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-rw-r--r--edit.lua8
-rw-r--r--select.lua8
-rw-r--r--source_edit.lua4
-rw-r--r--source_text.lua28
-rw-r--r--text.lua28
5 files changed, 38 insertions, 38 deletions
diff --git a/edit.lua b/edit.lua
index aa62ad3..aedd29b 100644
--- a/edit.lua
+++ b/edit.lua
@@ -198,7 +198,7 @@ function edit.mouse_release(State, x,y, mouse_button)
 --?   print_and_log(('edit.mouse_release(%d,%d): cursor at %d,%d'):format(x,y, State.cursor1.line, State.cursor1.pos))
   State.mouse_down = nil
   if y < State.top then
-    State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
+    State.cursor1 = deepcopy(State.screen_top1)
     edit.clean_up_mouse_press(State)
     return
   end
@@ -237,13 +237,12 @@ end
 
 function edit.mouse_wheel_move(State, dx,dy)
   if dy > 0 then
-    State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
+    State.cursor1 = deepcopy(State.screen_top1)
     for i=1,math.floor(dy) do
       Text.up(State)
     end
   elseif dy < 0 then
     State.cursor1 = Text.screen_bottom1(State)
-    edit.put_cursor_on_next_text_line(State)
     for i=1,math.floor(-dy) do
       Text.down(State)
     end
@@ -283,6 +282,9 @@ function edit.keychord_press(State, chord, key)
       local len = utf8.len(State.search_term)
       local byte_offset = Text.offset(State.search_term, len)
       State.search_term = string.sub(State.search_term, 1, byte_offset-1)
+      State.cursor = deepcopy(State.search_backup.cursor)
+      State.screen_top = deepcopy(State.search_backup.screen_top)
+      Text.search_next(State)
     elseif chord == 'down' then
       State.cursor1.pos = State.cursor1.pos+1
       Text.search_next(State)
diff --git a/select.lua b/select.lua
index e8df6f9..34039c9 100644
--- a/select.lua
+++ b/select.lua
@@ -1,9 +1,8 @@
 -- helpers for selecting portions of text
 
--- Return any intersection of the region from State.selection1 to State.cursor1 (or
--- current mouse, if mouse is pressed; or recent mouse if mouse is pressed and
--- currently over a drawing) with the region between {line=line_index, pos=apos}
--- and {line=line_index, pos=bpos}.
+-- Return any intersection of the region from State.selection1 to
+-- State.cursor1 (or current mouse, if mouse is pressed) with the region
+-- between {line=line_index, pos=apos} and {line=line_index, pos=bpos}.
 -- apos must be less than bpos. However State.selection1 and State.cursor1 can be in any order.
 -- Result: positions spos,epos between apos,bpos.
 function Text.clip_selection(State, line_index, apos, bpos)
@@ -45,7 +44,6 @@ function Text.clip_selection(State, line_index, apos, bpos)
 end
 
 -- draw highlight for line corresponding to (lo,hi) given an approximate x,y and pos on the same screen line
--- Creates text objects every time, so use this sparingly.
 -- Returns some intermediate computation useful elsewhere.
 function Text.draw_highlight(State, line, x,y, pos, lo,hi)
   if lo then
diff --git a/source_edit.lua b/source_edit.lua
index 5351857..34e12c3 100644
--- a/source_edit.lua
+++ b/source_edit.lua
@@ -308,7 +308,7 @@ function edit.mouse_release(State, x,y, mouse_button)
   else
 --?     print_and_log('edit.mouse_release: no current drawing')
     if y < State.top then
-      State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
+      State.cursor1 = deepcopy(State.screen_top1)
       edit.clean_up_mouse_press(State)
       return
     end
@@ -351,7 +351,7 @@ end
 
 function edit.mouse_wheel_move(State, dx,dy)
   if dy > 0 then
-    State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
+    State.cursor1 = deepcopy(State.screen_top1)
     edit.put_cursor_on_next_text_line(State)
     for i=1,math.floor(dy) do
       Text.up(State)
diff --git a/source_text.lua b/source_text.lua
index 6e0c4f9..931dd00 100644
--- a/source_text.lua
+++ b/source_text.lua
@@ -338,12 +338,12 @@ function Text.keychord_press(State, chord)
     State.selection1 = {}
   elseif chord == 'S-left' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.left(State)
   elseif chord == 'S-right' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.right(State)
   -- C- hotkeys reserved for drawings, so we'll use M-
@@ -355,12 +355,12 @@ function Text.keychord_press(State, chord)
     State.selection1 = {}
   elseif chord == 'M-S-left' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.word_left(State)
   elseif chord == 'M-S-right' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.word_right(State)
   elseif chord == 'home' then
@@ -371,12 +371,12 @@ function Text.keychord_press(State, chord)
     State.selection1 = {}
   elseif chord == 'S-home' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.start_of_line(State)
   elseif chord == 'S-end' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.end_of_line(State)
   elseif chord == 'up' then
@@ -387,12 +387,12 @@ function Text.keychord_press(State, chord)
     State.selection1 = {}
   elseif chord == 'S-up' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.up(State)
   elseif chord == 'S-down' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.down(State)
   elseif chord == 'pageup' then
@@ -403,12 +403,12 @@ function Text.keychord_press(State, chord)
     State.selection1 = {}
   elseif chord == 'S-pageup' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.pageup(State)
   elseif chord == 'S-pagedown' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.pagedown(State)
   end
@@ -425,7 +425,7 @@ end
 
 function Text.pageup(State)
   State.screen_top1 = Text.previous_screen_top1(State)
-  State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
+  State.cursor1 = deepcopy(State.screen_top1)
   Text.move_cursor_down_to_next_text_line_while_scrolling_again_if_necessary(State)
   Text.redraw_all(State)  -- if we're scrolling, reclaim all fragments to avoid memory leaks
 end
@@ -474,7 +474,7 @@ end
 
 function Text.pagedown(State)
   State.screen_top1 = Text.screen_bottom1(State)
-  State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
+  State.cursor1 = deepcopy(State.screen_top1)
   Text.move_cursor_down_to_next_text_line_while_scrolling_again_if_necessary(State)
   Text.redraw_all(State)  -- if we're scrolling, reclaim all fragments to avoid memory leaks
 end
@@ -594,7 +594,7 @@ end
 function Text.start_of_line(State)
   State.cursor1.pos = 1
   if Text.lt1(State.cursor1, State.screen_top1) then
-    State.screen_top1 = {line=State.cursor1.line, pos=State.cursor1.pos}  -- copy
+    State.screen_top1 = deepcopy(State.cursor1)
   end
 end
 
@@ -1103,7 +1103,7 @@ function Text.tweak_screen_top_and_cursor(State)
   -- make sure cursor is on screen
   local screen_bottom1 = Text.screen_bottom1(State)
   if Text.lt1(State.cursor1, State.screen_top1) then
-    State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
+    State.cursor1 = deepcopy(State.screen_top1)
   elseif State.cursor1.line >= screen_bottom1.line then
     if Text.cursor_out_of_screen(State) then
       State.cursor1 = Text.final_text_loc_on_screen(State)
diff --git a/text.lua b/text.lua
index 5814693..a43e782 100644
--- a/text.lua
+++ b/text.lua
@@ -255,12 +255,12 @@ function Text.keychord_press(State, chord)
     State.selection1 = {}
   elseif chord == 'S-left' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.left(State)
   elseif chord == 'S-right' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.right(State)
   -- C- hotkeys reserved for drawings, so we'll use M-
@@ -272,12 +272,12 @@ function Text.keychord_press(State, chord)
     State.selection1 = {}
   elseif chord == 'M-S-left' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.word_left(State)
   elseif chord == 'M-S-right' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.word_right(State)
   elseif chord == 'home' then
@@ -288,12 +288,12 @@ function Text.keychord_press(State, chord)
     State.selection1 = {}
   elseif chord == 'S-home' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.start_of_line(State)
   elseif chord == 'S-end' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.end_of_line(State)
   elseif chord == 'up' then
@@ -304,12 +304,12 @@ function Text.keychord_press(State, chord)
     State.selection1 = {}
   elseif chord == 'S-up' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.up(State)
   elseif chord == 'S-down' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.down(State)
   elseif chord == 'pageup' then
@@ -320,12 +320,12 @@ function Text.keychord_press(State, chord)
     State.selection1 = {}
   elseif chord == 'S-pageup' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.pageup(State)
   elseif chord == 'S-pagedown' then
     if State.selection1.line == nil then
-      State.selection1 = {line=State.cursor1.line, pos=State.cursor1.pos}
+      State.selection1 = deepcopy(State.cursor1)
     end
     Text.pagedown(State)
   end
@@ -342,7 +342,7 @@ end
 
 function Text.pageup(State)
   State.screen_top1 = Text.previous_screen_top1(State)
-  State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
+  State.cursor1 = deepcopy(State.screen_top1)
   Text.move_cursor_down_to_next_text_line_while_scrolling_again_if_necessary(State)
   Text.redraw_all(State)  -- if we're scrolling, reclaim all fragments to avoid memory leaks
 end
@@ -380,7 +380,7 @@ end
 
 function Text.pagedown(State)
   State.screen_top1 = Text.screen_bottom1(State)
-  State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
+  State.cursor1 = deepcopy(State.screen_top1)
   Text.move_cursor_down_to_next_text_line_while_scrolling_again_if_necessary(State)
   Text.redraw_all(State)  -- if we're scrolling, reclaim all fragments to avoid memory leaks
 end
@@ -484,7 +484,7 @@ end
 function Text.start_of_line(State)
   State.cursor1.pos = 1
   if Text.lt1(State.cursor1, State.screen_top1) then
-    State.screen_top1 = {line=State.cursor1.line, pos=State.cursor1.pos}  -- copy
+    State.screen_top1 = deepcopy(State.cursor1)
   end
 end
 
@@ -924,7 +924,7 @@ function Text.tweak_screen_top_and_cursor(State)
   -- make sure cursor is on screen
   local screen_bottom1 = Text.screen_bottom1(State)
   if Text.lt1(State.cursor1, State.screen_top1) then
-    State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
+    State.cursor1 = deepcopy(State.screen_top1)
   elseif State.cursor1.line >= screen_bottom1.line then
     if Text.cursor_out_of_screen(State) then
       State.cursor1 = Text.final_text_loc_on_screen(State)