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authorKartik K. Agaram <vc@akkartik.com>2022-11-05 19:52:42 -0700
committerKartik K. Agaram <vc@akkartik.com>2022-11-05 19:52:42 -0700
commit79fd6c4464a86b08ab4b225fc633b2b8381c78e3 (patch)
tree1fa01716bac7930b768d75bcc030e6b00480e894
parentfd71bc7d945d991b00369eba716f1313d5806ac3 (diff)
downloadview.love-79fd6c4464a86b08ab4b225fc633b2b8381c78e3.tar.gz
purge unused button infrastructure
-rw-r--r--edit.lua6
1 files changed, 0 insertions, 6 deletions
diff --git a/edit.lua b/edit.lua
index 5c487a0..f3a65ec 100644
--- a/edit.lua
+++ b/edit.lua
@@ -75,7 +75,6 @@ function edit.initialize_state(top, left, right, font_height, line_height)  -- c
 end  -- App.initialize_state
 
 function edit.draw(State)
-  State.button_handlers = {}
   App.color(Text_color)
   assert(#State.lines == #State.line_cache)
   if not Text.le1(State.screen_top1, State.cursor1) then
@@ -128,11 +127,6 @@ end
 function edit.mouse_pressed(State, x,y, mouse_button)
   if State.search_term then return end
 --?   print('press', State.selection1.line, State.selection1.pos)
-  if mouse_press_consumed_by_any_button_handler(State, x,y, mouse_button) then
-    -- press on a button and it returned 'true' to short-circuit
-    return
-  end
-
   for line_index,line in ipairs(State.lines) do
     if Text.in_line(State, line_index, x,y) then
       -- delicate dance between cursor, selection and old cursor/selection