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-- Entrypoint for the app. You can edit this file from within the app if
-- you're careful.
-- files that come with LÖVE; we can't edit those from within the app
utf8 = require 'utf8'
function load_file_from_source_or_save_directory(filename)
local contents = love.filesystem.read(filename)
local code, err = loadstring(contents, filename)
if code == nil then
error(err)
end
return code()
end
json = load_file_from_source_or_save_directory('json.lua')
load_file_from_source_or_save_directory('app.lua')
load_file_from_source_or_save_directory('test.lua')
load_file_from_source_or_save_directory('keychord.lua')
load_file_from_source_or_save_directory('button.lua')
-- both sides require (different parts of) the logging framework
load_file_from_source_or_save_directory('log.lua')
-- but some files we want to only load sometimes
function App.load()
if love.filesystem.getInfo('config') then
Settings = json.decode(love.filesystem.read('config'))
Current_app = Settings.current_app
end
if Current_app == nil then
Current_app = 'run'
end
if Current_app == 'run' then
load_file_from_source_or_save_directory('file.lua')
load_file_from_source_or_save_directory('run.lua')
load_file_from_source_or_save_directory('edit.lua')
load_file_from_source_or_save_directory('text.lua')
load_file_from_source_or_save_directory('search.lua')
load_file_from_source_or_save_directory('select.lua')
load_file_from_source_or_save_directory('undo.lua')
load_file_from_source_or_save_directory('icons.lua')
load_file_from_source_or_save_directory('text_tests.lua')
load_file_from_source_or_save_directory('run_tests.lua')
load_file_from_source_or_save_directory('drawing.lua')
load_file_from_source_or_save_directory('geom.lua')
load_file_from_source_or_save_directory('help.lua')
load_file_from_source_or_save_directory('drawing_tests.lua')
else
load_file_from_source_or_save_directory('source_file.lua')
load_file_from_source_or_save_directory('source.lua')
load_file_from_source_or_save_directory('commands.lua')
load_file_from_source_or_save_directory('source_edit.lua')
load_file_from_source_or_save_directory('log_browser.lua')
load_file_from_source_or_save_directory('source_text.lua')
load_file_from_source_or_save_directory('search.lua')
load_file_from_source_or_save_directory('select.lua')
load_file_from_source_or_save_directory('source_undo.lua')
load_file_from_source_or_save_directory('colorize.lua')
load_file_from_source_or_save_directory('source_text_tests.lua')
load_file_from_source_or_save_directory('source_tests.lua')
end
end
function App.initialize_globals()
if Current_app == 'run' then
run.initialize_globals()
elseif Current_app == 'source' then
source.initialize_globals()
else
assert(false, 'unknown app "'..Current_app..'"')
end
-- for hysteresis in a few places
Last_focus_time = App.getTime() -- https://love2d.org/forums/viewtopic.php?p=249700
Last_resize_time = App.getTime()
end
function App.initialize(arg)
if Current_app == 'run' then
run.initialize(arg)
elseif Current_app == 'source' then
source.initialize(arg)
else
assert(false, 'unknown app "'..Current_app..'"')
end
love.window.setTitle('lines.love - '..Current_app)
end
function App.resize(w,h)
if Current_app == 'run' then
if run.resize then run.resize(w,h) end
elseif Current_app == 'source' then
if source.resize then source.resize(w,h) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
Last_resize_time = App.getTime()
end
function App.filedropped(file)
if Current_app == 'run' then
if run.filedropped then run.filedropped(file) end
elseif Current_app == 'source' then
if source.filedropped then source.filedropped(file) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
love.window.setTitle('lines.love - '..Current_app)
end
function App.focus(in_focus)
if in_focus then
Last_focus_time = App.getTime()
end
if Current_app == 'run' then
if run.focus then run.focus(in_focus) end
elseif Current_app == 'source' then
if source.focus then source.focus(in_focus) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
end
function App.draw()
if Current_app == 'run' then
run.draw()
elseif Current_app == 'source' then
source.draw()
else
assert(false, 'unknown app "'..Current_app..'"')
end
end
function App.update(dt)
-- some hysteresis while resizing
if App.getTime() < Last_resize_time + 0.1 then
return
end
--
if Current_app == 'run' then
run.update(dt)
elseif Current_app == 'source' then
source.update(dt)
else
assert(false, 'unknown app "'..Current_app..'"')
end
end
function App.keychord_pressed(chord, key)
-- ignore events for some time after window in focus (mostly alt-tab)
if App.getTime() < Last_focus_time + 0.01 then
return
end
--
if chord == 'C-e' then
-- carefully save settings
if Current_app == 'run' then
local source_settings = Settings.source
Settings = run.settings()
Settings.source = source_settings
if run.quit then run.quit() end
Current_app = 'source'
elseif Current_app == 'source' then
Settings.source = source.settings()
if source.quit then source.quit() end
Current_app = 'run'
else
assert(false, 'unknown app "'..Current_app..'"')
end
Settings.current_app = Current_app
love.filesystem.write('config', json.encode(Settings))
-- reboot
load_file_from_source_or_save_directory('main.lua')
App.undo_initialize()
App.run_tests_and_initialize()
return
end
if Current_app == 'run' then
if run.keychord_pressed then run.keychord_pressed(chord, key) end
elseif Current_app == 'source' then
if source.keychord_pressed then source.keychord_pressed(chord, key) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
end
function App.textinput(t)
-- ignore events for some time after window in focus (mostly alt-tab)
if App.getTime() < Last_focus_time + 0.01 then
return
end
--
if Current_app == 'run' then
if run.textinput then run.textinput(t) end
elseif Current_app == 'source' then
if source.textinput then source.textinput(t) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
end
function App.keyreleased(chord, key)
-- ignore events for some time after window in focus (mostly alt-tab)
if App.getTime() < Last_focus_time + 0.01 then
return
end
--
if Current_app == 'run' then
if run.key_released then run.key_released(chord, key) end
elseif Current_app == 'source' then
if source.key_released then source.key_released(chord, key) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
end
function App.mousepressed(x,y, mouse_button)
--? print('mouse press', x,y)
if Current_app == 'run' then
if run.mouse_pressed then run.mouse_pressed(x,y, mouse_button) end
elseif Current_app == 'source' then
if source.mouse_pressed then source.mouse_pressed(x,y, mouse_button) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
end
function App.mousereleased(x,y, mouse_button)
if Current_app == 'run' then
if run.mouse_released then run.mouse_released(x,y, mouse_button) end
elseif Current_app == 'source' then
if source.mouse_released then source.mouse_released(x,y, mouse_button) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
end
function love.quit()
if Current_app == 'run' then
local source_settings = Settings.source
Settings = run.settings()
Settings.source = source_settings
else
Settings.source = source.settings()
end
Settings.current_app = Current_app
love.filesystem.write('config', json.encode(Settings))
if Current_app == 'run' then
if run.quit then run.quit() end
elseif Current_app == 'source' then
if source.quit then source.quit() end
else
assert(false, 'unknown app "'..Current_app..'"')
end
end
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