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author | Kartik K. Agaram <vc@akkartik.com> | 2023-03-17 22:29:41 -0700 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2023-03-17 22:30:46 -0700 |
commit | eca407cf00072a61660045cf08def0350058f572 (patch) | |
tree | a8d3f4ae2489e04aed3eba3b6d721642f6b43abd /text.lua | |
parent | 4dbc097f835218bc44dd1d96134294a0bc5ce725 (diff) | |
parent | 6709b394fba8dbc8cdfaaf3a9461e79ce7b0c2e0 (diff) | |
download | view.love-eca407cf00072a61660045cf08def0350058f572.tar.gz |
Merge lines.love
Diffstat (limited to 'text.lua')
-rw-r--r-- | text.lua | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/text.lua b/text.lua index 0e69057..464ab85 100644 --- a/text.lua +++ b/text.lua @@ -154,7 +154,6 @@ function Text.text_input(State, t) if State.cursor_y > App.screen.height - State.line_height then Text.populate_screen_line_starting_pos(State, State.cursor1.line) Text.snap_cursor_to_bottom_of_screen(State, State.left, State.right) ---? print('=>', State.screen_top1.line, State.screen_top1.pos, State.cursor1.line, State.cursor1.pos, State.screen_bottom1.line, State.screen_bottom1.pos) end record_undo_event(State, {before=before, after=snapshot(State, State.cursor1.line)}) end @@ -224,9 +223,10 @@ function Text.keychord_press(State, chord) local line_cache = State.line_cache[#State.line_cache] State.screen_top1 = {line=#State.lines, pos=line_cache.screen_line_starting_pos[#line_cache.screen_line_starting_pos]} elseif Text.lt1(State.cursor1, State.screen_top1) then - local top2 = Text.to2(State, State.screen_top1) - top2 = Text.previous_screen_line(State, top2, State.left, State.right) - State.screen_top1 = Text.to1(State, top2) + State.screen_top1 = { + line=State.cursor1.line, + pos=Text.pos_at_start_of_screen_line(State, State.cursor1), + } Text.redraw_all(State) -- if we're scrolling, reclaim all fragments to avoid memory leaks end Text.clear_screen_line_cache(State, State.cursor1.line) @@ -431,9 +431,11 @@ function Text.up(State) --? print('cursor pos is now '..tostring(State.cursor1.pos)) end if Text.lt1(State.cursor1, State.screen_top1) then - local top2 = Text.to2(State, State.screen_top1) - top2 = Text.previous_screen_line(State, top2) - State.screen_top1 = Text.to1(State, top2) + State.screen_top1 = { + line=State.cursor1.line, + pos=Text.pos_at_start_of_screen_line(State, State.cursor1), + } + Text.redraw_all(State) -- if we're scrolling, reclaim all fragments to avoid memory leaks end end @@ -555,9 +557,11 @@ function Text.left(State) State.cursor1.pos = utf8.len(State.lines[State.cursor1.line].data) + 1 end if Text.lt1(State.cursor1, State.screen_top1) then - local top2 = Text.to2(State, State.screen_top1) - top2 = Text.previous_screen_line(State, top2) - State.screen_top1 = Text.to1(State, top2) + State.screen_top1 = { + line=State.cursor1.line, + pos=Text.pos_at_start_of_screen_line(State, State.cursor1), + } + Text.redraw_all(State) -- if we're scrolling, reclaim all fragments to avoid memory leaks end end @@ -610,7 +614,7 @@ function Text.snap_cursor_to_bottom_of_screen(State) --? print('to2: =>', top2.line, top2.screen_line, top2.screen_pos) -- slide to start of screen line top2.screen_pos = 1 -- start of screen line ---? print('snap', State.screen_top1.line, State.screen_top1.pos, State.screen_top1.posB, State.cursor1.line, State.cursor1.pos, State.screen_bottom1.line, State.screen_bottom1.pos) +--? print('snap', State.screen_top1.line, State.screen_top1.pos, State.cursor1.line, State.cursor1.pos, State.screen_bottom1.line, State.screen_bottom1.pos) --? print('cursor pos '..tostring(State.cursor1.pos)..' is on the #'..tostring(top2.screen_line)..' screen line down') local y = App.screen.height - State.line_height -- duplicate some logic from love.draw |