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-rw-r--r--app.lua57
-rw-r--r--drawing.lua82
-rw-r--r--main.lua6
-rw-r--r--select.lua4
-rw-r--r--text.lua2
-rw-r--r--text_tests.lua38
6 files changed, 113 insertions, 76 deletions
diff --git a/app.lua b/app.lua
index 68c06a4..ae36495 100644
--- a/app.lua
+++ b/app.lua
@@ -132,6 +132,8 @@ function App.initialize_for_test()
   App.screen.init({width=100, height=50})
   App.screen.contents = {}  -- clear screen
   App.filesystem = {}
+  App.fake_key_pressed = {}
+  App.fake_mouse_state = {x=-1, y=-1}
   if App.initialize_globals then App.initialize_globals() end
 end
 
@@ -186,16 +188,40 @@ function App.setClipboardText(s)
   App.clipboard = s
 end
 
-App.modifier_keys = {}
-function App.keypress(key)
-  App.modifier_keys[key] = true
+App.fake_key_pressed = {}
+function App.fake_key_press(key)
+  App.fake_key_pressed[key] = true
 end
-function App.keyrelease(key)
-  App.modifier_keys[key] = nil
+function App.fake_key_release(key)
+  App.fake_key_pressed[key] = nil
 end
-
 function App.modifier_down(key)
-  return App.modifier_keys[key]
+  return App.fake_key_pressed[key]
+end
+
+App.fake_mouse_state = {x=-1, y=-1}  -- x,y always set
+function App.fake_mouse_press(x,y, button)
+  App.fake_mouse_state.x = x
+  App.fake_mouse_state.y = y
+  App.fake_mouse_state[button] = true
+end
+function App.fake_mouse_release(x,y, button)
+  App.fake_mouse_state.x = x
+  App.fake_mouse_state.y = y
+  App.fake_mouse_state[button] = nil
+end
+function App.mouse_move(x,y)
+  App.fake_mouse_state.x = x
+  App.fake_mouse_state.y = y
+end
+function App.mouse_down(button)
+  return App.fake_mouse_state[button]
+end
+function App.mouse_x()
+  return App.fake_mouse_state.x
+end
+function App.mouse_y()
+  return App.fake_mouse_state.y
 end
 
 function App.run_after_textinput(t)
@@ -210,13 +236,15 @@ function App.run_after_keychord(key)
   App.draw()
 end
 
-function App.run_after_mousepress(x,y, button)
+function App.run_after_mouse_press(x,y, button)
+  App.fake_mouse_press(x,y, button)
   App.mousepressed(x,y, button)
   App.screen.contents = {}
   App.draw()
 end
 
-function App.run_after_mouserelease(x,y, button)
+function App.run_after_mouse_release(x,y, button)
+  App.fake_mouse_release(x,y, button)
   App.mousereleased(x,y, button)
   App.screen.contents = {}
   App.draw()
@@ -283,7 +311,12 @@ function App.disable_tests()
   App.run_after_keychord = nil
   App.keypress = nil
   App.keyrelease = nil
-  App.modifier_keys = nil
+  App.fake_key_pressed = nil
+  App.fake_key_press = nil
+  App.fake_key_release = nil
+  App.fake_mouse_state = nil
+  App.fake_mouse_press = nil
+  App.fake_mouse_release = nil
   -- other methods dispatch to real hardware
   App.screen.print = love.graphics.print
   App.newText = love.graphics.newText
@@ -293,4 +326,8 @@ function App.disable_tests()
   App.getClipboardText = love.system.getClipboardText
   App.setClipboardText = love.system.setClipboardText
   App.modifier_down = love.keyboard.isDown
+  App.mouse_move = love.mouse.setPosition
+  App.mouse_down = love.mouse.isDown
+  App.mouse_x = love.mouse.getX
+  App.mouse_y = love.mouse.getY
 end
diff --git a/drawing.lua b/drawing.lua
index 6f0c123..13faf49 100644
--- a/drawing.lua
+++ b/drawing.lua
@@ -5,7 +5,7 @@ geom = require 'geom'
 -- All drawings span 100% of some conceptual 'page width' and divide it up
 -- into 256 parts.
 function Drawing.draw(line)
-  local pmx,pmy = love.mouse.getX(), love.mouse.getY()
+  local pmx,pmy = App.mouse_x(), App.mouse_y()
   if pmx < 16+Line_width and pmy > line.y and pmy < line.y+Drawing.pixels(line.h) then
     love.graphics.setColor(0.75,0.75,0.75)
     love.graphics.rectangle('line', 16,line.y, Line_width,Drawing.pixels(line.h))
@@ -15,7 +15,7 @@ function Drawing.draw(line)
       icon[Previous_drawing_mode](16+Line_width-20, line.y+4)
     end
 
-    if love.mouse.isDown('1') and love.keyboard.isDown('h') then
+    if App.mouse_down('1') and love.keyboard.isDown('h') then
       draw_help_with_mouse_pressed(line)
       return
     end
@@ -116,14 +116,14 @@ function Drawing.draw_pending_shape(left,top, drawing)
   elseif shape.mode == 'freehand' then
     Drawing.draw_shape(left,top, drawing, shape)
   elseif shape.mode == 'line' then
-    local mx,my = Drawing.coord(love.mouse.getX()-left), Drawing.coord(love.mouse.getY()-top)
+    local mx,my = Drawing.coord(App.mouse_x()-left), Drawing.coord(App.mouse_y()-top)
     if mx < 0 or mx >= 256 or my < 0 or my >= drawing.h then
       return
     end
     local p1 = drawing.points[shape.p1]
     love.graphics.line(Drawing.pixels(p1.x)+left,Drawing.pixels(p1.y)+top, Drawing.pixels(mx)+left,Drawing.pixels(my)+top)
   elseif shape.mode == 'manhattan' then
-    local mx,my = Drawing.coord(love.mouse.getX()-left), Drawing.coord(love.mouse.getY()-top)
+    local mx,my = Drawing.coord(App.mouse_x()-left), Drawing.coord(App.mouse_y()-top)
     if mx < 0 or mx >= 256 or my < 0 or my >= drawing.h then
       return
     end
@@ -143,9 +143,9 @@ function Drawing.draw_pending_shape(left,top, drawing)
       end
       prev = curr
     end
-    love.graphics.line(Drawing.pixels(prev.x)+left,Drawing.pixels(prev.y)+top, love.mouse.getX(),love.mouse.getY())
+    love.graphics.line(Drawing.pixels(prev.x)+left,Drawing.pixels(prev.y)+top, App.mouse_x(),App.mouse_y())
   elseif shape.mode == 'rectangle' then
-    local pmx,pmy = love.mouse.getX(), love.mouse.getY()
+    local pmx,pmy = App.mouse_x(), App.mouse_y()
     local first = drawing.points[shape.vertices[1]]
     if #shape.vertices == 1 then
       love.graphics.line(Drawing.pixels(first.x)+left,Drawing.pixels(first.y)+top, pmx,pmy)
@@ -159,7 +159,7 @@ function Drawing.draw_pending_shape(left,top, drawing)
     love.graphics.line(Drawing.pixels(thirdx)+left,Drawing.pixels(thirdy)+top, Drawing.pixels(fourthx)+left,Drawing.pixels(fourthy)+top)
     love.graphics.line(Drawing.pixels(fourthx)+left,Drawing.pixels(fourthy)+top, Drawing.pixels(first.x)+left,Drawing.pixels(first.y)+top)
   elseif shape.mode == 'square' then
-    local pmx,pmy = love.mouse.getX(), love.mouse.getY()
+    local pmx,pmy = App.mouse_x(), App.mouse_y()
     local first = drawing.points[shape.vertices[1]]
     if #shape.vertices == 1 then
       love.graphics.line(Drawing.pixels(first.x)+left,Drawing.pixels(first.y)+top, pmx,pmy)
@@ -174,15 +174,15 @@ function Drawing.draw_pending_shape(left,top, drawing)
     love.graphics.line(Drawing.pixels(fourthx)+left,Drawing.pixels(fourthy)+top, Drawing.pixels(first.x)+left,Drawing.pixels(first.y)+top)
   elseif shape.mode == 'circle' then
     local center = drawing.points[shape.center]
-    local mx,my = Drawing.coord(love.mouse.getX()-left), Drawing.coord(love.mouse.getY()-top)
+    local mx,my = Drawing.coord(App.mouse_x()-left), Drawing.coord(App.mouse_y()-top)
     if mx < 0 or mx >= 256 or my < 0 or my >= drawing.h then
       return
     end
     local cx,cy = Drawing.pixels(center.x)+left, Drawing.pixels(center.y)+top
-    love.graphics.circle('line', cx,cy, geom.dist(cx,cy, love.mouse.getX(),love.mouse.getY()))
+    love.graphics.circle('line', cx,cy, geom.dist(cx,cy, App.mouse_x(),App.mouse_y()))
   elseif shape.mode == 'arc' then
     local center = drawing.points[shape.center]
-    local mx,my = Drawing.coord(love.mouse.getX()-left), Drawing.coord(love.mouse.getY()-top)
+    local mx,my = Drawing.coord(App.mouse_x()-left), Drawing.coord(App.mouse_y()-top)
     if mx < 0 or mx >= 256 or my < 0 or my >= drawing.h then
       return
     end
@@ -232,11 +232,11 @@ function Drawing.update()
   if Lines.current_drawing == nil then return end
   local drawing = Lines.current_drawing
   assert(drawing.mode == 'drawing')
-  local x, y = love.mouse.getX(), love.mouse.getY()
-  if love.mouse.isDown('1') then
+  local x, y = App.mouse_x(), App.mouse_y()
+  if App.mouse_down('1') then
     if Drawing.in_drawing(drawing, x,y) then
       if drawing.pending.mode == 'freehand' then
-        table.insert(drawing.pending.points, {x=Drawing.coord(love.mouse.getX()-16), y=Drawing.coord(love.mouse.getY()-drawing.y)})
+        table.insert(drawing.pending.points, {x=Drawing.coord(App.mouse_x()-16), y=Drawing.coord(App.mouse_y()-drawing.y)})
       elseif drawing.pending.mode == 'move' then
         local mx,my = Drawing.coord(x-16), Drawing.coord(y-drawing.y)
         drawing.pending.target_point.x = mx
@@ -283,7 +283,7 @@ function Drawing.mouse_released(x,y, button)
             drawing.pending.p2 = j
           end
           local p2 = drawing.points[drawing.pending.p2]
-          love.mouse.setPosition(16+Drawing.pixels(p2.x), drawing.y+Drawing.pixels(p2.y))
+          App.mouse_move(16+Drawing.pixels(p2.x), drawing.y+Drawing.pixels(p2.y))
           table.insert(drawing.shapes, drawing.pending)
         end
       elseif drawing.pending.mode == 'polygon' then
@@ -349,11 +349,11 @@ function Drawing.mouse_released(x,y, button)
 end
 
 function Drawing.keychord_pressed(chord)
-  if chord == 'C-p' and not love.mouse.isDown('1') then
+  if chord == 'C-p' and not App.mouse_down('1') then
     Current_drawing_mode = 'freehand'
-  elseif chord == 'C-g' and not love.mouse.isDown('1') then
+  elseif chord == 'C-g' and not App.mouse_down('1') then
     Current_drawing_mode = 'polygon'
-  elseif love.mouse.isDown('1') and chord == 'g' then
+  elseif App.mouse_down('1') and chord == 'g' then
     Current_drawing_mode = 'polygon'
     local _,drawing = Drawing.current_drawing()
     if drawing.pending.mode == 'freehand' then
@@ -368,9 +368,9 @@ function Drawing.keychord_pressed(chord)
       drawing.pending.vertices = {drawing.pending.center}
     end
     drawing.pending.mode = 'polygon'
-  elseif chord == 'C-r' and not love.mouse.isDown('1') then
+  elseif chord == 'C-r' and not App.mouse_down('1') then
     Current_drawing_mode = 'rectangle'
-  elseif love.mouse.isDown('1') and chord == 'r' then
+  elseif App.mouse_down('1') and chord == 'r' then
     Current_drawing_mode = 'rectangle'
     local _,drawing = Drawing.current_drawing()
     if drawing.pending.mode == 'freehand' then
@@ -385,9 +385,9 @@ function Drawing.keychord_pressed(chord)
       -- reuse existing (1-2) vertices
     end
     drawing.pending.mode = 'rectangle'
-  elseif chord == 'C-s' and not love.mouse.isDown('1') then
+  elseif chord == 'C-s' and not App.mouse_down('1') then
     Current_drawing_mode = 'square'
-  elseif love.mouse.isDown('1') and chord == 's' then
+  elseif App.mouse_down('1') and chord == 's' then
     Current_drawing_mode = 'square'
     local _,drawing = Drawing.current_drawing()
     if drawing.pending.mode == 'freehand' then
@@ -406,22 +406,22 @@ function Drawing.keychord_pressed(chord)
       end
     end
     drawing.pending.mode = 'square'
-  elseif love.mouse.isDown('1') and chord == 'p' and (Current_drawing_mode == 'polygon' or Current_drawing_mode == 'rectangle' or Current_drawing_mode == 'square') then
+  elseif App.mouse_down('1') and chord == 'p' and (Current_drawing_mode == 'polygon' or Current_drawing_mode == 'rectangle' or Current_drawing_mode == 'square') then
     local _,drawing = Drawing.current_drawing()
-    local mx,my = Drawing.coord(love.mouse.getX()-16), Drawing.coord(love.mouse.getY()-drawing.y)
+    local mx,my = Drawing.coord(App.mouse_x()-16), Drawing.coord(App.mouse_y()-drawing.y)
     local j = Drawing.insert_point(drawing.points, mx,my)
     table.insert(drawing.pending.vertices, j)
-  elseif chord == 'C-o' and not love.mouse.isDown('1') then
+  elseif chord == 'C-o' and not App.mouse_down('1') then
     Current_drawing_mode = 'circle'
-  elseif love.mouse.isDown('1') and chord == 'a' and Current_drawing_mode == 'circle' then
+  elseif App.mouse_down('1') and chord == 'a' and Current_drawing_mode == 'circle' then
     local _,drawing = Drawing.current_drawing()
     drawing.pending.mode = 'arc'
-    local mx,my = Drawing.coord(love.mouse.getX()-16), Drawing.coord(love.mouse.getY()-drawing.y)
+    local mx,my = Drawing.coord(App.mouse_x()-16), Drawing.coord(App.mouse_y()-drawing.y)
     local j = Drawing.insert_point(drawing.points, mx,my)
     local center = drawing.points[drawing.pending.center]
     drawing.pending.radius = geom.dist(center.x,center.y, mx,my)
     drawing.pending.start_angle = geom.angle(center.x,center.y, mx,my)
-  elseif love.mouse.isDown('1') and chord == 'o' then
+  elseif App.mouse_down('1') and chord == 'o' then
     Current_drawing_mode = 'circle'
     local _,drawing = Drawing.current_drawing()
     if drawing.pending.mode == 'freehand' then
@@ -432,7 +432,7 @@ function Drawing.keychord_pressed(chord)
       drawing.pending.center = drawing.pending.vertices[1]
     end
     drawing.pending.mode = 'circle'
-  elseif love.mouse.isDown('1') and chord == 'l' then
+  elseif App.mouse_down('1') and chord == 'l' then
     Current_drawing_mode = 'line'
     local _,drawing = Drawing.current_drawing()
     if drawing.pending.mode == 'freehand' then
@@ -443,9 +443,9 @@ function Drawing.keychord_pressed(chord)
       drawing.pending.p1 = drawing.pending.vertices[1]
     end
     drawing.pending.mode = 'line'
-  elseif chord == 'C-l' and not love.mouse.isDown('1') then
+  elseif chord == 'C-l' and not App.mouse_down('1') then
     Current_drawing_mode = 'line'
-  elseif love.mouse.isDown('1') and chord == 'm' then
+  elseif App.mouse_down('1') and chord == 'm' then
     Current_drawing_mode = 'manhattan'
     local drawing = Drawing.select_drawing_at_mouse()
     if drawing.pending.mode == 'freehand' then
@@ -458,14 +458,14 @@ function Drawing.keychord_pressed(chord)
       drawing.pending.p1 = drawing.pending.center
     end
     drawing.pending.mode = 'manhattan'
-  elseif chord == 'C-m' and not love.mouse.isDown('1') then
+  elseif chord == 'C-m' and not App.mouse_down('1') then
     Current_drawing_mode = 'manhattan'
-  elseif chord == 'C-s' and not love.mouse.isDown('1') then
+  elseif chord == 'C-s' and not App.mouse_down('1') then
     local drawing,_,shape = Drawing.select_shape_at_mouse()
     if drawing then
       smoothen(shape)
     end
-  elseif chord == 'C-u' and not love.mouse.isDown('1') then
+  elseif chord == 'C-u' and not App.mouse_down('1') then
     local drawing_index,drawing,_,p = Drawing.select_point_at_mouse()
     if drawing then
       if Previous_drawing_mode == nil then
@@ -476,7 +476,7 @@ function Drawing.keychord_pressed(chord)
       Lines.current_drawing_index = drawing_index
       Lines.current_drawing = drawing
     end
-  elseif love.mouse.isDown('1') and chord == 'v' then
+  elseif App.mouse_down('1') and chord == 'v' then
     local drawing_index,drawing,_,p = Drawing.select_point_at_mouse()
     if drawing then
       if Previous_drawing_mode == nil then
@@ -487,7 +487,7 @@ function Drawing.keychord_pressed(chord)
       Lines.current_drawing_index = drawing_index
       Lines.current_drawing = drawing
     end
-  elseif chord == 'C-n' and not love.mouse.isDown('1') then
+  elseif chord == 'C-n' and not App.mouse_down('1') then
     local drawing_index,drawing,point_index,p = Drawing.select_point_at_mouse()
     if drawing then
       if Previous_drawing_mode == nil then
@@ -500,7 +500,7 @@ function Drawing.keychord_pressed(chord)
       Lines.current_drawing_index = drawing_index
       Lines.current_drawing = drawing
     end
-  elseif chord == 'C-d' and not love.mouse.isDown('1') then
+  elseif chord == 'C-d' and not App.mouse_down('1') then
     local _,drawing,i,p = Drawing.select_point_at_mouse()
     if drawing then
       for _,shape in ipairs(drawing.shapes) do
@@ -523,7 +523,7 @@ function Drawing.keychord_pressed(chord)
     if drawing then
       shape.mode = 'deleted'
     end
-  elseif chord == 'C-h' and not love.mouse.isDown('1') then
+  elseif chord == 'C-h' and not App.mouse_down('1') then
     local drawing = Drawing.select_drawing_at_mouse()
     if drawing then
       drawing.show_help = true
@@ -580,7 +580,7 @@ function Drawing.complete_square(firstx,firsty, secondx,secondy, x,y)
 end
 
 function Drawing.current_drawing()
-  local x, y = love.mouse.getX(), love.mouse.getY()
+  local x, y = App.mouse_x(), App.mouse_y()
   for drawing_index,drawing in ipairs(Lines) do
     if drawing.mode == 'drawing' then
       if Drawing.in_drawing(drawing, x,y) then
@@ -594,7 +594,7 @@ end
 function Drawing.select_shape_at_mouse()
   for _,drawing in ipairs(Lines) do
     if drawing.mode == 'drawing' then
-      local x, y = love.mouse.getX(), love.mouse.getY()
+      local x, y = App.mouse_x(), App.mouse_y()
       if Drawing.in_drawing(drawing, x,y) then
         local mx,my = Drawing.coord(x-16), Drawing.coord(y-drawing.y)
         for i,shape in ipairs(drawing.shapes) do
@@ -611,7 +611,7 @@ end
 function Drawing.select_point_at_mouse()
   for drawing_index,drawing in ipairs(Lines) do
     if drawing.mode == 'drawing' then
-      local x, y = love.mouse.getX(), love.mouse.getY()
+      local x, y = App.mouse_x(), App.mouse_y()
       if Drawing.in_drawing(drawing, x,y) then
         local mx,my = Drawing.coord(x-16), Drawing.coord(y-drawing.y)
         for i,point in ipairs(drawing.points) do
@@ -628,7 +628,7 @@ end
 function Drawing.select_drawing_at_mouse()
   for _,drawing in ipairs(Lines) do
     if drawing.mode == 'drawing' then
-      local x, y = love.mouse.getX(), love.mouse.getY()
+      local x, y = App.mouse_x(), App.mouse_y()
       if Drawing.in_drawing(drawing, x,y) then
         return drawing
       end
diff --git a/main.lua b/main.lua
index 98d2707..227c149 100644
--- a/main.lua
+++ b/main.lua
@@ -446,7 +446,7 @@ function App.keychord_pressed(chord)
     save_to_disk(Lines, Filename)
     record_undo_event({before=before, after=snapshot(before_line, Cursor1.line)})
   -- dispatch to drawing or text
-  elseif love.mouse.isDown('1') or chord:sub(1,2) == 'C-' then
+  elseif App.mouse_down('1') or chord:sub(1,2) == 'C-' then
     -- DON'T reset line.y here
     local drawing_index, drawing = Drawing.current_drawing()
     if drawing_index then
@@ -455,12 +455,12 @@ function App.keychord_pressed(chord)
       record_undo_event({before=before, after=snapshot(drawing_index)})
       save_to_disk(Lines, Filename)
     end
-  elseif chord == 'escape' and love.mouse.isDown('1') then
+  elseif chord == 'escape' and App.mouse_down('1') then
     local _,drawing = Drawing.current_drawing()
     if drawing then
       drawing.pending = {}
     end
-  elseif chord == 'escape' and not love.mouse.isDown('1') then
+  elseif chord == 'escape' and not App.mouse_down('1') then
     for _,line in ipairs(Lines) do
       if line.mode == 'drawing' then
         line.show_help = false
diff --git a/select.lua b/select.lua
index a238c7c..6425b06 100644
--- a/select.lua
+++ b/select.lua
@@ -13,7 +13,7 @@ function Text.clip_selection(line_index, apos, bpos)
   -- min,max = sorted(Selection1,Cursor1)
   local minl,minp = Selection1.line,Selection1.pos
   local maxl,maxp
-  if love.mouse.isDown('1') then
+  if App.mouse_down('1') then
     maxl,maxp = Text.mouse_pos()
   else
     maxl,maxp = Cursor1.line,Cursor1.pos
@@ -84,7 +84,7 @@ function Text.mouse_pos()
     return Recent_mouse.line, Recent_mouse.pos
   end
   Recent_mouse.time = time
-  local line,pos = Text.to_pos(love.mouse.getX(), love.mouse.getY())
+  local line,pos = Text.to_pos(App.mouse_x(), App.mouse_y())
   if line then
     Recent_mouse.line = line
     Recent_mouse.pos = pos
diff --git a/text.lua b/text.lua
index 492b682..e636564 100644
--- a/text.lua
+++ b/text.lua
@@ -136,7 +136,7 @@ function Text.compute_fragments(line, line_width)
 end
 
 function Text.textinput(t)
-  if love.mouse.isDown('1') then return end
+  if App.mouse_down('1') then return end
   if App.ctrl_down() or App.alt_down() or App.cmd_down() then return end
   if Selection1.line then
     Text.delete_selection()
diff --git a/text_tests.lua b/text_tests.lua
index 4a30156..fab2e7b 100644
--- a/text_tests.lua
+++ b/text_tests.lua
@@ -171,7 +171,7 @@ function test_move_cursor_using_mouse()
   Selection1 = {}
   App.draw()  -- populate line.y for each line in Lines
   local screen_left_margin = 25  -- pixels
-  App.run_after_mouserelease(screen_left_margin+8,Margin_top+5, '1')
+  App.run_after_mouse_release(screen_left_margin+8,Margin_top+5, '1')
   check_eq(Cursor1.line, 1, 'F - test_move_cursor_using_mouse/cursor:line')
   check_eq(Cursor1.pos, 2, 'F - test_move_cursor_using_mouse/cursor:pos')
   check_nil(Selection1.line, 'F - test_move_cursor_using_mouse/selection:line')
@@ -190,9 +190,9 @@ function test_select_text_using_mouse()
   App.draw()  -- populate line.y for each line in Lines
   local screen_left_margin = 25  -- pixels
   -- press and hold on first location
-  App.run_after_mousepress(screen_left_margin+8,Margin_top+5, '1')
+  App.run_after_mouse_press(screen_left_margin+8,Margin_top+5, '1')
   -- drag and release somewhere else
-  App.run_after_mouserelease(screen_left_margin+20,Margin_top+Line_height+5, '1')
+  App.run_after_mouse_release(screen_left_margin+20,Margin_top+Line_height+5, '1')
   check_eq(Selection1.line, 1, 'F - test_select_text_using_mouse/selection:line')
   check_eq(Selection1.pos, 2, 'F - test_select_text_using_mouse/selection:pos')
   check_eq(Cursor1.line, 2, 'F - test_select_text_using_mouse/cursor:line')
@@ -211,13 +211,13 @@ function test_select_text_using_mouse_and_shift()
   App.draw()  -- populate line.y for each line in Lines
   local screen_left_margin = 25  -- pixels
   -- click on first location
-  App.run_after_mousepress(screen_left_margin+8,Margin_top+5, '1')
-  App.run_after_mouserelease(screen_left_margin+8,Margin_top+5, '1')
+  App.run_after_mouse_press(screen_left_margin+8,Margin_top+5, '1')
+  App.run_after_mouse_release(screen_left_margin+8,Margin_top+5, '1')
   -- hold down shift and click somewhere else
-  App.keypress('lshift')
-  App.run_after_mousepress(screen_left_margin+20,Margin_top+5, '1')
-  App.run_after_mouserelease(screen_left_margin+20,Margin_top+Line_height+5, '1')
-  App.keyrelease('lshift')
+  App.fake_key_press('lshift')
+  App.run_after_mouse_press(screen_left_margin+20,Margin_top+5, '1')
+  App.run_after_mouse_release(screen_left_margin+20,Margin_top+Line_height+5, '1')
+  App.fake_key_release('lshift')
   check_eq(Selection1.line, 1, 'F - test_select_text_using_mouse_and_shift/selection:line')
   check_eq(Selection1.pos, 2, 'F - test_select_text_using_mouse_and_shift/selection:pos')
   check_eq(Cursor1.line, 2, 'F - test_select_text_using_mouse_and_shift/cursor:line')
@@ -236,17 +236,17 @@ function test_select_text_repeatedly_using_mouse_and_shift()
   App.draw()  -- populate line.y for each line in Lines
   local screen_left_margin = 25  -- pixels
   -- click on first location
-  App.run_after_mousepress(screen_left_margin+8,Margin_top+5, '1')
-  App.run_after_mouserelease(screen_left_margin+8,Margin_top+5, '1')
+  App.run_after_mouse_press(screen_left_margin+8,Margin_top+5, '1')
+  App.run_after_mouse_release(screen_left_margin+8,Margin_top+5, '1')
   -- hold down shift and click on a second location
-  App.keypress('lshift')
-  App.run_after_mousepress(screen_left_margin+20,Margin_top+5, '1')
-  App.run_after_mouserelease(screen_left_margin+20,Margin_top+Line_height+5, '1')
+  App.fake_key_press('lshift')
+  App.run_after_mouse_press(screen_left_margin+20,Margin_top+5, '1')
+  App.run_after_mouse_release(screen_left_margin+20,Margin_top+Line_height+5, '1')
   -- hold down shift and click at a third location
-  App.keypress('lshift')
-  App.run_after_mousepress(screen_left_margin+20,Margin_top+5, '1')
-  App.run_after_mouserelease(screen_left_margin+8,Margin_top+Line_height+5, '1')
-  App.keyrelease('lshift')
+  App.fake_key_press('lshift')
+  App.run_after_mouse_press(screen_left_margin+20,Margin_top+5, '1')
+  App.run_after_mouse_release(screen_left_margin+8,Margin_top+Line_height+5, '1')
+  App.fake_key_release('lshift')
   -- selection is between first and third location. forget the second location, not the first.
   check_eq(Selection1.line, 1, 'F - test_select_text_repeatedly_using_mouse_and_shift/selection:line')
   check_eq(Selection1.pos, 2, 'F - test_select_text_repeatedly_using_mouse_and_shift/selection:pos')
@@ -884,7 +884,7 @@ function test_position_cursor_on_recently_edited_wrapping_line()
   App.screen.check(y, 'stu', 'F - test_position_cursor_on_recently_edited_wrapping_line/baseline2/screen:3')
   -- try to move the cursor earlier in the third screen line by clicking the mouse
   local screen_left_margin = 25  -- pixels
-  App.run_after_mouserelease(screen_left_margin+8,Margin_top+Line_height*2+5, '1')
+  App.run_after_mouse_release(screen_left_margin+8,Margin_top+Line_height*2+5, '1')
   -- cursor should move
   check_eq(Cursor1.line, 1, 'F - test_move_cursor_using_mouse/cursor:line')
   check_eq(Cursor1.pos, 26, 'F - test_move_cursor_using_mouse/cursor:pos')