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author | Kartik K. Agaram <vc@akkartik.com> | 2023-03-23 21:38:33 -0700 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2023-03-23 21:38:33 -0700 |
commit | a6dcfc5ac862637719b35c0fda137fdb4015c540 (patch) | |
tree | 84f991428c505a70ccd1d6d3a986b75639d1b33b /run.lua | |
parent | 99faf61abbd90f3d5da40788adc43c2883beb470 (diff) | |
download | lines.love-a6dcfc5ac862637719b35c0fda137fdb4015c540.tar.gz |
some minor cleanup
I can't see the mouse wheel ever setting dx, but it's more obvious now that the editor doesn't support panning left/right.
Diffstat (limited to 'run.lua')
-rw-r--r-- | run.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/run.lua b/run.lua index ae78d9b..17477ea 100644 --- a/run.lua +++ b/run.lua @@ -163,9 +163,9 @@ function run.mouse_release(x,y, mouse_button) return edit.mouse_release(Editor_state, x,y, mouse_button) end -function run.mouse_wheel_move(x,y) +function run.mouse_wheel_move(dx,dy) Cursor_time = 0 -- ensure cursor is visible immediately after it moves - return edit.mouse_wheel_move(Editor_state, x,y) + return edit.mouse_wheel_move(Editor_state, dx,dy) end function run.text_input(t) |