diff options
author | Kartik K. Agaram <vc@akkartik.com> | 2021-12-25 13:44:07 -0800 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2021-12-25 13:44:07 -0800 |
commit | 434d36f81ff967accb2d0c367e798a3b35c34fe0 (patch) | |
tree | 20a467d7d1d316a2d2cd45e439812f9277a1b9d6 /src | |
parent | bb6e79aa0debb17d2e3ebc3af91092ef21e7a911 (diff) | |
download | teliva-434d36f81ff967accb2d0c367e798a3b35c34fe0.tar.gz |
a little more reorg
Put stuff people messing with Teliva apps are likely to need above the C interface. The state of documentation for Teliva app creators is still quite poor. All they really have to go on is the example apps.
Diffstat (limited to 'src')
-rw-r--r-- | src/teliva.h | 163 |
1 files changed, 84 insertions, 79 deletions
diff --git a/src/teliva.h b/src/teliva.h index 50b1b0e..6c93653 100644 --- a/src/teliva.h +++ b/src/teliva.h @@ -1,36 +1,10 @@ #ifndef __TELIVA_H__ #define __TELIVA_H__ -/* Each category of primitives below shows a few options from high to low - * levels of abstraction. - * (Lower levels aren't complete or well-designed, just what code outside - * teliva.c needs.) */ +/*** Some details for Teliva apps to be aware of. */ -/* Integrate with Lua VM */ -extern char** Argv; -extern int handle_image(lua_State* L, char** argv, int n); - -extern int load_editor_buffer_to_current_definition_in_image(lua_State* L); -extern void save_to_current_definition_and_editor_buffer(lua_State* L, const char* definition); -extern void save_editor_state(int rowoff, int coloff, int cy, int cx); - -/* Standard UI elements */ -extern void render_trusted_teliva_data(lua_State* L); - -extern void draw_menu_item(const char* key, const char* name); - -extern void draw_string_on_menu(const char* s); - -extern int menu_column; - -/* Error reporting */ - -extern const char* Previous_error; -extern int report_in_developer_mode(lua_State* L, int status); - -extern void render_previous_error(void); - -// Some names for hotkeys beyond those provided by ncurses. +/* Some names for hotkeys beyond those provided by ncurses. */ +/* TODO: expose these in the curses wrappers. */ enum KEY_ACTION { KEY_NULL = 0, @@ -57,78 +31,78 @@ enum KEY_ACTION { }; -// Colors (experimental) -// Primary goal here: Keep text readable regardless of OS, terminal emulator -// and color scheme. Unfortunately I don't yet have a good answer, so this -// approach may yet change. Current approach: -// - Hardcode colors so that we can be sure we use legible combinations of -// foreground and background. -// - Use only the terminal palette in the range 16-255. -// - Not all terminals may support more than 256 colors. (I'm not yet sure -// everyone has even 256 colors. If you don't, please let me know: -// http://akkartik.name/contact) -// - Many terminals provide color schemes which give the ability to tweak -// colors 0-15. This makes it hard to assume specific combinations are -// legible. I'm hoping most terminal emulators don't tend to encourage -// messing with colors 16-255. (Please let me know if you know of -// counter-examples.) -// -// For now, you have to edit these values if you want to adjust colors in the -// editing environment. Check out https://www.robmeerman.co.uk/unix/256colours -// for a map of available colors. - -// Toggle between a few color schemes +/* Colors (experimental) + * Primary goal here: Keep text readable regardless of OS, terminal emulator + * and color scheme. Unfortunately I don't yet have a good answer, so this + * approach may yet change. Current approach: + * - Hardcode colors so that we can be sure we use legible combinations of + * foreground and background. + * - Use only the terminal palette in the range 16-255. + * - Not all terminals may support more than 256 colors. (I'm not yet sure + * everyone has even 256 colors. If you don't, please let me know: + * http://akkartik.name/contact) + * - Many terminals provide color schemes which give the ability to tweak + * colors 0-15. This makes it hard to assume specific combinations are + * legible. I'm hoping most terminal emulators don't tend to encourage + * messing with colors 16-255. (Please let me know if you know of + * counter-examples.) + * + * For now, you have to edit these values if you want to adjust colors in the + * editing environment. Check out https://www.robmeerman.co.uk/unix/256colours + * for a map of available colors. */ + +/* Toggle between a few color schemes */ #define COLOR_SCHEME 0 #if COLOR_SCHEME == 0 -// Light color scheme. +/* Light color scheme. */ enum color { - COLOR_FOREGROUND = 238, // almost black - COLOR_BACKGROUND = 253, // almost white - COLOR_FADE = 244, // closer to background + COLOR_FOREGROUND = 238, /* almost black */ + COLOR_BACKGROUND = 253, /* almost white */ + COLOR_FADE = 244, /* closer to background */ COLOR_MENU_ALTERNATE = 248, COLOR_SELECTABLE_FOREGROUND = 238, COLOR_SELECTABLE_BACKGROUND = 250, COLOR_ERROR_FOREGROUND = COLOR_BACKGROUND, - COLOR_ERROR_BACKGROUND = 124, // deep red - COLOR_LUA_COMMENT = 27, // blue - COLOR_LUA_KEYWORD = 172, // orange - COLOR_LUA_CONSTANT = 31, // cyan + COLOR_ERROR_BACKGROUND = 124, /* deep red */ + COLOR_LUA_COMMENT = 27, /* blue */ + COLOR_LUA_KEYWORD = 172, /* orange */ + COLOR_LUA_CONSTANT = 31, /* cyan */ COLOR_MATCH_FOREGROUND = COLOR_BACKGROUND, - COLOR_MATCH_BACKGROUND = 28, // green + COLOR_MATCH_BACKGROUND = 28, /* green */ }; #elif COLOR_SCHEME == 1 -// Dark color scheme. +/* Dark color scheme. */ enum color { - COLOR_FOREGROUND = 253, // almost white - COLOR_BACKGROUND = 238, // almost black - COLOR_FADE = 244, // closer to background + COLOR_FOREGROUND = 253, /* almost white */ + COLOR_BACKGROUND = 238, /* almost black */ + COLOR_FADE = 244, /* closer to background */ COLOR_MENU_ALTERNATE = 244, COLOR_SELECTABLE_FOREGROUND = 238, COLOR_SELECTABLE_BACKGROUND = 250, COLOR_ERROR_FOREGROUND = COLOR_FOREGROUND, - COLOR_ERROR_BACKGROUND = 124, // deep red - COLOR_LUA_COMMENT = 39, // blue - COLOR_LUA_KEYWORD = 172, // orange - COLOR_LUA_CONSTANT = 37, // cyan + COLOR_ERROR_BACKGROUND = 124, /* deep red */ + COLOR_LUA_COMMENT = 39, /* blue */ + COLOR_LUA_KEYWORD = 172, /* orange */ + COLOR_LUA_CONSTANT = 37, /* cyan */ COLOR_MATCH_FOREGROUND = COLOR_BACKGROUND, - COLOR_MATCH_BACKGROUND = 28, // green + COLOR_MATCH_BACKGROUND = 28, /* green */ }; #elif COLOR_SCHEME == 2 -// Solarized dark. +/* Solarized dark. */ enum color { - COLOR_FOREGROUND = 250, // almost white - COLOR_BACKGROUND = 24, // dark blue-green - COLOR_FADE = 246, // closer to background + COLOR_FOREGROUND = 250, /* almost white */ + COLOR_BACKGROUND = 24, /* dark blue-green */ + COLOR_FADE = 246, /* closer to background */ COLOR_MENU_ALTERNATE = 244, COLOR_SELECTABLE_FOREGROUND = 250, COLOR_SELECTABLE_BACKGROUND = 31, COLOR_ERROR_FOREGROUND = 250, - COLOR_ERROR_BACKGROUND = 124, // deep red - COLOR_LUA_COMMENT = 45, // light blue - COLOR_LUA_KEYWORD = 172, // orange - COLOR_LUA_CONSTANT = 37, // cyan + COLOR_ERROR_BACKGROUND = 124, /* deep red */ + COLOR_LUA_COMMENT = 45, /* light blue */ + COLOR_LUA_KEYWORD = 172, /* orange */ + COLOR_LUA_CONSTANT = 37, /* cyan */ COLOR_MATCH_FOREGROUND = COLOR_FOREGROUND, - COLOR_MATCH_BACKGROUND = 125, // magenta + COLOR_MATCH_BACKGROUND = 125, /* magenta */ }; #endif @@ -141,8 +115,39 @@ enum color_pair { COLOR_PAIR_LUA_KEYWORD = 5, COLOR_PAIR_LUA_CONSTANT = 6, COLOR_PAIR_MATCH = 7, - COLOR_PAIR_MENU = 254, // reserved for teliva; apps shouldn't use it - COLOR_PAIR_ERROR = 255, // reserved for teliva; apps shouldn't use it + COLOR_PAIR_MENU = 254, /* reserved for teliva; apps shouldn't use it */ + COLOR_PAIR_ERROR = 255, /* reserved for teliva; apps shouldn't use it */ }; +/*** C Interface */ + +/* Each category of primitives below shows a few options from high to low + * levels of abstraction. + * (Lower levels aren't complete or well-designed, just what code outside + * teliva.c needs.) */ + +/* Integrate with Lua VM */ +extern char** Argv; +extern int handle_image(lua_State* L, char** argv, int n); + +extern int load_editor_buffer_to_current_definition_in_image(lua_State* L); +extern void save_to_current_definition_and_editor_buffer(lua_State* L, const char* definition); +extern void save_editor_state(int rowoff, int coloff, int cy, int cx); + +/* Standard UI elements */ +extern void render_trusted_teliva_data(lua_State* L); + +extern void draw_menu_item(const char* key, const char* name); + +extern void draw_string_on_menu(const char* s); + +extern int menu_column; + +/* Error reporting */ + +extern const char* Previous_error; +extern int report_in_developer_mode(lua_State* L, int status); + +extern void render_previous_error(void); + #endif |