diff options
Diffstat (limited to 'source_edit.lua')
-rw-r--r-- | source_edit.lua | 18 |
1 files changed, 7 insertions, 11 deletions
diff --git a/source_edit.lua b/source_edit.lua index 34e12c3..fead6c5 100644 --- a/source_edit.lua +++ b/source_edit.lua @@ -53,8 +53,7 @@ function edit.initialize_state(top, left, right, font, font_height, line_height) -- rendering wrapped text lines needs some additional short-lived data per line: -- startpos, the index of data the line starts rendering from, can only be >1 for topmost line on screen - -- fragments: snippets of the line guaranteed to not straddle screen lines - -- screen_line_starting_pos: optional array of grapheme indices if it wraps over more than one screen line + -- screen_line_starting_pos: optional array of codepoint indices if it wraps over more than one screen line line_cache = {}, -- Given wrapping, any potential location for the text cursor can be described in two ways: @@ -190,8 +189,8 @@ function edit.draw(State, hide_cursor, show_line_numbers) if State.cursor1.line >= line_index then State.cursor1.line = State.cursor1.line+1 end - schedule_save(State) record_undo_event(State, {before=Drawing.before, after=snapshot(State, line_index-1, line_index+1)}) + schedule_save(State) end, }) end @@ -300,11 +299,11 @@ function edit.mouse_release(State, x,y, mouse_button) State.mouse_down = nil if State.lines.current_drawing then Drawing.mouse_release(State, x,y, mouse_button) - schedule_save(State) if Drawing.before then record_undo_event(State, {before=Drawing.before, after=snapshot(State, State.lines.current_drawing_index)}) Drawing.before = nil end + schedule_save(State) else --? print_and_log('edit.mouse_release: no current drawing') if y < State.top then @@ -400,7 +399,7 @@ function edit.keychord_press(State, chord, key) State.cursor1 = State.search_backup.cursor State.screen_top1 = State.search_backup.screen_top State.search_backup = nil - Text.redraw_all(State) -- if we're scrolling, reclaim all fragments to avoid memory leaks + Text.redraw_all(State) -- if we're scrolling, reclaim all line caches to avoid memory leaks elseif chord == 'return' then State.search_term = nil State.search_backup = nil @@ -442,11 +441,9 @@ function edit.keychord_press(State, chord, key) State.cursor1 = deepcopy(src.cursor) State.selection1 = deepcopy(src.selection) patch(State.lines, event.after, event.before) - patch_placeholders(State.line_cache, event.after, event.before) -- invalidate various cached bits of lines State.lines.current_drawing = nil - -- if we're scrolling, reclaim all fragments to avoid memory leaks - Text.redraw_all(State) + Text.redraw_all(State) -- if we're scrolling, reclaim all line caches to avoid memory leaks schedule_save(State) end elseif chord == 'C-y' then @@ -459,8 +456,7 @@ function edit.keychord_press(State, chord, key) patch(State.lines, event.before, event.after) -- invalidate various cached bits of lines State.lines.current_drawing = nil - -- if we're scrolling, reclaim all fragments to avoid memory leaks - Text.redraw_all(State) + Text.redraw_all(State) -- if we're scrolling, reclaim all line caches to avoid memory leaks schedule_save(State) end -- clipboard @@ -495,8 +491,8 @@ function edit.keychord_press(State, chord, key) if Text.cursor_out_of_screen(State) then Text.snap_cursor_to_bottom_of_screen(State, State.left, State.right) end - schedule_save(State) record_undo_event(State, {before=before, after=snapshot(State, before_line, State.cursor1.line)}) + schedule_save(State) -- dispatch to drawing or text elseif App.mouse_down(1) or chord:sub(1,2) == 'C-' then local drawing_index, drawing = Drawing.current_drawing(State) |