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authorCharadon <dev@iotib.net>2022-06-08 22:14:20 -0400
committerCharadon <dev@iotib.net>2022-06-08 22:14:20 -0400
commit68401ca778ca0a1ee4fbb68b7be8dd47b63a2738 (patch)
treef075ea621d92f904864caf2b4dc8382b7c4fcd9a
parent21b272f633d8b55c2bf6c6afe24715eff0a4a207 (diff)
downloadPong-C-68401ca778ca0a1ee4fbb68b7be8dd47b63a2738.tar.gz
Cleaning up clangd's bullshit
-rw-r--r--src/ball.c1
-rw-r--r--src/enemy.c1
-rw-r--r--src/main.c1
-rw-r--r--src/pong.h10
-rw-r--r--src/versus.c1
5 files changed, 4 insertions, 10 deletions
diff --git a/src/ball.c b/src/ball.c
index f49f775..d7a6b1b 100644
--- a/src/ball.c
+++ b/src/ball.c
@@ -1,5 +1,4 @@
 #include "pong.h"
-#include <SDL2/SDL_atomic.h>
 
 void ball(Rectangle *Player, Rectangle *Enemy, struct Balls *Ball, int *PlayerScore, int *EnemyScore) {
 	
diff --git a/src/enemy.c b/src/enemy.c
index dce2570..0f73a55 100644
--- a/src/enemy.c
+++ b/src/enemy.c
@@ -1,5 +1,4 @@
 #include "pong.h"
-#include <SDL2/SDL_atomic.h>
 
 void enemy(struct Players *Enemy, struct Balls ball) {
 	if (Enemy->NextTick <= SDL_AtomicGet(&Ticks)) {
diff --git a/src/main.c b/src/main.c
index efd6dd5..51942dd 100644
--- a/src/main.c
+++ b/src/main.c
@@ -1,5 +1,4 @@
 #include "pong.h"
-#include <raylib.h>
 
 int Difficulty = 1;
 SDL_atomic_t Ticks;
diff --git a/src/pong.h b/src/pong.h
index f286406..25ac56b 100644
--- a/src/pong.h
+++ b/src/pong.h
@@ -1,24 +1,22 @@
 #ifndef PONG_H
 #define PONG_H
-#include <SDL2/SDL_atomic.h>
 #define MOUSE_LEFT_BUTTON MOUSE_BUTTON_LEFT
-#include "raylib.h"
+#include <raylib.h>
 #include <SDL2/SDL.h>
-#include <SDL2/SDL_atomic.h>
 #include <SDL2/SDL_audio.h>
 #include <SDL2/SDL_mixer.h>
 #include <SDL2/SDL_mutex.h>
 #include <SDL2/SDL_thread.h>
-#include "sounds.h"
-#include <stdatomic.h>
+#include <SDL2/SDL_atomic.h>
 #include <stdio.h>
 #include <time.h>
 #include <unistd.h>
 #include <time.h>
-#include <stdatomic.h>
 #include <setjmp.h>
 #include <string.h>
 
+#include "sounds.h"
+
 #define LEFT 0
 #define RIGHT 1
 
diff --git a/src/versus.c b/src/versus.c
index ad0d27e..33fa944 100644
--- a/src/versus.c
+++ b/src/versus.c
@@ -1,5 +1,4 @@
 #include "pong.h"
-#include <raylib.h>
 
 static void game_thread() {