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authorAndinus <andinus@nand.sh>2021-01-19 21:53:16 +0530
committerAndinus <andinus@nand.sh>2021-01-19 21:53:16 +0530
commita5c540608c469a2797262facb766e175b932f0e2 (patch)
tree1e0eb79678d66f5ba657c63003592029757aefe7 /lib/Puzzle.rakumod
parent5bb0f224483fbc1d57fd1c5a2f4a22dd7263ecd6 (diff)
downloadoctans-a5c540608c469a2797262facb766e175b932f0e2.tar.gz
Re-structure for CPAN upload, include a dictionary file v0.1.0
bin/octans calls lib/Octans/CLI.rakumod which has the MAIN subroutine.
Diffstat (limited to 'lib/Puzzle.rakumod')
-rw-r--r--lib/Puzzle.rakumod56
1 files changed, 0 insertions, 56 deletions
diff --git a/lib/Puzzle.rakumod b/lib/Puzzle.rakumod
deleted file mode 100644
index bf4f8c3..0000000
--- a/lib/Puzzle.rakumod
+++ /dev/null
@@ -1,56 +0,0 @@
-unit module Puzzle;
-
-use WWW;
-
-# get-puzzle returns the @puzzle along with it's @gray-squares.
-sub get-puzzle (
-    Str $url,
-
-    # @puzzle will hold the puzzle grid.
-    @puzzle,
-
-    # @gray-squares will hold the position of gray squares. Algot
-    # marks them with an asterisk ("*") after the character.
-    @gray-squares
-) is export {
-    # $toot_url will hold the url that we'll call to get the toot data.
-    my Str $toot_url;
-
-    # User can pass 2 types of links, either it will be the one when they
-    # view it from their local instance or the one they get from Algot's
-    # profile. We set $toot_url from it.
-    if $url.match("web/statuses") -> $match {
-        $toot_url = $match.replace-with("api/v1/statuses");
-    } else {
-        $toot_url = "https://mastodon.art/api/v1/statuses/" ~ $url.split("/")[*-1];
-    }
-
-    # @gray-squares should be empty.
-    @gray-squares = ();
-
-    # jget just get's the url & decodes the json. We access the
-    # description field of 1st media attachment.
-    if (jget($toot_url)<media_attachments>[0]<description> ~~
-
-        # This regex gets the puzzle in $match.
-        / [[(\w [\*]?) \s*] ** 4] ** 4 $/) -> $match {
-
-        # We have each character of the puzzle stored in $match. It's
-        # assumed that it'll be a 4x4 grid.
-        for 0 .. 3 -> $y {
-            for 0 .. 3 -> $x {
-                with $match[0][($y * 4) + $x].Str.lc -> $char {
-
-                    # If it ends with an asterisk then we push the
-                    # position to @gray-squares.
-                    if $char.ends-with("*") {
-                        @puzzle[$y][$x] = $char.comb[0];
-                        push @gray-squares, [$y, $x];
-                    } else {
-                        @puzzle[$y][$x] = $char;
-                    }
-                }
-            }
-        }
-    }
-}