diff options
Diffstat (limited to 'drawing.lua')
-rw-r--r-- | drawing.lua | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/drawing.lua b/drawing.lua index 0343f85..99193c6 100644 --- a/drawing.lua +++ b/drawing.lua @@ -127,7 +127,7 @@ function Drawing.draw_pending_shape(drawing, top, left,right) local mx = Drawing.coord(pmx-left, width) local my = Drawing.coord(pmy-top, width) -- recreate pixels from coords to precisely mimic how the drawing will look - -- after mouse_released + -- after mouse_release pmx,pmy = px(mx), py(my) local shape = drawing.pending if shape.mode == nil then @@ -218,7 +218,7 @@ function Drawing.in_drawing(drawing, line_cache, x,y, left,right) return y >= line_cache.starty and y < line_cache.starty + Drawing.pixels(drawing.h, width) and x >= left and x < right end -function Drawing.mouse_pressed(State, drawing_index, x,y, mouse_button) +function Drawing.mouse_press(State, drawing_index, x,y, mouse_button) local drawing = State.lines[drawing_index] local line_cache = State.line_cache[drawing_index] local cx = Drawing.coord(x-State.left, State.width) @@ -235,7 +235,7 @@ function Drawing.mouse_pressed(State, drawing_index, x,y, mouse_button) local j = Drawing.find_or_insert_point(drawing.points, cx, cy, State.width) drawing.pending = {mode=State.current_drawing_mode, center=j} elseif State.current_drawing_mode == 'move' then - -- all the action is in mouse_released + -- all the action is in mouse_release elseif State.current_drawing_mode == 'name' then -- nothing else @@ -292,7 +292,7 @@ function Drawing.relax_constraints(drawing, p) end end -function Drawing.mouse_released(State, x,y, mouse_button) +function Drawing.mouse_release(State, x,y, mouse_button) if State.current_drawing_mode == 'move' then State.current_drawing_mode = State.previous_drawing_mode State.previous_drawing_mode = nil @@ -389,7 +389,7 @@ function Drawing.mouse_released(State, x,y, mouse_button) end end -function Drawing.keychord_pressed(State, chord) +function Drawing.keychord_press(State, chord) if chord == 'C-p' and not App.mouse_down(1) then State.current_drawing_mode = 'freehand' elseif App.mouse_down(1) and chord == 'l' then |