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authorKartik K. Agaram <vc@akkartik.com>2021-10-24 09:23:54 -0700
committerKartik K. Agaram <vc@akkartik.com>2021-10-24 09:23:54 -0700
commitc80bafed747804da277a0f42d7c2f2a560505da1 (patch)
treeb7960ca7b67ee1e7f8a4a709d28003e9c5c987d0 /src/lua.h
parent36ef0c236ec840ca1ffdd634df9d967b12c8f7d1 (diff)
downloadteliva-c80bafed747804da277a0f42d7c2f2a560505da1.tar.gz
trying to make sense of how bindings are created
lua_State contains these StkId fields (stack, stack_last, base, top)
that expand to a pointer of a struct containing a Lua value and an int.
Unclear how it's used, or how you build a stack out of it.
Diffstat (limited to 'src/lua.h')
-rw-r--r--src/lua.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/lua.h b/src/lua.h
index a4b73e7..71bfbbf 100644
--- a/src/lua.h
+++ b/src/lua.h
@@ -284,8 +284,6 @@ LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
 ** compatibility macros and functions
 */
 
-#define lua_open()	luaL_newstate()
-
 #define lua_getregistry(L)	lua_pushvalue(L, LUA_REGISTRYINDEX)
 
 #define lua_getgccount(L)	lua_gc(L, LUA_GCCOUNT, 0)