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author | Kartik K. Agaram <vc@akkartik.com> | 2022-12-23 16:57:04 -0800 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2022-12-23 16:57:04 -0800 |
commit | e2e3aea2b1b9504bf849d1ab3ca9eb16544b651d (patch) | |
tree | 943a0bcb49c2f3fab753b3528e21c0e83403cf9e /source_text_tests.lua | |
parent | df0aec10d03cd0146add06a3ed51aed4e4273e45 (diff) | |
download | lines.love-e2e3aea2b1b9504bf849d1ab3ca9eb16544b651d.tar.gz |
require editor margins to be ints
Not directly relevant here, but forks of this project that permit zooming can run into weird glitches if margins are not a whole number of pixels. I'd always assumed a type system that divided ints into floats was strictly superior, but now I have experienced a situation where requiring ints isn't just a compromise for the underlying CPU implementation. Particularly since Lua's print() silently hides really tiny fractions.
Diffstat (limited to 'source_text_tests.lua')
0 files changed, 0 insertions, 0 deletions