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authorKartik K. Agaram <vc@akkartik.com>2022-08-03 18:40:07 -0700
committerKartik K. Agaram <vc@akkartik.com>2022-08-03 18:40:07 -0700
commit65879591caaeadaa884a8223a255835bbef0f394 (patch)
tree1634ca53bfcb9beb184f6f11469ea499e99eee73 /Manual_tests.md
parentf72185ab19878e271962392a29f0b8be080349c5 (diff)
downloadlines.love-65879591caaeadaa884a8223a255835bbef0f394.tar.gz
bugfix: imprecision in drawing
scenario:
  slowly press down mouse button and drag to draw a line
  release mouse button

Before this commit the point would jump just a little bit on release,
and points would go slightly to the left of where I expect.

Yet another thing it's hard to write an automated test for.
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diff --git a/Manual_tests.md b/Manual_tests.md
index 8d121d9..e258940 100644
--- a/Manual_tests.md
+++ b/Manual_tests.md
@@ -12,6 +12,7 @@ record those here.
 * How the screen looks. Our tests use a level of indirection to check text and
   graphics printed to screen, but not the precise pixels they translate to.
     - where exactly the cursor is drawn to highlight a given character
+    - analogously, how a shape precisely looks as you draw it
 
 ### Other compromises