about summary refs log tree commit diff stats
path: root/chesstv.tlv
blob: e64b3e2e1adbb5d9550078b512770eade6cc6b75 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
teliva_program = {
  {
    __teliva_timestamp = [==[
original]==],
    window = [==[
window = curses.stdscr()
-- animation-based app
window:nodelay(true)
lines, cols = window:getmaxyx()]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    current_game = [==[
current_game = {}]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    piece_glyph = [==[
piece_glyph = {
  -- for legibility, white pieces also use unicode glyphs for black pieces
  -- we rely on colors to distinguish them
  K = 0x265a,
  Q = 0x265b,
  R = 0x265c,
  B = 0x265d,
  N = 0x265e,
  P = 0x265f,
  k = 0x265a,
  q = 0x265b,
  r = 0x265c,
  b = 0x265d,
  n = 0x265e,
  p = 0x265f,
}]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    top_player = [==[
function top_player(current_game)
  if current_game.players[1].color == "black" then
    return current_game.players[1]
  end
  return current_game.players[2]
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    bottom_player = [==[
function bottom_player(current_game)
  if current_game.players[1].color == "white" then
    return current_game.players[1]
  end
  return current_game.players[2]
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    render_player = [==[
function render_player(y, x, player)
  curses.mvaddstr(y, x, player.user.name)
  curses.addstr(" ยท ")
  curses.addstr(tostring(player.rating))
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    render_square = [==[
function render_square(current_game, rank, file, highlighted_squares)
  -- decide whether to highlight
  local hl = 0
  if (rank == highlighted_squares.from.rank and file == highlighted_squares.from.file)
      or (rank == highlighted_squares.to.rank and file == highlighted_squares.to.file) then
    hl = 4
  end
  if (rank+file)%2 == 1 then
    -- light square
    curses.attrset(curses.color_pair(1+hl))
  else
    -- dark square
    curses.attrset(curses.color_pair(3+hl))
  end
  curses.mvaddstr((8 - rank + 1)*3,   file*5, "     ")
  curses.mvaddstr((8 - rank + 1)*3+1, file*5, "     ")
  curses.mvaddstr((8 - rank + 1)*3+2, file*5, "     ")
  curses.attrset(curses.A_NORMAL)
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    render_fen_rank = [==[
function render_fen_rank(rank, fen_rank, highlighted_squares)
  local file = 1
  for x in fen_rank:gmatch(".") do
    if x:match("%d") then
      file = file + tonumber(x)
    else
      -- decide whether to highlight
      local hl = 0
      if (rank == highlighted_squares.from.rank and file == highlighted_squares.from.file)
          or (rank == highlighted_squares.to.rank and file == highlighted_squares.to.file) then
        hl = 4
      end
      if (rank+file)%2 == 1 then
        if x < 'Z' then
          -- white piece on light square
          curses.attrset(curses.color_pair(1+hl))
        else
          -- black piece on light square
          curses.attrset(curses.color_pair(2+hl))
        end
      else
        if x < 'Z' then
          -- white piece on dark square
          curses.attrset(curses.color_pair(3+hl))
        else
          -- black piece on dark square
          curses.attrset(curses.color_pair(4+hl))
        end
      end
      curses.mvaddstr((8 - rank + 1)*3+1, file*5+2, utf8(piece_glyph[x]))
      curses.attrset(curses.A_NORMAL)
      file = file + 1
    end
  end
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    render_time = [==[
function render_time(y, x, seconds)
  if seconds == nil then return end
  curses.mvaddstr(y, x, tostring(math.floor(seconds/60)))
  curses.addstr(string.format(":%02d", seconds%60))
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    render_board = [==[
function render_board(current_game)
--?   curses.mvaddstr(1, 50, dump(current_game.fen))
--?   curses.mvaddstr(6, 50, dump(current_game.previously_moved_squares))
  render_player(2, 5, top_player(current_game))
  render_time(2, 35, current_game.bc)
  for rank=8,1,-1 do
    for file=1,8 do
      render_square(current_game, rank, file, current_game.previously_moved_squares)
    end
    render_fen_rank(rank, current_game.fen_rank[8-rank+1], current_game.previously_moved_squares)
  end
  render_player(27, 5, bottom_player(current_game))
  render_time(27, 35, current_game.wc)
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    parse_lm = [==[
function parse_lm(move)
--?   curses.mvaddstr(4, 50, move)
  local file1 = string.byte(move:sub(1, 1)) - 96  -- 'a'-1
  local rank1 = string.byte(move:sub(2, 2)) - 48  -- '0'
  local file2 = string.byte(move:sub(3, 3)) - 96  -- 'a'-1
  local rank2 = string.byte(move:sub(4, 4)) - 48  -- '0'
--?   curses.mvaddstr(5, 50, dump({{rank1, file1}, {rank2, file2}}))
  return {from={rank=rank1, file=file1}, to={rank=rank2, file=file2}}
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    render = [==[
function render(chunk)
  local o = json.decode(chunk)
  if o.t == "featured" then
    current_game = o.d
--?     current_game.lm = "__"
    current_game.previously_moved_squares = {from={rank=0, file=0}, to={rank=0, file=0}}  -- no highlight
  else
    current_game.fen = o.d.fen
    current_game.wc = o.d.wc
    current_game.bc = o.d.bc
--?     current_game.lm = o.d.lm
    current_game.previously_moved_squares = parse_lm(o.d.lm)
--?     window:nodelay(false)
--?     curses.mvaddstr(3, 50, "paused")
  end
  current_game.fen_rank = split(current_game.fen, "%w+")
  render_board(current_game)
  curses.refresh()
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    init_colors = [==[
function init_colors()
  -- colors
  local light_piece = 1
  local dark_piece = 0
  local light_square = 252
  local dark_square = 242
  local light_last_moved_square = 229
  local dark_last_moved_square = 226
  -- initialize colors
  curses.init_pair(1, light_piece, light_square)
  curses.init_pair(2, dark_piece, light_square)
  curses.init_pair(3, light_piece, dark_square)
  curses.init_pair(4, dark_piece, dark_square)
  curses.init_pair(5, light_piece, light_last_moved_square)
  curses.init_pair(6, dark_piece, light_last_moved_square)
  curses.init_pair(7, light_piece, dark_last_moved_square)
  curses.init_pair(8, dark_piece, dark_last_moved_square)
  curses.init_pair(255, 15, 1)  -- reserved for Teliva error messages
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    main = [==[
function main()
  init_colors()
  local request = {
    url = "https://lichess.org/api/tv/feed",
    sink = function(chunk, err)
             if chunk then
               curses.clear()
               render(chunk)
               curses.getch()
             end
             return 1
           end,
  }
  http.request(request)
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    utf8 = [==[
-- https://stackoverflow.com/questions/7983574/how-to-write-a-unicode-symbol-in-lua
function utf8(decimal)
  local bytemarkers = { {0x7FF,192}, {0xFFFF,224}, {0x1FFFFF,240} }
  if decimal<128 then return string.char(decimal) end
  local charbytes = {}
  for bytes,vals in ipairs(bytemarkers) do
    if decimal<=vals[1] then
      for b=bytes+1,2,-1 do
        local mod = decimal%64
        decimal = (decimal-mod)/64
        charbytes[b] = string.char(128+mod)
      end
      charbytes[1] = string.char(vals[2]+decimal)
      break
    end
  end
  return table.concat(charbytes)
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    split = [==[
function split(s, pat)
  result = {}
  for x in s:gmatch(pat) do
    table.insert(result, x)
  end
  return result
end]==],
  },
  {
    __teliva_timestamp = [==[
original]==],
    dump = [==[
-- https://stackoverflow.com/questions/9168058/how-to-dump-a-table-to-console
function dump(o)
  if type(o) == 'table' then
    local s = '{ '
    for k,v in pairs(o) do
      if type(k) ~= 'number' then k = '"'..k..'"' end
      s = s .. '['..k..'] = ' .. dump(v) .. ','
    end
    return s .. '} '
  else
    return tostring(o)
  end
end]==],
  },
}