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authorKartik K. Agaram <vc@akkartik.com>2023-04-01 16:48:40 -0700
committerKartik K. Agaram <vc@akkartik.com>2023-04-01 18:12:29 -0700
commit24a732ebff281dd2dee5f906b4b949315cdd018f (patch)
treeec55cffd5bf0eb7d7e8b6350fba7283aa6976aec /edit.lua
parented27b8dd8582d871fa936621049c6f77cfdccb29 (diff)
downloadtext.love-24a732ebff281dd2dee5f906b4b949315cdd018f.tar.gz
update documentation on fragments
I see a path to at least maintain a single fragment per screen line. But
can we do better? It even seems unnecessary to maintain two copies of
the data, chopped up into lines and screen lines.
Diffstat (limited to 'edit.lua')
-rw-r--r--edit.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/edit.lua b/edit.lua
index e8ce5a5..9a198f3 100644
--- a/edit.lua
+++ b/edit.lua
@@ -53,7 +53,7 @@ function edit.initialize_state(top, left, right, font_height, line_height)  -- c
     -- rendering wrapped text lines needs some additional short-lived data per line:
     --   startpos, the index of data the line starts rendering from, can only be >1 for topmost line on screen
     --   starty, the y coord in pixels the line starts rendering from
-    --   fragments: snippets of rendered love.graphics.Text, guaranteed to not straddle screen lines
+    --   fragments: snippets of the line guaranteed to not straddle screen lines
     --   screen_line_starting_pos: optional array of grapheme indices if it wraps over more than one screen line
     line_cache = {},