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// Include the test framework.
#include "vendor/unity.h"
// Include the header file with the declarations of the functions you create.
#include "../src/hello_world.h"
// Runs before every test.
void setUp(void)
{
}
// Runs after every test.
void tearDown(void)
{
}
// Defines a single test.
static void test_say_hi(void)
{
// Check if the 'hello()' function returns "Hello, World!"
// This test is expected to fail after first downloading this exercise.
// To make this test pass, fix the 'hello()' function definition in the
// source file src/hello_world.c.
TEST_ASSERT_EQUAL_STRING("Hello, World!", hello());
}
// Runs the test(s)
int main(void)
{
UnityBegin("test/test_hello_world.c");
RUN_TEST(test_say_hi);
return UnityEnd();
}
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