| Commit message (Collapse) | Author | Age | Files | Lines |
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Licenses now ordered by "explicitly PD", "PD-equivalent" and
"not PD-equivalent".
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Only for SVG in image tags for now. Plus it comes with NanoSVG's
limitations, i.e. no text. Still, better than nothing.
I've gone through open tickets and PRs at upstream to check for known
security issues. As a recurring theme I found that parseTransform
fails to check the result of parseTransformArgs, so I fixed and
refactored that part. (Probably not a security issue, but still UB.)
Also, I've added a fix for an OOB read in parseColorRGB.
Future directions:
* replace nanosvgrast with our own rasterizer in canvas (will have to be
extended somewhat...)
* add text rendering (with unifont, which canvas already includes)
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I'm starting to favor dotfiles over XDG basedirs, but there's no reason
why we couldn't have both. So now the search path is:
0. if config was set through -C, use that
1. $CHA_CONFIG_DIR is set -> $CHA_CONFIG_DIR/config.toml
2. $XDG_CONFIG_HOME is set -> $XDG_CONFIG_HOME/chawan/config.toml
3. ~/.config/chawan/config.toml exists -> use that
4. ~/.chawan/config.toml exists -> use that
Notably, this makes it so the default directory is ~/.chawan *if* you
don't have an existing config.toml file. So in that case known_hosts
will be placed in ~/.chawan/known_hosts. However, configurations with a
config in ~/.config/chawan/config.toml continue to work as expected, as
for those the known_hosts file remains inside ~/.config/chawan/.
Finally, I've added a default user CGI directory to reduce friction in
setting CGI up. (Like known_hosts, it's also relative to whatever config
dir you have.)
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Sixel can only represent transparency for fully transparent (alpha
= 0) and fully opaque (alpha = 255) pixels, i.e. we would have to
do blending ourselves to do this "properly". But what do you even
blend? Background color? Images? Clearly you can't do text...
So instead of going down the blending route, we now just approximate
the 8-bit channel with Sixel's 1-bit channel and then patch it up with
dither. It does look a bit weird, but it's not *that* bad, especially
compared to the previous strategy of "blend with some color which
hopefully happens to be the background color" (it rarely was).
Note that this requires us to handle transparent images specially
in term. That is, for opaque ones, we can leave out the "clear cells
affected by image" part, but for transparent ones, we must clear the
entire image every time.
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* refactor parseHeader
* optimize response blob()
* add direct "to cache" mode for loader requests which sets stdout to a
file, and use it for image processing
* move image resizing into a separate process
* mmap cache files in between processing steps when possible
At last, resize is no longer a part of image decoding. Also, it feels
much nicer to keep encoded image data in the same cache as everything
else.
The mmap operations *should* be more efficient than copying the whole
RGBA data through a pipe. In practice, it only makes a difference for
loading (well, now just mmapping) the encoded image into the pager,
where it singlehandedly speeds up image display by 10x on my test image.
For the other steps, the unfortunate fact that "tocache" must delay the
next fork/exec in the pipeline until the entire image is processed seems
to equal out any wins we might have gotten from skipping a single raw
RGBA copy.
I have tried moving the delay before the exec (it's possible with yet
another pipe), but it didn't help much and made the code much
uglier. (Not that tocache didn't, but I can live with this...)
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just use an octree. works fine afaict, though obviously somewhat slower
than the static method (encoding is 2-pass now) & still has banding
issues with many colors (will need dithering)
also, fixed a bug that caused initial masks of bands to get misplaced
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Somewhat rough, but better than nothing.
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