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authorKartik K. Agaram <vc@akkartik.com>2023-12-03 12:30:16 -0800
committerKartik K. Agaram <vc@akkartik.com>2023-12-03 12:30:16 -0800
commitf6bc670ef689aa6485f3e3ad242efb5271b48f58 (patch)
treea432c7937b502e0e1fb65c40b182c563ae7d96c5
parentf37b45196aff116bd1df68e82aebd94e99ab7725 (diff)
downloadview.love-f6bc670ef689aa6485f3e3ad242efb5271b48f58.tar.gz
yet another bugfix to the version check
We could now get test failures before the version check, which might be
confusing.
-rw-r--r--Manual_tests.md1
-rw-r--r--app.lua3
2 files changed, 2 insertions, 2 deletions
diff --git a/Manual_tests.md b/Manual_tests.md
index 4aa3897..c874610 100644
--- a/Manual_tests.md
+++ b/Manual_tests.md
@@ -29,6 +29,7 @@ Code loading:
     - analogously, how a shape precisely looks as you draw it
 
 * start out running the text editor, press ctrl+e to edit source, make a change to the source, press ctrl+e twice to return to the source editor; the change should be preserved.
+* run with an unsupported version. Error message pops up and waits for a key. The app attempts to continue, and doesn't receive the key. Press ctrl+e to edit source. Source editor opens up without checking version.
 
 ### Other compromises
 
diff --git a/app.lua b/app.lua
index 4142380..e4b67cc 100644
--- a/app.lua
+++ b/app.lua
@@ -8,10 +8,10 @@
 --     and a source editor, while giving each the illusion of complete
 --     control.
 function love.run()
-  App.version_check()
   App.snapshot_love()
   -- Tests always run at the start.
   App.run_tests_and_initialize()
+  App.version_check()
 --?   print('==')
 
   love.timer.step()
@@ -107,7 +107,6 @@ function App.run_tests_and_initialize()
   App.disable_tests()
   App.initialize_globals()
   App.initialize(love.arg.parseGameArguments(arg), arg)
-  App.version_check()
 end
 
 function App.run_tests()