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-rw-r--r--src/enemy.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/enemy.c b/src/enemy.c
index 5350770..5a7e99b 100644
--- a/src/enemy.c
+++ b/src/enemy.c
@@ -1,8 +1,7 @@
-#include "raylib.h"
 #include "pong.h"
 
 void enemy(struct Players *Enemy, struct Balls ball) {
-	if (atomic_load(&Ticks) % 1 == 0) {
+	if (SDL_AtomicGet(&Ticks) % 1 == 0) {
 		if (!CheckCollisionRecs(ball.HitBox, Enemy->BallDetector)) {
 			if (Enemy->Y+120 > ball.Y) {
 				Enemy->Direction = 0;