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authorKartik K. Agaram <vc@akkartik.com>2021-11-22 17:37:41 -0800
committerKartik K. Agaram <vc@akkartik.com>2021-11-22 17:37:41 -0800
commit70a2e1db1dd4e4aa0c01e2dfb50499123d69967c (patch)
treeffe20a9284cfa95918a9995fcb74c36afe7ffece /src/luasec
parentfe9708fd29d8def5245ba300b671824f23d429e4 (diff)
downloadteliva-70a2e1db1dd4e4aa0c01e2dfb50499123d69967c.tar.gz
delete most of the embedded luasocket in luasec
Hilariously, I wasn't linking against it in the first place.
Diffstat (limited to 'src/luasec')
-rw-r--r--src/luasec/Makefile11
-rw-r--r--src/luasec/luasocket/LICENSE21
-rw-r--r--src/luasec/luasocket/Makefile26
-rw-r--r--src/luasec/luasocket/buffer.c282
-rw-r--r--src/luasec/luasocket/buffer.h45
-rw-r--r--src/luasec/luasocket/io.c30
-rw-r--r--src/luasec/luasocket/timeout.c220
-rw-r--r--src/luasec/luasocket/usocket.c439
-rw-r--r--src/luasec/luasocket/wsocket.c429
-rw-r--r--src/luasec/luasocket/wsocket.h38
-rw-r--r--src/luasec/ssl.c6
-rw-r--r--src/luasec/ssl.h6
12 files changed, 8 insertions, 1545 deletions
diff --git a/src/luasec/Makefile b/src/luasec/Makefile
index d3c8a0f..ebcaf9a 100644
--- a/src/luasec/Makefile
+++ b/src/luasec/Makefile
@@ -29,9 +29,9 @@ LDFLAGS += $(MYLDFLAGS)
 AR= ar rc
 RANLIB= ranlib
 
-.PHONY: all clean install none linux bsd macosx luasocket
+.PHONY: all clean install none linux bsd macosx
 
-all: luasocket
+all:
 
 install: $(CMOD) $(LMOD)
 	$(INSTALL) -d $(DESTDIR)$(LUAPATH)/ssl $(DESTDIR)$(LUACPATH)
@@ -49,14 +49,7 @@ bsd:
 macosx:
 	@$(MAKE) $(CMOD) MYCFLAGS="$(MAC_CFLAGS)" MYLDFLAGS="$(MAC_LDFLAGS)" MYENV="$(MAC_ENV)" EXTRA="$(EXTRA)"
 
-luasocket:
-	@cd luasocket && $(MAKE)
-
-$(CMOD): $(EXTRA) $(OBJS)
-	$(CCLD) $(LDFLAGS) -o $@ $(OBJS) luasocket/libluasocket.a -lssl -lcrypto
-
 clean:
-	cd luasocket && $(MAKE) clean
 	rm -f $(OBJS) $(CMOD)
 
 options.o: options.h options.c
diff --git a/src/luasec/luasocket/LICENSE b/src/luasec/luasocket/LICENSE
deleted file mode 100644
index eadb747..0000000
--- a/src/luasec/luasocket/LICENSE
+++ /dev/null
@@ -1,21 +0,0 @@
-LuaSocket 3.0-RC1 license
-Copyright (C) 2004-2013 Diego Nehab
-
-Permission is hereby granted, free  of charge, to any person obtaining
-a  copy  of this  software  and  associated documentation  files  (the
-"Software"), to  deal in  the Software without  restriction, including
-without limitation  the rights to  use, copy, modify,  merge, publish,
-distribute, sublicense,  and/or sell  copies of  the Software,  and to
-permit persons to whom the Software  is furnished to do so, subject to
-the following conditions:
-
-The  above  copyright  notice  and this  permission  notice  shall  be
-included in all copies or substantial portions of the Software.
-
-THE  SOFTWARE IS  PROVIDED  "AS  IS", WITHOUT  WARRANTY  OF ANY  KIND,
-EXPRESS OR  IMPLIED, INCLUDING  BUT NOT LIMITED  TO THE  WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT  SHALL THE AUTHORS OR COPYRIGHT HOLDERS  BE LIABLE FOR ANY
-CLAIM, DAMAGES OR  OTHER LIABILITY, WHETHER IN AN  ACTION OF CONTRACT,
-TORT OR  OTHERWISE, ARISING  FROM, OUT  OF OR  IN CONNECTION  WITH THE
-SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
diff --git a/src/luasec/luasocket/Makefile b/src/luasec/luasocket/Makefile
deleted file mode 100644
index b700fb6..0000000
--- a/src/luasec/luasocket/Makefile
+++ /dev/null
@@ -1,26 +0,0 @@
-OBJS= \
- io.o \
- buffer.o \
- timeout.o \
- usocket.o
-
-CC	?= cc
-CFLAGS	+= $(MYCFLAGS) -DLUASOCKET_DEBUG
-AR	?= ar
-RANLIB	?= ranlib
-
-.PHONY: all clean
-
-all: libluasocket.a
-
-libluasocket.a: $(OBJS)
-	$(AR) rcu $@ $(OBJS)
-	$(RANLIB) $@
-
-clean:
-	rm -f $(OBJS) libluasocket.a
-
-buffer.o: buffer.c buffer.h io.h timeout.h
-io.o: io.c io.h timeout.h
-timeout.o: timeout.c timeout.h
-usocket.o: usocket.c socket.h io.h timeout.h usocket.h
diff --git a/src/luasec/luasocket/buffer.c b/src/luasec/luasocket/buffer.c
deleted file mode 100644
index 33882fc..0000000
--- a/src/luasec/luasocket/buffer.c
+++ /dev/null
@@ -1,282 +0,0 @@
-/*=========================================================================*\
-* Input/Output interface for Lua programs
-* LuaSocket toolkit
-\*=========================================================================*/
-#include "../../lua.h"
-#include "../../lauxlib.h"
-
-#include "buffer.h"
-
-/*=========================================================================*\
-* Internal function prototypes
-\*=========================================================================*/
-static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
-static int recvline(p_buffer buf, luaL_Buffer *b);
-static int recvall(p_buffer buf, luaL_Buffer *b);
-static int buffer_get(p_buffer buf, const char **data, size_t *count);
-static void buffer_skip(p_buffer buf, size_t count);
-static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
-
-/* min and max macros */
-#ifndef MIN
-#define MIN(x, y) ((x) < (y) ? x : y)
-#endif
-#ifndef MAX
-#define MAX(x, y) ((x) > (y) ? x : y)
-#endif
-
-/*=========================================================================*\
-* Exported functions
-\*=========================================================================*/
-/*-------------------------------------------------------------------------*\
-* Initializes module
-\*-------------------------------------------------------------------------*/
-int buffer_open(lua_State *L) {
-    (void) L;
-    return 0;
-}
-
-/*-------------------------------------------------------------------------*\
-* Initializes C structure 
-\*-------------------------------------------------------------------------*/
-void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
-    buf->first = buf->last = 0;
-    buf->io = io;
-    buf->tm = tm;
-    buf->received = buf->sent = 0;
-    buf->birthday = timeout_gettime();
-}
-
-/*-------------------------------------------------------------------------*\
-* object:getstats() interface
-\*-------------------------------------------------------------------------*/
-int buffer_meth_getstats(lua_State *L, p_buffer buf) {
-    lua_pushnumber(L, (lua_Number) buf->received);
-    lua_pushnumber(L, (lua_Number) buf->sent);
-    lua_pushnumber(L, timeout_gettime() - buf->birthday);
-    return 3;
-}
-
-/*-------------------------------------------------------------------------*\
-* object:setstats() interface
-\*-------------------------------------------------------------------------*/
-int buffer_meth_setstats(lua_State *L, p_buffer buf) {
-    buf->received = (long) luaL_optnumber(L, 2, (lua_Number) buf->received); 
-    buf->sent = (long) luaL_optnumber(L, 3, (lua_Number) buf->sent); 
-    if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
-    lua_pushnumber(L, 1);
-    return 1;
-}
-
-/*-------------------------------------------------------------------------*\
-* object:send() interface
-\*-------------------------------------------------------------------------*/
-int buffer_meth_send(lua_State *L, p_buffer buf) {
-    int top = lua_gettop(L);
-    int err = IO_DONE;
-    size_t size = 0, sent = 0;
-    const char *data = luaL_checklstring(L, 2, &size);
-    long start = (long) luaL_optnumber(L, 3, 1);
-    long end = (long) luaL_optnumber(L, 4, -1);
-#ifdef LUASOCKET_DEBUG
-    p_timeout tm = timeout_markstart(buf->tm);
-#endif
-    if (start < 0) start = (long) (size+start+1);
-    if (end < 0) end = (long) (size+end+1);
-    if (start < 1) start = (long) 1;
-    if (end > (long) size) end = (long) size;
-    if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
-    /* check if there was an error */
-    if (err != IO_DONE) {
-        lua_pushnil(L);
-        lua_pushstring(L, buf->io->error(buf->io->ctx, err)); 
-        lua_pushnumber(L, (lua_Number) (sent+start-1));
-    } else {
-        lua_pushnumber(L, (lua_Number) (sent+start-1));
-        lua_pushnil(L);
-        lua_pushnil(L);
-    }
-#ifdef LUASOCKET_DEBUG
-    /* push time elapsed during operation as the last return value */
-    lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
-#endif
-    return lua_gettop(L) - top;
-}
-
-/*-------------------------------------------------------------------------*\
-* object:receive() interface
-\*-------------------------------------------------------------------------*/
-int buffer_meth_receive(lua_State *L, p_buffer buf) {
-    luaL_Buffer b;
-    size_t size;
-    const char *part;
-    int err = IO_DONE;
-    int top = lua_gettop(L);
-    if (top < 3) {
-        lua_settop(L, 3);
-        top = 3;
-    }
-    part = luaL_optlstring(L, 3, "", &size);
-#ifdef LUASOCKET_DEBUG
-    p_timeout tm = timeout_markstart(buf->tm);
-#endif
-    /* initialize buffer with optional extra prefix 
-     * (useful for concatenating previous partial results) */
-    luaL_buffinit(L, &b);
-    luaL_addlstring(&b, part, size);
-    /* receive new patterns */
-    if (!lua_isnumber(L, 2)) {
-        const char *p= luaL_optstring(L, 2, "*l");
-        if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
-        else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b); 
-        else luaL_argcheck(L, 0, 2, "invalid receive pattern");
-    /* get a fixed number of bytes (minus what was already partially 
-     * received) */
-    } else {
-        double n = lua_tonumber(L, 2); 
-        size_t wanted = (size_t) n;
-        luaL_argcheck(L, n >= 0, 2, "invalid receive pattern");
-        if (size == 0 || wanted > size)
-            err = recvraw(buf, wanted-size, &b);
-    }
-    /* check if there was an error */
-    if (err != IO_DONE) {
-        /* we can't push anything in the stack before pushing the
-         * contents of the buffer. this is the reason for the complication */
-        luaL_pushresult(&b);
-        lua_pushstring(L, buf->io->error(buf->io->ctx, err)); 
-        lua_pushvalue(L, -2); 
-        lua_pushnil(L);
-        lua_replace(L, -4);
-    } else {
-        luaL_pushresult(&b);
-        lua_pushnil(L);
-        lua_pushnil(L);
-    }
-#ifdef LUASOCKET_DEBUG
-    /* push time elapsed during operation as the last return value */
-    lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
-#endif
-    return lua_gettop(L) - top;
-}
-
-/*-------------------------------------------------------------------------*\
-* Determines if there is any data in the read buffer
-\*-------------------------------------------------------------------------*/
-int buffer_isempty(p_buffer buf) {
-    return buf->first >= buf->last;
-}
-
-/*=========================================================================*\
-* Internal functions
-\*=========================================================================*/
-/*-------------------------------------------------------------------------*\
-* Sends a block of data (unbuffered)
-\*-------------------------------------------------------------------------*/
-#define STEPSIZE 8192
-static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
-    p_io io = buf->io;
-    p_timeout tm = buf->tm;
-    size_t total = 0;
-    int err = IO_DONE;
-    while (total < count && err == IO_DONE) {
-        size_t done = 0;
-        size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
-        err = io->send(io->ctx, data+total, step, &done, tm);
-        total += done;
-    }
-    *sent = total;
-    buf->sent += total;
-    return err;
-}
-
-/*-------------------------------------------------------------------------*\
-* Reads a fixed number of bytes (buffered)
-\*-------------------------------------------------------------------------*/
-static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) {
-    int err = IO_DONE;
-    size_t total = 0;
-    while (err == IO_DONE) {
-        size_t count; const char *data;
-        err = buffer_get(buf, &data, &count);
-        count = MIN(count, wanted - total);
-        luaL_addlstring(b, data, count);
-        buffer_skip(buf, count);
-        total += count;
-        if (total >= wanted) break;
-    }
-    return err;
-}
-
-/*-------------------------------------------------------------------------*\
-* Reads everything until the connection is closed (buffered)
-\*-------------------------------------------------------------------------*/
-static int recvall(p_buffer buf, luaL_Buffer *b) {
-    int err = IO_DONE;
-    size_t total = 0;
-    while (err == IO_DONE) {
-        const char *data; size_t count;
-        err = buffer_get(buf, &data, &count);
-        total += count;
-        luaL_addlstring(b, data, count);
-        buffer_skip(buf, count);
-    }
-    if (err == IO_CLOSED) {
-        if (total > 0) return IO_DONE;
-        else return IO_CLOSED;
-    } else return err;
-}
-
-/*-------------------------------------------------------------------------*\
-* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF 
-* are not returned by the function and are discarded from the buffer
-\*-------------------------------------------------------------------------*/
-static int recvline(p_buffer buf, luaL_Buffer *b) {
-    int err = IO_DONE;
-    while (err == IO_DONE) {
-        size_t count, pos; const char *data;
-        err = buffer_get(buf, &data, &count);
-        pos = 0;
-        while (pos < count && data[pos] != '\n') {
-            /* we ignore all \r's */
-            if (data[pos] != '\r') luaL_addchar(b, data[pos]);
-            pos++;
-        }
-        if (pos < count) { /* found '\n' */
-            buffer_skip(buf, pos+1); /* skip '\n' too */
-            break; /* we are done */
-        } else /* reached the end of the buffer */
-            buffer_skip(buf, pos);
-    }
-    return err;
-}
-
-/*-------------------------------------------------------------------------*\
-* Skips a given number of bytes from read buffer. No data is read from the
-* transport layer
-\*-------------------------------------------------------------------------*/
-static void buffer_skip(p_buffer buf, size_t count) {
-    buf->received += count;
-    buf->first += count;
-    if (buffer_isempty(buf)) 
-        buf->first = buf->last = 0;
-}
-
-/*-------------------------------------------------------------------------*\
-* Return any data available in buffer, or get more data from transport layer
-* if buffer is empty
-\*-------------------------------------------------------------------------*/
-static int buffer_get(p_buffer buf, const char **data, size_t *count) {
-    int err = IO_DONE;
-    p_io io = buf->io;
-    p_timeout tm = buf->tm;
-    if (buffer_isempty(buf)) {
-        size_t got;
-        err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm);
-        buf->first = 0;
-        buf->last = got;
-    }
-    *count = buf->last - buf->first;
-    *data = buf->data + buf->first;
-    return err;
-}
diff --git a/src/luasec/luasocket/buffer.h b/src/luasec/luasocket/buffer.h
deleted file mode 100644
index a9cbd3a..0000000
--- a/src/luasec/luasocket/buffer.h
+++ /dev/null
@@ -1,45 +0,0 @@
-#ifndef BUF_H
-#define BUF_H 
-/*=========================================================================*\
-* Input/Output interface for Lua programs
-* LuaSocket toolkit
-*
-* Line patterns require buffering. Reading one character at a time involves
-* too many system calls and is very slow. This module implements the
-* LuaSocket interface for input/output on connected objects, as seen by 
-* Lua programs. 
-*
-* Input is buffered. Output is *not* buffered because there was no simple
-* way of making sure the buffered output data would ever be sent.
-*
-* The module is built on top of the I/O abstraction defined in io.h and the
-* timeout management is done with the timeout.h interface.
-\*=========================================================================*/
-#include "../../lua.h"
-
-#include "io.h"
-#include "timeout.h"
-
-/* buffer size in bytes */
-#define BUF_SIZE 8192
-
-/* buffer control structure */
-typedef struct t_buffer_ {
-    double birthday;        /* throttle support info: creation time, */
-    size_t sent, received;  /* bytes sent, and bytes received */
-    p_io io;                /* IO driver used for this buffer */
-    p_timeout tm;           /* timeout management for this buffer */
-    size_t first, last;     /* index of first and last bytes of stored data */
-    char data[BUF_SIZE];    /* storage space for buffer data */
-} t_buffer;
-typedef t_buffer *p_buffer;
-
-int buffer_open(lua_State *L);
-void buffer_init(p_buffer buf, p_io io, p_timeout tm);
-int buffer_meth_send(lua_State *L, p_buffer buf);
-int buffer_meth_receive(lua_State *L, p_buffer buf);
-int buffer_meth_getstats(lua_State *L, p_buffer buf);
-int buffer_meth_setstats(lua_State *L, p_buffer buf);
-int buffer_isempty(p_buffer buf);
-
-#endif /* BUF_H */
diff --git a/src/luasec/luasocket/io.c b/src/luasec/luasocket/io.c
deleted file mode 100644
index 35f46f7..0000000
--- a/src/luasec/luasocket/io.c
+++ /dev/null
@@ -1,30 +0,0 @@
-/*=========================================================================*\
-* Input/Output abstraction
-* LuaSocket toolkit
-\*=========================================================================*/
-#include "io.h"
-
-/*=========================================================================*\
-* Exported functions
-\*=========================================================================*/
-/*-------------------------------------------------------------------------*\
-* Initializes C structure
-\*-------------------------------------------------------------------------*/
-void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
-    io->send = send;
-    io->recv = recv;
-    io->error = error;
-    io->ctx = ctx;
-}
-
-/*-------------------------------------------------------------------------*\
-* I/O error strings
-\*-------------------------------------------------------------------------*/
-const char *io_strerror(int err) {
-    switch (err) {
-        case IO_DONE: return NULL;
-        case IO_CLOSED: return "closed";
-        case IO_TIMEOUT: return "timeout";
-        default: return "unknown error"; 
-    }
-}
diff --git a/src/luasec/luasocket/timeout.c b/src/luasec/luasocket/timeout.c
deleted file mode 100644
index d1faded..0000000
--- a/src/luasec/luasocket/timeout.c
+++ /dev/null
@@ -1,220 +0,0 @@
-/*=========================================================================*\
-* Timeout management functions
-* LuaSocket toolkit
-\*=========================================================================*/
-#include <stdio.h>
-#include <limits.h>
-#include <float.h>
-
-#include "../../lua.h"
-#include "../../lauxlib.h"
-
-#include "timeout.h"
-
-#ifdef _WIN32
-#include <windows.h>
-#else
-#include <time.h>
-#include <sys/time.h>
-#endif
-
-/* min and max macros */
-#ifndef MIN
-#define MIN(x, y) ((x) < (y) ? x : y)
-#endif
-#ifndef MAX
-#define MAX(x, y) ((x) > (y) ? x : y)
-#endif
-
-/*=========================================================================*\
-* Internal function prototypes
-\*=========================================================================*/
-static int timeout_lua_gettime(lua_State *L);
-static int timeout_lua_sleep(lua_State *L);
-
-static luaL_Reg func[] = {
-    { "gettime", timeout_lua_gettime },
-    { "sleep", timeout_lua_sleep },
-    { NULL, NULL }
-};
-
-/*=========================================================================*\
-* Exported functions.
-\*=========================================================================*/
-/*-------------------------------------------------------------------------*\
-* Initialize structure
-\*-------------------------------------------------------------------------*/
-void timeout_init(p_timeout tm, double block, double total) {
-    tm->block = block;
-    tm->total = total;
-}
-
-/*-------------------------------------------------------------------------*\
-* Determines how much time we have left for the next system call,
-* if the previous call was successful 
-* Input
-*   tm: timeout control structure
-* Returns
-*   the number of ms left or -1 if there is no time limit
-\*-------------------------------------------------------------------------*/
-double timeout_get(p_timeout tm) {
-    if (tm->block < 0.0 && tm->total < 0.0) {
-        return -1;
-    } else if (tm->block < 0.0) {
-        double t = tm->total - timeout_gettime() + tm->start;
-        return MAX(t, 0.0);
-    } else if (tm->total < 0.0) {
-        return tm->block;
-    } else {
-        double t = tm->total - timeout_gettime() + tm->start;
-        return MIN(tm->block, MAX(t, 0.0));
-    }
-}
-
-/*-------------------------------------------------------------------------*\
-* Returns time since start of operation
-* Input
-*   tm: timeout control structure
-* Returns
-*   start field of structure
-\*-------------------------------------------------------------------------*/
-double timeout_getstart(p_timeout tm) {
-    return tm->start;
-}
-
-/*-------------------------------------------------------------------------*\
-* Determines how much time we have left for the next system call,
-* if the previous call was a failure
-* Input
-*   tm: timeout control structure
-* Returns
-*   the number of ms left or -1 if there is no time limit
-\*-------------------------------------------------------------------------*/
-double timeout_getretry(p_timeout tm) {
-    if (tm->block < 0.0 && tm->total < 0.0) {
-        return -1;
-    } else if (tm->block < 0.0) {
-        double t = tm->total - timeout_gettime() + tm->start;
-        return MAX(t, 0.0);
-    } else if (tm->total < 0.0) {
-        double t = tm->block - timeout_gettime() + tm->start;
-        return MAX(t, 0.0);
-    } else {
-        double t = tm->total - timeout_gettime() + tm->start;
-        return MIN(tm->block, MAX(t, 0.0));
-    }
-}
-
-/*-------------------------------------------------------------------------*\
-* Marks the operation start time in structure 
-* Input
-*   tm: timeout control structure
-\*-------------------------------------------------------------------------*/
-p_timeout timeout_markstart(p_timeout tm) {
-    tm->start = timeout_gettime();
-    return tm;
-}
-
-/*-------------------------------------------------------------------------*\
-* Gets time in s, relative to January 1, 1970 (UTC) 
-* Returns
-*   time in s.
-\*-------------------------------------------------------------------------*/
-#ifdef _WIN32
-double timeout_gettime(void) {
-    FILETIME ft;
-    double t;
-    GetSystemTimeAsFileTime(&ft);
-    /* Windows file time (time since January 1, 1601 (UTC)) */
-    t  = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7);
-    /* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */
-    return (t - 11644473600.0);
-}
-#else
-double timeout_gettime(void) {
-    struct timeval v;
-    gettimeofday(&v, (struct timezone *) NULL);
-    /* Unix Epoch time (time since January 1, 1970 (UTC)) */
-    return v.tv_sec + v.tv_usec/1.0e6;
-}
-#endif
-
-/*-------------------------------------------------------------------------*\
-* Initializes module
-\*-------------------------------------------------------------------------*/
-int timeout_open(lua_State *L) {
-#if LUA_VERSION_NUM > 501 && !defined(LUA_COMPAT_MODULE)
-    luaL_setfuncs(L, func, 0);
-#else
-    luaL_openlib(L, NULL, func, 0);
-#endif
-    return 0;
-}
-
-/*-------------------------------------------------------------------------*\
-* Sets timeout values for IO operations
-* Lua Input: base, time [, mode]
-*   time: time out value in seconds
-*   mode: "b" for block timeout, "t" for total timeout. (default: b)
-\*-------------------------------------------------------------------------*/
-int timeout_meth_settimeout(lua_State *L, p_timeout tm) {
-    double t = luaL_optnumber(L, 2, -1);
-    const char *mode = luaL_optstring(L, 3, "b");
-    switch (*mode) {
-        case 'b':
-            tm->block = t; 
-            break;
-        case 'r': case 't':
-            tm->total = t;
-            break;
-        default:
-            luaL_argcheck(L, 0, 3, "invalid timeout mode");
-            break;
-    }
-    lua_pushnumber(L, 1);
-    return 1;
-}
-
-/*=========================================================================*\
-* Test support functions
-\*=========================================================================*/
-/*-------------------------------------------------------------------------*\
-* Returns the time the system has been up, in secconds.
-\*-------------------------------------------------------------------------*/
-static int timeout_lua_gettime(lua_State *L)
-{
-    lua_pushnumber(L, timeout_gettime());
-    return 1;
-}
-
-/*-------------------------------------------------------------------------*\
-* Sleep for n seconds.
-\*-------------------------------------------------------------------------*/
-#ifdef _WIN32
-int timeout_lua_sleep(lua_State *L)
-{
-    double n = luaL_checknumber(L, 1);
-    if (n < 0.0) n = 0.0;
-    if (n < DBL_MAX/1000.0) n *= 1000.0;
-    if (n > INT_MAX) n = INT_MAX;
-    Sleep((int)n);
-    return 0;
-}
-#else
-int timeout_lua_sleep(lua_State *L)
-{
-    double n = luaL_checknumber(L, 1);
-    struct timespec t, r;
-    if (n < 0.0) n = 0.0;
-    if (n > INT_MAX) n = INT_MAX;
-    t.tv_sec = (int) n;
-    n -= t.tv_sec;
-    t.tv_nsec = (int) (n * 1000000000);
-    if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999;
-    while (nanosleep(&t, &r) != 0) {
-        t.tv_sec = r.tv_sec;
-        t.tv_nsec = r.tv_nsec;
-    }
-    return 0;
-}
-#endif
diff --git a/src/luasec/luasocket/usocket.c b/src/luasec/luasocket/usocket.c
deleted file mode 100644
index 775e6fd..0000000
--- a/src/luasec/luasocket/usocket.c
+++ /dev/null
@@ -1,439 +0,0 @@
-/*=========================================================================*\
-* Socket compatibilization module for Unix
-* LuaSocket toolkit
-*
-* The code is now interrupt-safe.
-* The penalty of calling select to avoid busy-wait is only paid when
-* the I/O call fail in the first place. 
-\*=========================================================================*/
-#include <string.h> 
-#include <signal.h>
-
-#include "socket.h"
-
-/*-------------------------------------------------------------------------*\
-* Wait for readable/writable/connected socket with timeout
-\*-------------------------------------------------------------------------*/
-#ifndef SOCKET_SELECT
-int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
-    int ret;
-    struct pollfd pfd;
-    pfd.fd = *ps;
-    pfd.events = sw;
-    pfd.revents = 0;
-    if (timeout_iszero(tm)) return IO_TIMEOUT;  /* optimize timeout == 0 case */
-    do {
-        int t = (int)(timeout_getretry(tm)*1e3);
-        ret = poll(&pfd, 1, t >= 0? t: -1);
-    } while (ret == -1 && errno == EINTR);
-    if (ret == -1) return errno;
-    if (ret == 0) return IO_TIMEOUT;
-    if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED;
-    return IO_DONE;
-}
-#else
-int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
-    int ret;
-    fd_set rfds, wfds, *rp, *wp;
-    struct timeval tv, *tp;
-    double t;
-    if (*ps >= FD_SETSIZE) return EINVAL;
-    if (timeout_iszero(tm)) return IO_TIMEOUT;  /* optimize timeout == 0 case */
-    do {
-        /* must set bits within loop, because select may have modified them */
-        rp = wp = NULL;
-        if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; }
-        if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
-        t = timeout_getretry(tm);
-        tp = NULL;
-        if (t >= 0.0) {
-            tv.tv_sec = (int)t;
-            tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6);
-            tp = &tv;
-        }
-        ret = select(*ps+1, rp, wp, NULL, tp);
-    } while (ret == -1 && errno == EINTR);
-    if (ret == -1) return errno;
-    if (ret == 0) return IO_TIMEOUT;
-    if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED;
-    return IO_DONE;
-}
-#endif
-
-
-/*-------------------------------------------------------------------------*\
-* Initializes module 
-\*-------------------------------------------------------------------------*/
-int socket_open(void) {
-    /* instals a handler to ignore sigpipe or it will crash us */
-    signal(SIGPIPE, SIG_IGN);
-    return 1;
-}
-
-/*-------------------------------------------------------------------------*\
-* Close module 
-\*-------------------------------------------------------------------------*/
-int socket_close(void) {
-    return 1;
-}
-
-/*-------------------------------------------------------------------------*\
-* Close and inutilize socket
-\*-------------------------------------------------------------------------*/
-void socket_destroy(p_socket ps) {
-    if (*ps != SOCKET_INVALID) {
-        socket_setblocking(ps);
-        close(*ps);
-        *ps = SOCKET_INVALID;
-    }
-}
-
-/*-------------------------------------------------------------------------*\
-* Select with timeout control
-\*-------------------------------------------------------------------------*/
-int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds, 
-        p_timeout tm) {
-    int ret;
-    do {
-        struct timeval tv;
-        double t = timeout_getretry(tm);
-        tv.tv_sec = (int) t;
-        tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
-        /* timeout = 0 means no wait */
-        ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL);
-    } while (ret < 0 && errno == EINTR);
-    return ret;
-}
-
-/*-------------------------------------------------------------------------*\
-* Creates and sets up a socket
-\*-------------------------------------------------------------------------*/
-int socket_create(p_socket ps, int domain, int type, int protocol) {
-    *ps = socket(domain, type, protocol);
-    if (*ps != SOCKET_INVALID) return IO_DONE; 
-    else return errno; 
-}
-
-/*-------------------------------------------------------------------------*\
-* Binds or returns error message
-\*-------------------------------------------------------------------------*/
-int socket_bind(p_socket ps, SA *addr, socklen_t len) {
-    int err = IO_DONE;
-    socket_setblocking(ps);
-    if (bind(*ps, addr, len) < 0) err = errno; 
-    socket_setnonblocking(ps);
-    return err;
-}
-
-/*-------------------------------------------------------------------------*\
-* 
-\*-------------------------------------------------------------------------*/
-int socket_listen(p_socket ps, int backlog) {
-    int err = IO_DONE; 
-    socket_setblocking(ps);
-    if (listen(*ps, backlog)) err = errno; 
-    socket_setnonblocking(ps);
-    return err;
-}
-
-/*-------------------------------------------------------------------------*\
-* 
-\*-------------------------------------------------------------------------*/
-void socket_shutdown(p_socket ps, int how) {
-    socket_setblocking(ps);
-    shutdown(*ps, how);
-    socket_setnonblocking(ps);
-}
-
-/*-------------------------------------------------------------------------*\
-* Connects or returns error message
-\*-------------------------------------------------------------------------*/
-int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
-    int err;
-    /* avoid calling on closed sockets */
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    /* call connect until done or failed without being interrupted */
-    do if (connect(*ps, addr, len) == 0) return IO_DONE;
-    while ((err = errno) == EINTR);
-    /* if connection failed immediately, return error code */
-    if (err != EINPROGRESS && err != EAGAIN) return err; 
-    /* zero timeout case optimization */
-    if (timeout_iszero(tm)) return IO_TIMEOUT;
-    /* wait until we have the result of the connection attempt or timeout */
-    err = socket_waitfd(ps, WAITFD_C, tm);
-    if (err == IO_CLOSED) {
-        if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE;
-        else return errno;
-    } else return err;
-}
-
-/*-------------------------------------------------------------------------*\
-* Accept with timeout
-\*-------------------------------------------------------------------------*/
-int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) {
-    if (*ps == SOCKET_INVALID) return IO_CLOSED; 
-    for ( ;; ) {
-        int err;
-        if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
-        err = errno;
-        if (err == EINTR) continue;
-        if (err != EAGAIN && err != ECONNABORTED) return err;
-        if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
-    }
-    /* can't reach here */
-    return IO_UNKNOWN;
-}
-
-/*-------------------------------------------------------------------------*\
-* Send with timeout
-\*-------------------------------------------------------------------------*/
-int socket_send(p_socket ps, const char *data, size_t count, 
-        size_t *sent, p_timeout tm)
-{
-    int err;
-    *sent = 0;
-    /* avoid making system calls on closed sockets */
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    /* loop until we send something or we give up on error */
-    for ( ;; ) {
-        long put = (long) send(*ps, data, count, 0);
-        /* if we sent anything, we are done */
-        if (put >= 0) {
-            *sent = put;
-            return IO_DONE;
-        }
-        err = errno;
-        /* EPIPE means the connection was closed */
-        if (err == EPIPE) return IO_CLOSED;
-        /* we call was interrupted, just try again */
-        if (err == EINTR) continue;
-        /* if failed fatal reason, report error */
-        if (err != EAGAIN) return err;
-        /* wait until we can send something or we timeout */
-        if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
-    }
-    /* can't reach here */
-    return IO_UNKNOWN;
-}
-
-/*-------------------------------------------------------------------------*\
-* Sendto with timeout
-\*-------------------------------------------------------------------------*/
-int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent, 
-        SA *addr, socklen_t len, p_timeout tm)
-{
-    int err;
-    *sent = 0;
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    for ( ;; ) {
-        long put = (long) sendto(*ps, data, count, 0, addr, len);  
-        if (put >= 0) {
-            *sent = put;
-            return IO_DONE;
-        }
-        err = errno;
-        if (err == EPIPE) return IO_CLOSED;
-        if (err == EINTR) continue;
-        if (err != EAGAIN) return err;
-        if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
-    }
-    return IO_UNKNOWN;
-}
-
-/*-------------------------------------------------------------------------*\
-* Receive with timeout
-\*-------------------------------------------------------------------------*/
-int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
-    int err;
-    *got = 0;
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    for ( ;; ) {
-        long taken = (long) recv(*ps, data, count, 0);
-        if (taken > 0) {
-            *got = taken;
-            return IO_DONE;
-        }
-        err = errno;
-        if (taken == 0) return IO_CLOSED;
-        if (err == EINTR) continue;
-        if (err != EAGAIN) return err; 
-        if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; 
-    }
-    return IO_UNKNOWN;
-}
-
-/*-------------------------------------------------------------------------*\
-* Recvfrom with timeout
-\*-------------------------------------------------------------------------*/
-int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got, 
-        SA *addr, socklen_t *len, p_timeout tm) {
-    int err;
-    *got = 0;
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    for ( ;; ) {
-        long taken = (long) recvfrom(*ps, data, count, 0, addr, len);
-        if (taken > 0) {
-            *got = taken;
-            return IO_DONE;
-        }
-        err = errno;
-        if (taken == 0) return IO_CLOSED;
-        if (err == EINTR) continue;
-        if (err != EAGAIN) return err; 
-        if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; 
-    }
-    return IO_UNKNOWN;
-}
-
-
-/*-------------------------------------------------------------------------*\
-* Write with timeout
-*
-* socket_read and socket_write are cut-n-paste of socket_send and socket_recv,
-* with send/recv replaced with write/read. We can't just use write/read
-* in the socket version, because behaviour when size is zero is different.
-\*-------------------------------------------------------------------------*/
-int socket_write(p_socket ps, const char *data, size_t count, 
-        size_t *sent, p_timeout tm)
-{
-    int err;
-    *sent = 0;
-    /* avoid making system calls on closed sockets */
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    /* loop until we send something or we give up on error */
-    for ( ;; ) {
-        long put = (long) write(*ps, data, count);
-        /* if we sent anything, we are done */
-        if (put >= 0) {
-            *sent = put;
-            return IO_DONE;
-        }
-        err = errno;
-        /* EPIPE means the connection was closed */
-        if (err == EPIPE) return IO_CLOSED;
-        /* we call was interrupted, just try again */
-        if (err == EINTR) continue;
-        /* if failed fatal reason, report error */
-        if (err != EAGAIN) return err;
-        /* wait until we can send something or we timeout */
-        if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
-    }
-    /* can't reach here */
-    return IO_UNKNOWN;
-}
-
-/*-------------------------------------------------------------------------*\
-* Read with timeout
-* See note for socket_write
-\*-------------------------------------------------------------------------*/
-int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
-    int err;
-    *got = 0;
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    for ( ;; ) {
-        long taken = (long) read(*ps, data, count);
-        if (taken > 0) {
-            *got = taken;
-            return IO_DONE;
-        }
-        err = errno;
-        if (taken == 0) return IO_CLOSED;
-        if (err == EINTR) continue;
-        if (err != EAGAIN) return err; 
-        if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; 
-    }
-    return IO_UNKNOWN;
-}
-
-/*-------------------------------------------------------------------------*\
-* Put socket into blocking mode
-\*-------------------------------------------------------------------------*/
-void socket_setblocking(p_socket ps) {
-    int flags = fcntl(*ps, F_GETFL, 0);
-    flags &= (~(O_NONBLOCK));
-    fcntl(*ps, F_SETFL, flags);
-}
-
-/*-------------------------------------------------------------------------*\
-* Put socket into non-blocking mode
-\*-------------------------------------------------------------------------*/
-void socket_setnonblocking(p_socket ps) {
-    int flags = fcntl(*ps, F_GETFL, 0);
-    flags |= O_NONBLOCK;
-    fcntl(*ps, F_SETFL, flags);
-}
-
-/*-------------------------------------------------------------------------*\
-* DNS helpers 
-\*-------------------------------------------------------------------------*/
-int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
-    *hp = gethostbyaddr(addr, len, AF_INET);
-    if (*hp) return IO_DONE;
-    else if (h_errno) return h_errno;
-    else if (errno) return errno;
-    else return IO_UNKNOWN;
-}
-
-int socket_gethostbyname(const char *addr, struct hostent **hp) {
-    *hp = gethostbyname(addr);
-    if (*hp) return IO_DONE;
-    else if (h_errno) return h_errno;
-    else if (errno) return errno;
-    else return IO_UNKNOWN;
-}
-
-/*-------------------------------------------------------------------------*\
-* Error translation functions
-* Make sure important error messages are standard
-\*-------------------------------------------------------------------------*/
-const char *socket_hoststrerror(int err) {
-    if (err <= 0) return io_strerror(err);
-    switch (err) {
-        case HOST_NOT_FOUND: return "host not found";
-        default: return hstrerror(err);
-    }
-}
-
-const char *socket_strerror(int err) {
-    if (err <= 0) return io_strerror(err);
-    switch (err) {
-        case EADDRINUSE: return "address already in use";
-        case EISCONN: return "already connected";
-        case EACCES: return "permission denied";
-        case ECONNREFUSED: return "connection refused";
-        case ECONNABORTED: return "closed";
-        case ECONNRESET: return "closed";
-        case ETIMEDOUT: return "timeout";
-        default: return strerror(err);
-    }
-}
-
-const char *socket_ioerror(p_socket ps, int err) {
-    (void) ps;
-    return socket_strerror(err);
-} 
-
-const char *socket_gaistrerror(int err) {
-    if (err == 0) return NULL; 
-    switch (err) {
-        case EAI_AGAIN: return "temporary failure in name resolution";
-        case EAI_BADFLAGS: return "invalid value for ai_flags";
-#ifdef EAI_BADHINTS
-        case EAI_BADHINTS: return "invalid value for hints";
-#endif
-        case EAI_FAIL: return "non-recoverable failure in name resolution";
-        case EAI_FAMILY: return "ai_family not supported";
-        case EAI_MEMORY: return "memory allocation failure";
-        case EAI_NONAME: 
-            return "host or service not provided, or not known";
-        case EAI_OVERFLOW: return "argument buffer overflow";
-#ifdef EAI_PROTOCOL
-        case EAI_PROTOCOL: return "resolved protocol is unknown";
-#endif
-        case EAI_SERVICE: return "service not supported for socket type";
-        case EAI_SOCKTYPE: return "ai_socktype not supported";
-        case EAI_SYSTEM: return strerror(errno); 
-        default: return gai_strerror(err);
-    }
-}
-
diff --git a/src/luasec/luasocket/wsocket.c b/src/luasec/luasocket/wsocket.c
deleted file mode 100644
index 8c7640e..0000000
--- a/src/luasec/luasocket/wsocket.c
+++ /dev/null
@@ -1,429 +0,0 @@
-/*=========================================================================*\
-* Socket compatibilization module for Win32
-* LuaSocket toolkit
-*
-* The penalty of calling select to avoid busy-wait is only paid when
-* the I/O call fail in the first place. 
-\*=========================================================================*/
-#include <string.h>
-
-#include "socket.h"
-
-/* WinSock doesn't have a strerror... */
-static const char *wstrerror(int err);
-
-/*-------------------------------------------------------------------------*\
-* Initializes module 
-\*-------------------------------------------------------------------------*/
-int socket_open(void) {
-    WSADATA wsaData;
-    WORD wVersionRequested = MAKEWORD(2, 0); 
-    int err = WSAStartup(wVersionRequested, &wsaData );
-    if (err != 0) return 0;
-    if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) &&
-        (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) {
-        WSACleanup();
-        return 0; 
-    }
-    return 1;
-}
-
-/*-------------------------------------------------------------------------*\
-* Close module 
-\*-------------------------------------------------------------------------*/
-int socket_close(void) {
-    WSACleanup();
-    return 1;
-}
-
-/*-------------------------------------------------------------------------*\
-* Wait for readable/writable/connected socket with timeout
-\*-------------------------------------------------------------------------*/
-int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
-    int ret;
-    fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL;
-    struct timeval tv, *tp = NULL;
-    double t;
-    if (timeout_iszero(tm)) return IO_TIMEOUT;  /* optimize timeout == 0 case */
-    if (sw & WAITFD_R) { 
-        FD_ZERO(&rfds); 
-        FD_SET(*ps, &rfds);
-        rp = &rfds; 
-    }
-    if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
-    if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; }
-    if ((t = timeout_get(tm)) >= 0.0) {
-        tv.tv_sec = (int) t;
-        tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6);
-        tp = &tv;
-    }
-    ret = select(0, rp, wp, ep, tp);
-    if (ret == -1) return WSAGetLastError();
-    if (ret == 0) return IO_TIMEOUT;
-    if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED;
-    return IO_DONE;
-}
-
-/*-------------------------------------------------------------------------*\
-* Select with int timeout in ms
-\*-------------------------------------------------------------------------*/
-int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds, 
-        p_timeout tm) {
-    struct timeval tv; 
-    double t = timeout_get(tm);
-    tv.tv_sec = (int) t;
-    tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
-    if (n <= 0) {
-        Sleep((DWORD) (1000*t));
-        return 0;
-    } else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL);
-}
-
-/*-------------------------------------------------------------------------*\
-* Close and inutilize socket
-\*-------------------------------------------------------------------------*/
-void socket_destroy(p_socket ps) {
-    if (*ps != SOCKET_INVALID) {
-        socket_setblocking(ps); /* close can take a long time on WIN32 */
-        closesocket(*ps);
-        *ps = SOCKET_INVALID;
-    }
-}
-
-/*-------------------------------------------------------------------------*\
-* 
-\*-------------------------------------------------------------------------*/
-void socket_shutdown(p_socket ps, int how) {
-    socket_setblocking(ps);
-    shutdown(*ps, how);
-    socket_setnonblocking(ps);
-}
-
-/*-------------------------------------------------------------------------*\
-* Creates and sets up a socket
-\*-------------------------------------------------------------------------*/
-int socket_create(p_socket ps, int domain, int type, int protocol) {
-    *ps = socket(domain, type, protocol);
-    if (*ps != SOCKET_INVALID) return IO_DONE;
-    else return WSAGetLastError();
-}
-
-/*-------------------------------------------------------------------------*\
-* Connects or returns error message
-\*-------------------------------------------------------------------------*/
-int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
-    int err;
-    /* don't call on closed socket */
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    /* ask system to connect */
-    if (connect(*ps, addr, len) == 0) return IO_DONE;
-    /* make sure the system is trying to connect */
-    err = WSAGetLastError();
-    if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
-    /* zero timeout case optimization */
-    if (timeout_iszero(tm)) return IO_TIMEOUT;
-    /* we wait until something happens */
-    err = socket_waitfd(ps, WAITFD_C, tm);
-    if (err == IO_CLOSED) {
-        int len = sizeof(err);
-        /* give windows time to set the error (yes, disgusting) */
-        Sleep(10);
-        /* find out why we failed */
-        getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &len); 
-        /* we KNOW there was an error. if 'why' is 0, we will return
-        * "unknown error", but it's not really our fault */
-        return err > 0? err: IO_UNKNOWN; 
-    } else return err;
-
-}
-
-/*-------------------------------------------------------------------------*\
-* Binds or returns error message
-\*-------------------------------------------------------------------------*/
-int socket_bind(p_socket ps, SA *addr, socklen_t len) {
-    int err = IO_DONE;
-    socket_setblocking(ps);
-    if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
-    socket_setnonblocking(ps);
-    return err;
-}
-
-/*-------------------------------------------------------------------------*\
-* 
-\*-------------------------------------------------------------------------*/
-int socket_listen(p_socket ps, int backlog) {
-    int err = IO_DONE;
-    socket_setblocking(ps);
-    if (listen(*ps, backlog) < 0) err = WSAGetLastError();
-    socket_setnonblocking(ps);
-    return err;
-}
-
-/*-------------------------------------------------------------------------*\
-* Accept with timeout
-\*-------------------------------------------------------------------------*/
-int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, 
-        p_timeout tm) {
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    for ( ;; ) {
-        int err;
-        /* try to get client socket */
-        if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
-        /* find out why we failed */
-        err = WSAGetLastError(); 
-        /* if we failed because there was no connectoin, keep trying */
-        if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err;
-        /* call select to avoid busy wait */
-        if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
-    } 
-}
-
-/*-------------------------------------------------------------------------*\
-* Send with timeout
-* On windows, if you try to send 10MB, the OS will buffer EVERYTHING 
-* this can take an awful lot of time and we will end up blocked. 
-* Therefore, whoever calls this function should not pass a huge buffer.
-\*-------------------------------------------------------------------------*/
-int socket_send(p_socket ps, const char *data, size_t count, 
-        size_t *sent, p_timeout tm)
-{
-    int err;
-    *sent = 0;
-    /* avoid making system calls on closed sockets */
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    /* loop until we send something or we give up on error */
-    for ( ;; ) {
-        /* try to send something */
-        int put = send(*ps, data, (int) count, 0);
-        /* if we sent something, we are done */
-        if (put > 0) {
-            *sent = put;
-            return IO_DONE;
-        }
-        /* deal with failure */
-        err = WSAGetLastError(); 
-        /* we can only proceed if there was no serious error */
-        if (err != WSAEWOULDBLOCK) return err;
-        /* avoid busy wait */
-        if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
-    } 
-}
-
-/*-------------------------------------------------------------------------*\
-* Sendto with timeout
-\*-------------------------------------------------------------------------*/
-int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent, 
-        SA *addr, socklen_t len, p_timeout tm)
-{
-    int err;
-    *sent = 0;
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    for ( ;; ) {
-        int put = sendto(*ps, data, (int) count, 0, addr, len);
-        if (put > 0) {
-            *sent = put;
-            return IO_DONE;
-        }
-        err = WSAGetLastError(); 
-        if (err != WSAEWOULDBLOCK) return err;
-        if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
-    } 
-}
-
-/*-------------------------------------------------------------------------*\
-* Receive with timeout
-\*-------------------------------------------------------------------------*/
-int socket_recv(p_socket ps, char *data, size_t count, size_t *got, 
-        p_timeout tm) 
-{
-    int err, prev = IO_DONE;
-    *got = 0;
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    for ( ;; ) {
-        int taken = recv(*ps, data, (int) count, 0);
-        if (taken > 0) {
-            *got = taken;
-            return IO_DONE;
-        }
-        if (taken == 0) return IO_CLOSED;
-        err = WSAGetLastError();
-        /* On UDP, a connreset simply means the previous send failed. 
-         * So we try again. 
-         * On TCP, it means our socket is now useless, so the error passes. 
-         * (We will loop again, exiting because the same error will happen) */
-        if (err != WSAEWOULDBLOCK) {
-            if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
-            prev = err;
-        }
-        if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
-    }
-}
-
-/*-------------------------------------------------------------------------*\
-* Recvfrom with timeout
-\*-------------------------------------------------------------------------*/
-int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got, 
-        SA *addr, socklen_t *len, p_timeout tm) 
-{
-    int err, prev = IO_DONE;
-    *got = 0;
-    if (*ps == SOCKET_INVALID) return IO_CLOSED;
-    for ( ;; ) {
-        int taken = recvfrom(*ps, data, (int) count, 0, addr, len);
-        if (taken > 0) {
-            *got = taken;
-            return IO_DONE;
-        }
-        if (taken == 0) return IO_CLOSED;
-        err = WSAGetLastError();
-        /* On UDP, a connreset simply means the previous send failed. 
-         * So we try again. 
-         * On TCP, it means our socket is now useless, so the error passes.
-         * (We will loop again, exiting because the same error will happen) */
-        if (err != WSAEWOULDBLOCK) {
-            if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
-            prev = err;
-        }
-        if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
-    }
-}
-
-/*-------------------------------------------------------------------------*\
-* Put socket into blocking mode
-\*-------------------------------------------------------------------------*/
-void socket_setblocking(p_socket ps) {
-    u_long argp = 0;
-    ioctlsocket(*ps, FIONBIO, &argp);
-}
-
-/*-------------------------------------------------------------------------*\
-* Put socket into non-blocking mode
-\*-------------------------------------------------------------------------*/
-void socket_setnonblocking(p_socket ps) {
-    u_long argp = 1;
-    ioctlsocket(*ps, FIONBIO, &argp);
-}
-
-/*-------------------------------------------------------------------------*\
-* DNS helpers 
-\*-------------------------------------------------------------------------*/
-int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
-    *hp = gethostbyaddr(addr, len, AF_INET);
-    if (*hp) return IO_DONE;
-    else return WSAGetLastError();
-}
-
-int socket_gethostbyname(const char *addr, struct hostent **hp) {
-    *hp = gethostbyname(addr);
-    if (*hp) return IO_DONE;
-    else return  WSAGetLastError();
-}
-
-/*-------------------------------------------------------------------------*\
-* Error translation functions
-\*-------------------------------------------------------------------------*/
-const char *socket_hoststrerror(int err) {
-    if (err <= 0) return io_strerror(err);
-    switch (err) {
-        case WSAHOST_NOT_FOUND: return "host not found";
-        default: return wstrerror(err); 
-    }
-}
-
-const char *socket_strerror(int err) {
-    if (err <= 0) return io_strerror(err);
-    switch (err) {
-        case WSAEADDRINUSE: return "address already in use";
-        case WSAECONNREFUSED: return "connection refused";
-        case WSAEISCONN: return "already connected";
-        case WSAEACCES: return "permission denied";
-        case WSAECONNABORTED: return "closed";
-        case WSAECONNRESET: return "closed";
-        case WSAETIMEDOUT: return "timeout";
-        default: return wstrerror(err);
-    }
-}
-
-const char *socket_ioerror(p_socket ps, int err) {
-    (void) ps;
-    return socket_strerror(err);
-}
-
-static const char *wstrerror(int err) {
-    switch (err) {
-        case WSAEINTR: return "Interrupted function call";
-        case WSAEACCES: return "Permission denied";
-        case WSAEFAULT: return "Bad address";
-        case WSAEINVAL: return "Invalid argument";
-        case WSAEMFILE: return "Too many open files";
-        case WSAEWOULDBLOCK: return "Resource temporarily unavailable";
-        case WSAEINPROGRESS: return "Operation now in progress";
-        case WSAEALREADY: return "Operation already in progress";
-        case WSAENOTSOCK: return "Socket operation on nonsocket";
-        case WSAEDESTADDRREQ: return "Destination address required";
-        case WSAEMSGSIZE: return "Message too long";
-        case WSAEPROTOTYPE: return "Protocol wrong type for socket";
-        case WSAENOPROTOOPT: return "Bad protocol option";
-        case WSAEPROTONOSUPPORT: return "Protocol not supported";
-        case WSAESOCKTNOSUPPORT: return "Socket type not supported";
-        case WSAEOPNOTSUPP: return "Operation not supported";
-        case WSAEPFNOSUPPORT: return "Protocol family not supported";
-        case WSAEAFNOSUPPORT: 
-            return "Address family not supported by protocol family"; 
-        case WSAEADDRINUSE: return "Address already in use";
-        case WSAEADDRNOTAVAIL: return "Cannot assign requested address";
-        case WSAENETDOWN: return "Network is down";
-        case WSAENETUNREACH: return "Network is unreachable";
-        case WSAENETRESET: return "Network dropped connection on reset";
-        case WSAECONNABORTED: return "Software caused connection abort";
-        case WSAECONNRESET: return "Connection reset by peer";
-        case WSAENOBUFS: return "No buffer space available";
-        case WSAEISCONN: return "Socket is already connected";
-        case WSAENOTCONN: return "Socket is not connected";
-        case WSAESHUTDOWN: return "Cannot send after socket shutdown";
-        case WSAETIMEDOUT: return "Connection timed out";
-        case WSAECONNREFUSED: return "Connection refused";
-        case WSAEHOSTDOWN: return "Host is down";
-        case WSAEHOSTUNREACH: return "No route to host";
-        case WSAEPROCLIM: return "Too many processes";
-        case WSASYSNOTREADY: return "Network subsystem is unavailable";
-        case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range";
-        case WSANOTINITIALISED: 
-            return "Successful WSAStartup not yet performed";
-        case WSAEDISCON: return "Graceful shutdown in progress";
-        case WSAHOST_NOT_FOUND: return "Host not found";
-        case WSATRY_AGAIN: return "Nonauthoritative host not found";
-        case WSANO_RECOVERY: return "Nonrecoverable name lookup error"; 
-        case WSANO_DATA: return "Valid name, no data record of requested type";
-        default: return "Unknown error";
-    }
-}
-
-const char *socket_gaistrerror(int err) {
-    if (err == 0) return NULL; 
-    switch (err) {
-        case EAI_AGAIN: return "temporary failure in name resolution";
-        case EAI_BADFLAGS: return "invalid value for ai_flags";
-#ifdef EAI_BADHINTS
-        case EAI_BADHINTS: return "invalid value for hints";
-#endif
-        case EAI_FAIL: return "non-recoverable failure in name resolution";
-        case EAI_FAMILY: return "ai_family not supported";
-        case EAI_MEMORY: return "memory allocation failure";
-        case EAI_NONAME: 
-            return "host or service not provided, or not known";
-#ifdef EAI_OVERFLOW
-        case EAI_OVERFLOW: return "argument buffer overflow";
-#endif
-#ifdef EAI_PROTOCOL
-        case EAI_PROTOCOL: return "resolved protocol is unknown";
-#endif
-        case EAI_SERVICE: return "service not supported for socket type";
-        case EAI_SOCKTYPE: return "ai_socktype not supported";
-#ifdef EAI_SYSTEM
-        case EAI_SYSTEM: return strerror(errno); 
-#endif
-        default: return gai_strerror(err);
-    }
-}
-
diff --git a/src/luasec/luasocket/wsocket.h b/src/luasec/luasocket/wsocket.h
deleted file mode 100644
index c5a4b1c..0000000
--- a/src/luasec/luasocket/wsocket.h
+++ /dev/null
@@ -1,38 +0,0 @@
-#ifndef WSOCKET_H
-#define WSOCKET_H
-/*=========================================================================*\
-* Socket compatibilization module for Win32
-* LuaSocket toolkit
-\*=========================================================================*/
-
-/*=========================================================================*\
-* WinSock include files
-\*=========================================================================*/
-#include <winsock2.h>
-#include <ws2tcpip.h>
-
-typedef int socklen_t;
-typedef SOCKADDR_STORAGE t_sockaddr_storage;
-typedef SOCKET t_socket;
-typedef t_socket *p_socket;
-
-#define WAITFD_R        1
-#define WAITFD_W        2
-#define WAITFD_E        4
-#define WAITFD_C        (WAITFD_E|WAITFD_W)
-
-#ifndef IPV6_V6ONLY
-#define IPV6_V6ONLY 27
-#endif
-
-#define SOCKET_INVALID (INVALID_SOCKET)
-
-#ifndef SO_REUSEPORT
-#define SO_REUSEPORT SO_REUSEADDR
-#endif
-
-#ifndef AI_NUMERICSERV
-#define AI_NUMERICSERV (0)
-#endif
-
-#endif /* WSOCKET_H */
diff --git a/src/luasec/ssl.c b/src/luasec/ssl.c
index 9f83b13..123d34f 100644
--- a/src/luasec/ssl.c
+++ b/src/luasec/ssl.c
@@ -23,9 +23,9 @@
 #include "../lua.h"
 #include "../lauxlib.h"
 
-#include "luasocket/io.h"
-#include "luasocket/buffer.h"
-#include "luasocket/timeout.h"
+#include "../luasocket/io.h"
+#include "../luasocket/buffer.h"
+#include "../luasocket/timeout.h"
 #include "luasocket/socket.h"
 
 #include "x509.h"
diff --git a/src/luasec/ssl.h b/src/luasec/ssl.h
index 61bd807..7640ae0 100644
--- a/src/luasec/ssl.h
+++ b/src/luasec/ssl.h
@@ -11,9 +11,9 @@
 #include <openssl/ssl.h>
 #include "../lua.h"
 
-#include "luasocket/io.h"
-#include "luasocket/buffer.h"
-#include "luasocket/timeout.h"
+#include "../luasocket/io.h"
+#include "../luasocket/buffer.h"
+#include "../luasocket/timeout.h"
 #include "luasocket/socket.h"
 
 #include "compat.h"