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-rw-r--r--meson.build78
1 files changed, 0 insertions, 78 deletions
diff --git a/meson.build b/meson.build
deleted file mode 100644
index 611408f..0000000
--- a/meson.build
+++ /dev/null
@@ -1,78 +0,0 @@
-project('Pong', 'c', license : 'GPL-3.0-only', version : '0.2', default_options : ['warning_level=3', 'werror=false', 'optimization=g', 'c_std=c11', 'prefix=/opt'])
-fs = import('fs')
-
-# Checks if on UNIX/POSIX System
-if host_machine.system() != 'windows'
-  if host_machine.system() != 'darwin'
-    set_variable('posix', true)
-  endif
-else
-  set_variable('posix', false)
-endif
-
-if get_variable('posix') == true
-  message('Cleaning raylib...')
-  # First clean up
-  run_command('make', '-C', 'raylib/src', 'clean', capture : true, check : true)
-  message('Building raylib...')
-  # Then Build
-  run_command('make', '-C', 'raylib/src', 'PLATFORM=PLATFORM_DESKTOP', 'RAYLIB_BUILD_MODE=RELEASE', capture : true, check : true)
-else
-  message('Cleaning raylib...')
-  # Have to put OS_PLATFORM=linux or makefile will complain about del command not being found.
-  run_command('mingw32-make', '-C', 'raylib/src', 'PLATFORM_OS=linux', 'clean', capture : true, check : true)
-  message('Building raylib...')
-  run_command('mingw32-make', '-C', 'raylib/src', 'PLATFORM=PLATFORM_DESKTOP', 'RAYLIB_BUILD_MODE=RELEASE', capture : true, check : true)
-endif
-
-# Find the static library
-if fs.exists('raylib/libraylib.a') == true
-    add_project_link_arguments('../raylib/libraylib.a', language : 'c')
-elif fs.exists('raylib/src/libraylib.a') == true
-    add_project_link_arguments('../raylib/src/libraylib.a', language : 'c')
-else
-    error('raylib failed to compile. Check meson-logs to see what went wrong.')
-endif
-
-message('raylib successfully compiled.')
-
-Include_Directories = include_directories('raylib/src')
-
-# Install launcher if flatpak
-if get_option('build_flatpak') == true
-    install_data('src/launch.sh', install_dir : 'bin')
-endif
-
-# Checks if on UNIX/POSIX System
-if host_machine.system() != 'windows'
-  if host_machine.system() != 'darwin'
-    set_variable('posix', true)
-  endif
-else
-  set_variable('posix', false)
-endif
-
-if get_variable('posix') == true
-  X11_Dep = dependency('x11')
-endif
-
-GL_Dep = dependency('gl')
-Threads_Dep = dependency('threads')
-
-Sources = ['src/main.c', 'src/enemy.c', 'src/ball.c', 'src/title.c', 'src/versus.c', 'src/marathon.c']
-
-if get_variable('posix') == true
-  Dependencies = [GL_Dep, Threads_Dep, X11_Dep]
-  add_project_link_arguments('-lGL', '-lm', '-lpthread', '-ldl', '-lrt', '-lX11', language : 'c')
-else
-  Dependencies = [GL_Dep, Threads_Dep]
-  add_project_link_arguments('-lopengl32', '-lgdi32', '-lwinmm', '-lpthread', '-lm', language : 'c')
-endif
-
-# If on windows, we need the c11 threads emulation layer.
-if get_variable('posix') == false
-  Include_Directories = include_directories(['raylib/src', 'src/windows'])
-endif
-
-executable('pong', Sources, dependencies : Dependencies, install : true, install_dir : 'Pong', include_directories : Include_Directories)
-install_subdir('resources', install_dir : 'Pong')