diff options
Diffstat (limited to 'source_edit.lua')
-rw-r--r-- | source_edit.lua | 45 |
1 files changed, 33 insertions, 12 deletions
diff --git a/source_edit.lua b/source_edit.lua index 58b1ccc..565b989 100644 --- a/source_edit.lua +++ b/source_edit.lua @@ -76,8 +76,6 @@ function edit.initialize_state(top, left, right, font_height, line_height) -- c old_cursor1 = nil, old_selection1 = nil, mousepress_shift = nil, - -- when selecting text, avoid recomputing some state on every single frame - recent_mouse = {}, -- cursor coordinates in pixels cursor_x = 0, @@ -155,12 +153,13 @@ function edit.draw(State, hide_cursor) State.cursor_x = nil State.cursor_y = nil local y = State.top + local screen_bottom1 = {line=nil, pos=nil} --? print('== draw') for line_index = State.screen_top1.line,#State.lines do local line = State.lines[line_index] --? print('draw:', y, line_index, line) if y + State.line_height > App.screen.height then break end - State.screen_bottom1 = {line=line_index, pos=nil} + screen_bottom1.line = line_index if line.mode == 'text' then --? print('text.draw', y, line_index) local startpos = 1 @@ -183,7 +182,7 @@ function edit.draw(State, hide_cursor) end, }) end - y, State.screen_bottom1.pos = Text.draw(State, line_index, y, startpos, hide_cursor) + y, screen_bottom1.pos = Text.draw(State, line_index, y, startpos, hide_cursor) --? print('=> y', y) elseif line.mode == 'drawing' then y = y+Drawing_padding_top @@ -194,6 +193,7 @@ function edit.draw(State, hide_cursor) assert(false) end end + State.screen_bottom1 = screen_bottom1 if State.search_term then Text.draw_search_bar(State) end @@ -224,12 +224,23 @@ end function edit.mouse_press(State, x,y, mouse_button) if State.search_term then return end ---? print('press', State.cursor1.line) +--? print_and_log(('edit.mouse_press: cursor at %d,%d'):format(State.cursor1.line, State.cursor1.pos)) if mouse_press_consumed_by_any_button_handler(State, x,y, mouse_button) then -- press on a button and it returned 'true' to short-circuit return end + if y < State.top then + State.old_cursor1 = State.cursor1 + State.old_selection1 = State.selection1 + State.mousepress_shift = App.shift_down() + State.selection1 = { + line=State.screen_top1.line, + pos=State.screen_top1.pos, + } + return + end + for line_index,line in ipairs(State.lines) do if line.mode == 'text' then if Text.in_line(State, line_index, x,y) then @@ -242,6 +253,7 @@ function edit.mouse_press(State, x,y, mouse_button) -- press and hold to start a selection: sets selection on press, cursor on release -- press and hold, then press shift: ignore shift -- i.e. mouse_release should never look at shift state +--? print_and_log(('edit.mouse_press: in line %d'):format(line_index)) State.old_cursor1 = State.cursor1 State.old_selection1 = State.selection1 State.mousepress_shift = App.shift_down() @@ -249,8 +261,7 @@ function edit.mouse_press(State, x,y, mouse_button) line=line_index, pos=Text.to_pos_on_line(State, line_index, x, y), } ---? print('selection', State.selection1.line, State.selection1.pos) - break + return end elseif line.mode == 'drawing' then local line_cache = State.line_cache[line_index] @@ -259,15 +270,24 @@ function edit.mouse_press(State, x,y, mouse_button) State.lines.current_drawing = line Drawing.before = snapshot(State, line_index) Drawing.mouse_press(State, line_index, x,y, mouse_button) - break + return end end end + + -- still here? click is below all screen lines + State.old_cursor1 = State.cursor1 + State.old_selection1 = State.selection1 + State.mousepress_shift = App.shift_down() + State.selection1 = { + line=State.screen_bottom1.line, + pos=Text.pos_at_end_of_screen_line(State, State.screen_bottom1), + } end function edit.mouse_release(State, x,y, mouse_button) if State.search_term then return end ---? print('release', State.cursor1.line) +--? print_and_log(('edit.mouse_release: cursor at %d,%d'):format(State.cursor1.line, State.cursor1.pos)) if State.lines.current_drawing then Drawing.mouse_release(State, x,y, mouse_button) schedule_save(State) @@ -276,15 +296,16 @@ function edit.mouse_release(State, x,y, mouse_button) Drawing.before = nil end else +--? print_and_log('edit.mouse_release: no current drawing') for line_index,line in ipairs(State.lines) do if line.mode == 'text' then if Text.in_line(State, line_index, x,y) then ---? print('reset selection') +--? print_and_log(('edit.mouse_release: in line %d'):format(line_index)) State.cursor1 = { line=line_index, pos=Text.to_pos_on_line(State, line_index, x, y), } ---? print('cursor', State.cursor1.line, State.cursor1.pos) +--? print_and_log(('edit.mouse_release: cursor now %d,%d'):format(State.cursor1.line, State.cursor1.pos)) if State.mousepress_shift then if State.old_selection1.line == nil then State.selection1 = State.old_cursor1 @@ -300,7 +321,7 @@ function edit.mouse_release(State, x,y, mouse_button) end end end ---? print('selection:', State.selection1.line, State.selection1.pos) +--? print_and_log(('edit.mouse_release: finally selection %s,%s cursor %d,%d'):format(tostring(State.selection1.line), tostring(State.selection1.pos), State.cursor1.line, State.cursor1.pos)) end end |