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import algorithm
import math
import unicode
import bindings/zlib
import css/values
import img/path
import types/color
import types/line
import types/vector
import lib/endians2
type
CanvasFillRule* = enum
NON_ZERO = "nonzero"
EVEN_ODD = "evenodd"
Bitmap* = ref object of RootObj
px: seq[RGBAColor]
width*: uint64
height*: uint64
ImageBitmap* = ref object of Bitmap
proc newBitmap*(width, height: uint64): Bitmap =
return ImageBitmap(
px: newSeq[RGBAColor](width * height),
width: width,
height: height
)
proc setpx(bmp: Bitmap, x, y: uint64, color: RGBAColor) {.inline.} =
bmp.px[bmp.width * y + x] = color
proc getpx*(bmp: Bitmap, x, y: uint64): RGBAColor {.inline.} =
return bmp.px[bmp.width * y + x]
proc setpxb(bmp: Bitmap, x, y: uint64, color: RGBAColor) {.inline.} =
if color.a == 255:
bmp.setpx(x, y, color)
else:
bmp.setpx(x, y, bmp.getpx(x, y).blend(color))
# https://en.wikipedia.org/wiki/Bresenham's_line_algorithm#All_cases
proc plotLineLow(bmp: Bitmap, x0, y0, x1, y1: int64, color: RGBAColor) =
var dx = x1 - x0
var dy = y1 - y0
var yi = 1
if dy < 0:
yi = -1
dy = -dy
var D = 2 * dy - dx;
var y = y0;
for x in x0 ..< x1:
if x < 0 or y < 0 or uint64(x) >= bmp.width or uint64(y) >= bmp.height:
break
bmp.setpxb(uint64(x), uint64(y), color)
if D > 0:
y = y + yi;
D = D - 2 * dx;
D = D + 2 * dy;
proc plotLineHigh(bmp: Bitmap, x0, y0, x1, y1: int64, color: RGBAColor) =
var dx = x1 - x0
var dy = y1 - y0
var xi = 1
if dx < 0:
xi = -1
dx = -dx
var D = 2 * dx - dy
var x = x0
for y in y0 ..< y1:
if x < 0 or y < 0 or uint64(x) >= bmp.width or uint64(y) >= bmp.height:
break
bmp.setpxb(uint64(x), uint64(y), color)
if D > 0:
x = x + xi
D = D - 2 * dy
D = D + 2 * dx
#TODO should be uint64...
proc plotLine(bmp: Bitmap, x0, y0, x1, y1: int64, color: RGBAColor) =
if abs(y1 - y0) < abs(x1 - x0):
if x0 > x1:
bmp.plotLineLow(x1, y1, x0, y0, color)
else:
bmp.plotLineLow(x0, y0, x1, y1, color)
else:
if y0 > y1:
bmp.plotLineHigh(x1, y1, x0, y0, color)
else:
bmp.plotLineHigh(x0, y0, x1, y1, color)
proc plotLine(bmp: Bitmap, a, b: Vector2D, color: RGBAColor) =
bmp.plotLine(int64(a.x), int64(a.y), int64(b.x), int64(b.y), color)
proc plotLine(bmp: Bitmap, line: Line, color: RGBAColor) =
bmp.plotLine(line.p0, line.p1, color)
proc strokePath*(bmp: Bitmap, path: Path, color: RGBAColor) =
for line in path.lines:
bmp.plotLine(line, color)
func isInside(windingNumber: int, fillRule: CanvasFillRule): bool =
return case fillRule
of NON_ZERO: windingNumber != 0
of EVEN_ODD: windingNumber mod 2 == 0
# Mainly adapted from SerenityOS.
proc fillPath*(bmp: Bitmap, path: Path, color: RGBAColor,
fillRule: CanvasFillRule) =
let lines = path.getLineSegments()
var i = 0
var ylines: seq[LineSegment]
for y in int64(lines.miny) .. int64(lines.maxy):
for k in countdown(ylines.high, 0):
if ylines[k].maxy < float64(y):
ylines.del(k) # we'll sort anyways, so del is fine
for j in i ..< lines.len:
if lines[j].miny > float64(y):
break
if lines[j].maxy > float64(y):
ylines.add(lines[j])
inc i
ylines.sort(cmpLineSegmentX)
var w = if fillRule == NON_ZERO: 1 else: 0
for k in 0 ..< ylines.high:
let a = ylines[k]
let b = ylines[k + 1]
let sx = int64(a.minyx)
let ex = int64(b.minyx)
if isInside(w, fillRule) and y > 0:
for x in sx .. ex:
if x > 0:
bmp.setpxb(uint64(x), uint64(y), color)
if int64(a.p0.y) != y and int64(a.p1.y) != y and int64(b.p0.y) != y and
int64(b.p1.y) != y and sx != ex or a.islope * b.islope < 0:
case fillRule
of EVEN_ODD: inc w
of NON_ZERO:
if a.p0.y < a.p1.y:
inc w
else:
dec w
ylines[k].minyx += ylines[k].islope
if ylines.len > 0:
ylines[^1].minyx += ylines[^1].islope
proc fillRect*(bmp: Bitmap, x0, x1, y0, y1: uint64, color: RGBAColor) =
for y in y0 ..< y1:
for x in x0 ..< x1:
bmp.setpxb(x, y, color)
proc strokeRect*(bmp: Bitmap, x0, x1, y0, y1: uint64, color: RGBAColor) =
for x in x0 ..< x1:
bmp.setpxb(x, y0, color)
bmp.setpxb(x, y1, color)
for y in y0 ..< y1:
bmp.setpxb(x0, y, color)
bmp.setpxb(x1, y, color)
proc clearRect*(bmp: Bitmap, x0, x1, y0, y1: uint64) =
for y in y0 ..< y1:
for x in x0 ..< x1:
bmp.setpx(x, y, rgba(0, 0, 0, 0))
proc clear*(bmp: Bitmap) =
bmp.clearRect(0, bmp.width, 0, bmp.height)
#TODO clean up templates, also move png encoder to a different file
type PNGWriter = object
buf: pointer
i: int
outlen: int
func pngInt(i: uint32): auto =
doAssert i < uint32(2 ^ 31)
return i.toBytesBE()
func oq(writer: PNGWriter): ptr UncheckedArray[uint8] =
cast[ptr UncheckedArray[uint8]](writer.buf)
proc writeStr[T](writer: var PNGWriter, s: T) =
if writer.outlen < writer.i + s.len:
writer.outlen = writer.i + s.len
writer.buf = realloc(writer.buf, writer.outlen)
copyMem(addr writer.oq[writer.i], unsafeAddr s[0], s.len)
writer.i += s.len
proc writeInt(writer: var PNGWriter, i: uint32) =
writer.writeStr(i.toBytesBE())
proc writePngInt(writer: var PNGWriter, i: uint32) =
doAssert i < uint32(2 ^ 31)
writer.writeInt(i)
proc writeChunk[T](writer: var PNGWriter, t: string, data: T) =
var crc = uint32(crc32(0, cast[ptr uint8](unsafeAddr t[0]), cuint(t.len)))
if data.len > 0:
crc = uint32(crc32(crc, cast[ptr uint8](unsafeAddr data[0]),
cuint(data.len)))
writer.writePngInt(uint32(data.len))
writer.writeStr(t)
if data.len > 0:
writer.writeStr(data)
writer.writeInt(uint32(crc))
type PNGColorType {.size: sizeof(uint8).} = enum
GRAYSCALE = 0
TRUECOLOR = 2
INDEXED_COLOR = 3
GRAYSCALE_WITH_ALPHA = 4
TRUECOLOR_WITH_ALPHA = 6
func u8toc(x: openArray[uint8]): string =
#TODO ew
var s = newString(x.len)
copyMem(addr s[0], unsafeAddr x[0], x.len)
return s
const PNGSignature = "\x89PNG\r\n\x1A\n"
proc writeIHDR(writer: var PNGWriter, width, height: uint32,
bitDepth: uint8, colorType: PNGColorType,
compressionMethod, filterMethod, interlaceMethod: uint8) =
writer.writeStr(PNGSignature)
let ihdr = u8toc(pngInt(width)) &
u8toc(pngInt(height)) &
char(bitDepth) &
char(uint8(colorType)) &
char(compressionMethod) &
char(filterMethod) &
char(interlaceMethod)
writer.writeChunk("IHDR", ihdr)
proc writeIDAT(writer: var PNGWriter, bmp: Bitmap) =
#TODO smaller idat chunks
# +1 height for filter
var idat = newSeq[uint8]((bmp.width + 1) * bmp.height * 4)
var j = 0 # idat pointer
for k in 0 ..< bmp.px.len:
if k mod int(bmp.width) == 0:
# begin row
# For now, filter is always 0. TODO implement other filters
inc j
let p = bmp.px[k]
idat[j] = uint8(p.r)
idat[j + 1] = uint8(p.g)
idat[j + 2] = uint8(p.b)
idat[j + 3] = uint8(p.a)
j += 4
var hlen = compressBound(culong(idat.len))
var oidat = newSeq[uint8](int(hlen))
let res = compress(addr oidat[0], addr hlen, addr idat[0], culong(idat.len))
doAssert res == Z_OK #TODO error handling...
oidat.setLen(int(hlen))
writer.writeChunk("IDAT", oidat)
proc toPNG*(bmp: Bitmap, outlen: var int): pointer =
var writer = PNGWriter(
buf: alloc(PNGSignature.len),
outlen: PNGSignature.len
)
writer.writeIHDR(uint32(bmp.width), uint32(bmp.height), 8,
TRUECOLOR_WITH_ALPHA, 0, 0, 0)
writer.writeIDAT(bmp)
writer.writeChunk("IEND", "")
outlen = writer.outlen
return writer.buf
type PNGReader = object
bmp: Bitmap
iq: ptr UncheckedArray[uint8]
limit: int
i: int
bitDepth: uint8
colorType: PNGColorType
background: RGBColor
isend: bool
idatBuf: seq[uint8]
uprow: seq[uint8]
idatAt: int
hasstrm: bool
strm: z_stream
strmend: bool
atline: int
func width(reader: PNGReader): int {.inline.} = int(reader.bmp.width)
func height(reader: PNGReader): int {.inline.} = int(reader.bmp.height)
func spp(reader: PNGReader): int =
case reader.colorType
of TRUECOLOR: return 3
of GRAYSCALE: return 1
of INDEXED_COLOR: return 1
of GRAYSCALE_WITH_ALPHA: return 2
of TRUECOLOR_WITH_ALPHA: return 4
func scanlen(reader: PNGReader): int {.inline.} =
let w = reader.width + 1
return (w * reader.spp * int(reader.bitDepth) + 7) div 8
proc handleError(reader: var PNGReader, msg: string) =
reader.bmp = nil
if reader.hasstrm:
discard inflateEnd(addr reader.strm)
template err(reader: var PNGReader, msg: string) =
reader.handleError(msg)
return
template readStr(reader: var PNGReader, L: int): string =
if reader.i + L > reader.limit:
reader.err "too short"
var s = newString(L)
copyMem(addr s[0], addr reader.iq[reader.i], L)
reader.i += L
s
template readU8(reader: var PNGReader): uint8 =
if reader.i > reader.limit:
reader.err "too short"
let x = reader.iq[reader.i]
inc reader.i
x
template readU32(reader: var PNGReader): uint32 =
if reader.i + 4 > reader.limit:
reader.err "too short"
let x = fromBytesBE(uint32, toOpenArray(reader.iq, reader.i, reader.i + 3))
reader.i += 4
x
template readPNGInt(reader: var PNGReader): uint32 =
let x = reader.readU32()
if x >= uint32(2 ^ 31):
reader.err "int too large"
x
template readColorType(reader: var PNGReader): PNGColorType =
case reader.readU8()
of 0u8: GRAYSCALE
of 2u8: TRUECOLOR
of 3u8: INDEXED_COLOR
of 4u8: GRAYSCALE_WITH_ALPHA
of 6u8: TRUECOLOR_WITH_ALPHA
else: reader.err "unknown color type"
func bitDepthValid(colorType: PNGColorType, bitDepth: uint8): bool =
case colorType
of GRAYSCALE:
return int(bitDepth) in [1, 2, 4, 8, 16]
of INDEXED_COLOR:
return int(bitDepth) in [1, 2, 4, 8]
of TRUECOLOR, GRAYSCALE_WITH_ALPHA, TRUECOLOR_WITH_ALPHA:
return int(bitDepth) in [8, 16]
proc readIHDR(reader: var PNGReader) =
if reader.readStr(PNGSignature.len) != PNGSignature:
reader.err "wrong signature"
if reader.readPNGInt() != 13:
reader.err "invalid header length"
if reader.readStr(4) != "IHDR":
reader.err "invalid header chunk"
let width = reader.readPNGInt()
let height = reader.readPNGInt()
reader.bitDepth = reader.readU8() #TODO check?
reader.colorType = reader.readColorType()
if not bitDepthValid(reader.colorType, reader.bitDepth):
reader.err "invalid bit depth"
let compressionMethod = reader.readU8()
if compressionMethod != 0:
reader.err "unknown compression method"
let filterMethod = reader.readU8()
if filterMethod != 0:
reader.err "unknown filter method"
let interlaceMethod = reader.readU8()
if interlaceMethod != 0:
reader.err "unknown interlace method"
let crc = crc32(0, addr reader.iq[reader.i - 17], 17)
if uint32(crc) != reader.readU32(): reader.err "wrong crc"
reader.bmp = newBitmap(width, height)
proc readbKGD(reader: var PNGReader) =
case reader.colorType
of GRAYSCALE, GRAYSCALE_WITH_ALPHA:
discard reader.readU8() #TODO bit depth > 8
reader.background = gray(reader.readU8())
of TRUECOLOR, TRUECOLOR_WITH_ALPHA:
discard reader.readU8() #TODO bit depth > 8
let r = reader.readU8()
discard reader.readU8()
let g = reader.readU8()
discard reader.readU8()
let b = reader.readU8()
reader.background = rgb(r, g, b)
of INDEXED_COLOR:
discard #TODO
proc unfilter(reader: var PNGReader, irow: openArray[uint8], bpp: int) =
# none, sub, up -> replace uprow directly
# average, paeth -> copy to temp array, then replace uprow
let fil = irow[0]
let w = reader.width
case fil
of 0u8: # none
copyMem(addr reader.uprow[0], unsafeAddr irow[1], w)
of 1u8: # sub
for i in 1 ..< irow.len:
let j = i - 1 # skip filter byte
reader.uprow[j] = irow[i]
if j - bpp >= 0:
reader.uprow[j] += irow[j - bpp]
of 2u8: # up
for i in 1 ..< irow.len:
let j = i - 1 # skip filter byte
reader.uprow[j] += irow[i]
of 3u8: # average
reader.err "average not implemented yet"
of 4u8: # paeth
reader.err "paeth not implemented yet"
else:
eprint fil
reader.err "got invalid filter"
proc writepxs(reader: var PNGReader, crow: var openArray[RGBAColor]) =
case reader.colorType
of GRAYSCALE:
var i = 0
var j = 0
for x in 0 ..< crow.len:
let u = reader.uprow[i]
let n = case reader.bitDepth
of 1: ((u shr (7 - j)) and 1) * 255
of 2: ((u shr (6 - j)) and 3) * 85
of 4: ((u shr (6 - j)) and 15) * 17
of 8: u
of 16: u div 2
else: 0
j += int(reader.bitDepth)
i += j div 8
j = j mod 8
let nn = int(n)
crow[x] = rgba(nn, nn, nn, 255)
else: discard
proc readIDAT(reader: var PNGReader) =
if reader.idatAt == reader.idatBuf.len:
reader.err "idat buffer already filled"
if reader.strmend:
reader.err "stream already ended"
reader.strm.avail_in = cuint(reader.limit - reader.i)
reader.strm.next_in = addr reader.iq[reader.i]
let olen = reader.idatBuf.len - reader.idatAt
reader.strm.avail_out = cuint(olen)
reader.strm.next_out = addr reader.idatBuf[reader.idatAt]
let res = inflate(addr reader.strm, Z_NO_FLUSH)
doAssert res != Z_STREAM_ERROR
case res
of Z_NEED_DICT, Z_DATA_ERROR, Z_MEM_ERROR, Z_BUF_ERROR:
# Z_BUF_ERROR is fatal here, as outlen is at least as large as idat.
reader.err "error decompressing idat stream"
of Z_STREAM_END:
reader.strmend = true
of Z_OK:
if reader.strm.avail_out == 0:
reader.err "not enough space for output; is width or height wrong?"
else: doAssert false
reader.idatAt = int(reader.strm.total_out)
reader.i = reader.limit
let maxline = reader.idatAt div int(reader.scanlen)
let bmp = reader.bmp
let bps = if reader.bitDepth <= 8: 1 else: 2 # else 16 bit
let bpp = bps * reader.spp
let sl = int(reader.scanlen)
for y in reader.atline ..< maxline:
let yi = y * sl
assert yi + sl - 1 < reader.idatAt
reader.unfilter(toOpenArray(reader.idatBuf, yi, yi + sl - 1), bpp)
if unlikely(reader.bmp == nil): return
let yj = y * reader.width
reader.writepxs(toOpenArray(bmp.px, yj, yj + reader.width - 1))
proc readIEND(reader: var PNGReader) =
if reader.i < reader.limit:
reader.err "IEND too long"
reader.isend = true
proc readUnknown(reader: var PNGReader, s: string) =
if (int(s[0]) and 0x20) == 0:
reader.err "unrecognized critical chunk " & s
#else: eprint "warning: unknown chunk " & s #debug
reader.i = reader.limit
proc zlibAlloc(opaque: pointer, items: cuint, size: cuint): pointer {.cdecl.} =
return alloc(items * size)
proc zlibFree(opaque: pointer, address: pointer) {.cdecl.} =
dealloc(address)
proc initZStream(reader: var PNGReader) =
let bps = max(int(reader.bitDepth) div 8, 1)
reader.idatBuf = newSeq[uint8](reader.scanlen * reader.height * bps)
reader.uprow = newSeq[uint8](reader.width * bps)
reader.strm = z_stream(
zalloc: zlibAlloc,
zfree: zlibFree
)
let ret = inflateInit(addr reader.strm)
if ret != Z_OK:
reader.err "failed to init inflate: " & $ret
reader.hasstrm = true
proc fromPNG*(iq: openArray[uint8]): Bitmap =
if iq.len == 0: return
var reader = PNGReader(
iq: cast[ptr UncheckedArray[uint8]](unsafeAddr iq[0]),
limit: iq.len
)
reader.readIHDR()
if reader.bmp == nil: return
if reader.width == 0 or reader.height == 0:
reader.err "invalid zero sized png"
if reader.colorType != GRAYSCALE:
reader.err "only grayscale is implemented"
reader.initZStream()
while reader.i < iq.len and not reader.isend:
let len = int(reader.readPNGInt())
if reader.i + len > iq.len:
reader.err "chunk too long"
let j = reader.i
let t = reader.readStr(4)
reader.limit = reader.i + len
case t
of "IHDR": reader.err "IHDR expected to be first chunk"
of "IDAT": reader.readIDAT()
of "IEND": reader.readIEND()
of "bKGD": reader.readbKGD()
else: reader.readUnknown(t)
if reader.bmp == nil: return
let crc = crc32(0, unsafeAddr iq[j], cuint(len + 4))
reader.limit = iq.len
let y = reader.readU32()
if uint32(crc) != y:
reader.err "wrong crc"
if not reader.isend:
reader.err "IEND not found"
return reader.bmp
const unifont = readFile"res/unifont_jp-15.0.05.png"
var unifontBitmap: Bitmap
var glyphCache: seq[tuple[u: uint32, bmp: Bitmap]]
var glyphCacheI = 0
proc getCharBmp(u: uint32): Bitmap =
# We only have the BMP.
let u = if u <= 0xFFFF: u else: 0xFFFD
if unifontBitmap == nil:
unifontBitmap = fromPNG(toOpenArrayByte(unifont, 0, unifont.high))
for (cu, bmp) in glyphCache:
if cu == u:
return bmp
# Unifont glyphs start at x: 32, y: 64, and are of 8x16/16x16 size
let gx = uint64(32 + 16 * (u mod 0xFF))
let gy = uint64(64 + 16 * (u div 0xFF))
var fullwidth = false
const white = rgba(255, 255, 255, 255)
block loop:
# hack to recognize full width characters
for y in 0 ..< 16u64:
for x in 8 ..< 16u64:
if unifontBitmap.getpx(gx + x, gy + y) != white:
fullwidth = true
break loop
let bmp = newBitmap(if fullwidth: 16 else: 8, 16)
for y in 0 ..< bmp.height:
for x in 0 ..< bmp.width:
let c = unifontBitmap.getpx(gx + x, gy + y)
if c != white:
bmp.setpx(x, y, c)
if glyphCache.len < 256:
glyphCache.add((u, bmp))
else:
glyphCache[glyphCacheI] = (u, bmp)
inc glyphCacheI
if glyphCacheI >= glyphCache.len:
glyphCacheI = 0
return bmp
proc drawBitmap(a, b: Bitmap, p: Vector2D) =
for y in 0 ..< b.height:
for x in 0 ..< b.width:
let ax = uint64(p.x) + x
let ay = uint64(p.y) + y
if ax >= 0 and ay >= y and ax < a.width and ay < a.height:
a.setpxb(ax, ay, b.getpx(x, y))
proc fillText*(bmp: Bitmap, text: string, x, y: float64, color: RGBAColor,
textAlign: CSSTextAlign) =
var w = 0f64
var glyphs: seq[Bitmap]
for r in text.runes:
let glyph = getCharBmp(uint32(r))
glyphs.add(glyph)
w += float64(glyph.width)
var x = x
#TODO rtl
case textAlign
of TEXT_ALIGN_LEFT, TEXT_ALIGN_START: discard
of TEXT_ALIGN_RIGHT, TEXT_ALIGN_END: x -= w
of TEXT_ALIGN_CENTER: x -= w / 2
else: doAssert false
for glyph in glyphs:
bmp.drawBitmap(glyph, Vector2D(x: x, y: y - 8))
x += float64(glyph.width)
proc strokeText*(bmp: Bitmap, text: string, x, y: float64, color: RGBAColor,
textAlign: CSSTextAlign) =
#TODO
bmp.fillText(text, x, y, color, textAlign)
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