					// Parse X align
+					if (strstr(attr[i + 1], "yMin") != 0)
+						p->alignY = NSVG_ALIGN_MIN;
+					else if (strstr(attr[i + 1], "yMid") != 0)
+						p->alignY = NSVG_ALIGN_MID;
+					else if (strstr(attr[i + 1], "yMax") != 0)
+						p->alignY = NSVG_ALIGN_MAX;
+					// Parse meet/slice
+					p->alignType = NSVG_ALIGN_MEET;
+					if (strstr(attr[i + 1], "slice") != 0)
+						p->alignType = NSVG_ALIGN_SLICE;
+				}
+			}
+		}
+	}
+}
+
+static void nsvg__parseGradient(NSVGparser* p, const char** attr, signed char type)
+{
+	int i;
+	NSVGgradientData* grad = (NSVGgradientData*)malloc(sizeof(NSVGgradientData));
+	if (grad == NULL) return;
+	memset(grad, 0, sizeof(NSVGgradientData));
+	grad->units = NSVG_OBJECT_SPACE;
+	grad->type = type;
+	if (grad->type == NSVG_PAINT_LINEAR_GRADIENT) {
+		grad->linear.x1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
+		grad->linear.y1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
+		grad->linear.x2 = nsvg__coord(100.0f, NSVG_UNITS_PERCENT);
+		grad->linear.y2 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
+	} else if (grad->type == NSVG_PAINT_RADIAL_GRADIENT) {
+		grad->radial.cx = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
+		grad->radial.cy = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
+		grad->radial.r = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
+	}
+
+	nsvg__xformIdentity(grad->xform);
+
+	for (i = 0; attr[i]; i += 2) {
+		if (strcmp(attr[i], "id") == 0) {
+			strncpy(grad->id, attr[i+1], 63);
+			grad->id[63] = '\0';
+		} else if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "gradientUnits") == 0) {
+				if (strcmp(attr[i+1], "objectBoundingBox") == 0)
+					grad->units = NSVG_OBJECT_SPACE;
+				else
+					grad->units = NSVG_USER_SPACE;
+			} else if (strcmp(attr[i], "gradientTransform") == 0) {
+				nsvg__parseTransform(grad->xform, attr[i + 1]);
+			} else if (strcmp(attr[i], "cx") == 0) {
+				grad->radial.cx = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "cy") == 0) {
+				grad->radial.cy = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "r") == 0) {
+				grad->radial.r = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "fx") == 0) {
+				grad->radial.fx = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "fy") == 0) {
+				grad->radial.fy = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "x1") == 0) {
+				grad->linear.x1 = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "y1") == 0) {
+				grad->linear.y1 = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "x2") == 0) {
+				grad->linear.x2 = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "y2") == 0) {
+				grad->linear.y2 = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "spreadMethod") == 0) {
+				if (strcmp(attr[i+1], "pad") == 0)
+					grad->spread = NSVG_SPREAD_PAD;
+				else if (strcmp(attr[i+1], "reflect") == 0)
+					grad->spread = NSVG_SPREAD_REFLECT;
+				else if (strcmp(attr[i+1], "repeat") == 0)
+					grad->spread = NSVG_SPREAD_REPEAT;
+			} else if (strcmp(attr[i], "xlink:href") == 0) {
+				const char *href = attr[i+1];
+				strncpy(grad->ref, href+1, 62);
+				grad->ref[62] = '\0';
+			}
+		}
+	}
+
+	grad->next = p->gradients;
+	p->gradients = grad;
+}
+
+static void nsvg__parseGradientStop(NSVGparser* p, const char** attr)
+{
+	NSVGattrib* curAttr = nsvg__getAttr(p);
+	NSVGgradientData* grad;
+	NSVGgradientStop* stop;
+	int i, idx;
+
+	curAttr->stopOffset = 0;
+	curAttr->stopColor = 0;
+	curAttr->stopOpacity = 1.0f;
+
+	for (i = 0; attr[i]; i += 2) {
+		nsvg__parseAttr(p, attr[i], attr[i + 1]);
+	}
+
+	// Add stop to the last gradient.
+	grad = p->gradients;
+	if (grad == NULL) return;
+
+	grad->nstops++;
+	grad->stops = (NSVGgradientStop*)realloc(grad->stops, sizeof(NSVGgradientStop)*grad->nstops);
+	if (grad->stops == NULL) return;
+
+	// Insert
+	idx = grad->nstops-1;
+	for (i = 0; i < grad->nstops-1; i++) {
+		if (curAttr->stopOffset < grad->stops[i].offset) {
+			idx = i;
+			break;
+		}
+	}
+	if (idx != grad->nstops-1) {
+		for (i = grad->nstops-1; i > idx; i--)
+			grad->stops[i] = grad->stops[i-1];
+	}
+
+	stop = &grad->stops[idx];
+	stop->color = curAttr->stopColor;
+	stop->color |= (unsigned int)(curAttr->stopOpacity*255) << 24;
+	stop->offset = curAttr->stopOffset;
+}
+
+static void nsvg__startElement(void* ud, const char* el, const char** attr)
+{
+	NSVGparser* p = (NSVGparser*)ud;
+
+	if (p->defsFlag) {
+		// Skip everything but gradients in defs
+		if (strcmp(el, "linearGradient") == 0) {
+			nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
+		} else if (strcmp(el, "radialGradient") == 0) {
+			nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
+		} else if (strcmp(el, "stop") == 0) {
+			nsvg__parseGradientStop(p, attr);
+		}
+		return;
+	}
+
+	if (strcmp(el, "g") == 0) {
+		nsvg__pushAttr(p);
+		nsvg__parseAttribs(p, attr);
+	} else if (strcmp(el, "path") == 0) {
+		if (p->pathFlag)	// Do not allow nested paths.
+			return;
+		nsvg__pushAttr(p);
+		nsvg__parsePath(p, attr);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "rect") == 0) {
+		nsvg__pushAttr(p);
+		nsvg__parseRect(p, attr);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "circle") == 0) {
+		nsvg__pushAttr(p);
+		nsvg__parseCircle(p, attr);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "ellipse") == 0) {
+		nsvg__pushAttr(p);
+		nsvg__parseEllipse(p, attr);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "line") == 0)  {
+		nsvg__pushAttr(p);
+		nsvg__parseLine(p, attr);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "polyline") == 0)  {
+		nsvg__pushAttr(p);
+		nsvg__parsePoly(p, attr, 0);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "polygon") == 0)  {
+		nsvg__pushAttr(p);
+		nsvg__parsePoly(p, attr, 1);
+		nsvg__popAttr(p);
+	} else  if (strcmp(el, "linearGradient") == 0) {
+		nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
+	} else if (strcmp(el, "radialGradient") == 0) {
+		nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
+	} else if (strcmp(el, "stop") == 0) {
+		nsvg__parseGradientStop(p, attr);
+	} else if (strcmp(el, "defs") == 0) {
+		p->defsFlag = 1;
+	} else if (strcmp(el, "svg") == 0) {
+		nsvg__parseSVG(p, attr);
+	}
+}
+
+static void nsvg__endElement(void* ud, const char* el)
+{
+	NSVGparser* p = (NSVGparser*)ud;
+
+	if (strcmp(el, "g") == 0) {
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "path") == 0) {
+		p->pathFlag = 0;
+	} else if (strcmp(el, "defs") == 0) {
+		p->defsFlag = 0;
+	}
+}
+
+static void nsvg__content(void* ud, const char* s)
+{
+	NSVG_NOTUSED(ud);
+	NSVG_NOTUSED(s);
+	// empty
+}
+
+static void nsvg__imageBounds(NSVGparser* p, float* bounds)
+{
+	NSVGshape* shape;
+	shape = p->image->shapes;
+	if (shape == NULL) {
+		bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0;
+		return;
+	}
+	bounds[0] = shape->bounds[0];
+	bounds[1] = shape->bounds[1];
+	bounds[2] = shape->bounds[2];
+	bounds[3] = shape->bounds[3];
+	for (shape = shape->next; shape != NULL; shape = shape->next) {
+		bounds[0] = nsvg__minf(bounds[0], shape->bounds[0]);
+		bounds[1] = nsvg__minf(bounds[1], shape->bounds[1]);
+		bounds[2] = nsvg__maxf(bounds[2], shape->bounds[2]);
+		bounds[3] = nsvg__maxf(bounds[3], shape->bounds[3]);
+	}
+}
+
+static float nsvg__viewAlign(float content, float container, int type)
+{
+	if (type == NSVG_ALIGN_MIN)
+		return 0;
+	else if (type == NSVG_ALIGN_MAX)
+		return container - content;
+	// mid
+	return (container - content) * 0.5f;
+}
+
+static void nsvg__scaleGradient(NSVGgradient* grad, float tx, float ty, float sx, float sy)
+{
+	float t[6];
+	nsvg__xformSetTranslation(t, tx, ty);
+	nsvg__xformMultiply (grad->xform, t);
+
+	nsvg__xformSetScale(t, sx, sy);
+	nsvg__xformMultiply (grad->xform, t);
+}
+
+static void nsvg__scaleToViewbox(NSVGparser* p, const char* units)
+{
+	NSVGshape* shape;
+	NSVGpath* path;
+	float tx, ty, sx, sy, us, bounds[4], t[6], avgs;
+	int i;
+	float* pt;
+
+	// Guess image size if not set completely.
+	nsvg__imageBounds(p, bounds);
+
+	if (p->viewWidth == 0) {
+		if (p->image->width > 0) {
+			p->viewWidth = p->image->width;
+		} else {
+			p->viewMinx = bounds[0];
+			p->viewWidth = bounds[2] - bounds[0];
+		}
+	}
+	if (p->viewHeight == 0) {
+		if (p->image->height > 0) {
+			p->viewHeight = p->image->height;
+		} else {
+			p->viewMiny = bounds[1];
+			p->viewHeight = bounds[3] - bounds[1];
+		}
+	}
+	if (p->image->width == 0)
+		p->image->width = p->viewWidth;
+	if (p->image->height == 0)
+		p->image->height = p->viewHeight;
+
+	tx = -p->viewMinx;
+	ty = -p->viewMiny;
+	sx = p->viewWidth > 0 ? p->image->width / p->viewWidth : 0;
+	sy = p->viewHeight > 0 ? p->image->height / p->viewHeight : 0;
+	// Unit scaling
+	us = 1.0f / nsvg__convertToPixels(p, nsvg__coord(1.0f, nsvg__parseUnits(units)), 0.0f, 1.0f);
+
+	// Fix aspect ratio
+	if (p->alignType == NSVG_ALIGN_MEET) {
+		// fit whole image into viewbox
+		sx = sy = nsvg__minf(sx, sy);
+		tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx;
+		ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy;
+	} else if (p->alignType == NSVG_ALIGN_SLICE) {
+		// fill whole viewbox with image
+		sx = sy = nsvg__maxf(sx, sy);
+		tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx;
+		ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy;
+	}
+
+	// Transform
+	sx *= us;
+	sy *= us;
+	avgs = (sx+sy) / 2.0f;
+	for (shape = p->image->shapes; shape != NULL; shape = shape->next) {
+		shape->bounds[0] = (shape->bounds[0] + tx) * sx;
+		shape->bounds[1] = (shape->bounds[1] + ty) * sy;
+		shape->bounds[2] = (shape->bounds[2] + tx) * sx;
+		shape->bounds[3] = (shape->bounds[3] + ty) * sy;
+		for (path = shape->paths; path != NULL; path = path->next) {
+			path->bounds[0] = (path->bounds[0] + tx) * sx;
+			path->bounds[1] = (path->bounds[1] + ty) * sy;
+			path->bounds[2] = (path->bounds[2] + tx) * sx;
+			path->bounds[3] = (path->bounds[3] + ty) * sy;
+			for (i =0; i < path->npts; i++) {
+				pt = &path->pts[i*2];
+				pt[0] = (pt[0] + tx) * sx;
+				pt[1] = (pt[1] + ty) * sy;
+			}
+		}
+
+		if (shape->fill.type == NSVG_PAINT_LINEAR_GRADIENT || shape->fill.type == NSVG_PAINT_RADIAL_GRADIENT) {
+			nsvg__scaleGradient(shape->fill.gradient, tx,ty, sx,sy);
+			memcpy(t, shape->fill.gradient->xform, sizeof(float)*6);
+			nsvg__xformInverse(shape->fill.gradient->xform, t);
+		}
+		if (shape->stroke.type == NSVG_PAINT_LINEAR_GRADIENT || shape->stroke.type == NSVG_PAINT_RADIAL_GRADIENT) {
+			nsvg__scaleGradient(shape->stroke.gradient, tx,ty, sx,sy);
+			memcpy(t, shape->stroke.gradient->xform, sizeof(float)*6);
+			nsvg__xformInverse(shape->stroke.gradient->xform, t);
+		}
+
+		shape->strokeWidth *= avgs;
+		shape->strokeDashOffset *= avgs;
+		for (i = 0; i < shape->strokeDashCount; i++)
+			shape->strokeDashArray[i] *= avgs;
+	}
+}
+
+static void nsvg__createGradients(NSVGparser* p)
+{
+	NSVGshape* shape;
+
+	for (shape = p->image->shapes; shape != NULL; shape = shape->next) {
+		if (shape->fill.type == NSVG_PAINT_UNDEF) {
+			if (shape->fillGradient[0] != '\0') {
+				float inv[6], localBounds[4];
+				nsvg__xformInverse(inv, shape->xform);
+				nsvg__getLocalBounds(localBounds, shape, inv);
+				shape->fill.gradient = nsvg__createGradient(p, shape->fillGradient, localBounds, shape->xform, &shape->fill.type);
+			}
+			if (shape->fill.type == NSVG_PAINT_UNDEF) {
+				shape->fill.type = NSVG_PAINT_NONE;
+			}
+		}
+		if (shape->stroke.type == NSVG_PAINT_UNDEF) {
+			if (shape->strokeGradient[0] != '\0') {
+				float inv[6], localBounds[4];
+				nsvg__xformInverse(inv, shape->xform);
+				nsvg__getLocalBounds(localBounds, shape, inv);
+				shape->stroke.gradient = nsvg__createGradient(p, shape->strokeGradient, localBounds, shape->xform, &shape->stroke.type);
+			}
+			if (shape->stroke.type == NSVG_PAINT_UNDEF) {
+				shape->stroke.type = NSVG_PAINT_NONE;
+			}
+		}
+	}
+}
+
+NSVGimage* nsvgParse(char* input, const char* units, float dpi)
+{
+	NSVGparser* p;
+	NSVGimage* ret = 0;
+
+	p = nsvg__createParser();
+	if (p == NULL) {
+		return NULL;
+	}
+	p->dpi = dpi;
+
+	nsvg__parseXML(input, nsvg__startElement, nsvg__endElement, nsvg__content, p);
+
+	// Create gradients after all definitions have been parsed
+	nsvg__createGradients(p);
+
+	// Scale to viewBox
+	nsvg__scaleToViewbox(p, units);
+
+	ret = p->image;
+	p->image = NULL;
+
+	nsvg__deleteParser(p);
+
+	return ret;
+}
+
+NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi)
+{
+	FILE* fp = NULL;
+	size_t size;
+	char* data = NULL;
+	NSVGimage* image = NULL;
+
+	fp = fopen(filename, "rb");
+	if (!fp) goto error;
+	fseek(fp, 0, SEEK_END);
+	size = ftell(fp);
+	fseek(fp, 0, SEEK_SET);
+	data = (char*)malloc(size+1);
+	if (data == NULL) goto error;
+	if (fread(data, 1, size, fp) != size) goto error;
+	data[size] = '\0';	// Must be null terminated.
+	fclose(fp);
+	image = nsvgParse(data, units, dpi);
+	free(data);
+
+	return image;
+
+error:
+	if (fp) fclose(fp);
+	if (data) free(data);
+	if (image) nsvgDelete(image);
+	return NULL;
+}
+
+NSVGpath* nsvgDuplicatePath(NSVGpath* p)
+{
+    NSVGpath* res = NULL;
+
+    if (p == NULL)
+        return NULL;
+
+    res = (NSVGpath*)malloc(sizeof(NSVGpath));
+    if (res == NULL) goto error;
+    memset(res, 0, sizeof(NSVGpath));
+
+    res->pts = (float*)malloc(p->npts*2*sizeof(float));
+    if (res->pts == NULL) goto error;
+    memcpy(res->pts, p->pts, p->npts * sizeof(float) * 2);
+    res->npts = p->npts;
+
+    memcpy(res->bounds, p->bounds, sizeof(p->bounds));
+
+    res->closed = p->closed;
+
+    return res;
+
+error:
+    if (res != NULL) {
+        free(res->pts);
+        free(res);
+    }
+    return NULL;
+}
+
+void nsvgDelete(NSVGimage* image)
+{
+	NSVGshape *snext, *shape;
+	if (image == NULL) return;
+	shape = image->shapes;
+	while (shape != NULL) {
+		snext = shape->next;
+		nsvg__deletePaths(shape->paths);
+		nsvg__deletePaint(&shape->fill);
+		nsvg__deletePaint(&shape->stroke);
+		free(shape);
+		shape = snext;
+	}
+	free(image);
+}
+
+#endif // NANOSVG_IMPLEMENTATION
+
+#endif // NANOSVG_H
diff --git a/adapter/img/nanosvg.nim b/adapter/img/nanosvg.nim
new file mode 100644
index 00000000..d1bf7c18
--- /dev/null
+++ b/adapter/img/nanosvg.nim
@@ -0,0 +1,65 @@
+import std/os
+import std/posix
+import std/strutils
+
+import io/dynstream
+import utils/sandbox
+import utils/twtstr
+
+{.compile("nanosvg.c", "-O3").}
+
+{.push header: "nanosvg.h".}
+type
+  NSVGimage {.importc.} = object
+    width: cfloat
+    height: cfloat
+    shapes: ptr NSVGShape
+
+  NSVGShape {.importc, incompleteStruct.} = object
+
+{.push importc, cdecl.}
+proc nsvgParse(input, units: cstring; dpi: cfloat): ptr NSVGimage
+proc nsvgDelete(image: ptr NSVGimage)
+{.pop.}
+
+{.pop.} # nanosvg.h
+
+{.push header: "nanosvgrast.h".}
+type NSVGrasterizer {.incompleteStruct, importc.} = object
+
+{.push importc, cdecl.}
+proc nsvgCreateRasterizer(): ptr NSVGrasterizer
+proc nsvgRasterize(r: ptr NSVGrasterizer; image: ptr NSVGimage;
+  tx, ty, scale: cfloat; dst: ptr uint8; w, h, stride: cint)
+proc nsvgDeleteRasterizer(r: ptr NSVGrasterizer)
+{.pop.}
+
+{.pop.} # nanosvgrast.h
+
+proc main() =
+  let os = newPosixStream(STDOUT_FILENO)
+  enterNetworkSandbox()
+  case getEnv("MAPPED_URI_PATH")
+  of "decode":
+    # Unfortunate as it is, I can't just mmap the string because nanosvg
+    # wants to modify it.
+    var ss = newPosixStream(STDIN_FILENO).recvAll()
+    let image = nsvgParse(cstring(ss), "px", 96)
+    let width = cint(image.width)
+    let height = cint(image.height)
+    os.sendDataLoop("Cha-Image-Dimensions: " & $width & 'x' & $height &
+      "\n\n")
+    for hdr in getEnv("REQUEST_HEADERS").split('\n'):
+      let v = hdr.after(':').strip()
+      if hdr.until(':') == "Cha-Image-Info-Only" and v == "1":
+        return
+    let r = nsvgCreateRasterizer()
+    let obuf = newSeqUninitialized[uint8](width * height * 4)
+    r.nsvgRasterize(image, 0, 0, 1, addr obuf[0], width, height, width * 4)
+    os.sendDataLoop(obuf)
+    r.nsvgDeleteRasterizer()
+    image.nsvgDelete()
+  else:
+    os.sendDataLoop("Cha-Control: ConnectionError 1 not supported\n")
+
+main()
diff --git a/adapter/img/nanosvgrast.h b/adapter/img/nanosvgrast.h
new file mode 100644
index 00000000..90d42e92
--- /dev/null
+++ b/adapter/img/nanosvgrast.h
@@ -0,0 +1,1460 @@
+/*
+ * Copyright (c) 2013-14 Mikko Mononen memon@inside.org
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ *
+ * The polygon rasterization is heavily based on stb_truetype rasterizer
+ * by Sean Barrett - http://nothings.org/
+ *
+ */
+
+#ifndef NANOSVGRAST_H
+#define NANOSVGRAST_H
+
+#include "nanosvg.h"
+
+#ifndef NANOSVGRAST_CPLUSPLUS
+#ifdef __cplusplus
+extern "C" {
+#endif
+#endif
+
+typedef struct NSVGrasterizer NSVGrasterizer;
+
+/* Example Usage:
+	// Load SVG
+	NSVGimage* image;
+	image = nsvgParseFromFile("test.svg", "px", 96);
+
+	// Create rasterizer (can be used to render multiple images).
+	struct NSVGrasterizer* rast = nsvgCreateRasterizer();
+	// Allocate memory for image
+	unsigned char* img = malloc(w*h*4);
+	// Rasterize
+	nsvgRasterize(rast, image, 0,0,1, img, w, h, w*4);
+*/
+
+// Allocated rasterizer context.
+NSVGrasterizer* nsvgCreateRasterizer(void);
+
+// Rasterizes SVG image, returns RGBA image (non-premultiplied alpha)
+//   r - pointer to rasterizer context
+//   image - pointer to image to rasterize
+//   tx,ty - image offset (applied after scaling)
+//   scale - image scale
+//   dst - pointer to destination image data, 4 bytes per pixel (RGBA)
+//   w - width of the image to render
+//   h - height of the image to render
+//   stride - number of bytes per scaleline in the destination buffer
+void nsvgRasterize(NSVGrasterizer* r,
+				   NSVGimage* image, float tx, float ty, float scale,
+				   unsigned char* dst, int w, int h, int stride);
+
+// Deletes rasterizer context.
+void nsvgDeleteRasterizer(NSVGrasterizer*);
+
+
+#ifndef NANOSVGRAST_CPLUSPLUS
+#ifdef __cplusplus
+}
+#endif
+#endif
+
+#ifdef NANOSVGRAST_IMPLEMENTATION
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define NSVG__SUBSAMPLES	5
+#define NSVG__FIXSHIFT		10
+#define NSVG__FIX			(1 << NSVG__FIXSHIFT)
+#define NSVG__FIXMASK		(NSVG__FIX-1)
+#define NSVG__MEMPAGE_SIZE	1024
+
+typedef struct NSVGedge {
+	float x0,y0, x1,y1;
+	int dir;
+	struct NSVGedge* next;
+} NSVGedge;
+
+typedef struct NSVGpoint {
+	float x, y;
+	float dx, dy;
+	float len;
+	float dmx, dmy;
+	unsigned char flags;
+} NSVGpoint;
+
+typedef struct NSVGactiveEdge {
+	int x,dx;
+	float ey;
+	int dir;
+	struct NSVGactiveEdge *next;
+} NSVGactiveEdge;
+
+typedef struct NSVGmemPage {
+	unsigned char mem[NSVG__MEMPAGE_SIZE];
+	int size;
+	struct NSVGmemPage* next;
+} NSVGmemPage;
+
+typedef struct NSVGcachedPaint {
+	signed char type;
+	char spread;
+	float xform[6];
+	unsigned int colors[256];
+} NSVGcachedPaint;
+
+struct NSVGrasterizer
+{
+	float px, py;
+
+	float tessTol;
+	float distTol;
+
+	NSVGedge* edges;
+	int nedges;
+	int cedges;
+
+	NSVGpoint* points;
+	int npoints;
+	int cpoints;
+
+	NSVGpoint* points2;
+	int npoints2;
+	int cpoints2;
+
+	NSVGactiveEdge* freelist;
+	NSVGmemPage* pages;
+	NSVGmemPage* curpage;
+
+	unsigned char* scanline;
+	int cscanline;
+
+	unsigned char* bitmap;
+	int width, height, stride;
+};
+
+NSVGrasterizer* nsvgCreateRasterizer(void)
+{
+	NSVGrasterizer* r = (NSVGrasterizer*)malloc(sizeof(NSVGrasterizer));
+	if (r == NULL) goto error;
+	memset(r, 0, sizeof(NSVGrasterizer));
+
+	r->tessTol = 0.25f;
+	r->distTol = 0.01f;
+
+	return r;
+
+error:
+	nsvgDeleteRasterizer(r);
+	return NULL;
+}
+
+void nsvgDeleteRasterizer(NSVGrasterizer* r)
+{
+	NSVGmemPage* p;
+
+	if (r == NULL) return;
+
+	p = r->pages;
+	while (p != NULL) {
+		NSVGmemPage* next = p->next;
+		free(p);
+		p = next;
+	}
+
+	if (r->edges) free(r->edges);
+	if (r->points) free(r->points);
+	if (r->points2) free(r->points2);
+	if (r->scanline) free(r->scanline);
+
+	free(r);
+}
+
+static NSVGmemPage* nsvg__nextPage(NSVGrasterizer* r, NSVGmemPage* cur)
+{
+	NSVGmemPage *newp;
+
+	// If using existing chain, return the next page in chain
+	if (cur != NULL && cur->next != NULL) {
+		return cur->next;
+	}
+
+	// Alloc new page
+	newp = (NSVGmemPage*)malloc(sizeof(NSVGmemPage));
+	if (newp == NULL) return NULL;
+	memset(newp, 0, sizeof(NSVGmemPage));
+
+	// Add to linked list
+	if (cur != NULL)
+		cur->next = newp;
+	else
+		r->pages = newp;
+
+	return newp;
+}
+
+static void nsvg__resetPool(NSVGrasterizer* r)
+{
+	NSVGmemPage* p = r->pages;
+	while (p != NULL) {
+		p->size = 0;
+		p = p->next;
+	}
+	r->curpage = r->pages;
+}
+
+static unsigned char* nsvg__alloc(NSVGrasterizer* r, int size)
+{
+	unsigned char* buf;
+	if (size > NSVG__MEMPAGE_SIZE) return NULL;
+	if (r->curpage == NULL || r->curpage->size+size > NSVG__MEMPAGE_SIZE) {
+		r->curpage = nsvg__nextPage(r, r->curpage);
+	}
+	buf = &r->curpage->mem[r->curpage->size];
+	r->curpage->size += size;
+	return buf;
+}
+
+static int nsvg__ptEquals(float x1, float y1, float x2, float y2, float tol)
+{
+	float dx = x2 - x1;
+	float dy = y2 - y1;
+	return dx*dx + dy*dy < tol*tol;
+}
+
+static void nsvg__addPathPoint(NSVGrasterizer* r, float x, float y, int flags)
+{
+	NSVGpoint* pt;
+
+	if (r->npoints > 0) {
+		pt = &r->points[r->npoints-1];
+		if (nsvg__ptEquals(pt->x,pt->y, x,y, r->distTol)) {
+			pt->flags = (unsigned char)(pt->flags | flags);
+			return;
+		}
+	}
+
+	if (r->npoints+1 > r->cpoints) {
+		r->cpoints = r->cpoints > 0 ? r->cpoints * 2 : 64;
+		r->points = (NSVGpoint*)realloc(r->points, sizeof(NSVGpoint) * r->cpoints);
+		if (r->points == NULL) return;
+	}
+
+	pt = &r->points[r->npoints];
+	pt->x = x;
+	pt->y = y;
+	pt->flags = (unsigned char)flags;
+	r->npoints++;
+}
+
+static void nsvg__appendPathPoint(NSVGrasterizer* r, NSVGpoint pt)
+{
+	if (r->npoints+1 > r->cpoints) {
+		r->cpoints = r->cpoints > 0 ? r->cpoints * 2 : 64;
+		r->points = (NSVGpoint*)realloc(r->points, sizeof(NSVGpoint) * r->cpoints);
+		if (r->points == NULL) return;
+	}
+	r->points[r->npoints] = pt;
+	r->npoints++;
+}
+
+static void nsvg__duplicatePoints(NSVGrasterizer* r)
+{
+	if (r->npoints > r->cpoints2) {
+		r->cpoints2 = r->npoints;
+		r->points2 = (NSVGpoint*)realloc(r->points2, sizeof(NSVGpoint) * r->cpoints2);
+		if (r->points2 == NULL) return;
+	}
+
+	memcpy(r->points2, r->points, sizeof(NSVGpoint) * r->npoints);
+	r->npoints2 = r->npoints;
+}
+
+static void nsvg__addEdge(NSVGrasterizer* r, float x0, float y0, float x1, float y1)
+{
+	NSVGedge* e;
+
+	// Skip horizontal edges
+	if (y0 == y1)
+		return;
+
+	if (r->nedges+1 > r->cedges) {
+		r->cedges = r->cedges > 0 ? r->cedges * 2 : 64;
+		r->edges = (NSVGedge*)realloc(r->edges, sizeof(NSVGedge) * r->cedges);
+		if (r->edges == NULL) return;
+	}
+
+	e = &r->edges[r->nedges];
+	r->nedges++;
+
+	if (y0 < y1) {
+		e->x0 = x0;
+		e->y0 = y0;
+		e->x1 = x1;
+		e->y1 = y1;
+		e->dir = 1;
+	} else {
+		e->x0 = x1;
+		e->y0 = y1;
+		e->x1 = x0;
+		e->y1 = y0;
+		e->dir = -1;
+	}
+}
+
+static float nsvg__normalize(float *x, float* y)
+{
+	float d = sqrtf((*x)*(*x) + (*y)*(*y));
+	if (d > 1e-6f) {
+		float id = 1.0f / d;
+		*x *= id;
+		*y *= id;
+	}
+	return d;
+}
+
+static float nsvg__absf(float x) { return x < 0 ? -x : x; }
+static float nsvg__roundf(float x) { return (x >= 0) ? floorf(x + 0.5) : ceilf(x - 0.5); }
+
+static void nsvg__flattenCubicBez(NSVGrasterizer* r,
+								  float x1, float y1, float x2, float y2,
+								  float x3, float y3, float x4, float y4,
+								  int level, int type)
+{
+	float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234;
+	float dx,dy,d2,d3;
+
+	if (level > 10) return;
+
+	x12 = (x1+x2)*0.5f;
+	y12 = (y1+y2)*0.5f;
+	x23 = (x2+x3)*0.5f;
+	y23 = (y2+y3)*0.5f;
+	x34 = (x3+x4)*0.5f;
+	y34 = (y3+y4)*0.5f;
+	x123 = (x12+x23)*0.5f;
+	y123 = (y12+y23)*0.5f;
+
+	dx = x4 - x1;
+	dy = y4 - y1;
+	d2 = nsvg__absf((x2 - x4) * dy - (y2 - y4) * dx);
+	d3 = nsvg__absf((x3 - x4) * dy - (y3 - y4) * dx);
+
+	if ((d2 + d3)*(d2 + d3) < r->tessTol * (dx*dx + dy*dy)) {
+		nsvg__addPathPoint(r, x4, y4, type);
+		return;
+	}
+
+	x234 = (x23+x34)*0.5f;
+	y234 = (y23+y34)*0.5f;
+	x1234 = (x123+x234)*0.5f;
+	y1234 = (y123+y234)*0.5f;
+
+	nsvg__flattenCubicBez(r, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1, 0);
+	nsvg__flattenCubicBez(r, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type);
+}
+
+static void nsvg__flattenShape(NSVGrasterizer* r, NSVGshape* shape, float scale)
+{
+	int i, j;
+	NSVGpath* path;
+
+	for (path = shape->paths; path != NULL; path = path->next) {
+		r->npoints = 0;
+		// Flatten path
+		nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0);
+		for (i = 0; i < path->npts-1; i += 3) {
+			float* p = &path->pts[i*2];
+			nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, 0);
+		}
+		// Close path
+		nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0);
+		// Build edges
+		for (i = 0, j = r->npoints-1; i < r->npoints; j = i++)
+			nsvg__addEdge(r, r->points[j].x, r->points[j].y, r->points[i].x, r->points[i].y);
+	}
+}
+
+enum NSVGpointFlags
+{
+	NSVG_PT_CORNER = 0x01,
+	NSVG_PT_BEVEL = 0x02,
+	NSVG_PT_LEFT = 0x04
+};
+
+static void nsvg__initClosed(NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth)
+{
+	float w = lineWidth * 0.5f;
+	float dx = p1->x - p0->x;
+	float dy = p1->y - p0->y;
+	float len = nsvg__normalize(&dx, &dy);
+	float px = p0->x + dx*len*0.5f, py = p0->y + dy*len*0.5f;
+	float dlx = dy, dly = -dx;
+	float lx = px - dlx*w, ly = py - dly*w;
+	float rx = px + dlx*w, ry = py + dly*w;
+	left->x = lx; left->y = ly;
+	right->x = rx; right->y = ry;
+}
+
+static void nsvg__buttCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int connect)
+{
+	float w = lineWidth * 0.5f;
+	float px = p->x, py = p->y;
+	float dlx = dy, dly = -dx;
+	float lx = px - dlx*w, ly = py - dly*w;
+	float rx = px + dlx*w, ry = py + dly*w;
+
+	nsvg__addEdge(r, lx, ly, rx, ry);
+
+	if (connect) {
+		nsvg__addEdge(r, left->x, left->y, lx, ly);
+		nsvg__addEdge(r, rx, ry, right->x, right->y);
+	}
+	left->x = lx; left->y = ly;
+	right->x = rx; right->y = ry;
+}
+
+static void nsvg__squareCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int connect)
+{
+	float w = lineWidth * 0.5f;
+	float px = p->x - dx*w, py = p->y - dy*w;
+	float dlx = dy, dly = -dx;
+	float lx = px - dlx*w, ly = py - dly*w;
+	float rx = px + dlx*w, ry = py + dly*w;
+
+	nsvg__addEdge(r, lx, ly, rx, ry);
+
+	if (connect) {
+		nsvg__addEdge(r, left->x, left->y, lx, ly);
+		nsvg__addEdge(r, rx, ry, right->x, right->y);
+	}
+	left->x = lx; left->y = ly;
+	right->x = rx; right->y = ry;
+}
+
+#ifndef NSVG_PI
+#define NSVG_PI (3.14159265358979323846264338327f)
+#endif
+
+static void nsvg__roundCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int ncap, int connect)
+{
+	int i;
+	float w = lineWidth * 0.5f;
+	float px = p->x, py = p->y;
+	float dlx = dy, dly = -dx;
+	float lx = 0, ly = 0, rx = 0, ry = 0, prevx = 0, prevy = 0;
+
+	for (i = 0; i < ncap; i++) {
+		float a = (float)i/(float)(ncap-1)*NSVG_PI;
+		float ax = cosf(a) * w, ay = sinf(a) * w;
+		float x = px - dlx*ax - dx*ay;
+		float y = py - dly*ax - dy*ay;
+
+		if (i > 0)
+			nsvg__addEdge(r, prevx, prevy, x, y);
+
+		prevx = x;
+		prevy = y;
+
+		if (i == 0) {
+			lx = x; ly = y;
+		} else if (i == ncap-1) {
+			rx = x; ry = y;
+		}
+	}
+
+	if (connect) {
+		nsvg__addEdge(r, left->x, left->y, lx, ly);
+		nsvg__addEdge(r, rx, ry, right->x, right->y);
+	}
+
+	left->x = lx; left->y = ly;
+	right->x = rx; right->y = ry;
+}
+
+static void nsvg__bevelJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth)
+{
+	float w = lineWidth * 0.5f;
+	float dlx0 = p0->dy, dly0 = -p0->dx;
+	float dlx1 = p1->dy, dly1 = -p1->dx;
+	float lx0 = p1->x - (dlx0 * w), ly0 = p1->y - (dly0 * w);
+	float rx0 = p1->x + (dlx0 * w), ry0 = p1->y + (dly0 * w);
+	float lx1 = p1->x - (dlx1 * w), ly1 = p1->y - (dly1 * w);
+	float rx1 = p1->x + (dlx1 * w), ry1 = p1->y + (dly1 * w);
+
+	nsvg__addEdge(r, lx0, ly0, left->x, left->y);
+	nsvg__addEdge(r, lx1, ly1, lx0, ly0);
+
+	nsvg__addEdge(r, right->x, right->y, rx0, ry0);
+	nsvg__addEdge(r, rx0, ry0, rx1, ry1);
+
+	left->x = lx1; left->y = ly1;
+	right->x = rx1; right->y = ry1;
+}
+
+static void nsvg__miterJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth)
+{
+	float w = lineWidth * 0.5f;
+	float dlx0 = p0->dy, dly0 = -p0->dx;
+	float dlx1 = p1->dy, dly1 = -p1->dx;
+	float lx0, rx0, lx1, rx1;
+	float ly0, ry0, ly1, ry1;
+
+	if (p1->flags & NSVG_PT_LEFT) {
+		lx0 = lx1 = p1->x - p1->dmx * w;
+		ly0 = ly1 = p1->y - p1->dmy * w;
+		nsvg__addEdge(r, lx1, ly1, left->x, left->y);
+
+		rx0 = p1->x + (dlx0 * w);
+		ry0 = p1->y + (dly0 * w);
+		rx1 = p1->x + (dlx1 * w);
+		ry1 = p1->y + (dly1 * w);
+		nsvg__addEdge(r, right->x, right->y, rx0, ry0);
+		nsvg__addEdge(r, rx0, ry0, rx1, ry1);
+	} else {
+		lx0 = p1->x - (dlx0 * w);
+		ly0 = p1->y - (dly0 * w);
+		lx1 = p1->x - (dlx1 * w);
+		ly1 = p1->y - (dly1 * w);
+		nsvg__addEdge(r, lx0, ly0, left->x, left->y);
+		nsvg__addEdge(r, lx1, ly1, lx0, ly0);
+
+		rx0 = rx1 = p1->x + p1->dmx * w;
+		ry0 = ry1 = p1->y + p1->dmy * w;
+		nsvg__addEdge(r, right->x, right->y, rx1, ry1);
+	}
+
+	left->x = lx1; left->y = ly1;
+	right->x = rx1; right->y = ry1;
+}
+
+static void nsvg__roundJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth, int ncap)
+{
+	int i, n;
+	float w = lineWidth * 0.5f;
+	float dlx0 = p0->dy, dly0 = -p0->dx;
+	float dlx1 = p1->dy, dly1 = -p1->dx;
+	float a0 = atan2f(dly0, dlx0);
+	float a1 = atan2f(dly1, dlx1);
+	float da = a1 - a0;
+	float lx, ly, rx, ry;
+
+	if (da < NSVG_PI) da += NSVG_PI*2;
+	if (da > NSVG_PI) da -= NSVG_PI*2;
+
+	n = (int)ceilf((nsvg__absf(da) / NSVG_PI) * (float)ncap);
+	if (n < 2) n = 2;
+	if (n > ncap) n = ncap;
+
+	lx = left->x;
+	ly = left->y;
+	rx = right->x;
+	ry = right->y;
+
+	for (i = 0; i < n; i++) {
+		float u = (float)i/(float)(n-1);
+		float a = a0 + u*da;
+		float ax = cosf(a) * w, ay = sinf(a) * w;
+		float lx1 = p1->x - ax, ly1 = p1->y - ay;
+		float rx1 = p1->x + ax, ry1 = p1->y + ay;
+
+		nsvg__addEdge(r, lx1, ly1, lx, ly);
+		nsvg__addEdge(r, rx, ry, rx1, ry1);
+
+		lx = lx1; ly = ly1;
+		rx = rx1; ry = ry1;
+	}
+
+	left->x = lx; left->y = ly;
+	right->x = rx; right->y = ry;
+}
+
+static void nsvg__straightJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p1, float lineWidth)
+{
+	float w = lineWidth * 0.5f;
+	float lx = p1->x - (p1->dmx * w), ly = p1->y - (p1->dmy * w);
+	float rx = p1->x + (p1->dmx * w), ry = p1->y + (p1->dmy * w);
+
+	nsvg__addEdge(r, lx, ly, left->x, left->y);
+	nsvg__addEdge(r, right->x, right->y, rx, ry);
+
+	left->x = lx; left->y = ly;
+	right->x = rx; right->y = ry;
+}
+
+static int nsvg__curveDivs(float r, float arc, float tol)
+{
+	float da = acosf(r / (r + tol)) * 2.0f;
+	int divs = (int)ceilf(arc / da);
+	if (divs < 2) divs = 2;
+	return divs;
+}
+
+static void nsvg__expandStroke(NSVGrasterizer* r, NSVGpoint* points, int npoints, int closed, int lineJoin, int lineCap, float lineWidth)
+{
+	int ncap = nsvg__curveDivs(lineWidth*0.5f, NSVG_PI, r->tessTol);	// Calculate divisions per half circle.
+	NSVGpoint left = {0,0,0,0,0,0,0,0}, right = {0,0,0,0,0,0,0,0}, firstLeft = {0,0,0,0,0,0,0,0}, firstRight = {0,0,0,0,0,0,0,0};
+	NSVGpoint* p0, *p1;
+	int j, s, e;
+
+	// Build stroke edges
+	if (closed) {
+		// Looping
+		p0 = &points[npoints-1];
+		p1 = &points[0];
+		s = 0;
+		e = npoints;
+	} else {
+		// Add cap
+		p0 = &points[0];
+		p1 = &points[1];
+		s = 1;
+		e = npoints-1;
+	}
+
+	if (closed) {
+		nsvg__initClosed(&left, &right, p0, p1, lineWidth);
+		firstLeft = left;
+		firstRight = right;
+	} else {
+		// Add cap
+		float dx = p1->x - p0->x;
+		float dy = p1->y - p0->y;
+		nsvg__normalize(&dx, &dy);
+		if (lineCap == NSVG_CAP_BUTT)
+			nsvg__buttCap(r, &left, &right, p0, dx, dy, lineWidth, 0);
+		else if (lineCap == NSVG_CAP_SQUARE)
+			nsvg__squareCap(r, &left, &right, p0, dx, dy, lineWidth, 0);
+		else if (lineCap == NSVG_CAP_ROUND)
+			nsvg__roundCap(r, &left, &right, p0, dx, dy, lineWidth, ncap, 0);
+	}
+
+	for (j = s; j < e; ++j) {
+		if (p1->flags & NSVG_PT_CORNER) {
+			if (lineJoin == NSVG_JOIN_ROUND)
+				nsvg__roundJoin(r, &left, &right, p0, p1, lineWidth, ncap);
+			else if (lineJoin == NSVG_JOIN_BEVEL || (p1->flags & NSVG_PT_BEVEL))
+				nsvg__bevelJoin(r, &left, &right, p0, p1, lineWidth);
+			else
+				nsvg__miterJoin(r, &left, &right, p0, p1, lineWidth);
+		} else {
+			nsvg__straightJoin(r, &left, &right, p1, lineWidth);
+		}
+		p0 = p1++;
+	}
+
+	if (closed) {
+		// Loop it
+		nsvg__addEdge(r, firstLeft.x, firstLeft.y, left.x, left.y);
+		nsvg__addEdge(r, right.x, right.y, firstRight.x, firstRight.y);
+	} else {
+		// Add cap
+		float dx = p1->x - p0->x;
+		float dy = p1->y - p0->y;
+		nsvg__normalize(&dx, &dy);
+		if (lineCap == NSVG_CAP_BUTT)
+			nsvg__buttCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1);
+		else if (lineCap == NSVG_CAP_SQUARE)
+			nsvg__squareCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1);
+		else if (lineCap == NSVG_CAP_ROUND)
+			nsvg__roundCap(r, &right, &left, p1, -dx, -dy, lineWidth, ncap, 1);
+	}
+}
+
+static void nsvg__prepareStroke(NSVGrasterizer* r, float miterLimit, int lineJoin)
+{
+	int i, j;
+	NSVGpoint* p0, *p1;
+
+	p0 = &r->points[r->npoints-1];
+	p1 = &r->points[0];
+	for (i = 0; i < r->npoints; i++) {
+		// Calculate segment direction and length
+		p0->dx = p1->x - p0->x;
+		p0->dy = p1->y - p0->y;
+		p0->len = nsvg__normalize(&p0->dx, &p0->dy);
+		// Advance
+		p0 = p1++;
+	}
+
+	// calculate joins
+	p0 = &r->points[r->npoints-1];
+	p1 = &r->points[0];
+	for (j = 0; j < r->npoints; j++) {
+		float dlx0, dly0, dlx1, dly1, dmr2, cross;
+		dlx0 = p0->dy;
+		dly0 = -p0->dx;
+		dlx1 = p1->dy;
+		dly1 = -p1->dx;
+		// Calculate extrusions
+		p1->dmx = (dlx0 + dlx1) * 0.5f;
+		p1->dmy = (dly0 + dly1) * 0.5f;
+		dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy;
+		if (dmr2 > 0.000001f) {
+			float s2 = 1.0f / dmr2;
+			if (s2 > 600.0f) {
+				s2 = 600.0f;
+			}
+			p1->dmx *= s2;
+			p1->dmy *= s2;
+		}
+
+		// Clear flags, but keep the corner.
+		p1->flags = (p1->flags & NSVG_PT_CORNER) ? NSVG_PT_CORNER : 0;
+
+		// Keep track of left turns.
+		cross = p1->dx * p0->dy - p0->dx * p1->dy;
+		if (cross > 0.0f)
+			p1->flags |= NSVG_PT_LEFT;
+
+		// Check to see if the corner needs to be beveled.
+		if (p1->flags & NSVG_PT_CORNER) {
+			if ((dmr2 * miterLimit*miterLimit) < 1.0f || lineJoin == NSVG_JOIN_BEVEL || lineJoin == NSVG_JOIN_ROUND) {
+				p1->flags |= NSVG_PT_BEVEL;
+			}
+		}
+
+		p0 = p1++;
+	}
+}
+
+static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float scale)
+{
+	int i, j, closed;
+	NSVGpath* path;
+	NSVGpoint* p0, *p1;
+	float miterLimit = shape->miterLimit;
+	int lineJoin = shape->strokeLineJoin;
+	int lineCap = shape->strokeLineCap;
+	float lineWidth = shape->strokeWidth * scale;
+
+	for (path = shape->paths; path != NULL; path = path->next) {
+		// Flatten path
+		r->npoints = 0;
+		nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, NSVG_PT_CORNER);
+		for (i = 0; i < path->npts-1; i += 3) {
+			float* p = &path->pts[i*2];
+			nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, NSVG_PT_CORNER);
+		}
+		if (r->npoints < 2)
+			continue;
+
+		closed = path->closed;
+
+		// If the first and last points are the same, remove the last, mark as closed path.
+		p0 = &r->points[r->npoints-1];
+		p1 = &r->points[0];
+		if (nsvg__ptEquals(p0->x,p0->y, p1->x,p1->y, r->distTol)) {
+			r->npoints--;
+			p0 = &r->points[r->npoints-1];
+			closed = 1;
+		}
+
+		if (shape->strokeDashCount > 0) {
+			int idash = 0, dashState = 1;
+			float totalDist = 0, dashLen, allDashLen, dashOffset;
+			NSVGpoint cur;
+
+			if (closed)
+				nsvg__appendPathPoint(r, r->points[0]);
+
+			// Duplicate points -> points2.
+			nsvg__duplicatePoints(r);
+
+			r->npoints = 0;
+ 			cur = r->points2[0];
+			nsvg__appendPathPoint(r, cur);
+
+			// Figure out dash offset.
+			allDashLen = 0;
+			for (j = 0; j < shape->strokeDashCount; j++)
+				allDashLen += shape->strokeDashArray[j];
+			if (shape->strokeDashCount & 1)
+				allDashLen *= 2.0f;
+			// Find location inside pattern
+			dashOffset = fmodf(shape->strokeDashOffset, allDashLen);
+			if (dashOffset < 0.0f)
+				dashOffset += allDashLen;
+
+			while (dashOffset > shape->strokeDashArray[idash]) {
+				dashOffset -= shape->strokeDashArray[idash];
+				idash = (idash + 1) % shape->strokeDashCount;
+			}
+			dashLen = (shape->strokeDashArray[idash] - dashOffset) * scale;
+
+			for (j = 1; j < r->npoints2; ) {
+				float dx = r->points2[j].x - cur.x;
+				float dy = r->points2[j].y - cur.y;
+				float dist = sqrtf(dx*dx + dy*dy);
+
+				if ((totalDist + dist) > dashLen) {
+					// Calculate intermediate point
+					float d = (dashLen - totalDist) / dist;
+					float x = cur.x + dx * d;
+					float y = cur.y + dy * d;
+					nsvg__addPathPoint(r, x, y, NSVG_PT_CORNER);
+
+					// Stroke
+					if (r->npoints > 1 && dashState) {
+						nsvg__prepareStroke(r, miterLimit, lineJoin);
+						nsvg__expandStroke(r, r->points, r->npoints, 0, lineJoin, lineCap, lineWidth);
+					}
+					// Advance dash pattern
+					dashState = !dashState;
+					idash = (idash+1) % shape->strokeDashCount;
+					dashLen = shape->strokeDashArray[idash] * scale;
+					// Restart
+					cur.x = x;
+					cur.y = y;
+					cur.flags = NSVG_PT_CORNER;
+					totalDist = 0.0f;
+					r->npoints = 0;
+					nsvg__appendPathPoint(r, cur);
+				} else {
+					totalDist += dist;
+					cur = r->points2[j];
+					nsvg__appendPathPoint(r, cur);
+					j++;
+				}
+			}
+			// Stroke any leftover path
+			if (r->npoints > 1 && dashState)
+				nsvg__expandStroke(r, r->points, r->npoints, 0, lineJoin, lineCap, lineWidth);
+		} else {
+			nsvg__prepareStroke(r, miterLimit, lineJoin);
+			nsvg__expandStroke(r, r->points, r->npoints, closed, lineJoin, lineCap, lineWidth);
+		}
+	}
+}
+
+static int nsvg__cmpEdge(const void *p, const void *q)
+{
+	const NSVGedge* a = (const NSVGedge*)p;
+	const NSVGedge* b = (const NSVGedge*)q;
+
+	if (a->y0 < b->y0) return -1;
+	if (a->y0 > b->y0) return  1;
+	return 0;
+}
+
+
+static NSVGactiveEdge* nsvg__addActive(NSVGrasterizer* r, NSVGedge* e, float startPoint)
+{
+	 NSVGactiveEdge* z;
+
+	if (r->freelist != NULL) {
+		// Restore from freelist.
+		z = r->freelist;
+		r->freelist = z->next;
+	} else {
+		// Alloc new edge.
+		z = (NSVGactiveEdge*)nsvg__alloc(r, sizeof(NSVGactiveEdge));
+		if (z == NULL) return NULL;
+	}
+
+	float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
+//	STBTT_assert(e->y0 <= start_point);
+	// round dx down to avoid going too far
+	if (dxdy < 0)
+		z->dx = (int)(-nsvg__roundf(NSVG__FIX * -dxdy));
+	else
+		z->dx = (int)nsvg__roundf(NSVG__FIX * dxdy);
+	z->x = (int)nsvg__roundf(NSVG__FIX * (e->x0 + dxdy * (startPoint - e->y0)));
+//	z->x -= off_x * FIX;
+	z->ey = e->y1;
+	z->next = 0;
+	z->dir = e->dir;
+
+	return z;
+}
+
+static void nsvg__freeActive(NSVGrasterizer* r, NSVGactiveEdge* z)
+{
+	z->next = r->freelist;
+	r->freelist = z;
+}
+
+static void nsvg__fillScanline(unsigned char* scanline, int len, int x0, int x1, int maxWeight, int* xmin, int* xmax)
+{
+	int i = x0 >> NSVG__FIXSHIFT;
+	int j = x1 >> NSVG__FIXSHIFT;
+	if (i < *xmin) *xmin = i;
+	if (j > *xmax) *xmax = j;
+	if (i < len && j >= 0) {
+		if (i == j) {
+			// x0,x1 are the same pixel, so compute combined coverage
+			scanline[i] = (unsigned char)(scanline[i] + ((x1 - x0) * maxWeight >> NSVG__FIXSHIFT));
+		} else {
+			if (i >= 0) // add antialiasing for x0
+				scanline[i] = (unsigned char)(scanline[i] + (((NSVG__FIX - (x0 & NSVG__FIXMASK)) * maxWeight) >> NSVG__FIXSHIFT));
+			else
+				i = -1; // clip
+
+			if (j < len) // add antialiasing for x1
+				scanline[j] = (unsigned char)(scanline[j] + (((x1 & NSVG__FIXMASK) * maxWeight) >> NSVG__FIXSHIFT));
+			else
+				j = len; // clip
+
+			for (++i; i < j; ++i) // fill pixels between x0 and x1
+				scanline[i] = (unsigned char)(scanline[i] + maxWeight);
+		}
+	}
+}
+
+// note: this routine clips fills that extend off the edges... ideally this
+// wouldn't happen, but it could happen if the truetype glyph bounding boxes
+// are wrong, or if the user supplies a too-small bitmap
+static void nsvg__fillActiveEdges(unsigned char* scanline, int len, NSVGactiveEdge* e, int maxWeight, int* xmin, int* xmax, char fillRule)
+{
+	// non-zero winding fill
+	int x0 = 0, w = 0;
+
+	if (fillRule == NSVG_FILLRULE_NONZERO) {
+		// Non-zero
+		while (e != NULL) {
+			if (w == 0) {
+				// if we're currently at zero, we need to record the edge start point
+				x0 = e->x; w += e->dir;
+			} else {
+				int x1 = e->x; w += e->dir;
+				// if we went to zero, we need to draw
+				if (w == 0)
+					nsvg__fillScanline(scanline, len, x0, x1, maxWeight, xmin, xmax);
+			}
+			e = e->next;
+		}
+	} else if (fillRule == NSVG_FILLRULE_EVENODD) {
+		// Even-odd
+		while (e != NULL) {
+			if (w == 0) {
+				// if we're currently at zero, we need to record the edge start point
+				x0 = e->x; w = 1;
+			} else {
+				int x1 = e->x; w = 0;
+				nsvg__fillScanline(scanline, len, x0, x1, maxWeight, xmin, xmax);
+			}
+			e = e->next;
+		}
+	}
+}
+
+static float nsvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); }
+
+static unsigned int nsvg__RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
+{
+	return ((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16) | ((unsigned int)a << 24);
+}
+
+static unsigned int nsvg__lerpRGBA(unsigned int c0, unsigned int c1, float u)
+{
+	int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f);
+	int r = (((c0) & 0xff)*(256-iu) + (((c1) & 0xff)*iu)) >> 8;
+	int g = (((c0>>8) & 0xff)*(256-iu) + (((c1>>8) & 0xff)*iu)) >> 8;
+	int b = (((c0>>16) & 0xff)*(256-iu) + (((c1>>16) & 0xff)*iu)) >> 8;
+	int a = (((c0>>24) & 0xff)*(256-iu) + (((c1>>24) & 0xff)*iu)) >> 8;
+	return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a);
+}
+
+static unsigned int nsvg__applyOpacity(unsigned int c, float u)
+{
+	int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f);
+	int r = (c) & 0xff;
+	int g = (c>>8) & 0xff;
+	int b = (c>>16) & 0xff;
+	int a = (((c>>24) & 0xff)*iu) >> 8;
+	return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a);
+}
+
+static inline int nsvg__div255(int x)
+{
+    return ((x+1) * 257) >> 16;
+}
+
+static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* cover, int x, int y,
+								float tx, float ty, float scale, NSVGcachedPaint* cache)
+{
+
+	if (cache->type == NSVG_PAINT_COLOR) {
+		int i, cr, cg, cb, ca;
+		cr = cache->colors[0] & 0xff;
+		cg = (cache->colors[0] >> 8) & 0xff;
+		cb = (cache->colors[0] >> 16) & 0xff;
+		ca = (cache->colors[0] >> 24) & 0xff;
+
+		for (i = 0; i < count; i++) {
+			int r,g,b;
+			int a = nsvg__div255((int)cover[0] * ca);
+			int ia = 255 - a;
+			// Premultiply
+			r = nsvg__div255(cr * a);
+			g = nsvg__div255(cg * a);
+			b = nsvg__div255(cb * a);
+
+			// Blend over
+			r += nsvg__div255(ia * (int)dst[0]);
+			g += nsvg__div255(ia * (int)dst[1]);
+			b += nsvg__div255(ia * (int)dst[2]);
+			a += nsvg__div255(ia * (int)dst[3]);
+
+			dst[0] = (unsigned char)r;
+			dst[1] = (unsigned char)g;
+			dst[2] = (unsigned char)b;
+			dst[3] = (unsigned char)a;
+
+			cover++;
+			dst += 4;
+		}
+	} else if (cache->type == NSVG_PAINT_LINEAR_GRADIENT) {
+		// TODO: spread modes.
+		// TODO: plenty of opportunities to optimize.
+		float fx, fy, dx, gy;
+		float* t = cache->xform;
+		int i, cr, cg, cb, ca;
+		unsigned int c;
+
+		fx = ((float)x - tx) / scale;
+		fy = ((float)y - ty) / scale;
+		dx = 1.0f / scale;
+
+		for (i = 0; i < count; i++) {
+			int r,g,b,a,ia;
+			gy = fx*t[1] + fy*t[3] + t[5];
+			c = cache->colors[(int)nsvg__clampf(gy*255.0f, 0, 255.0f)];
+			cr = (c) & 0xff;
+			cg = (c >> 8) & 0xff;
+			cb = (c >> 16) & 0xff;
+			ca = (c >> 24) & 0xff;
+
+			a = nsvg__div255((int)cover[0] * ca);
+			ia = 255 - a;
+
+			// Premultiply
+			r = nsvg__div255(cr * a);
+			g = nsvg__div255(cg * a);
+			b = nsvg__div255(cb * a);
+
+			// Blend over
+			r += nsvg__div255(ia * (int)dst[0]);
+			g += nsvg__div255(ia * (int)dst[1]);
+			b += nsvg__div255(ia * (int)dst[2]);
+			a += nsvg__div255(ia * (int)dst[3]);
+
+			dst[0] = (unsigned char)r;
+			dst[1] = (unsigned char)g;
+			dst[2] = (unsigned char)b;
+			dst[3] = (unsigned char)a;
+
+			cover++;
+			dst += 4;
+			fx += dx;
+		}
+	} else if (cache->type == NSVG_PAINT_RADIAL_GRADIENT) {
+		// TODO: spread modes.
+		// TODO: plenty of opportunities to optimize.
+		// TODO: focus (fx,fy)
+		float fx, fy, dx, gx, gy, gd;
+		float* t = cache->xform;
+		int i, cr, cg, cb, ca;
+		unsigned int c;
+
+		fx = ((float)x - tx) / scale;
+		fy = ((float)y - ty) / scale;
+		dx = 1.0f / scale;
+
+		for (i = 0; i < count; i++) {
+			int r,g,b,a,ia;
+			gx = fx*t[0] + fy*t[2] + t[4];
+			gy = fx*t[1] + fy*t[3] + t[5];
+			gd = sqrtf(gx*gx + gy*gy);
+			c = cache->colors[(int)nsvg__clampf(gd*255.0f, 0, 255.0f)];
+			cr = (c) & 0xff;
+			cg = (c >> 8) & 0xff;
+			cb = (c >> 16) & 0xff;
+			ca = (c >> 24) & 0xff;
+
+			a = nsvg__div255((int)cover[0] * ca);
+			ia = 255 - a;
+
+			// Premultiply
+			r = nsvg__div255(cr * a);
+			g = nsvg__div255(cg * a);
+			b = nsvg__div255(cb * a);
+
+			// Blend over
+			r += nsvg__div255(ia * (int)dst[0]);
+			g += nsvg__div255(ia * (int)dst[1]);
+			b += nsvg__div255(ia * (int)dst[2]);
+			a += nsvg__div255(ia * (int)dst[3]);
+
+			dst[0] = (unsigned char)r;
+			dst[1] = (unsigned char)g;
+			dst[2] = (unsigned char)b;
+			dst[3] = (unsigned char)a;
+
+			cover++;
+			dst += 4;
+			fx += dx;
+		}
+	}
+}
+
+static void nsvg__rasterizeSortedEdges(NSVGrasterizer *r, float tx, float ty, float scale, NSVGcachedPaint* cache, char fillRule)
+{
+	NSVGactiveEdge *active = NULL;
+	int y, s;
+	int e = 0;
+	int maxWeight = (255 / NSVG__SUBSAMPLES);  // weight per vertical scanline
+	int xmin, xmax;
+
+	for (y = 0; y < r->height; y++) {
+		memset(r->scanline, 0, r->width);
+		xmin = r->width;
+		xmax = 0;
+		for (s = 0; s < NSVG__SUBSAMPLES; ++s) {
+			// find center of pixel for this scanline
+			float scany = (float)(y*NSVG__SUBSAMPLES + s) + 0.5f;
+			NSVGactiveEdge **step = &active;
+
+			// update all active edges;
+			// remove all active edges that terminate before the center of this scanline
+			while (*step) {
+				NSVGactiveEdge *z = *step;
+				if (z->ey <= scany) {
+					*step = z->next; // delete from list
+//					NSVG__assert(z->valid);
+					nsvg__freeActive(r, z);
+				} else {
+					z->x += z->dx; // advance to position for current scanline
+					step = &((*step)->next); // advance through list
+				}
+			}
+
+			// resort the list if needed
+			for (;;) {
+				int changed = 0;
+				step = &active;
+				while (*step && (*step)->next) {
+					if ((*step)->x > (*step)->next->x) {
+						NSVGactiveEdge* t = *step;
+						NSVGactiveEdge* q = t->next;
+						t->next = q->next;
+						q->next = t;
+						*step = q;
+						changed = 1;
+					}
+					step = &(*step)->next;
+				}
+				if (!changed) break;
+			}
+
+			// insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
+			while (e < r->nedges && r->edges[e].y0 <= scany) {
+				if (r->edges[e].y1 > scany) {
+					NSVGactiveEdge* z = nsvg__addActive(r, &r->edges[e], scany);
+					if (z == NULL) break;
+					// find insertion point
+					if (active == NULL) {
+						active = z;
+					} else if (z->x < active->x) {
+						// insert at front
+						z->next = active;
+						active = z;
+					} else {
+						// find thing to insert AFTER
+						NSVGactiveEdge* p = active;
+						while (p->next && p->next->x < z->x)
+							p = p->next;
+						// at this point, p->next->x is NOT < z->x
+						z->next = p->next;
+						p->next = z;
+					}
+				}
+				e++;
+			}
+
+			// now process all active edges in non-zero fashion
+			if (active != NULL)
+				nsvg__fillActiveEdges(r->scanline, r->width, active, maxWeight, &xmin, &xmax, fillRule);
+		}
+		// Blit
+		if (xmin < 0) xmin = 0;
+		if (xmax > r->width-1) xmax = r->width-1;
+		if (xmin <= xmax) {
+			nsvg__scanlineSolid(&r->bitmap[y * r->stride] + xmin*4, xmax-xmin+1, &r->scanline[xmin], xmin, y, tx,ty, scale, cache);
+		}
+	}
+
+}
+
+static void nsvg__unpremultiplyAlpha(unsigned char* image, int w, int h, int stride)
+{
+	int x,y;
+
+	// Unpremultiply
+	for (y = 0; y < h; y++) {
+		unsigned char *row = &image[y*stride];
+		for (x = 0; x < w; x++) {
+			int r = row[0], g = row[1], b = row[2], a = row[3];
+			if (a != 0) {
+				row[0] = (unsigned char)(r*255/a);
+				row[1] = (unsigned char)(g*255/a);
+				row[2] = (unsigned char)(b*255/a);
+			}
+			row += 4;
+		}
+	}
+
+	// Defringe
+	for (y = 0; y < h; y++) {
+		unsigned char *row = &image[y*stride];
+		for (x = 0; x < w; x++) {
+			int r = 0, g = 0, b = 0, a = row[3], n = 0;
+			if (a == 0) {
+				if (x-1 > 0 && row[-1] != 0) {
+					r += row[-4];
+					g += row[-3];
+					b += row[-2];
+					n++;
+				}
+				if (x+1 < w && row[7] != 0) {
+					r += row[4];
+					g += row[5];
+					b += row[6];
+					n++;
+				}
+				if (y-1 > 0 && row[-stride+3] != 0) {
+					r += row[-stride];
+					g += row[-stride+1];
+					b += row[-stride+2];
+					n++;
+				}
+				if (y+1 < h && row[stride+3] != 0) {
+					r += row[stride];
+					g += row[stride+1];
+					b += row[stride+2];
+					n++;
+				}
+				if (n > 0) {
+					row[0] = (unsigned char)(r/n);
+					row[1] = (unsigned char)(g/n);
+					row[2] = (unsigned char)(b/n);
+				}
+			}
+			row += 4;
+		}
+	}
+}
+
+
+static void nsvg__initPaint(NSVGcachedPaint* cache, NSVGpaint* paint, float opacity)
+{
+	int i, j;
+	NSVGgradient* grad;
+
+	cache->type = paint->type;
+
+	if (paint->type == NSVG_PAINT_COLOR) {
+		cache->colors[0] = nsvg__applyOpacity(paint->color, opacity);
+		return;
+	}
+
+	grad = paint->gradient;
+
+	cache->spread = grad->spread;
+	memcpy(cache->xform, grad->xform, sizeof(float)*6);
+
+	if (grad->nstops == 0) {
+		for (i = 0; i < 256; i++)
+			cache->colors[i] = 0;
+	} else if (grad->nstops == 1) {
+		unsigned int color = nsvg__applyOpacity(grad->stops[0].color, opacity);
+		for (i = 0; i < 256; i++)
+			cache->colors[i] = color;
+	} else {
+		unsigned int ca, cb = 0;
+		float ua, ub, du, u;
+		int ia, ib, count;
+
+		ca = nsvg__applyOpacity(grad->stops[0].color, opacity);
+		ua = nsvg__clampf(grad->stops[0].offset, 0, 1);
+		ub = nsvg__clampf(grad->stops[grad->nstops-1].offset, ua, 1);
+		ia = (int)(ua * 255.0f);
+		ib = (int)(ub * 255.0f);
+		for (i = 0; i < ia; i++) {
+			cache->colors[i] = ca;
+		}
+
+		for (i = 0; i < grad->nstops-1; i++) {
+			ca = nsvg__applyOpacity(grad->stops[i].color, opacity);
+			cb = nsvg__applyOpacity(grad->stops[i+1].color, opacity);
+			ua = nsvg__clampf(grad->stops[i].offset, 0, 1);
+			ub = nsvg__clampf(grad->stops[i+1].offset, 0, 1);
+			ia = (int)(ua * 255.0f);
+			ib = (int)(ub * 255.0f);
+			count = ib - ia;
+			if (count <= 0) continue;
+			u = 0;
+			du = 1.0f / (float)count;
+			for (j = 0; j < count; j++) {
+				cache->colors[ia+j] = nsvg__lerpRGBA(ca,cb,u);
+				u += du;
+			}
+		}
+
+		for (i = ib; i < 256; i++)
+			cache->colors[i] = cb;
+	}
+
+}
+
+/*
+static void dumpEdges(NSVGrasterizer* r, const char* name)
+{
+	float xmin = 0, xmax = 0, ymin = 0, ymax = 0;
+	NSVGedge *e = NULL;
+	int i;
+	if (r->nedges == 0) return;
+	FILE* fp = fopen(name, "w");
+	if (fp == NULL) return;
+
+	xmin = xmax = r->edges[0].x0;
+	ymin = ymax = r->edges[0].y0;
+	for (i = 0; i < r->nedges; i++) {
+		e = &r->edges[i];
+		xmin = nsvg__minf(xmin, e->x0);
+		xmin = nsvg__minf(xmin, e->x1);
+		xmax = nsvg__maxf(xmax, e->x0);
+		xmax = nsvg__maxf(xmax, e->x1);
+		ymin = nsvg__minf(ymin, e->y0);
+		ymin = nsvg__minf(ymin, e->y1);
+		ymax = nsvg__maxf(ymax, e->y0);
+		ymax = nsvg__maxf(ymax, e->y1);
+	}
+
+	fprintf(fp, "<svg viewBox=\"%f %f %f %f\" xmlns=\"http://www.w3.org/2000/svg\">", xmin, ymin, (xmax - xmin), (ymax - ymin));
+
+	for (i = 0; i < r->nedges; i++) {
+		e = &r->edges[i];
+		fprintf(fp ,"<line x1=\"%f\" y1=\"%f\" x2=\"%f\" y2=\"%f\" style=\"stroke:#000;\" />", e->x0,e->y0, e->x1,e->y1);
+	}
+
+	for (i = 0; i < r->npoints; i++) {
+		if (i+1 < r->npoints)
+			fprintf(fp ,"<line x1=\"%f\" y1=\"%f\" x2=\"%f\" y2=\"%f\" style=\"stroke:#f00;\" />", r->points[i].x, r->points[i].y, r->points[i+1].x, r->points[i+1].y);
+		fprintf(fp ,"<circle cx=\"%f\" cy=\"%f\" r=\"1\" style=\"fill:%s;\" />", r->points[i].x, r->points[i].y, r->points[i].flags == 0 ? "#f00" : "#0f0");
+	}
+
+	fprintf(fp, "</svg>");
+	fclose(fp);
+}
+*/
+
+void nsvgRasterize(NSVGrasterizer* r,
+				   NSVGimage* image, float tx, float ty, float scale,
+				   unsigned char* dst, int w, int h, int stride)
+{
+	NSVGshape *shape = NULL;
+	NSVGedge *e = NULL;
+	NSVGcachedPaint cache;
+	int i;
+
+	r->bitmap = dst;
+	r->width = w;
+	r->height = h;
+	r->stride = stride;
+
+	if (w > r->cscanline) {
+		r->cscanline = w;
+		r->scanline = (unsigned char*)realloc(r->scanline, w);
+		if (r->scanline == NULL) return;
+	}
+
+	for (i = 0; i < h; i++)
+		memset(&dst[i*stride], 0, w*4);
+
+	for (shape = image->shapes; shape != NULL; shape = shape->next) {
+		if (!(shape->flags & NSVG_FLAGS_VISIBLE))
+			continue;
+
+		if (shape->fill.type != NSVG_PAINT_NONE) {
+			nsvg__resetPool(r);
+			r->freelist = NULL;
+			r->nedges = 0;
+
+			nsvg__flattenShape(r, shape, scale);
+
+			// Scale and translate edges
+			for (i = 0; i < r->nedges; i++) {
+				e = &r->edges[i];
+				e->x0 = tx + e->x0;
+				e->y0 = (ty + e->y0) * NSVG__SUBSAMPLES;
+				e->x1 = tx + e->x1;
+				e->y1 = (ty + e->y1) * NSVG__SUBSAMPLES;
+			}
+
+			// Rasterize edges
+			if (r->nedges != 0)
+				qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge);
+
+			// now, traverse the scanlines and find the intersections on each scanline, use non-zero rule
+			nsvg__initPaint(&cache, &shape->fill, shape->opacity);
+
+			nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, shape->fillRule);
+		}
+		if (shape->stroke.type != NSVG_PAINT_NONE && (shape->strokeWidth * scale) > 0.01f) {
+			nsvg__resetPool(r);
+			r->freelist = NULL;
+			r->nedges = 0;
+
+			nsvg__flattenShapeStroke(r, shape, scale);
+
+//			dumpEdges(r, "edge.svg");
+
+			// Scale and translate edges
+			for (i = 0; i < r->nedges; i++) {
+				e = &r->edges[i];
+				e->x0 = tx + e->x0;
+				e->y0 = (ty + e->y0) * NSVG__SUBSAMPLES;
+				e->x1 = tx + e->x1;
+				e->y1 = (ty + e->y1) * NSVG__SUBSAMPLES;
+			}
+
+			// Rasterize edges
+			if (r->nedges != 0)
+				qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge);
+
+			// now, traverse the scanlines and find the intersections on each scanline, use non-zero rule
+			nsvg__initPaint(&cache, &shape->stroke, shape->opacity);
+
+			nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, NSVG_FILLRULE_NONZERO);
+		}
+	}
+
+	nsvg__unpremultiplyAlpha(dst, w, h, stride);
+
+	r->bitmap = NULL;
+	r->width = 0;
+	r->height = 0;
+	r->stride = 0;
+}
+
+#endif // NANOSVGRAST_IMPLEMENTATION
+
+#endif // NANOSVGRAST_H
diff --git a/doc/image.md b/doc/image.md
index d2f482ff..904daeed 100644
--- a/doc/image.md
+++ b/doc/image.md
@@ -89,6 +89,7 @@ Currently, the supported input formats are:
 
 * BMP, PNG, JPEG, GIF (through stb_image)
 * WebP (through JebP)
+* SVG (through NanoSVG; no inline SVG yet)
 
 More formats may be added in the future, provided there exists a
 reasonably small implementation, preferably in the public domain. (I do
diff --git a/res/license.md b/res/license.md
index 4872fc54..eb5a5d12 100644
--- a/res/license.md
+++ b/res/license.md
@@ -21,6 +21,7 @@ Table of contents:
 * [Punycode library](#punycode-library)
 * [STB image](#stb-image)
 * [JebP](#jebp)
+* [NanoSVG](#nanosvg)
 
 ## Chawan
 
@@ -147,3 +148,28 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 SOFTWARE.
 ```
+
+## NanoSVG
+
+Note: this copy of NanoSVG includes modifications that are not part
+of the original source file.
+
+```
+Copyright (c) 2013-14 Mikko Mononen memon@inside.org
+
+This software is provided 'as-is', without any express or implied
+warranty.  In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+claim that you wrote the original software. If you use this software
+in a product, an acknowledgment in the product documentation would be
+appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be
+misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+```
diff --git a/res/mime.types b/res/mime.types
index 79d2a255..9feed14e 100644
--- a/res/mime.types
+++ b/res/mime.types
@@ -12,6 +12,7 @@ image/jpeg		jpg	jpeg	jpe	jfif
 image/bmp		bmp
 image/gif		gif
 image/webp		webp
+image/svg+xml		svg
 text/markdown		md
 text/gemini		gmi
 text/x-ansi		ans	asc
diff --git a/res/urimethodmap b/res/urimethodmap
index bdeb5b20..bb9b9901 100644
--- a/res/urimethodmap
+++ b/res/urimethodmap
@@ -21,3 +21,4 @@ img-codec+x-unknown:	cgi-bin:stbi
 img-codec+webp:		cgi-bin:jebp
 img-codec+x-sixel:	cgi-bin:sixel
 img-codec+x-cha-canvas:	cgi-bin:canvas
+img-codec+svg+xml:	cgi-bin:nanosvg