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authorKartik K. Agaram <vc@akkartik.com>2022-08-17 09:40:44 -0700
committerKartik K. Agaram <vc@akkartik.com>2022-08-17 09:40:44 -0700
commitdd899d20964342f22f4a82912d5722a5c9f5e663 (patch)
tree588c76329ee7101915237466292b822a21456db9 /drawing_tests.lua
parentf029c710b5f9c8af00d4146af57cbfb8dcda29e8 (diff)
downloadview.love-dd899d20964342f22f4a82912d5722a5c9f5e663.tar.gz
standardize scroll check in a few places
I'm taking some lessons from pensieve.love here. It seem like specific
pixel thresholds don't matter too much for plain lines.love.

I'd probably feel safer if I just used Text.cursor_out_of_screen in
these places, but it means we draw the screen twice for most events[1].
Let's see if we can get by with the current approach.

[1] Or we have to start scheduling things for the next draw, which is
more complex to orchestrate.
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