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authorKartik K. Agaram <vc@akkartik.com>2023-11-18 11:30:57 -0800
committerKartik K. Agaram <vc@akkartik.com>2023-11-18 11:32:01 -0800
commit007b965b11b681550ee2e2244a2f53e64e88697d (patch)
treee3bff0e0d71e896ea1d954ae7715f672b247bf0e /edit.lua
parent5cce5115507800eeca7ba9c271e07c23473228f4 (diff)
downloadview.love-007b965b11b681550ee2e2244a2f53e64e88697d.tar.gz
audit all asserts
Each one should provide a message that will show up within LÖVE. Stop
relying on nearby prints to the terminal.

I also found some unnecessary ones.

There is some potential here for performance regressions: the format()
calls will trigger whether or not the assertion fails, and cause
allocations. So far Lua's GC seems good enough to manage the load even
with Moby Dick, even in some situations that caused issues in the past
like undo.
Diffstat (limited to 'edit.lua')
-rw-r--r--edit.lua15
1 files changed, 4 insertions, 11 deletions
diff --git a/edit.lua b/edit.lua
index 232d9b9..c8d5a03 100644
--- a/edit.lua
+++ b/edit.lua
@@ -80,7 +80,7 @@ function edit.initialize_state(top, left, right, font_height, line_height)  -- c
     cursor_x = 0,
     cursor_y = 0,
 
-    current_drawing_mode = 'line',
+    current_drawing_mode = 'line',  -- one of the available shape modes
     previous_drawing_mode = nil,  -- extra state for some ephemeral modes like moving/deleting/naming points
 
     font_height = font_height,
@@ -157,14 +157,8 @@ end
 function edit.draw(State)
   State.button_handlers = {}
   App.color(Text_color)
-  if #State.lines ~= #State.line_cache then
-    print(('line_cache is out of date; %d when it should be %d'):format(#State.line_cache, #State.lines))
-    assert(false)
-  end
-  if not Text.le1(State.screen_top1, State.cursor1) then
-    print(State.screen_top1.line, State.screen_top1.pos, State.cursor1.line, State.cursor1.pos)
-    assert(false)
-  end
+  assert(#State.lines == #State.line_cache, ('line_cache is out of date; %d elements when it should be %d'):format(#State.line_cache, #State.lines))
+  assert(Text.le1(State.screen_top1, State.cursor1), ('screen_top (line=%d,pos=%d) is below cursor (line=%d,pos=%d)'):format(State.screen_top1.line, State.screen_top1.pos, State.cursor1.line, State.cursor1.pos))
   State.cursor_x = nil
   State.cursor_y = nil
   local y = State.top
@@ -204,8 +198,7 @@ function edit.draw(State)
       Drawing.draw(State, line_index, y)
       y = y + Drawing.pixels(line.h, State.width) + Drawing_padding_bottom
     else
-      print(line.mode)
-      assert(false)
+      assert(false, ('unknown line mode %s'):format(line.mode))
     end
   end
   State.screen_bottom1 = screen_bottom1